rec.autos.simulators

Cool Stuff: NFS

el..

Cool Stuff: NFS

by el.. » Wed, 31 Jan 1996 04:00:00

Hi,

I've just jumped on the NFS Bandwagon, a little late, eh.  Runs sweet in
SVGA, even on a DX2/66 with 28MB.  Great programming.  The multimedia
adds SO much to the game, not just eye candy.

Here is some little 'touches' which really add to the realism/fun.

512TR: Metal click as gears are switched.

Horns, correct engine placement on underside of car (only visible during
crashes)

why lack of prancing horse?


Marc Johnst

Cool Stuff: NFS

by Marc Johnst » Thu, 01 Feb 1996 04:00:00


>Subject: Cool Stuff: NFS

>Date: 30 Jan 1996 23:59:15 -0500
>Hi,
>I've just jumped on the NFS Bandwagon, a little late, eh.  Runs sweet in
>SVGA, even on a DX2/66 with 28MB.  Great programming.  The multimedia
>adds SO much to the game, not just eye candy.
>Here is some little 'touches' which really add to the realism/fun.
>512TR: Metal click as gears are switched.
>Horns, correct engine placement on underside of car (only visible during
>crashes)
>why lack of prancing horse?


Probably licensing.  As there is no Viper emblem on the wheel of the Viper, or
any other car emblems.

Jive


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