I like a lot of your ideas.
Add on - Variable jets in the carb for qualifying and race setups. They
use bigger jets in qual setups in WC to get 10 - 15 more horse Power out of
the cars.
Most of the ideas below would definitely add to game realism.
> > >Ok, here's my say in what Nascar 3 should have.
> > >1. Make it so that the groove dvelops durning the race. (aka :
whenever
> > >a tire squels, have it so it lays down ***) The occasional skid
marks
> > >are handy, but unrealistic.
> > And how about a rain to green up the track following all the ***
> > that's laid down by the busch guys and practice?
> > >2. Have the pit crew visible when doing pitstops.
> > it'd be neat, but not necessary for me. double file restarts more
> > important!
> Amen to the restarts!!!
> > >3. Make the Practice times limited. Keep the warm-up to the race an
hour
> > >long. (happy hour of course. :)
> > don't forget to accelerate time for when you make changes to the car,
> > however long it may take. And if you *wreck* a car, you have to fix
> > it and live with it for the race, *or* go to the backup. And if you
> > crash 2 cars, well, you're hurtin!
> Cool Idea! How about a limited # of provisionals allowed; if you fail to
> qualify, you sit out the race.
> > >5. Have a career mode. (Max 20 seasons, can own extra cars, money
etc.)
> > See above... kill too many cars and you're fired as the driver or
> > something (maybe lose the sponsor)
> This could be a game in itself! I know there is a GP2 Manager game, but
> I don't know the details of it. Win or lose sponsors, attempt to field 2
> cars. Driver injuries, no cash, etc.
> > >6. Slow the cars down. The real Cup cars don't go that fast in the
race.
> > true. they do slow em' down in the race. they also don't move out
> > of your way into the turns usually either.
> > >7. More adjustments. (tow in, camber in the rear tires, etc.)
> > trackbar trackbar trackbar (during pitstops too) crossweight in more
> > than 1 location.
> Amen to that! While nobody adjusts the front screwjacks in a race, I'd
> like to be able to set it during practice and warmup. Trackbar, Hell
> yea!!
> > >8. Build your own cars for career mode. (able to set castor, set the
body)
> > too complicated for me, but willing to learn
> I'd like to have short track cars, or superspeedway cars to choose from.
> BTW, does anyone know what the difference is between them?
> --
> James