in rFactor, but still there are problems. The patch did not help much.
For example in Toban Short Special with Adv. Trainer I get
FPS's varying from lets say 8 to 40. Quite seldom 8, mostly
something between 20 and 30. I think my system should do a little
better. And the most disturbing is the variance of FPS; it really spoils
the feeling of reality!
The specs of the system:
XP SP 2 Build 2600
Radeon 9600 479 MB Driver v6.14.9919.6575 (loaded today!)
DirectX 9.0c (4.09.00.0904)
I have tried AGP Aperture 64, 128 and 256. I have also played
with the virtual memory settings.
In the rF setup:
I have tried different resolutions and 16 & 32 bits.
And different refresh rates, and DX7, 8 and 9.
Also vsync on and off. And different settings of AA.
Not much effect to FPS's. The DX selection affects perhaps
most, but DX7 is not much better.
In the game settings:
It doesn't really affect very much if I set all (apart shadows) to
lowest or highest settings - well of course some, but even with the
lowest the FPS's are not acceptable.
I have now 14 cars drawn. Have played also with that number, Not much
effect. I have tried with 19 and 14 opponents. Not much effect.
Trilinear, bilinear and the better settings: Even with the least
demanding options the FPS's are not good. With the best options
FPS's get horrible.
So collective wisdom, what could be the cause to my problems?
Could it be so that the RAM is the bottleneck? Could it be so that
the virtual memory logic of rF and my system conflict? Should I
double the RAM?
I suppose - and if I can interprete the new bar showing the video
card usage - the video card is not the problem.
So, what kind of FPS's you get with lesser or similiar systems? What
could I expect FPS-wise?
Thanks in advance!
Arto
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