rec.autos.simulators

cornering and braking-induced oversteer

Dave Gier

cornering and braking-induced oversteer

by Dave Gier » Thu, 07 Nov 2002 11:06:48

I am in the process of building a vehicle simulation game, and before
I add any assists and/or hacks to make the game easier to drive, I
want to get very realistic behavior.  Things are going very well so
far, as we have the driveline simulated, realistic tire curves,
independant suspension, a rigid-body base, and all the basics that a
good simulator should have.  The behavior is thus far very realistic,
except for a major flaw...I think.

If we are in a steady-state corner at or near the limit of lateral
friction, and you apply the brakes, it creates pretty heavy understeer
in our simulation.  The car is set up with no ABS, and front/rear
brake bias such that the fronts and rears will lock up at the same
brake input in straight-line braking.  Almost everyone I've talked to
thinks that the car should oversteer (completely lose its rear) in
this situation.  I can see two major new torques acting on the body
once the brakes are applied:

1)  The weight-shift forward due to braking would cause an oversteer
torque because the front tires have a greater load and therefore
greater lateral force than the rears.

2)  Since the outside-front tire has the greatest load, the
longitudinal (braking) force of the tires will cause an understeer
torque (this one is not as intuitive, but draw a diagram of a vehicle
cornering, and consider the braking force/torque of all tires on the
body, and the loads on each).

In our simulator, the torque of (2) is greater than that of (1), and
therefore the car understeers in this situation.  I am wondering if
any of you out there that have run into this problem in your own
simulators.  Or maybe someone knows what a real car would do.

Any advice or input here would be greatly appreciated!  Great
newsgroup by the way...I have just recently discovered it :)

-Dave Gierok

PS: If I increase the rear brake-bias, I will get oversteer, but
people that I've asked swear that it should oversteer regardless.

Dave Pollatse

cornering and braking-induced oversteer

by Dave Pollatse » Thu, 07 Nov 2002 13:34:59

I've never had this problem.  How are you modeling the brakes themselves?  I
question your point number 2.  In an ideal world, the pressure on both left-
and right-front brake calipers should be the same, so if no wheels are
locked up, with a straight coulomb friction model the brake torque will be
symetrical left/right even though the the vertical tire load is
asymmetrical--the outside tires will have more _capability_ for longitudinal
friction than the inside tires, but without ABS or some sort of unequal
left/right brake proportioning system the brake torques should be the same.

Also, another thing could be if you have so much understeer in the chassis
because of spring settings or bad suspension geometry that it swamps any
other effect.

The other things to check are your combined tire slip functions.  Another
good test is to set the car up with unequal ride heights (left/right or
front/rear) and make sure there aren't any "unexpected" forces due to math
errors in camber and geometry...
-Dave


Matthew V. Jessic

cornering and braking-induced oversteer

by Matthew V. Jessic » Thu, 07 Nov 2002 13:34:32


> I am in the process of building a vehicle simulation game, and before
> I add any assists and/or hacks to make the game easier to drive, I
> want to get very realistic behavior.  Things are going very well so
> far, as we have the driveline simulated, realistic tire curves,
> independant suspension, a rigid-body base, and all the basics that a
> good simulator should have.  The behavior is thus far very realistic,
> except for a major flaw...I think.

> If we are in a steady-state corner at or near the limit of lateral
> friction, and you apply the brakes, it creates pretty heavy understeer
> in our simulation.  The car is set up with no ABS, and front/rear
> brake bias such that the fronts and rears will lock up at the same
> brake input in straight-line braking.  Almost everyone I've talked to
> thinks that the car should oversteer (completely lose its rear) in
> this situation.  I can see two major new torques acting on the body
> once the brakes are applied:

> 1)  The weight-shift forward due to braking would cause an oversteer
> torque because the front tires have a greater load and therefore
> greater lateral force than the rears.

> 2)  Since the outside-front tire has the greatest load, the
> longitudinal (braking) force of the tires will cause an understeer
> torque (this one is not as intuitive, but draw a diagram of a vehicle
> cornering, and consider the braking force/torque of all tires on the
> body, and the loads on each).

Some more competing effects:

If the car is rear wheel drive:
Depending on what you have modeled, the motoring torques from the
engine (if the clutch is still engaged) will also slow down the rear
tires. This would act similarly to braking and make the brake
bias calculations harder to get correct.

If it is a race car, you can heavily load up the front tires
with braking force and depending on how you implement
"friction circle" types of effects in your tire model
you can lose the side force capability as you approach
locking up the front tires.

Depending on how you model the effects of that
heavy normal force, the fronts could also lose sideforce
capability from that effect to the point where they still have
less than the rears and the result is final understeer.

Depending on how you model the profile of lateral force
changing with normal force, you can also change the
sideforce capability of the fronts through this effect.
(They might have been just under their sideforce peak
before braking but after loading them could perhaps
be farther under the peak if you move it farther out
with heavier normal force.)

- Matt

Dave Pollatse

cornering and braking-induced oversteer

by Dave Pollatse » Thu, 07 Nov 2002 13:56:27

I meant coulomb friction for the brake pad-to-brake rotor contact, not the
tire-ground contact, of course! ;)


> I've never had this problem.  How are you modeling the brakes themselves?
I
> question your point number 2.  In an ideal world, the pressure on both
left-
> and right-front brake calipers should be the same, so if no wheels are
> locked up, with a straight coulomb friction model the brake torque will be
> symetrical left/right even though the the vertical tire load is
> asymmetrical--the outside tires will have more _capability_ for
longitudinal
> friction than the inside tires, but without ABS or some sort of unequal
> left/right brake proportioning system the brake torques should be the
same.

> Also, another thing could be if you have so much understeer in the chassis
> because of spring settings or bad suspension geometry that it swamps any
> other effect.

> The other things to check are your combined tire slip functions.  Another
> good test is to set the car up with unequal ride heights (left/right or
> front/rear) and make sure there aren't any "unexpected" forces due to math
> errors in camber and geometry...
> -Dave



> > I am in the process of building a vehicle simulation game, and before
> > I add any assists and/or hacks to make the game easier to drive, I
> > want to get very realistic behavior.  Things are going very well so
> > far, as we have the driveline simulated, realistic tire curves,
> > independant suspension, a rigid-body base, and all the basics that a
> > good simulator should have.  The behavior is thus far very realistic,
> > except for a major flaw...I think.

> > If we are in a steady-state corner at or near the limit of lateral
> > friction, and you apply the brakes, it creates pretty heavy understeer
> > in our simulation.  The car is set up with no ABS, and front/rear
> > brake bias such that the fronts and rears will lock up at the same
> > brake input in straight-line braking.  Almost everyone I've talked to
> > thinks that the car should oversteer (completely lose its rear) in
> > this situation.  I can see two major new torques acting on the body
> > once the brakes are applied:

> > 1)  The weight-shift forward due to braking would cause an oversteer
> > torque because the front tires have a greater load and therefore
> > greater lateral force than the rears.

> > 2)  Since the outside-front tire has the greatest load, the
> > longitudinal (braking) force of the tires will cause an understeer
> > torque (this one is not as intuitive, but draw a diagram of a vehicle
> > cornering, and consider the braking force/torque of all tires on the
> > body, and the loads on each).

> > In our simulator, the torque of (2) is greater than that of (1), and
> > therefore the car understeers in this situation.  I am wondering if
> > any of you out there that have run into this problem in your own
> > simulators.  Or maybe someone knows what a real car would do.

> > Any advice or input here would be greatly appreciated!  Great
> > newsgroup by the way...I have just recently discovered it :)

> > -Dave Gierok

> > PS: If I increase the rear brake-bias, I will get oversteer, but
> > people that I've asked swear that it should oversteer regardless.

Joachim Trens

cornering and braking-induced oversteer

by Joachim Trens » Thu, 07 Nov 2002 16:55:24

Hi Dave,

from ample experience <g> ...an average car in most cases in such a
situation would begin to oversteer when you apply the brake lightly or
moderately.

If you fully slam the brakes and quickly enough, it will usually understeer
(if you don't slam them fast enough, its body will go in rapid motion
through the movement that accompanies the weight transfers and announces the
oversteer that would happen if you'd not slammed the brakes but only applied
them normally).

An anomaly from this behaviour might in my experience occur in a real car if
the front outside tire doesn't have enough grip relative to the rear tires,
like not having enough weight on the (especially outside) front wheel(s) or
too much weight on the (especially inside) rear wheel(s) (heavy cargo in
trunk?) especially if the road surface is slippery.

An exception could also occur if the outside front tire suspends all the
transferred weight instead of increasing the friction at the contact patch
between asphalt and tire, like if the tire were underinflated.

Too much braking force at the rear wheels could have a similar effect, as
that would reduce the weight transfers.

Hope this helps - apologies for not being able to make more qualified and
knowledgeable contributions.

Achim

Jason Moy

cornering and braking-induced oversteer

by Jason Moy » Thu, 07 Nov 2002 22:10:09

On Wed, 6 Nov 2002 07:55:24 -0000, "Joachim Trensz"


>If you fully slam the brakes and quickly enough, it will usually understeer

I'm possibly off the mark here, but if you fully lock the brakes
rapidly enough, and all 4 wheels stop spinning simultaneously, I'm
guessing that the car would understeer because of centrifigual force?
Without having traction at any tire, I would assume that the car would
want to travel in a straight line...

As far as mid-corner braking without locking causing oversteer, I
would think that you would be shifting more weight to the front
wheels, increasing the relative traction at that end of the car and
increasing the traction available for steering (plus the decrease in
speed would allow the car to take the turn with a smaller radius using
the same amount of wheel lock).  Probably off again there, too, but
that's what I get when I attempt to visualize it.

Jason

b..

cornering and braking-induced oversteer

by b.. » Thu, 07 Nov 2002 23:37:04

        Certainly braking can cause understeer sometimes.  It depends
on the usual things, weight distribution, brake bias, setup, cornering
load,   I've experienced it in NASCAR2002 and in real front wheel
drive cars.  I think it's related to simply overloading the front
tires.

        Whether or not the understeer you see is realistic, I haven't
a clue.

Joachim Trens

cornering and braking-induced oversteer

by Joachim Trens » Fri, 08 Nov 2002 02:02:43

Hi Jason,

in the cars I've driven, when driving around a corner near the limit, simply
reducing the throttle a bit infallibly made the rear end come around. I've
used this often in real cars to help steering, and it works in N2002 and GPL
as well.

The cars behaviour of course also depends on factors I mentioned in my other
message, or the car's setup - brake balance, weight distribution, which axle
is driven, diff settings etc.

But I'll leave the theoretical discussion to those who know more about it
than I do :-)

Achim


> On Wed, 6 Nov 2002 07:55:24 -0000, "Joachim Trensz"

> >If you fully slam the brakes and quickly enough, it will usually
understeer

> I'm possibly off the mark here, but if you fully lock the brakes
> rapidly enough, and all 4 wheels stop spinning simultaneously, I'm
> guessing that the car would understeer because of centrifigual force?
> Without having traction at any tire, I would assume that the car would
> want to travel in a straight line...

> As far as mid-corner braking without locking causing oversteer, I
> would think that you would be shifting more weight to the front
> wheels, increasing the relative traction at that end of the car and
> increasing the traction available for steering (plus the decrease in
> speed would allow the car to take the turn with a smaller radius using
> the same amount of wheel lock).  Probably off again there, too, but
> that's what I get when I attempt to visualize it.

> Jason

Dave Gier

cornering and braking-induced oversteer

by Dave Gier » Fri, 08 Nov 2002 02:40:07

The brakes are modeled by applying a friction torque to the wheels.
And you're right that both left/right brake torques are equal.  But
with the wheels turned, even if the braking FRICTION is the same on
the front Left/Right tires, their torques on the CAR are not equal
because the outside front tire will have a greater lever-arm.

Also, there is a lot of weight transfer to the outside wheels (maybe
more than there should be), and therefore it looks like the front
inside tire is locking up with very little braking.  The rear inside
tire does not lock up because this car is RWD and set up with a
limitted-slip-differential.

The front springs are SLIGHTLY stiffer than the rear (no sway-bars
yet) and the car tends to be fairly neutral, but leans towards
understeer.

I'll check that out...thanks for the advice

Dave Gier

cornering and braking-induced oversteer

by Dave Gier » Fri, 08 Nov 2002 07:05:13


Newsgroups: rec.autos.simulators
Subject: Re: cornering and braking-induced oversteer


NNTP-Posting-Host: 131.107.3.86

The brakes are modeled by applying a friction torque to the wheels.
And you're right that both left/right brake torques are equal.  But
with the wheels turned, even if the braking FRICTION is the same on
the front Left/Right tires, their torques on the CAR are not equal
because the outside front tire will have a greater lever-arm.

Also, there is a lot of weight transfer to the outside wheels (maybe
more than there should be), and therefore it looks like the front
inside tire is locking up with very little braking.  The rear inside
tire does not lock up because this car is RWD and set up with a
limitted-slip-differential.

The front springs are SLIGHTLY stiffer than the rear (no sway-bars
yet) and the car tends to be fairly neutral, but leans towards
understeer.

I'll check that out...thanks for the advice.

Andy

cornering and braking-induced oversteer

by Andy » Fri, 08 Nov 2002 18:27:05

Contributing to the debate...
I find that if I apply the brakes when half way round a corner, several
things happen in my RWD, limited slip diff car..
Normally I don't go from full throttle to full brake, in reality it's more a
case of balance on the throttle, lift off, then hit the brakes...
In the above situation, you've already induced oversteer by lifting off, and
having engine torque try and slow the rear wheels down, on a big V8 (not
mine!) I would presume that it's a lot more evident. Anyway, if you then
whack on the brakes you're exacerbating the situation, as you're slowing all
wheels down just as the body roll comes in. Basically, the car wants to go
past the wheels, so hitting the brakes will cause the heaviest part of the
car to want to continue on. If you've induced oversteer with the engine
breaking then slapping on the brakes will either continue to induce
oversteer (as in the Porsche news group!) or if you've got a car that's dart
like in it's balance, you could see understeer.
I believe that a lot of how the car handles is down to weight distribution
and the point that the effort (+ve or -ve) is being transmitted to the
tarmac, stiffer springs and anti-roll bars just help damp or reduce the
effects that would be happening, to get the car physics good I'd be running
a car that had almost no dampers so that I could ensure that the basic
physics are sound, then stiffen up, and tweak.
Regards,
AndyC



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