rec.autos.simulators

rFactor Multiplayer

pdot..

rFactor Multiplayer

by pdot.. » Thu, 15 Sep 2005 23:34:06

Where is everyone at?  DL'd the sim yesterday, and really like it a
lot.  Ran offline for a while, then decided to see what was going on
online.  I would be surprised if there weren't more people on #GPL last
night than were in all the rFactor races combined.

Are there other servers or something?

Pat Dotson

Mitch_

rFactor Multiplayer

by Mitch_ » Fri, 16 Sep 2005 00:58:24

The matchmaking server was down if Im not mistaken.  The numbers of drivers
wasnt all that great before the outage though.

Mitch


pdot..

rFactor Multiplayer

by pdot.. » Sat, 17 Sep 2005 03:22:08

Things were kind of dead again last night.  I did get in one race where
there were 17 drivers, but my connection was horrible.  Seems like
there are only ever a handful of active race events, and a ton of empty
servers.  Where is everyone at?

...I still haven't had a good multiplayer experience yet.  On another
server I was trying to run with one other car.  The car moved smoothly
around the track, but it was all over the place.  I think the driver
must have been incompetent.

Larr

rFactor Multiplayer

by Larr » Sat, 17 Sep 2005 04:12:37

The Game isn't a box on the shelf at the software store.  It's online
distribution only as far as I know.

That cuts way back on the impulse buys, so I think adoption growth will be
mainly word-of-mouth.

-Larry


Remco Moed

rFactor Multiplayer

by Remco Moed » Sat, 17 Sep 2005 04:36:34


In my experience, if you refresh the racelist, you'll get often a
quite different list. I doubt it that in 2 seconds a server could grow
from none excistent to a 25+ driver grid...

Cheers!

Remco

Greg Campbel

rFactor Multiplayer

by Greg Campbel » Sat, 17 Sep 2005 10:36:22



>>Things were kind of dead again last night.  I did get in one race where
>>there were 17 drivers, but my connection was horrible.  Seems like
>>there are only ever a handful of active race events, and a ton of empty
>>servers.  Where is everyone at?

> In my experience, if you refresh the racelist, you'll get often a
> quite different list. I doubt it that in 2 seconds a server could grow
> from none excistent to a 25+ driver grid...

> Cheers!

> Remco

Look in your .../userdata/Playername/ directory for multiplayer.ini

Tweak this field:

Concurrent Server Updates="200"  // defaults to 40 which should be good
for everyone, broadband users could up this to 20-30 for faster server
lists if desired.

Default is too low.  Try a few hundred, and you should see ALL the races.

-Greg


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