that need to be improved:
1) Get the controller options straightened out. Allow
the kind of flexibility seen in GP2 and Papy sims.
2) Kill the auto pitting feature (or at least allow
it to be disabled).
3) Scale the AI to run speeds similar to those run
by a human driver. They need to be much closer to
the limit in turns.
4) Do something else with the grass.
5) Give some kind of gear indicator in***pit view.
6) Allow for more wheel spin/wheel lock up. I get
_no_ feel of where the threshold is when braking.
I haven't had a chance to try force feedback yet -
maybe tonight. Based on comments from others, though,
I probably needs attention in the road-feel department.
Still, in all, great job!
--
Pat Dotson
IMPACT Motorsports
http://www.racesimcentral.net/