> While I can't speak for everyone here, I can certainly speak for my
> friends who are into racing sims. The most fun we've had in any racing
> game is playing Sega Rally or running the rally course in Need For Speed.
> GP, Indy, Nascar have been done time and time again - and frankly,
> while I loved Indycar and Nascar, I was really shocked and annoyed
> to see that Papyrus, et al were only doing remakes (GP2, Indy2, Nascar2)
> rather than breaking new ground.
> Take something like Need for Speed or Sega Rally. Give it adjustability
> similar to the Papyrus games (maybe a little more streamlined). Put
> in the physics and allow for spectacular crash damage (wrapping a car
> around a tree/post?) lots of oversteer/drift, big wheel travel,
> maybe some extra goodies like bitmapped sprite splashing through
> water crossings etc. (Maybe careening into the spectators ;) and
> some imaginative circuit tracks and you have a game that really is
> all kinds of wild fun, but still requires the same concentration and
> deliberate driving skill of a typical race game. A winner for sure!
> --
> All sorts of substitute for wisdom are used by the world. When the court
> doesn't know, they use precedent. The court that made the precedent guessed
> at it. Yesterday's guess, grown gray and wearing a big wig becomes today's
> justice.
I agree i'd love to see a good rally sim. I've played alot at sega rally the
sim is just great but a good rally sim should work exactly like a real rally. I'm
personnaly a professionnal co-driver for a Team working is way up the Quebec
Championship and hopefully doing the Canadian championship in the next years! A couple
s of month ago i've wrote to Papyrus concerning Rallying. Here is what i wrote them!:
I'm a big fan of your games, and also a professionnal co-driver in the
Canada rally. I'm writing you this message to suggest you to create rally game. No
one as yet made a real good rally simulator. In rally first of all, you never race
with somebody else on the stages, you race against time and car break down..I think
what makes rallying so good is that you need to be a artist of controling a car to be
a good driver..And if you never add been in the co-pilote seats let me tell you that
it can be a very fast tripp. Going in a road at 110mph when 25% of the time the car is
not touching the ground and the road is so narrow that the branch of the trees touch
the car, this is real speed and e***ment for me.
Rally is not just about a pilot and is fastest laps. rally is a race against
time, and hell of a good team work. This is what it makes it so good. The pilot keeps
the cars from breaking down and turn in the corners the fastest possible, and the
co-driver makes sure the official time does not fool you and tells the driver were to
turn and how fast...
I have tought about it and I would exactly know how to make a good rally
simulator....a very realism game...The only probleme with rallying is that you cannot
put 150000 people on stands along the roads and make them wait 15 minute to see a car
going by...I think that is why rallying is not that popular..
Any Comments!!!
--
Eric Leblanc.....
Team ZETA
Home Page: http://www.racesimcentral.net/~info46/