Race Sim Central
Rec.Autos.Simulators Archive

NR2003, haven't seen this mentioned here yet

24 posts by 13 people · 12 Nov 2002 13:12 UTC - 16 Nov 2002 13:08 UTC

NASCAR engineer discusses NR2003 on Sierra forums

A poster pointed to a Sierra forum thread where a NASCAR team engineer was volunteering input on NR2003, also referred to as 'The Final Edition'. ymenard dismissed the thread as uninformative, Marc Collins defended the engineer's contribution, and others noted Papyrus had always used team input. A poster cited PC Gamer as saying it would be Papyrus's last NASCAR sim.

rumour/speculationphysics/realism debateNASCAR Racing 2003 Season

Automated summary.

DTP 12 Nov 2002 13:12 UTC#90417
Guys, there's a pretty good read over on the Sierra boards about the upcoming NR2003. It's a pretty long thread so go grab a fresh cup of coffee before digging in. Enjoy. http://community.sierra.com/WebX?[email hidden]@.ef9dd67 -- See ya in the pits, Dean I have a terrible memory. In fact my memory's so bad I can't remember how long it's been since I've forgotten anything.
Dave Henrie 12 Nov 2002 14:04 UTC↳ reply to DTP#90419
Probably aren't finding much on NR 2002 because at least here, it's referred to as NR TFE (the final edition.) I dunna hava cluea who came up with that, Papyrus or a user. dave henrie "DTP" <[email hidden]> wrote in message news:K67A9.730$[email hidden]... > Guys, there's a pretty good read over on the Sierra boards about the > upcoming NR2003. It's a pretty long thread so go grab a fresh cup ofcoffee
Quoted text (12 lines)> before digging in. Enjoy. > > http://community.sierra.com/WebX?[email hidden]@.ef9dd67 > > -- > See ya in the pits, > Dean > > I have a terrible memory. In fact my memory's so bad I can't remember how > long it's been since I've forgotten anything. > >
"Dave Henrie" <[email hidden]> wrote in message news:ST7A9.9318$[email hidden]... > Probably aren't finding much on NR 2002 because at least here, it's > referred to as NR TFE (the final edition.) I dunna hava cluea who cameup > with that, Papyrus or a user. > dave henrieI belive it was Papy since it was in a magazine article MAdDAWG
ymenard 12 Nov 2002 20:40 UTC↳ reply to DTP#90438
"DTP" <[email hidden]> wrote > Guys, there's a pretty good read over on the Sierra boards about the > upcoming NR2003. It's a pretty long thread so go grab a fresh cup ofcoffee > before digging in. Enjoy. Bah. A guy who doesn't give us many answers, with a bunch of kids replying with silly questions, making the interesting questions ignored in the pack when a real serious simracers posts them. ...and in the middle you have Tom Pabst popping up and acting as his usual-self <roll eyes> ;) -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
Francois, you are way out of line. This WC engineer is volunteering his time to help all of us get a better sim (he is only concerned about the sim aspects of the game). He is then volunteering to tell us about it in the forum thread. If there is only 1 sentence of worthwhile comment coming from his side, it would be 1 sentence more than we had before. Of course there are moronic replies in the thread, but there is a serious discussion with fantastically positive impacts for all of us in there. Since this is the end of the line for NASCAR sims and maybe any sims for a while, we should all be thankful if it is improved over the level that Papy could have achieved without this generous person's help and data. And Tom's comment/question was fine...if there are any rolling eyes due, it is to your post here. Marc "ymenard" <[email hidden]> wrote in message news:NGdA9.9000$[email hidden]...
Quoted text (8 lines)> "DTP" <[email hidden]> wrote > > Guys, there's a pretty good read over on the Sierra boards about the > > upcoming NR2003. It's a pretty long thread so go grab a fresh cup of > coffee > > before digging in. Enjoy. > > > Bah. A guy who doesn't give us many answers, with a bunch of kids
replying
Quoted text (19 lines)> with silly questions, making the interesting questions ignored in the pack > when a real serious simracers posts them. > > > ...and in the middle you have Tom Pabst popping up and acting as his > usual-self <roll eyes> ;) > > > > > > > -- > -- Fran�ois M�nard <ymenard> > -- http://ymenard.cjb.net/ > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... > >
I did take time to read the whole thread. While it is exciting to see a real WC engineer involved in the development of the sim, it doesn't tell us much about the actual feel of the car. He just gives us a bunch of details about car setup ("people will not mount the rear track bar, the cars will bottom out, a baseline of 900/700 won't do anymore", etc), which is great if you're into that, but nothing about what we really want to know about the sim (other than the fact of having a real race professional on board as a "consultant"). As for Mr Pabst, I think that was just a sarcastic comment. Half of his post is about is credentials (a curriculum vitae?). I'm not taking anything away from him (hmmm sounds weird in english), just that it was an interesting way of posting a question. p.s. Tom, I really like your updated track graphics ;) -- Philippe "Philster" Sergerie Marc Collins <[email hidden]> wrote in message news:I6gA9.5497$[email hidden]... > Francois, you are way out of line. This WC engineer is volunteering his > time to help all of us get a better sim (he is only concerned about the sim > aspects of the game). He is then volunteering to tell us about it in the > forum thread. If there is only 1 sentence of worthwhile comment coming from > his side, it would be 1 sentence more than we had before. Of course there > are moronic replies in the thread, but there is a serious discussion with > fantastically positive impacts for all of us in there. Since this is the > end of the line for NASCAR sims and maybe any sims for a while, we should > all be thankful if it is improved over the level that Papy could have > achieved without this generous person's help and data. > > And Tom's comment/question was fine...if there are any rolling eyes due, it > is to your post here. > > Marc > > > "ymenard" <[email hidden]> wrote in message > news:NGdA9.9000$[email hidden]... > > "DTP" <[email hidden]> wrote > > > Guys, there's a pretty good read over on the Sierra boards about the > > > upcoming NR2003. It's a pretty long thread so go grab a fresh cup of > > coffee > > > before digging in. Enjoy. > > > > > > Bah. A guy who doesn't give us many answers, with a bunch of kids > replying > > with silly questions, making the interesting questions ignored in the pack > > when a real serious simracers posts them. > > > > > > ...and in the middle you have Tom Pabst popping up and acting as his > > usual-self <roll eyes> ;) > > > > > > > > > > > > > > -- > > -- Fran�ois M�nard <ymenard> > > -- http://ymenard.cjb.net/ > > -- This announcement is brought to you by the Shimago-Dominguez > > Corporation - helping America into the New World... > > > > > >
Why would he/it tells us anything about the feel of the car? Because you think it would be nice? Is it a good thing or a bad thing that real NASCAR engineers are volunteering to help Papy make NR2003 the best sim so far? I believe that's the only issue. Marc "Philster" <[email hidden]> wrote in message news:bphA9.37415$[email hidden]... > I did take time to read the whole thread. While it is exciting to see areal > WC engineer involved in the development of the sim, it doesn't tell usmuch > about the actual feel of the car. He just gives us a bunch of detailsabout > car setup ("people will not mount the rear track bar, the cars will bottom > out, a baseline of 900/700 won't do anymore", etc), which is great ifyou're > into that, but nothing about what we really want to know about the sim > (other than the fact of having a real race professional on board as a > "consultant"). > > As for Mr Pabst, I think that was just a sarcastic comment. Half of hispost > is about is credentials (a curriculum vitae?). I'm not taking anythingaway > from him (hmmm sounds weird in english), just that it was an interestingway
Quoted text (14 lines)> of posting a question. > > p.s. Tom, I really like your updated track graphics ;) > > > > -- > Philippe "Philster" Sergerie > Marc Collins <[email hidden]> wrote in message > news:I6gA9.5497$[email hidden]... > > Francois, you are way out of line. This WC engineer is volunteering his > > time to help all of us get a better sim (he is only concerned about the > sim > > aspects of the game). He is then volunteering to tell us about it in
the > > forum thread. If there is only 1 sentence of worthwhile comment coming > from > > his side, it would be 1 sentence more than we had before. Of coursethere > > are moronic replies in the thread, but there is a serious discussionwith > > fantastically positive impacts for all of us in there. Since this isthe > > end of the line for NASCAR sims and maybe any sims for a while, weshould
Quoted text (45 lines)> > all be thankful if it is improved over the level that Papy could have > > achieved without this generous person's help and data. > > > > And Tom's comment/question was fine...if there are any rolling eyes due, > it > > is to your post here. > > > > Marc > > > > > > "ymenard" <[email hidden]> wrote in message > > news:NGdA9.9000$[email hidden]... > > > "DTP" <[email hidden]> wrote > > > > Guys, there's a pretty good read over on the Sierra boards about the > > > > upcoming NR2003. It's a pretty long thread so go grab a fresh cup of > > > coffee > > > > before digging in. Enjoy. > > > > > > > > > Bah. A guy who doesn't give us many answers, with a bunch of kids > > replying > > > with silly questions, making the interesting questions ignored in the > pack > > > when a real serious simracers posts them. > > > > > > > > > ...and in the middle you have Tom Pabst popping up and acting as his > > > usual-self <roll eyes> ;) > > > > > > > > > > > > > > > > > > > > > -- > > > -- Fran�ois M�nard <ymenard> > > > -- http://ymenard.cjb.net/ > > > -- This announcement is brought to you by the Shimago-Dominguez > > > Corporation - helping America into the New World... > > > > > > > > > > > >
"David G Fisher" <[email hidden]> wrote in message news:[email hidden]... > I always assumed they already had had input from NASCAR engineers in the > same way many other sims have had input from racing teams and drivers. > > David G Fisher The trouble with input from drivers is: you get something like this: Bobby Rahal: How big is the check? Cart Precision Racing team: XXXX dollars. Bobby Rahal: CPR is the MOST realistic sim ever created!!!! CPR team: THanks Bobby Bobby Rahal: Add another X to the check and I'll say our team uses it get ready for the races.!! dave henrie
I always assumed they already had had input from NASCAR engineers in the same way many other sims have had input from racing teams and drivers. David G Fisher "Marc Collins" <[email hidden]> wrote in message news:LjjA9.9848$[email hidden]... > Why would he/it tells us anything about the feel of the car? Because you > think it would be nice? > > Is it a good thing or a bad thing that real NASCAR engineers are > volunteering to help Papy make NR2003 the best sim so far? I believethat's
Quoted text (16 lines)> the only issue. > > Marc > > > > > "Philster" <[email hidden]> wrote in message > news:bphA9.37415$[email hidden]... > > I did take time to read the whole thread. While it is exciting to see a > real > > WC engineer involved in the development of the sim, it doesn't tell us > much > > about the actual feel of the car. He just gives us a bunch of details > about > > car setup ("people will not mount the rear track bar, the cars will
bottom
Quoted text (23 lines)> > out, a baseline of 900/700 won't do anymore", etc), which is great if > you're > > into that, but nothing about what we really want to know about the sim > > (other than the fact of having a real race professional on board as a > > "consultant"). > > > > As for Mr Pabst, I think that was just a sarcastic comment. Half of his > post > > is about is credentials (a curriculum vitae?). I'm not taking anything > away > > from him (hmmm sounds weird in english), just that it was an interesting > way > > of posting a question. > > > > p.s. Tom, I really like your updated track graphics ;) > > > > > > > > -- > > Philippe "Philster" Sergerie > > Marc Collins <[email hidden]> wrote in message > > news:I6gA9.5497$[email hidden]... > > > Francois, you are way out of line. This WC engineer is volunteering
his > > > time to help all of us get a better sim (he is only concerned aboutthe > > sim > > > aspects of the game). He is then volunteering to tell us about it in > the > > > forum thread. If there is only 1 sentence of worthwhile commentcoming
Quoted text (13 lines)> > from > > > his side, it would be 1 sentence more than we had before. Of course > there > > > are moronic replies in the thread, but there is a serious discussion > with > > > fantastically positive impacts for all of us in there. Since this is > the > > > end of the line for NASCAR sims and maybe any sims for a while, we > should > > > all be thankful if it is improved over the level that Papy could have > > > achieved without this generous person's help and data. > > > > > > And Tom's comment/question was fine...if there are any rolling eyes
due,
Quoted text (10 lines)> > it > > > is to your post here. > > > > > > Marc > > > > > > > > > "ymenard" <[email hidden]> wrote in message > > > news:NGdA9.9000$[email hidden]... > > > > "DTP" <[email hidden]> wrote > > > > > Guys, there's a pretty good read over on the Sierra boards about
the > > > > > upcoming NR2003. It's a pretty long thread so go grab a fresh cupof
Quoted text (7 lines)> > > > coffee > > > > > before digging in. Enjoy. > > > > > > > > > > > > Bah. A guy who doesn't give us many answers, with a bunch of kids > > > replying > > > > with silly questions, making the interesting questions ignored in
the
Quoted text (25 lines)> > pack > > > > when a real serious simracers posts them. > > > > > > > > > > > > ...and in the middle you have Tom Pabst popping up and acting as his > > > > usual-self <roll eyes> ;) > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > -- Fran�ois M�nard <ymenard> > > > > -- http://ymenard.cjb.net/ > > > > -- This announcement is brought to you by the Shimago-Dominguez > > > > Corporation - helping America into the New World... > > > > > > > > > > > > > > > > > > > >
Forget the drivers then. I still always assumed they've always had input from engineers and technicians like other sims have had. David G Fisher "Dave Henrie" <[email hidden]> wrote in message news:FUkA9.4527$[email hidden]...
Quoted text (22 lines)> > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > > I always assumed they already had had input from NASCAR engineers in the > > same way many other sims have had input from racing teams and drivers. > > > > David G Fisher > > The trouble with input from drivers is: you get something like > this: > > Bobby Rahal: How big is the check? > Cart Precision Racing team: XXXX dollars. > Bobby Rahal: CPR is the MOST realistic sim ever created!!!! > CPR team: THanks Bobby > Bobby Rahal: Add another X to the check and I'll say our team uses it get > ready for the races.!! > > dave henrie > > >
"Dave Henrie" <[email hidden]> wrote in message news:FUkA9.4527$[email hidden]...
Quoted text (19 lines)> > "David G Fisher" <[email hidden]> wrote in message > news:[email hidden]... > > I always assumed they already had had input from NASCAR engineers in the > > same way many other sims have had input from racing teams and drivers. > > > > David G Fisher > > The trouble with input from drivers is: you get something like > this: > > Bobby Rahal: How big is the check? > Cart Precision Racing team: XXXX dollars. > Bobby Rahal: CPR is the MOST realistic sim ever created!!!! > CPR team: THanks Bobby > Bobby Rahal: Add another X to the check and I'll say our team uses it get > ready for the races.!! > > dave henrie
And you think any engineers are doing it for free ? <g> John > > >
>"Marc Collins" <[email hidden]> wrote > Francois, you are way out of line. I'm just being cynical. > This WC engineer is volunteering his time to help all o > f us get a better sim (he is only concerned about the sim > aspects of the game). He is then volunteering to tell us about it in the > forum thread. If there is only 1 sentence of worthwhile comment comingfrom > his side, it would be 1 sentence more than we had before. It's not the "first" time somebody from a NASCAR team works with Papyrus. The information in that thread wasn't really informative about serious difference in physics between NR2002 and NR2003. He often goes "I can't tell", either because he's not wolling or he can't. It's a little useless, imho. > And Tom's comment/question was fine...if there are any rolling eyes due,it > is to your post here. Read his post again, he brags all along as usual. > "ymenard" <[email hidden]> wrote > > Bah. A guy who doesn't give us many answers, with a bunch of kidsreplying > > with silly questions, making the interesting questions ignored in thepack > > when a real serious simracers posts them. > > > > > > ...and in the middle you have Tom Pabst popping up and acting as his > > usual-self <roll eyes> ;)
>"Marc Collins" <[email hidden]> wrote > Is it a good thing or a bad thing that real NASCAR engineers are > volunteering to help Papy make NR2003 the best sim so far? I believethat's > the only issue. Every previous NASCAR title by Papyrus had such involvement. -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
On Tue, 12 Nov 2002 23:18:53 -0700, "John Pancoast" <[email hidden]> wrote: > And you think any engineers are doing it for free ? <g> Unless he's lying, at least this particular one is. He was actually contacted after criticizing a few aspects of N2002, and volunteered his time to making NR:TFE the ultimate stock car simulation. I'm still trying to figure out which NASCAR chief engineer has the initials MD. Spent most of yesterday morning searching team pages on google, didn't find a thing. For the previous posters (i.e. DGF), if you actually read the information in the URL at the beginning of this thread, you'll see that engineers have been helping the Papyrus team on previous versions but that not all of the data was completely accurate for reasons that SpeedDM has explained. It wasn't a problem with the physics engine itself or with the physical dimensions (size/weight/etc) of the components modelled, but with properties of those components that previous engineers were unwilling to divulge for competitive reasons - fudging some information on the aerodynamic properties of the bodywork or of the effective spring rate of the suspension, for instance. Nothing inherently wrong with the Papyrus physics model (which is in a class by itself), just with bits of the data that they were working with. There was a thread about the pros and cons of historical sims several months ago where I noted that it was unlikely any modern simulation would be 100% accurate for this reason. If you divulge the data needed to accurately simulate your race car, you've essentially allowed your opponents to reverse engineer aspects of your car for the cost of a $50 video game - not a good idea. Jason
"Jason Moyer" > > I'm still trying to figure out which NASCAR chief engineer has the > initials MD. Spent most of yesterday morning searching team pages on > google, didn't find a thing. > don't confuse Crew Chief(the guy who sits up on the box and yaks in the radio to the driver all race long) with Chief Engineer. A fellow who spends the whole race weekend back in the trailer with all the computers and such. Unless you found each team's website, and unless that place listed EVERYONE who was working for the team, tracking down an engineer by his initials would be tough. dave henrie
That engineer is also a fellow sim racer. He was in a few of my leagues in the beta days of Hawaii. I think he is going to add a lot to authenticity of this year's product. -- Brian Tate Communications Officer CART Toyota Atlantic Championship http://www.toyotaatlantic.com http://www.cart.com "Marc Collins" <[email hidden]> wrote in message news:I6gA9.5497$[email hidden]... > Francois, you are way out of line. This WC engineer is volunteering his > time to help all of us get a better sim (he is only concerned about the sim > aspects of the game). He is then volunteering to tell us about it in the > forum thread. If there is only 1 sentence of worthwhile comment coming from > his side, it would be 1 sentence more than we had before. Of course there > are moronic replies in the thread, but there is a serious discussion with > fantastically positive impacts for all of us in there. Since this is the > end of the line for NASCAR sims and maybe any sims for a while, we should > all be thankful if it is improved over the level that Papy could have > achieved without this generous person's help and data. > > And Tom's comment/question was fine...if there are any rolling eyes due, it > is to your post here. > > Marc > > > "ymenard" <[email hidden]> wrote in message > news:NGdA9.9000$[email hidden]... > > "DTP" <[email hidden]> wrote > > > Guys, there's a pretty good read over on the Sierra boards about the > > > upcoming NR2003. It's a pretty long thread so go grab a fresh cup of > > coffee > > > before digging in. Enjoy. > > > > > > Bah. A guy who doesn't give us many answers, with a bunch of kids > replying > > with silly questions, making the interesting questions ignored in the pack > > when a real serious simracers posts them. > > > > > > ...and in the middle you have Tom Pabst popping up and acting as his > > usual-self <roll eyes> ;) > > > > > > > > > > > > > > -- > > -- Fran�ois M�nard <ymenard> > > -- http://ymenard.cjb.net/ > > -- This announcement is brought to you by the Shimago-Dominguez > > Corporation - helping America into the New World... > > > > > >
Brian Tate wrote: > > That engineer is also a fellow sim racer. He was in a few of my leagues in > the beta days of Hawaii. I think he is going to add a lot to authenticity > of this year's product. Hmmm, if he's a friend of yours we'll know who to blaim :-) Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
"Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (35 lines)> On Tue, 12 Nov 2002 23:18:53 -0700, "John Pancoast" > <[email hidden]> wrote: > > > And you think any engineers are doing it for free ? <g> > > Unless he's lying, at least this particular one is. He was actually > contacted after criticizing a few aspects of N2002, and volunteered > his time to making NR:TFE the ultimate stock car simulation. > > I'm still trying to figure out which NASCAR chief engineer has the > initials MD. Spent most of yesterday morning searching team pages on > google, didn't find a thing. > > For the previous posters (i.e. DGF), if you actually read the > information in the URL at the beginning of this thread, you'll see > that engineers have been helping the Papyrus team on previous versions > but that not all of the data was completely accurate for reasons that > SpeedDM has explained. It wasn't a problem with the physics engine > itself or with the physical dimensions (size/weight/etc) of the > components modelled, but with properties of those components that > previous engineers were unwilling to divulge for competitive reasons - > fudging some information on the aerodynamic properties of the bodywork > or of the effective spring rate of the suspension, for instance. > Nothing inherently wrong with the Papyrus physics model (which is in a > class by itself), just with bits of the data that they were working > with. > > There was a thread about the pros and cons of historical sims several > months ago where I noted that it was unlikely any modern simulation > would be 100% accurate for this reason. If you divulge the data > needed to accurately simulate your race car, you've essentially > allowed your opponents to reverse engineer aspects of your car for the > cost of a $50 video game - not a good idea. > > Jason
Ah, ok, thanks. Sounds like a beta tester <g> John
Hmmm... It would certainly nice... it would also certainly be more interesting than what he's not telling us. He has a build of the sim, tried it. I'm assuming he doesn't limit himself to the garage but also drives the car to test the feel of it. That what really interest me. I really don't care that much about the fact that he's a WC crew chief... that fact could have been mentionned in the press release and that would have been enough. Now all the fuss the people make on the Sierra forum is beyond me. That's the issue that really pertains to his posts imho. -- Philippe "Philster" Sergerie "Marc Collins" <[email hidden]> wrote in message news:LjjA9.9848$[email hidden]... > Why would he/it tells us anything about the feel of the car? Because you > think it would be nice? > > Is it a good thing or a bad thing that real NASCAR engineers are > volunteering to help Papy make NR2003 the best sim so far? I believe that's > the only issue. > > Marc > > > > > "Philster" <[email hidden]> wrote in message > news:bphA9.37415$[email hidden]... > > I did take time to read the whole thread. While it is exciting to see a > real > > WC engineer involved in the development of the sim, it doesn't tell us > much > > about the actual feel of the car. He just gives us a bunch of details > about > > car setup ("people will not mount the rear track bar, the cars will bottom > > out, a baseline of 900/700 won't do anymore", etc), which is great if > you're > > into that, but nothing about what we really want to know about the sim > > (other than the fact of having a real race professional on board as a > > "consultant"). > > > > As for Mr Pabst, I think that was just a sarcastic comment. Half of his > post > > is about is credentials (a curriculum vitae?). I'm not taking anything > away > > from him (hmmm sounds weird in english), just that it was an interesting > way > > of posting a question. > > > > p.s. Tom, I really like your updated track graphics ;) > > > > > > > > -- > > Philippe "Philster" Sergerie > > Marc Collins <[email hidden]> wrote in message > > news:I6gA9.5497$[email hidden]... > > > Francois, you are way out of line. This WC engineer is volunteering his > > > time to help all of us get a better sim (he is only concerned about the > > sim > > > aspects of the game). He is then volunteering to tell us about it in > the > > > forum thread. If there is only 1 sentence of worthwhile comment coming > > from > > > his side, it would be 1 sentence more than we had before. Of course > there > > > are moronic replies in the thread, but there is a serious discussion > with > > > fantastically positive impacts for all of us in there. Since this is > the > > > end of the line for NASCAR sims and maybe any sims for a while, we > should > > > all be thankful if it is improved over the level that Papy could have > > > achieved without this generous person's help and data. > > > > > > And Tom's comment/question was fine...if there are any rolling eyes due, > > it > > > is to your post here. > > > > > > Marc > > > > > > > > > "ymenard" <[email hidden]> wrote in message > > > news:NGdA9.9000$[email hidden]... > > > > "DTP" <[email hidden]> wrote > > > > > Guys, there's a pretty good read over on the Sierra boards about the > > > > > upcoming NR2003. It's a pretty long thread so go grab a fresh cup of > > > > coffee > > > > > before digging in. Enjoy. > > > > > > > > > > > > Bah. A guy who doesn't give us many answers, with a bunch of kids > > > replying > > > > with silly questions, making the interesting questions ignored in the > > pack > > > > when a real serious simracers posts them. > > > > > > > > > > > > ...and in the middle you have Tom Pabst popping up and acting as his > > > > usual-self <roll eyes> ;) > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > -- Fran�ois M�nard <ymenard> > > > > -- http://ymenard.cjb.net/ > > > > -- This announcement is brought to you by the Shimago-Dominguez > > > > Corporation - helping America into the New World... > > > > > > > > > > > > > > > > > > > >
On Wed, 13 Nov 2002 14:14:49 GMT, "Dave Henrie" <[email hidden]> wrote: > don't confuse Crew Chief(the guy who sits up on the box and yaks in the >radio to the driver all race long) with Chief Engineer. A fellow who spends >the whole race weekend back in the trailer with all the computers and such. >Unless you found each team's website, and unless that place listed EVERYONE >who was working for the team, tracking down an engineer by his initials >would be tough. That's alright, I know who it is now. =) Jason
LOL. Won't be the first time. ;-P -- Brian Tate Communications Officer CART Toyota Atlantic Championship http://www.toyotaatlantic.com http://www.cart.com "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]... > > > Brian Tate wrote: > > > > That engineer is also a fellow sim racer. He was in a few of my leagues in > > the beta days of Hawaii. I think he is going to add a lot to authenticity > > of this year's product. > > Hmmm, if he's a friend of yours we'll know who to blaim :-) > > > Beers and cheers > (uncle) Goy > > "The Pits" http://www.theuspits.com/ > > "A man is only as old as the woman he feels" > --Groucho Marx--
> That engineer is also a fellow sim racer. He was in a few of my > leagues in the beta days of Hawaii. I think he is going to add a lot > to authenticity of this year's product. Can he add the ability of taking wreckers out behind the haulers and beating the living crap out of them? -- Dave Casey, REALTOR Looking to buy or sell in Vegas? Visit my site and contact me. www.lasvegashomesdirect.com --- www.lvkc.com - Las Vegas Kart Club www.buycoolcrap.com - Your Debt Free Future
I know it's not the first time real NASCAR people have helped out. It's the first time I have seen one of them talking about what they are doing BEFORE the game has been released. And I like it. Marc "ymenard" <[email hidden]> wrote in message news:JJmA9.5905$[email hidden]...
Quoted text (8 lines)> >"Marc Collins" <[email hidden]> wrote > > Francois, you are way out of line. > > I'm just being cynical. > > > This WC engineer is volunteering his time to help all o > > f us get a better sim (he is only concerned about the sim > > aspects of the game). He is then volunteering to tell us about it in
the
Quoted text (9 lines)> > forum thread. If there is only 1 sentence of worthwhile comment coming > from > > his side, it would be 1 sentence more than we had before. > > > It's not the "first" time somebody from a NASCAR team works with Papyrus. > The information in that thread wasn't really informative about serious > difference in physics between NR2002 and NR2003. He often goes "I can't > tell", either because he's not wolling or he can't. It's a little
useless,
Quoted text (24 lines)> imho. > > > > > And Tom's comment/question was fine...if there are any rolling eyes due, > it > > is to your post here. > > Read his post again, he brags all along as usual. > > > > > "ymenard" <[email hidden]> wrote > > > Bah. A guy who doesn't give us many answers, with a bunch of kids > replying > > > with silly questions, making the interesting questions ignored in the > pack > > > when a real serious simracers posts them. > > > > > > > > > ...and in the middle you have Tom Pabst popping up and acting as his > > > usual-self <roll eyes> ;) > >
Curtis Matz 16 Nov 2002 13:08 UTC↳ reply to DTP#89919
My PCGamer says Nascar Racing the Final Edition will be Papyrus's last Nascar sim. Curtis "DTP" <[email hidden]> wrote in message news:K67A9.730$[email hidden]... > Guys, there's a pretty good read over on the Sierra boards about the > upcoming NR2003. It's a pretty long thread so go grab a fresh cup ofcoffee
Quoted text (12 lines)> before digging in. Enjoy. > > http://community.sierra.com/WebX?[email hidden]@.ef9dd67 > > -- > See ya in the pits, > Dean > > I have a terrible memory. In fact my memory's so bad I can't remember how > long it's been since I've forgotten anything. > >

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy