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RASCAR: Get Ready

33 posts by 10 people · 16 Jan 2003 11:35 UTC - 30 Jan 2003 18:12 UTC

RASCAR league reorganises for NR2003

John Simmons announced that RASCAR would move to NR2003 with a new noon Eastern Saturday start, new Sierra ID conventions and a fresh roster. He also offered to convert members' car paint schemes to the NR2003 templates. Some welcomed the time change while others could no longer attend.

online racing/leaguesNASCAR Racing 2003 Season

Automated summary.

John Simmons <[email hidden]> writes:
Quoted text (10 lines)> Arrangements are being made, but we still need to iron some stuff > out. A lot of the new (and tentative) info is posted here: > > http://forum.racesimcentral.com/showthread.php?s=&threadid=58001 > > > The biggest deal is that we need to find another server. > > My advice is to go read *all* the stuff, especially about the roster > and sierra ID's.
Interesting, specially the noon (ET), 6 pm (CET) start time. That means that I can hopefully take part a lot more than I have. 10 pm, as the old start time was usually meant social life. Are there any N2003 templates and car viewing programs around so I can paint my car before I get the game sometime in mid/late february ? -- Olav Malmin remove .spam when replying
I need to get my 'no yank cars' paintjob ready:) "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> Arrangements are being made, but we still need to iron some stuff > out. A lot of the new (and tentative) info is posted here: > > http://forum.racesimcentral.com/showthread.php?s=&threadid=58001 > > > The biggest deal is that we need to find another server. > > My advice is to go read *all* the stuff, especially about the roster > and sierra ID's.
Thanks John. Its looking exciting. I want race again with you guys with the same number. I love my paint job but want to change the brown to black. grubbat #83 "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> Arrangements are being made, but we still need to iron some stuff > out. A lot of the new (and tentative) info is posted here: > > http://forum.racesimcentral.com/showthread.php?s=&threadid=58001 > > > The biggest deal is that we need to find another server. > > My advice is to go read *all* the stuff, especially about the roster > and sierra ID's.
In article <[email hidden]>, [email hidden] says...
Quoted text (22 lines)> John Simmons <[email hidden]> writes: > > > Arrangements are being made, but we still need to iron some stuff > > out. A lot of the new (and tentative) info is posted here: > > > > http://forum.racesimcentral.com/showthread.php?s=&threadid=58001 > > > > > > The biggest deal is that we need to find another server. > > > > My advice is to go read *all* the stuff, especially about the roster > > and sierra ID's. > > > Interesting, specially the noon (ET), 6 pm (CET) start time. That > means that I can hopefully take part a lot more than I have. 10 pm, as > the old start time was usually meant social life. > > Are there any N2003 templates and car viewing programs around so I can > paint my car before I get the game sometime in mid/late february ? > >
Brian Simpson has posted his NR2K3 templates on the Team Lightspeed web site. http://www.sportplanet.com/team-lightspeed/b_simpson/nr2003 _templates.shtml There is no car viewer yet, but one is being worked on, and the guy writing the app said it may be ready in the next couple of days.
In article <[email hidden]>, [email hidden] says... > Thanks John. Its looking exciting. I want race again with you guys with the > same number. I love my paint job but want to change the brown to black. > > grubbat I was gonna do something different than the single color car you have now. I can make the primary color black - how's that?
Can you fix up the #1 Harley dodge for me there John? Mitch "John Simmons" <[email hidden]> wrote in message news:[email hidden]... > In article <[email hidden]>, [email hidden] > says... > > Thanks John. Its looking exciting. I want race again with you guys withthe
Quoted text (7 lines)> > same number. I love my paint job but want to change the brown to black. > > > > grubbat > > I was gonna do something different than the single color car you have > now. I can make the primary color black - how's that? >
John, You know me, I'm not choosey. I love the black cars. My own 'race' car is black and my uniform is black. A black primary color to me is cool. Of course, no car to date is as cool as Dale Sr. Goodwrench Chevy. Now that was just a great looking car. If i could only drive like the man..... grub "John Simmons" <[email hidden]> wrote in message news:[email hidden]... > In article <[email hidden]>, [email hidden] > says... > > Thanks John. Its looking exciting. I want race again with you guys withthe
Quoted text (7 lines)> > same number. I love my paint job but want to change the brown to black. > > > > grubbat > > I was gonna do something different than the single color car you have > now. I can make the primary color black - how's that? >
In article <aSGV9.322$[email hidden]>, [email hidden] says...
Quoted text (21 lines)> Can you fix up the #1 Harley dodge for me there John? > > Mitch > > > "John Simmons" <[email hidden]> wrote in message > news:[email hidden]... > > In article <[email hidden]>, [email hidden] > > says... > > > Thanks John. Its looking exciting. I want race again with you guys with > the > > > same number. I love my paint job but want to change the brown to black. > > > > > > grubbat > > > > I was gonna do something different than the single color car you have > > now. I can make the primary color black - how's that? > > > > >
Already on the list. :)
Thanks for updating my car John. Saw the post on RSC but catchin hell logging in. Keeps saying thanks for logging in and then saying I'm not. Oh well.. Oh and as you know I'm the computer knowledge village idiot of RASCAR so if I don't upload something correctly don't get too pissed :) Dan
John Simmons <[email hidden]> writes:
Quoted text (33 lines)> In article <[email hidden]>, > [email hidden] says... > > John Simmons <[email hidden]> writes: > > > > > Arrangements are being made, but we still need to iron some stuff > > > out. A lot of the new (and tentative) info is posted here: > > > > > > http://forum.racesimcentral.com/showthread.php?s=&threadid=58001 > > > > > > > > > The biggest deal is that we need to find another server. > > > > > > My advice is to go read *all* the stuff, especially about the roster > > > and sierra ID's. > > > > > > Interesting, specially the noon (ET), 6 pm (CET) start time. That > > means that I can hopefully take part a lot more than I have. 10 pm, as > > the old start time was usually meant social life. > > > > Are there any N2003 templates and car viewing programs around so I can > > paint my car before I get the game sometime in mid/late february ? > > > > > > Brian Simpson has posted his NR2K3 templates on the Team Lightspeed > web site. > > http://www.sportplanet.com/team-lightspeed/b_simpson/nr2003 > _templates.shtml > > There is no car viewer yet, but one is being worked on, and the guy > writing the app said it may be ready in the next couple of days.
Great news. But then I thought of something, is it possible to make the .car-file with the viewer or do I need the game to do that ? -- Olav Malmin remove .spam when replying
In article <[email hidden]>, [email hidden] says... > Thanks for updating my car John. Saw the post on RSC but catchin hell logging > in. Keeps saying thanks for logging in and then saying I'm not. Oh well.. Oh > and as you know I'm the computer knowledge village idiot of RASCAR so if I > don't upload something correctly don't get too pissed :) > Dan > Everybody gets at least one screwup. After that, the gloves come off... :)
In article <[email hidden]>, [email hidden] says...
Quoted text (40 lines)> John Simmons <[email hidden]> writes: > > > In article <[email hidden]>, > > [email hidden] says... > > > John Simmons <[email hidden]> writes: > > > > > > > Arrangements are being made, but we still need to iron some stuff > > > > out. A lot of the new (and tentative) info is posted here: > > > > > > > > http://forum.racesimcentral.com/showthread.php?s=&threadid=58001 > > > > > > > > > > > > The biggest deal is that we need to find another server. > > > > > > > > My advice is to go read *all* the stuff, especially about the roster > > > > and sierra ID's. > > > > > > > > > Interesting, specially the noon (ET), 6 pm (CET) start time. That > > > means that I can hopefully take part a lot more than I have. 10 pm, as > > > the old start time was usually meant social life. > > > > > > Are there any N2003 templates and car viewing programs around so I can > > > paint my car before I get the game sometime in mid/late february ? > > > > > > > > > > Brian Simpson has posted his NR2K3 templates on the Team Lightspeed > > web site. > > > > http://www.sportplanet.com/team-lightspeed/b_simpson/nr2003 > > _templates.shtml > > > > There is no car viewer yet, but one is being worked on, and the guy > > writing the app said it may be ready in the next couple of days. > > Great news. But then I thought of something, is it possible to make > the .car-file with the viewer or do I need the game to do that ? > >
You need the game for that. :)
On 16 Jan 2003 13:12:39 +0100, Olav Malmin wrote: > > Interesting, specially the noon (ET), 6 pm (CET) start time. That > means that I can hopefully take part a lot more than I have. 10 pm, as > the old start time was usually meant social life. well, as a parent of two 6pm CET means social life for me, while 10pm was usually fine. Count me out and feel free to reassign my #67. Cheers & have fun, uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Given all the effort some have put into their cars and numbering, I don't know that this is a good idea... "There will be new rules in place regarding user ID's and car files, and that means that the roster will be wiped clean and re-started. " The regulars should be guaranteed their old car numbers. Larry "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> Arrangements are being made, but we still need to iron some stuff > out. A lot of the new (and tentative) info is posted here: > > http://forum.racesimcentral.com/showthread.php?s=&threadid=58001 > > > The biggest deal is that we need to find another server. > > My advice is to go read *all* the stuff, especially about the roster > and sierra ID's.
What the hell is CET ? How far away from EASTERN is that ? Larry "Uwe hoover Schuerkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (20 lines)> On 16 Jan 2003 13:12:39 +0100, Olav Malmin wrote: > > > > Interesting, specially the noon (ET), 6 pm (CET) start time. That > > means that I can hopefully take part a lot more than I have. 10 pm, as > > the old start time was usually meant social life. > > well, as a parent of two 6pm CET means social life for me, > while 10pm was usually fine. Count me out and feel free to > reassign my #67. > > Cheers & have fun, > > uwe > > > -- > mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Larry 21 Jan 2003 19:51 UTC↳ reply to Larry#81123
Ok, I'm in... Sierra account has been created as: L_Bles_RAS. I will be keeping the #98 Car. Car name will be RAS_98_L_Bles.cup.car For a while the car will either be one I copy over from the game, or a plain car with wood numbers nailed up on the sides. I have no time for painting right now. I wish Papy would have created a car paint converter as it seems to waste everyone's hard painting work just because the game changed slightly :( See you at the track! Larry
"Larry" wrote...
Quoted text (8 lines)> Given all the effort some have put into their cars and > numbering, I don't know that this is a good idea... > > "There will be new rules in place regarding user ID's > and car files, and that means that the roster will be > wiped clean and re-started. " > > The regulars should be guaranteed their old car numbers.
Larry, read the entire thread before lowing a fuse, please. Jan. =---
I'll be there :) Larry "Jan Verschueren" <[email hidden]> wrote in message news:uDhX9.26927$[email hidden]...
Quoted text (11 lines)> "Larry" wrote... > > What the hell is CET ? > > > > How far away from EASTERN is that ? > > Noon Eastern. > > Jan. > =--- > >
No fuses blown. Don't get excited :) Larry "Jan Verschueren" <[email hidden]> wrote in message news:uDhX9.26926$[email hidden]...
Quoted text (16 lines)> "Larry" wrote... > > Given all the effort some have put into their cars and > > numbering, I don't know that this is a good idea... > > > > "There will be new rules in place regarding user ID's > > and car files, and that means that the roster will be > > wiped clean and re-started. " > > > > The regulars should be guaranteed their old car numbers. > > Larry, read the entire thread before lowing a fuse, please. > > Jan. > =--- > >
In article <kxhX9.44616$[email hidden]>, [email hidden] says...
Quoted text (20 lines)> Ok, I'm in... > > Sierra account has been created as: L_Bles_RAS. > > I will be keeping the #98 Car. > > Car name will be RAS_98_L_Bles.cup.car > > For a while the car will either be one I copy over from the game, or a plain > car with wood numbers nailed up on the sides. I have no time for painting > right now. I wish Papy would have created a car paint converter as it seems > to waste everyone's hard painting work just because the game changed > slightly :( > > See you at the track! > > Larry > > >
You're in Larry. BTW, the car templates are only slightly different. I converted four cars in one day (two of them for both hi-res and standard-res) when the templates first came out. I have to re-do Mitch's car when Brian Simpson re-releases the dodge template with the new nose treatment...
Actually John I don't care that its a Dodge. If it's easier to make a chevy then go for it. "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> In article <kxhX9.44616$[email hidden]>, > [email hidden] says... > > Ok, I'm in... > > > > Sierra account has been created as: L_Bles_RAS. > > > > I will be keeping the #98 Car. > > > > Car name will be RAS_98_L_Bles.cup.car > > > > For a while the car will either be one I copy over from the game, or a
plain > > car with wood numbers nailed up on the sides. I have no time forpainting > > right now. I wish Papy would have created a car paint converter as itseems
Quoted text (18 lines)> > to waste everyone's hard painting work just because the game changed > > slightly :( > > > > See you at the track! > > > > Larry > > > > > > > > You're in Larry. > > BTW, the car templates are only slightly different. I converted four > cars in one day (two of them for both hi-res and standard-res) when > the templates first came out. > > I have to re-do Mitch's car when Brian Simpson re-releases the dodge > template with the new nose treatment...
In article <V2kX9.1638$[email hidden]>, [email hidden] says... > Actually John I don't care that its a Dodge. If it's easier to make a chevy > then go for it. > > It's really no prob... :)
Is it just a "Stretch & Smooth" deal, or are there major placement problems ? Larry
Quoted text (8 lines)> You're in Larry. > > BTW, the car templates are only slightly different. I converted four > cars in one day (two of them for both hi-res and standard-res) when > the templates first came out. > > I have to re-do Mitch's car when Brian Simpson re-releases the dodge > template with the new nose treatment...
In article <93BX9.52850$[email hidden]>, [email hidden] says...
Quoted text (16 lines)> Is it just a "Stretch & Smooth" deal, or are there major placement problems > ? > > Larry > > > You're in Larry. > > > > BTW, the car templates are only slightly different. I converted four > > cars in one day (two of them for both hi-res and standard-res) when > > the templates first came out. > > > > I have to re-do Mitch's car when Brian Simpson re-releases the dodge > > template with the new nose treatment... > > >
No, you actually have to transfer the old paintjob a piece at a time. It's much simpler to do if you have the layered PSP/PSD file from the NR2K2 paintjob. Transferring from a tga would be more difficult, but only because you pretty much have to start from scratch, but at least you'd have an example to work from.
In article <[email hidden]>, John Simmons <[email hidden]> writes: >BTW, the car templates are only slightly different. I converted four >cars in one day (two of them for both hi-res and standard-res) when >the templates first came out. John, can you convert mine as well? No hurry, I know you're busy... Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-0.381 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
In article <[email hidden]>, [email hidden] says...
Quoted text (11 lines)> In article <[email hidden]>, John Simmons > <[email hidden]> writes: > > >BTW, the car templates are only slightly different. I converted four > >cars in one day (two of them for both hi-res and standard-res) when > >the templates first came out. > > John, can you convert mine as well? No hurry, I know you're busy... > > Eldred >
Yer on the list EP... :)
Do you still have the PSD file from my car lying around ? -Larry "John Simmons" <[email hidden]> wrote in message news:[email hidden]... > In article <93BX9.52850$[email hidden]>, > [email hidden] says... > > Is it just a "Stretch & Smooth" deal, or are there major placementproblems
Quoted text (21 lines)> > ? > > > > Larry > > > > > You're in Larry. > > > > > > BTW, the car templates are only slightly different. I converted four > > > cars in one day (two of them for both hi-res and standard-res) when > > > the templates first came out. > > > > > > I have to re-do Mitch's car when Brian Simpson re-releases the dodge > > > template with the new nose treatment... > > > > > > > > No, you actually have to transfer the old paintjob a piece at a time. > It's much simpler to do if you have the layered PSP/PSD file from the > NR2K2 paintjob. Transferring from a tga would be more difficult, but > only because you pretty much have to start from scratch, but at least > you'd have an example to work from.
I still have PSP files from the cars I did for Nascar Racing 3... :) Yes, I still have yours... In article <t3ZX9.5826$[email hidden]>, [email hidden] says...
Quoted text (34 lines)> Do you still have the PSD file from my car lying around ? > > -Larry > > "John Simmons" <[email hidden]> wrote in message > news:[email hidden]... > > In article <93BX9.52850$[email hidden]>, > > [email hidden] says... > > > Is it just a "Stretch & Smooth" deal, or are there major placement > problems > > > ? > > > > > > Larry > > > > > > > You're in Larry. > > > > > > > > BTW, the car templates are only slightly different. I converted four > > > > cars in one day (two of them for both hi-res and standard-res) when > > > > the templates first came out. > > > > > > > > I have to re-do Mitch's car when Brian Simpson re-releases the dodge > > > > template with the new nose treatment... > > > > > > > > > > > > > No, you actually have to transfer the old paintjob a piece at a time. > > It's much simpler to do if you have the layered PSP/PSD file from the > > NR2K2 paintjob. Transferring from a tga would be more difficult, but > > only because you pretty much have to start from scratch, but at least > > you'd have an example to work from. > > >
It's a PSP file, but yeah... In article <t3ZX9.5826$[email hidden]>, [email hidden] says...
Quoted text (34 lines)> Do you still have the PSD file from my car lying around ? > > -Larry > > "John Simmons" <[email hidden]> wrote in message > news:[email hidden]... > > In article <93BX9.52850$[email hidden]>, > > [email hidden] says... > > > Is it just a "Stretch & Smooth" deal, or are there major placement > problems > > > ? > > > > > > Larry > > > > > > > You're in Larry. > > > > > > > > BTW, the car templates are only slightly different. I converted four > > > > cars in one day (two of them for both hi-res and standard-res) when > > > > the templates first came out. > > > > > > > > I have to re-do Mitch's car when Brian Simpson re-releases the dodge > > > > template with the new nose treatment... > > > > > > > > > > > > > No, you actually have to transfer the old paintjob a piece at a time. > > It's much simpler to do if you have the layered PSP/PSD file from the > > NR2K2 paintjob. Transferring from a tga would be more difficult, but > > only because you pretty much have to start from scratch, but at least > > you'd have an example to work from. > > >
Well, I'm on your conversion list I see so I guess I don't need it. Thanks! Larry "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (22 lines)> It's a PSP file, but yeah... > > > In article <t3ZX9.5826$[email hidden]>, [email hidden] > says... > > Do you still have the PSD file from my car lying around ? > > > > -Larry > > > > "John Simmons" <[email hidden]> wrote in message > > news:[email hidden]... > > > In article <93BX9.52850$[email hidden]>, > > > [email hidden] says... > > > > Is it just a "Stretch & Smooth" deal, or are there major placement > > problems > > > > ? > > > > > > > > Larry > > > > > > > > > You're in Larry. > > > > > > > > > > BTW, the car templates are only slightly different. I converted
four > > > > > cars in one day (two of them for both hi-res and standard-res)when > > > > > the templates first came out. > > > > > > > > > > I have to re-do Mitch's car when Brian Simpson re-releases thedodge
Quoted text (13 lines)> > > > > template with the new nose treatment... > > > > > > > > > > > > > > > > > > No, you actually have to transfer the old paintjob a piece at a time. > > > It's much simpler to do if you have the layered PSP/PSD file from the > > > NR2K2 paintjob. Transferring from a tga would be more difficult, but > > > only because you pretty much have to start from scratch, but at least > > > you'd have an example to work from. > > > > > >

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