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RASCAR: Bristol This Week

21 posts by 9 people · 17 Mar 2003 23:55 UTC - 27 Mar 2003 02:25 UTC

RASCAR Bristol setup and controller adjustments

John Simmons found the NR2003 fast setup very loose at Bristol until he adjusted throttle response in the advanced controls, following tips from Pete Reston. Drivers discussed linearity, steering ratios and wheel potentiometers, and several discovered they had been running at the default 20% linearity. John warned about the correct pit entry at Bristol.

online racing/leaguessetup/driving techniqueNASCAR Racing 2003 Season

Automated summary.

John Simmons 17 Mar 2003 23:55 UTC#72885
The fast setup is WAY loose. I was barely able to break into the 16's until I adjusted the steering response time from 0% to 18%. I also made my break response time at about 4%. My fast lap right now stands at 16.095, but I watched Pete Reston do a 15.8 on Saturday evening (he's also the one that shared the adjustments I listed above - many thanks, Pete). I have a feeling average lap times will actually be in the mid-16's to low-17's because you'll almost always have traffic around you. I suggest that everyone put in some time practicing because this track can be real frustrating if you're driving an ill-handling car. As always, the practice server is up for any that feel the need. Here's hoping we see a lot of drivers that show up prepared for the event.
"John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> The fast setup is WAY loose. I was barely able to break into the > 16's until I adjusted the steering response time from 0% to 18%. I > also made my break response time at about 4%. > > My fast lap right now stands at 16.095, but I watched Pete Reston do > a 15.8 on Saturday evening (he's also the one that shared the > adjustments I listed above - many thanks, Pete). I have a feeling > average lap times will actually be in the mid-16's to low-17's > because you'll almost always have traffic around you. > > I suggest that everyone put in some time practicing because this > track can be real frustrating if you're driving an ill-handling car. > > As always, the practice server is up for any that feel the need. > > Here's hoping we see a lot of drivers that show up prepared for the > event.
I was able to pull a 15:985 today and I will be working on it all week. What we need is a bit of an organized practice session(s), when you first announced the practice server I was always checking to see if anyone was there and there never was. On a separate note, sorry for missing the last two races Saturdays at noon really suck for me because it's a time I can make $100 an hour and that's more important right now. But I do hope to make Bristol. Joe
>The fast setup is WAY loose I ran about 100 laps on the practice server tonight and found the setup WAY loose for the 1st 5-7 laps and then pushes like a truck. Best I could do was 16.073 and that was sideways on the straights. What wheel do you use John...Pete? Dan
In article <[email hidden]>, [email hidden] says...
Quoted text (9 lines)> >The fast setup is WAY loose > > I ran about 100 laps on the practice server tonight and found the setup WAY > loose for the 1st 5-7 laps and then pushes like a truck. Best I could do was > 16.073 and that was sideways on the straights. What wheel do you use > John...Pete? > Dan > >
I use an ancient TM Nascar Pro analog wheel. The time you're turning is fine for the race. The more important thing is to keep the car from being destroyed. Being able to drive the car is to keep it in one piece. :)
> use an ancient TM Nascar Pro analog wheel. That is the best wheel I ever owned. Sure wish I hadn't worn it out. >The more important thing is to keep the car >from being destroyed. Being able to drive the car is to keep it in >one piece. Tough to do at Bristol but I agree :) Now....we'll see Dan
Pete 18 Mar 2003 03:33 UTC↳ reply to Bamadano#72795
Dan, I'm using a TSW2 with High Spec 250K pots in it. Although I have experimented back and forth with 100k & 50k pots. They do affect the timing and the handling of the car. Each track seems to react a bit differently and requires you playing with the linearity and the advanced setup tuning features. I have found that by playing with the steering, gas and brake % that you can tune out some of the looseness or tightness. At least enough to make the car driveable. If that doesn't work you may have to turn on the stability control to keep you from spinning out but this will slow you down. You may also have to play with steering ratio in your setup page. Even though you can't adjust your setup the ratio is still available to change. The fast setup takes a lot of experimenting to get working right on everyones system and I think this defeats the purpose of using the fast setup. Make sure you keep notes for what you are doing at each track with your controller options so that you will know the next time you race there. Pete "Bamadano" <[email hidden]> wrote in message news:[email hidden]... > > I ran about 100 laps on the practice server tonight and found the setupWAY > loose for the 1st 5-7 laps and then pushes like a truck. Best I could dowas > 16.073 and that was sideways on the straights. What wheel do you use > John...Pete? > Dan >
Bamadano 18 Mar 2003 04:12 UTC↳ reply to Pete#72796
>Dan, I'm using a TSW2 with High Spec 250K pots in it. >Although I have experimented back and forth with 100k & >50k pots. They do affect the timing and the handling of the >car. Great set up Pete. Thanks for the advice. I do adjust the linearity but haven't tried the steering, gas or brake settings. Even though I hate to, I may try stability control. As far as changing the steering ratio...it always tells me the setup (fast) can't be changed without saving with another name. Do you mean that I can change the steering ratio and still race fixed fast? Believe it or not I used to be fairly fast in all previous versions with my old TM pro but can't seem to get that speed back with FF Momo racing wheel. All help much appreciated Pete Dan
Pete 18 Mar 2003 07:41 UTC↳ reply to Bamadano#72803
Dan, when you go to change the steering ratio offline with the fast it will tell that it can't be changed. I just name it league and don't touch anything else. Online it allows you to change it with no problems. Because the the Momo is probably using different pots it will respond differently. Also if you have switched to XP since using the TM Pro that also appears to have an effect because XP doesn't work with the lower K value pots as well. Both the TSW and ECCI people have told me you need to switch to the high spec 250K pots to work well with XP. Pete "Bamadano" <[email hidden]> wrote in message news:[email hidden]... > > Great set up Pete. Thanks for the advice. I do adjust the linearity buthaven't > tried the steering, gas or brake settings. Even though I hate to, I maytry > stability control. As far as changing the steering ratio...it always tellsme > the setup (fast) can't be changed without saving with another name. Do youmean > that I can change the steering ratio and still race fixed fast? Believe itor > not I used to be fairly fast in all previous versions with my old TM probut > can't seem to get that speed back with FF Momo racing wheel. > All help much appreciated Pete > Dan > >
Hey John...how'd you get all those famous guys to join the practice server ?? :) OK...pitting...do we have to go down both pit rows like the cup guys? ....is that what the orange cones at the front pit entrance are? Dan
Somehow slowing down the steering response sounds like the wrong thing to do. That's intended for keyboard players. Did you try reducing linearity instead? I think that would give you a similar effect, but with better control. "John Simmons" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> The fast setup is WAY loose. I was barely able to break into the > 16's until I adjusted the steering response time from 0% to 18%. I > also made my break response time at about 4%. > > My fast lap right now stands at 16.095, but I watched Pete Reston do > a 15.8 on Saturday evening (he's also the one that shared the > adjustments I listed above - many thanks, Pete). I have a feeling > average lap times will actually be in the mid-16's to low-17's > because you'll almost always have traffic around you. > > I suggest that everyone put in some time practicing because this > track can be real frustrating if you're driving an ill-handling car. > > As always, the practice server is up for any that feel the need. > > Here's hoping we see a lot of drivers that show up prepared for the > event. > > > >
In article <[email hidden]>, [email hidden] says... > Hey John...how'd you get all those famous guys to join the practice server ?? > :) It's all in who you know. :) > OK...pitting...do we have to go down both pit rows like the cup guys? > ....is that what the orange cones at the front pit entrance are? > Dan If you enter the pits from turn 4 (where the cones are), you will be black-flagged for an unsafe pit entry. You have to enter the pits at the end of the front stretch. I cannot stress enough that you not only have to avoid being rear-ended by cars following you down the front stretch, you also have to make sure you don't hit anyone that might be exiting pit road.
In article <b58quf$26vok4$[email hidden]>, [email hidden] says...
Quoted text (24 lines)> Somehow slowing down the steering response sounds like the wrong thing to > do. That's intended for keyboard players. Did you try reducing linearity > instead? I think that would give you a similar effect, but with better > control. > > "John Simmons" <[email hidden]> wrote in message > news:[email hidden]... > > The fast setup is WAY loose. I was barely able to break into the > > 16's until I adjusted the steering response time from 0% to 18%. I > > also made my break response time at about 4%. > > > > My fast lap right now stands at 16.095, but I watched Pete Reston do > > a 15.8 on Saturday evening (he's also the one that shared the > > adjustments I listed above - many thanks, Pete). I have a feeling > > average lap times will actually be in the mid-16's to low-17's > > because you'll almost always have traffic around you. > > > > I suggest that everyone put in some time practicing because this > > track can be real frustrating if you're driving an ill-handling car. > > > > As always, the practice server is up for any that feel the need. > > > > Here's hoping we see a lot of drivers that show up prepared for the > > event.
Geeze, I mis-spoke. I meant to say *THROTTLE* response instead of steering response. THROTTLE guys.
Larry 20 Mar 2003 15:57 UTC↳ reply to Haqsau#72646
And linierity is mainly for Joystick users :) Larry "Haqsau" <[email hidden]> wrote in message news:b58quf$26vok4$[email hidden]...
Quoted text (30 lines)> Somehow slowing down the steering response sounds like the wrong thing to > do. That's intended for keyboard players. Did you try reducing linearity > instead? I think that would give you a similar effect, but with better > control. > > "John Simmons" <[email hidden]> wrote in message > news:[email hidden]... > > The fast setup is WAY loose. I was barely able to break into the > > 16's until I adjusted the steering response time from 0% to 18%. I > > also made my break response time at about 4%. > > > > My fast lap right now stands at 16.095, but I watched Pete Reston do > > a 15.8 on Saturday evening (he's also the one that shared the > > adjustments I listed above - many thanks, Pete). I have a feeling > > average lap times will actually be in the mid-16's to low-17's > > because you'll almost always have traffic around you. > > > > I suggest that everyone put in some time practicing because this > > track can be real frustrating if you're driving an ill-handling car. > > > > As always, the practice server is up for any that feel the need. > > > > Here's hoping we see a lot of drivers that show up prepared for the > > event. > > > > > > > > > >
Haqsau 20 Mar 2003 23:29 UTC↳ reply to Larry#72678
Agreed. Actually this thread has been really helpful, because apparently I have been running at 20% linearity since I first installed the game, and I didn't even realize it until I went to the advanced controls section to see what John was talking about. All this time I just thought the steering was slower as a result of the new physics model. D'oh! Set the steering to 100% linear and all of a sudden my lap times came down to where they were in NR2002. ;o) "Larry" <[email hidden]> wrote in message news:Lxlea.50098$[email hidden]... > And linierity is mainly for Joystick users :) > > Larry >
grub 21 Mar 2003 00:43 UTC↳ reply to Haqsau#72684
I did the same thing, but I haven't reaped the benefits yet. I am monkeying around with the stability and traction stuff now. grub "Haqsau" <[email hidden]> wrote in message news:b5dit6$28ofsf$[email hidden]... > Agreed. Actually this thread has been really helpful, because apparentlyI > have been running at 20% linearity since I first installed the game, and I > didn't even realize it until I went to the advanced controls section tosee > what John was talking about. All this time I just thought the steering was > slower as a result of the new physics model. D'oh! Set the steering to > 100% linear and all of a sudden my lap times came down to where they werein
Quoted text (11 lines)> NR2002. ;o) > > > "Larry" <[email hidden]> wrote in message > news:Lxlea.50098$[email hidden]... > > And linierity is mainly for Joystick users :) > > > > Larry > > > >
In article <[email hidden]>, [email hidden] says... > I did the same thing, but I haven't reaped the benefits yet. I am monkeying > around with the stability and traction stuff now. > grub > > Don't drive yourself batty trying to go faster than me grub. :)
Haqsau 21 Mar 2003 03:45 UTC↳ reply to grub#72544
I think you will ultimately be faster with that stuff off. I haven't fooled around with that in NR 2003, but in all the other games I have tried it they basically work by decreasing the car's power when you get it on the edge of traction. You are better off learning to do that with your right foot. "grub" <[email hidden]> wrote in message news:[email hidden]... > I did the same thing, but I haven't reaped the benefits yet. I ammonkeying > around with the stability and traction stuff now. > grub >
EldredP 22 Mar 2003 05:02 UTC↳ reply to Haqsau#72509
In article <b5dit6$28ofsf$[email hidden]>, "Haqsau" <[email hidden]> writes:
Quoted text (7 lines)>Agreed. Actually this thread has been really helpful, because apparently I >have been running at 20% linearity since I first installed the game, and I >didn't even realize it until I went to the advanced controls section to see >what John was talking about. All this time I just thought the steering was >slower as a result of the new physics model. D'oh! Set the steering to >100% linear and all of a sudden my lap times came down to where they were in >NR2002. ;o)
I was running at 20%(the default) as well. Someone suggested changing it to 100% at Las Vegas, I think. I couldn't drive it at 100%, but it worked ok at about 95%, I think. I immediately dropped 2 seconds off my lap times. Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-1.680 MonsterRank: +334.169 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
In article <[email hidden]>, [email hidden] says...
Quoted text (17 lines)> In article <b5dit6$28ofsf$[email hidden]>, "Haqsau" > <[email hidden]> writes: > > >Agreed. Actually this thread has been really helpful, because apparently I > >have been running at 20% linearity since I first installed the game, and I > >didn't even realize it until I went to the advanced controls section to see > >what John was talking about. All this time I just thought the steering was > >slower as a result of the new physics model. D'oh! Set the steering to > >100% linear and all of a sudden my lap times came down to where they were in > >NR2002. ;o) > > I was running at 20%(the default) as well. Someone suggested changing it to > 100% at Las Vegas, I think. I couldn't drive it at 100%, but it worked ok at > about 95%, I think. I immediately dropped 2 seconds off my lap times. > > Eldred >
I'm driving it at 20%, and don't have any problems. What am I doing wrong?
In article <[email hidden]>, John Simmons <[email hidden]> writes:
Quoted text (11 lines)>> I was running at 20%(the default) as well. Someone suggested changing it >to >> 100% at Las Vegas, I think. I couldn't drive it at 100%, but it worked ok >at >> about 95%, I think. I immediately dropped 2 seconds off my lap times. >> >> Eldred >> > >I'm driving it at 20%, and don't have any problems. What am I doing >wrong?
Nothing, obviously - you're much faster than me. Maybe it was DGF or Jan that suggested changing the steering setting... Eldred -- Homepage - http://www.umich.edu/~epickett GPLRank:-1.680 MonsterRank: +334.169 N2002 Rank:+17.59 Never argue with an idiot. He brings you down to his level, then beats you with experience... Remove SPAM-OFF to reply.
"EldredP" <[email hidden]> wrote in message news:[email hidden]... > In article <[email hidden]>, JohnSimmons > <[email hidden]> writes: > > >> I was running at 20%(the default) as well. Someone suggested changingit > >to > >> 100% at Las Vegas, I think. I couldn't drive it at 100%, but it workedok
Quoted text (10 lines)> >at > >> about 95%, I think. I immediately dropped 2 seconds off my lap times. > >> > >> Eldred > >> > > > >I'm driving it at 20%, and don't have any problems. What am I doing > >wrong? > > Nothing, obviously - you're much faster than me. Maybe it was DGF or Jan
that > suggested changing the steering setting... > > Eldred Actually, I first suggested turning it up to 100% last season, and then gradually bringing it down if necessary, but only after putting in plenty if practice laps in order to get used to the change in feel. David G Fisher

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