John you keep saying over and over there is "no shame" in roof riding. I
disagree completely. It gives one driver (arcade_boys) a much larger FOV
than the (simmers) non-roofriders get which just makes the situation worse.
If both drivers see/dont see the same things (Like real-life) perhaps both
would be more careful while overtaking. I for one can really tell when Im
around a roof-rider for the simple fact that as I go into avoidance mode the
roof-rider just takes advantage and closes the gap (horizontal) even more
making me go further and further away from the intended line. Does
roof-riding or aid use make the sim any more realistic? I had thought we
all wanted realsim yet we have guys saying "There's no shame in
roof-riding". How about preaching OFFLINE PRACTICE before you start online
racing for starters....
Using driving aids is even more of a sin but if guys cant control their shit
then use em. Hopefully the patch fixes the tire wear cheats for guys with
Aids <g>
Personally I want us to be using Hardcore mode as to create total fairness
but my small voice just isnt heard.
Mitch (bitch mode off)
RASCAR debate over roof-cam view and driving aids
Mitch_A argued that driving from the roof camera gives an unfair field of view and should be discouraged in RASCAR. John Simmons and Tim defended personal choice, while Gerry Aitken and others called it unrealistic. The debate broadened into realism versus fun, driving aids, hardcore mode and whether racing sims are 'only a game', before drifting into personal sniping.
Automated summary.
> Personally I want us to be using Hardcore mode as to create total fairness
> but my small voice just isnt heard.
>
> Mitch (bitch mode off)
I like hardcore mode too.... mainly for the forced windshield buildup tho
I like *** mode too.... mainly for the forced windshield buildup tho
Mitch_A wrote:
I couldn't agree more! Roof riding is lame, and completely unrealistic.
Mind you, I also think changing gear with a paddle or button, and
driving with a joy stick is lame too.
The trouble with online racing in general is that many of the
competitors are
whining, thumb sucking, bed wetters who wouldn't stand a cat in hells
chance of
controlling a real car on a real track!
I was getting beaten in GPL league races by people I knew were driving
in a way that exploited a loophole in the physics (braking and using
throttle at the same time) so I decided to not play with them
anymore...so there! :)
I'm back kart racing now, while racing offline in the evenings.
Gerry
Quoted text (12 lines)
> John you keep saying over and over there is "no shame" in roof riding. I > disagree completely. It gives one driver (arcade_boys) a much larger FOV > than the (simmers) non-roofriders get which just makes the situation worse. > If both drivers see/dont see the same things (Like real-life) perhaps both > would be more careful while overtaking. I for one can really tell when Im > around a roof-rider for the simple fact that as I go into avoidance mode the > roof-rider just takes advantage and closes the gap (horizontal) even more > making me go further and further away from the intended line. Does > roof-riding or aid use make the sim any more realistic? I had thought we > all wanted realsim yet we have guys saying "There's no shame in > roof-riding". How about preaching OFFLINE PRACTICE before you start online > racing for starters....Quoted text (7 lines)
> > Using driving aids is even more of a sin but if guys cant control their shit > then use em. Hopefully the patch fixes the tire wear cheats for guys with > Aids <g> > > Personally I want us to be using Hardcore mode as to create total fairness > but my small voice just isnt heard.
> I couldn't agree more! Roof riding is lame, and completely unrealistic.
> Mind you, I also think changing gear with a paddle or button, and
> driving with a joy stick is lame too.
You change gears ? ;)
So how do you change gears for those of us without a shifter, that would be
fair in your view ?
Thank you Frank Sinatra for that lovely version of "I did it my way".
Now for our next contestant. :-)
Pete
"Mitch_A" <[email hidden]> wrote in message
news:_wdTa.2897$[email hidden]...
> John you keep saying over and over there is "no shame" in roof riding. I
> disagree completely. It gives one driver (arcade_boys) a much larger FOV
> than the (simmers) non-roofriders get which just makes the situationworse.
> If both drivers see/dont see the same things (Like real-life) perhaps both
> would be more careful while overtaking. I for one can really tell when Im
> around a roof-rider for the simple fact that as I go into avoidance modethe
> roof-rider just takes advantage and closes the gap (horizontal) even more
> making me go further and further away from the intended line. Does
> roof-riding or aid use make the sim any more realistic? I had thought we
> all wanted realsim yet we have guys saying "There's no shame in
> roof-riding". How about preaching OFFLINE PRACTICE before you startonline
> racing for starters....
>
> Using driving aids is even more of a sin but if guys cant control theirshit
Quoted text (9 lines)
> then use em. Hopefully the patch fixes the tire wear cheats for guys with > Aids <g> > > Personally I want us to be using Hardcore mode as to create total fairness > but my small voice just isnt heard. > > Mitch (bitch mode off) > >redTed wrote:
>>I couldn't agree more! Roof riding is lame, and completely unrealistic.
>>Mind you, I also think changing gear with a paddle or button, and
>>driving with a joy stick is lame too.
>
>
> You change gears ? ;)
Yep, with a shifter.
> So how do you change gears for those of us without a shifter, that would be
> fair in your view ?
I'm not talking about what's fair, but rather what's realistic and
what's not. It is, of course, up to the individual to control their care
with what ever lame implement they see fit.
Gerry
buttons
--
Tim White
www.intracmotorsports.com
"redTed" <[email hidden]> wrote in message news:bfjrll$fhics$[email hidden]...
> You change gears ? ;)
> So how do you change gears for those of us without a shifter, that would be
> fair in your view ?
>
>
>
Roof Rider
| | | |V V V V
Tim White
I will admit that driving outside the car isn't the correct way to do it. But I've driven that way since N1.
Every once in awhile I think perhaps I should take another crack at driving inside the car. But my hearts' just not in it. I love
seeing all the extra track stuff, the paint schemes, etc and would seriously miss that. Driving outside the car makes me a fan and
a driver in one race; hard to get bored with both of them at the same time :)
I also remember all the great in-car drivers I used to know that said they couldn't drive outside the car with anywhere near the
skill they had driving in-car.
So, it's a skill too. They both are. And I never had a problem with people using aids until N2003 when they suddenly made everyone
faster without any real practice or effort. More to the point, it was a product of Papyrus not working out that bug more than
anything else but hopefully that will pass with the patch.
PS, I had no trouble driving inside the car at Silicon Motor Speedway, if that's any consolation :)
On Tue, 22 Jul 2003 17:56:53 GMT, "Tim" <[email hidden]>
wrote:
>I will admit that driving outside the car isn't the correct way to do it. But I've driven that way since N1.
>I am by no means a hardcore sim driver, previously I preferred playing
arcade style games with an external view, but NR2003 and CMR3 are two
games I much prefer playing with an in car view. Yes it is much
harder, but it helps so much with the immersion of the game. I haven't
had NR2003 for long, so am still learning it, but when I get good
enough to play online, I would definitely want to know the other
players were playing in cockpit view too.
Andrew.
Tim, what blasphemy. How dare you do something the way you are most
comfortable.
This isn't about personal enjoyment. One must sacrifice and feel pain to get
satisfaction.
The roof police will get you. :-)
Pete
"Tim" <[email hidden]> wrote in message
news:FVeTa.255647$[email hidden]...
But I've driven that way since N1.
>
> Every once in awhile I think perhaps I should take another crack atdriving inside the car. But my hearts' just not in it. I love
> seeing all the extra track stuff, the paint schemes, etc and wouldseriously miss that. Driving outside the car makes me a fan and
> a driver in one race; hard to get bored with both of them at the same time:)
>
> I also remember all the great in-car drivers I used to know that said theycouldn't drive outside the car with anywhere near the
> skill they had driving in-car.
>
> So, it's a skill too. They both are. And I never had a problem withpeople using aids until N2003 when they suddenly made everyone
> faster without any real practice or effort. More to the point, it was aproduct of Papyrus not working out that bug more than
> anything else but hopefully that will pass with the patch.
>
>
> PS, I had no trouble driving inside the car at Silicon Motor Speedway, ifthat's any consolation :)
>
>
>
Quoted text (7 lines)
> Roof Rider > | | | | > V V V V > Tim White > > > I will admit that driving outside the car isn't the correct way to do it.
> The roof police will get you. :-)
>Ha ha.
lol...even.
"Pete" <[email hidden]> wrote in message
news:Z4fTa.5673$[email hidden]...
> Tim, what blasphemy. How dare you do something the way you are most
> comfortable.
> This isn't about personal enjoyment. One must sacrifice and feel pain toget
it.
time
> :)
> >
> > I also remember all the great in-car drivers I used to know that saidthey
if
> that's any consolation :)
> >
I agree whole heartedly that the roof riders have a great advantage and are
just a bunch of mama's boys.
Elrikk (confirmed kite flyer mode driver) ;o)
/ duck & cover mode ON
Quoted text (14 lines)
> satisfaction. > The roof police will get you. :-) > > Pete > > "Tim" <[email hidden]> wrote in message > news:FVeTa.255647$[email hidden]... > > Roof Rider > > | | | | > > V V V V > > Tim White > > > > > > I will admit that driving outside the car isn't the correct way to doQuoted text (7 lines)
> But I've driven that way since N1. > > > > Every once in awhile I think perhaps I should take another crack at > driving inside the car. But my hearts' just not in it. I love > > seeing all the extra track stuff, the paint schemes, etc and would > seriously miss that. Driving outside the car makes me a fan and > > a driver in one race; hard to get bored with both of them at the sameQuoted text (11 lines)
> couldn't drive outside the car with anywhere near the > > skill they had driving in-car. > > > > So, it's a skill too. They both are. And I never had a problem with > people using aids until N2003 when they suddenly made everyone > > faster without any real practice or effort. More to the point, it was a > product of Papyrus not working out that bug more than > > anything else but hopefully that will pass with the patch. > > > > > > PS, I had no trouble driving inside the car at Silicon Motor Speedway,Least I'll see 'em coming before you will lol
--
Tim White
www.intracmotorsports.com
"Pete" <[email hidden]> wrote in message news:Z4fTa.5673$[email hidden]...
> The roof police will get you. :-)
>
On Tue, 22 Jul 2003 18:11:02 +0100, Gerry Aitken
<[email hidden]> wrote:
>I couldn't agree more! Roof riding is lame, and completely unrealistic.
>Mind you, I also think changing gear with a paddle or button, and
>driving with a joy stick is lame too.
What if you only play modern F1 and CART sims?
Jason
If only we could use the helicopter. :-)
Pete
"Tim" <[email hidden]> wrote in message
news:jjgTa.255655$[email hidden]...
> Least I'll see 'em coming before you will lol
>
> --
> Tim White
> www.intracmotorsports.com
>
Jason Moyer wrote:
Obviously paddles are as realistic as you can get for F1 sims. Don't
they have manual boxes in CART still?
Quoted text (12 lines)
> On Tue, 22 Jul 2003 18:11:02 +0100, Gerry Aitken > <[email hidden]> wrote: > > >>I couldn't agree more! Roof riding is lame, and completely unrealistic. >>Mind you, I also think changing gear with a paddle or button, and >>driving with a joy stick is lame too. > > > What if you only play modern F1 and CART sims? > > JasonGerry Aitken wrote:
> Don't they have manual boxes in CART still?
Sequential stck shift I think
--
Ian P
<email invalid due to spammers>
So, is the goal to get a realistic experience in RASCAR? Or is it to try
to race without hitting one another and finish the race complete with pit
stragety and oral arguements after the race? Or maybe a combination of both?
I wonder how many yellow flags we would have if we had the hardcore
option turned on? It would be an interesting trial say on a friday night on
someones server when we have absolutly nothing to do. Anyone want to host a
hardcore RASCAR race this week just for kicks?
In article <_wdTa.2897$[email hidden]>,
[email hidden] says...
> John you keep saying over and over there is "no shame" in roof riding. I
> disagree completely.
Whatever blows your skirt up Mitch. But keep in mind that I never
once claimed that people who drive in the cockpit and thinks everyone
else should too are narrow-minded realism nazis with a feeble grasp
on what's truly important to a given individual. :)
> It gives one driver (arcade_boys) a much larger FOV
> than the (simmers) non-roofriders get which just makes the situation worse.
How's that? Have I demonstrated any less ability than a driver who
drives in-car? Tim is most certainly faster than me, and is fatser
than you, yet he's pretty much accident-free in RASCAR events and he
wins more often than not.
> If both drivers see/dont see the same things (Like real-life) perhaps both
> would be more careful while overtaking.
Okay, let's see... I saw several accidents in time to slow down and
avoid them at NH and at Chicago. How many of the people that weren't
able to see the accidents in time were driving in-car?
Further, watch me in the replays at chicago and louden. There were
several times when I backed off because I didn't like the look/smell
of an overtaking situation (with me doing the overtaking). I'm
pretty sure that you'll see as much give as take on my part. But
damnit - I'm a roof-rider, so that doesn't matter, does it?
One more thing - go back to the replay at Papy Motorsport Park and
watch that last lap again. It was you and me through the last three
turns. At the time of the race, you said you backed off because you
got a little confuised about how many more laps were left or
something. That didn't sound like you were nervous about my driving.
> I for one can really tell when Im
> around a roof-rider for the simple fact that as I go into avoidance mode the
> roof-rider just takes advantage and closes the gap (horizontal) even more
> making me go further and further away from the intended line.
You don't go into avoidance mode around me (and I have several
replays from this season and last season to prove it). In fact, I
rather enjoy racing you Mitch because you're not afraid to mix it up
and race close.
> Does roof-riding or aid use make the sim any more realistic?
I don't know if it does or doesn't. But let me ask you - have you
ever driven a real stockcar at speed? I have, and this sim is so far
from realistic it's laughable.
> I had thought we
> all wanted realsim yet we have guys saying "There's no shame in
> roof-riding".
I do want realism, but we're never gonna get what I consider enough
realism to warrant the vilification of people who are simply more
comfortable driving their car a certain way. I'm certainly not
ashamed to say I ride the roof, and I think more people in RASCAR
would be more competitive and drive better if they did it too.
However, I'm not gonna stand up and proclaim that anyone that doesn't
is as moron.
Little secret (or maybe not) - I drove two full seasons in GPL in
chase mode, and have been driving the papy sims in roof mode since
NR4. In previous versions I drove in-car.
> How about preaching OFFLINE PRACTICE before you start online
> racing for starters....
I *do* regularly urge/insist that people practice before they show up
for a race. I don't care if the practice online or offline, but they
most certainly should put in about a hundred laps at the next track
on the schedule - EVERY WEEK.
> Using driving aids is even more of a sin but if guys cant control their shit
> then use em.
Well, since we're in a fixed setup league, I think the aids are fine.
Simply put (and demonstrated on a weekly basis) some folks just can't
get a grip on the fast setup. If they need to use aids to make it
drivable, that's fine with me.
In fact, I'm using aids right now primarily because of my diminished
physical capacity. It's tough to drive these setups with one hand
(and the one I don't normally use, at that) and not being able to
shift. I use auto trans (and believe me that's HELL on pit entry)
and stability control, and sometimes, a little bit of steering
assist.
Once again, I don't mind saying I use aids, and I never have.
> Hopefully the patch fixes the tire wear cheats for guys with
> Aids <g>
That will have absolutely no bearing on RASCAR races since we use
fixed setups.
> Personally I want us to be using Hardcore mode as to create total fairness
> but my small voice just isnt heard.
Absolutely not. If you want hardcore, find it in another league, but
RASCAR will not be using hardcore mode, at least not while I have any
input on the subject.
I'm not trashing the desire for "realism" - god knows I'd like to see
more of it - but I want everyone in RASCAR to drive better and if
that means using aids, more power to them.
IMHO, Eldred should at least try roof-riding (for a while) to see if
it makes him more competitive.
Ian P wrote:
OK, the actlab shifter supports sequential shifting, btw.
Gerry
Quoted text (7 lines)
> Gerry Aitken wrote: > > >>Don't they have manual boxes in CART still? > > > Sequential stck shift I thinkJohn Simmons wrote:
Not even if the majority wanted it?
Gerry
Quoted text (8 lines)
> >>Personally I want us to be using Hardcore mode as to create total fairness >>but my small voice just isnt heard. > > > Absolutely not. If you want hardcore, find it in another league, but > RASCAR will not be using hardcore mode, at least not while I have any > input on the subject.>>Personally I want us to be using *** mode as to create total fairness
>>but my small voice just isnt heard.
> Absolutely not. If you want ***, find it in another league, but
> RASCAR will not be using *** mode, at least not while I have any
> input on the subject.
Not even if the majority wanted it?
Gerry
Let me also say:
My name is grubbat, and I am a roof rider.
I feel better now.
grub
"grub" <[email hidden]> wrote in message
news:[email hidden]...
> So, is the goal to get a realistic experience in RASCAR? Or is it totry
> to race without hitting one another and finish the race complete with pit
> stragety and oral arguements after the race? Or maybe a combination ofboth?
> I wonder how many yellow flags we would have if we had the hardcore
> option turned on? It would be an interesting trial say on a friday nighton
> someones server when we have absolutly nothing to do. Anyone want to hosta
> hardcore RASCAR race this week just for kicks?
>
>
Democracy?
Gerry, you ought to be ashamed of yourself.
This is a republic.
Majority rules dont make it and never would.
grub anarchy bat
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> John Simmons wrote:
> >
> >>Personally I want us to be using Hardcore mode as to create totalfairness
Quoted text (12 lines)
> >>but my small voice just isnt heard. > > > > > > Absolutely not. If you want hardcore, find it in another league, but > > RASCAR will not be using hardcore mode, at least not while I have any > > input on the subject. > > > Not even if the majority wanted it? > > Gerry > No!! Say it isn't so. What is the world coming to. :-)
Pete
"grub" <[email hidden]> wrote in message
news:[email hidden]...
> Let me also say:
> My name is grubbat, and I am a roof rider.
> I feel better now.
> grub
"grub" wrote...
> <snip>
> I wonder how many yellow flags we would have if we
> had the hardcore option turned on?
The number of yellows does is not linked to a particular setting. It's about
how well people are used to the settings they use. If they fail to recognise
any false sense of security the settings might provide or they make
assumptions on how people will respond by the way they experience the game
(which is radically different to those who don't use the settings), that's
where it starts to get dangerous. That does work both ways, BTW.
If you host a race like that and you get anyone who doesn't already race to
"hardcore" specifications, you'll have a number of guys who are racing under
unfamiliar conditions. You will have cautions and habitual roofriders will
be involved. You could base all kinds of conclusions on that, but they would
be false.
Would be good to know how people drive, though. It's a good thing to keep in
mind when one has more than a split second to respond.
Jan.
=---
In article <[email hidden]>, [email hidden]
says...
Not even. I'd rather have a large group of admitted amateurs than a
small groups of seeming know-it-alls.
Quoted text (16 lines)
> John Simmons wrote: > > > >>Personally I want us to be using Hardcore mode as to create total fairness > >>but my small voice just isnt heard. > > > > > > Absolutely not. If you want hardcore, find it in another league, but > > RASCAR will not be using hardcore mode, at least not while I have any > > input on the subject. > > > Not even if the majority wanted it? > > Gerry > >In article <cViTa.27231$[email hidden]>,
[email hidden] says...
And that's a perfect illustration of what's wrong with the logic. You
could base all kinds of conclusions on that, but they'd all be false.
I don't care if people drive from the freakin trunk view as long as
they won't wreck me.
Quoted text (7 lines)
> > You could base all kinds of conclusions on that, but they would > be false. > > Would be good to know how people drive, though. It's a good thing to keep in > mind when one has more than a split second to respond. > Kudos John. Not that my opinion matters but I think
you are taking the correct approach.
Pete
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (7 lines)
> In article <[email hidden]>, [email hidden] > says... > > John Simmons wrote: > Not even. I'd rather have a large group of admitted amateurs than a > small groups of seeming know-it-alls. >
"grub" <[email hidden]> wrote in message
news:[email hidden]...
: So, is the goal to get a realistic experience in RASCAR? Or is it to
try
: to race without hitting one another and finish the race complete with pit
: stragety and oral arguements after the race? Or maybe a combination of
both?
: I wonder how many yellow flags we would have if we had the hardcore
: option turned on? It would be an interesting trial say on a friday night
on
: someones server when we have absolutly nothing to do. Anyone want to host
a
: hardcore RASCAR race this week just for kicks?
:
:
I'm in. I drive in hardcore mode anyway.
I also use paddle shifters but would love to have and actual H pattern
shifter. I think that would be a great help in my driving, the paddles in
sequential mode are a serious handling handicap in the game. I use my
buttons for the F1 keys which I feel allow me to track information/give pit
commands without leaving my controler (offsets paddles).
--
McWhom
-----------------------------------------------------------------
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
> In article <[email hidden]>, [email hidden]
> says...
> > John Simmons wrote:
> > >
> > >>Personally I want us to be using Hardcore mode as to create totalfairness
John, will you be setting up a practice server for the Pocono race? The
online practice at New Hampshire was a big help to me. Thanks.
bluestringer
Quoted text (17 lines)
> > >>but my small voice just isnt heard. > > > > > > > > > Absolutely not. If you want hardcore, find it in another league, but > > > RASCAR will not be using hardcore mode, at least not while I have any > > > input on the subject. > > > > > > Not even if the majority wanted it? > > > > Gerry > > > > > > Not even. I'd rather have a large group of admitted amateurs than a > small groups of seeming know-it-alls. >I just cannot drive from the roof, I don't *feel* the sides of the car
there. I could ride the trunk though and have been experimenting with that
a little lately. Maybe, maybe....
currently I am trying steering aid set to 25% due to some of the threads
here. I also set linierity to 100%, again due to what I have read here.
So far I have noticed that top dead center bounces back and forth coming out
of corners, not sure if I am better capable of handling it becuase I have
been using this wheel for a while or if the combo makes it drivable. I
don't like it but I do feel that in the *majority* of situations, this
steering setup is an improvement.
Remember, it is a game. We want it to be as realistic as possible for our
own individual reasons and that also includes our own individual level of
realism.
Each driver has played with the options, learned and subsequently become
comfortable with the way they drive. Thus experience, no matter the
settings, is what makes good racing.
--
McWhom
-----------------------------------------------------------------
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
: In article <_wdTa.2897$[email hidden]>,
: [email hidden] says...
:
In article <7ojTa.2787$[email hidden]>,
[email hidden] says...
>
>
> John, will you be setting up a practice server for the Pocono race? The
> online practice at New Hampshire was a big help to me. Thanks.
It's up.
Well, to really get the real simulation experience you need:
flame proof driving suit, shoes, gloves, and underwear.
carbon monoxide injection
heat heat heat, especially at your feet.
in-car camera so everyone can see you flip off the aliens when they win
water bottle
sim set on hardcore,
the constant pressure to perform well by your sponsors
and finally, some money out of your @##, to help you understand the cost
associated with real racing.
The fact of the matter is, the kind of entertainment you get out of sim
racing is up to you and only you. If you want to play on the roof as I do,
great. If you want to play in the cockpit, thats great too. The arguement
about whether its far or not, well, no applicable in RASCAR because we just
want to race and have fun. We do honor someone's wish to run in the cockpit
view by respecting there request to pace in a straight line and things such
as that.
Now, while you realist are driving around in the cockpit mode, I am fixin'
to go out and pay someone to fix me up a short block for my ford 2000. The
last one I built ate the rod bearings and crank. :(
I'm living the real thing (and enjoying it), but I think you realist sim
guys are smarter . :)
grub
"mcwhom" <[email hidden]> wrote in message
news:[email hidden]...
pit
> : stragety and oral arguements after the race? Or maybe a combination of
> both?
> : I wonder how many yellow flags we would have if we had the hardcore
> : option turned on? It would be an interesting trial say on a friday night
> on
> : someones server when we have absolutly nothing to do. Anyone want tohost
pit
Quoted text (7 lines)
> > > "grub" <[email hidden]> wrote in message > news:[email hidden]... > : So, is the goal to get a realistic experience in RASCAR? Or is it to > try > : to race without hitting one another and finish the race complete withQuoted text (10 lines)
> a > : hardcore RASCAR race this week just for kicks? > : > : > > I'm in. I drive in hardcore mode anyway. > I also use paddle shifters but would love to have and actual H pattern > shifter. I think that would be a great help in my driving, the paddles in > sequential mode are a serious handling handicap in the game. I use my > buttons for the F1 keys which I feel allow me to track information/giveQuoted text (7 lines)
> commands without leaving my controler (offsets paddles). > > -- > McWhom > ----------------------------------------------------------------- > >"Realistic", crap!
It's a GAME, is there to be enjoyed, as entertainment.
You want realism, then take up a motorsport for real.
Until virtual death and injury is included in these GAMES, stop complaining
about lack of realism or players circumventing realism in the game itself.
(Even million-dollar flight simulators allow the crew to walk away from a
disaster).
Bruce.
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> I'm not talking about what's fair, but rather what's realistic and
> what's not.
Ok here goes.
"John Simmons" <[email hidden]> wrote in message >
> Whatever blows your skirt up Mitch. But keep in mind that I never
> once claimed that people who drive in the cockpit and thinks everyone
> else should too are narrow-minded realism nazis with a feeble grasp
> on what's truly important to a given individual. :)
From a realism nazi to a mfg nazi <g> Here comes Toyota John. Call me
naive I guess cause this group is called rec.autos.SIMULATORS not
rec.autos.arcadegames. Hell until a couple years ago I'd assumed everyone
was running inside the cockpit. I attended a Likereal LAN event and
was shocked by the number of roof-riders. Do I accept it a simulated
reality, hell no.
>
> How's that? Have I demonstrated any less ability than a driver who
> drives in-car? Tim is most certainly faster than me, and is fatser
> than you, yet he's pretty much accident-free in RASCAR events and he
> wins more often than not.
>When youre out front all the time the liklihood of getting wrecked is
greatly diminished. No Ive never been that fast nor do I question your
abilities John but we run fixed setups for fairness right? Some just dont
have the time to make their own setups. This is my point here, fairness.
Yes I know
it's a two way street.
> Okay, let's see... I saw several accidents in time to slow down and
> avoid them at NH and at Chicago. How many of the people that weren't
> able to see the accidents in time were driving in-car?
>
I run with smoke on so I usually see up ahead just fine. I do have a few
issues with racing back to the line. It's absolutely nothing but a giant
clusterfuck and the main reason guys dont FN slow down when wrecks happen.
I noticed Eldred was none to happy 'bout it either on sat. We need a no
racing rule if this thread accomplishes nothing else.
Absolutely not. I have confidence in your driving whether on the roof or
not. Its not about driving ability its about fairness.
The last lap at PMP was me srewing the pooch entering T4. I was too fn busy
watching you in the mirror and overshot the entry pushing up the track bad.
I did completely let off after taking the white flag, stricly a brain fart
on my part althought you could feasibly blame the number of yellow laps for
the lack of my concentration at that point.
That didnt bother me though cause of all the BS prior to the last lap.
Racing is racing. I will run some hard and others not so hard. Depends on
the situation.
> I don't know if it does or doesn't. But let me ask you - have you
> ever driven a real stockcar at speed? I have, and this sim is so far
> from realistic it's laughable.
I have never driven a stocker at speed but I have sat in one. Peripheral
vision is
severly hampered, unlike your view from the roof. There would be no need
for spotters if they rode the roof <g>
Im not proclaiming anyone is a moron, well maybe a few but thats a different
thread altogether <g>.
> Well, since we're in a fixed setup league, I think the aids are fine.
> Simply put (and demonstrated on a weekly basis) some folks just can't
> get a grip on the fast setup. If they need to use aids to make it
> drivable, that's fine with me.
As Ive said before I believe we need to be a little harder on the rooks just
so we dont have to spend countless laps under caution cause they cant turn a
fn lap while alone on the track. Aids rarely make a driver a better racer
just faster.
Here I do have issues. Over time you have taken the job of series admin.
This is just fine and dandy until you start making decisions about whom can
or cant run with us or how we should run. If the majority of RAS drivers
want it one way then thats what should happen, not cause "John" wants it
that way. Bear in mind we ALL greatly appreciate the effort you put forth
but thats because YOU chose to do the grunt work. How that turned into a
dictatorship I dont know. A guy back in the 30's nevermind <g>.
Don't do it E <g>
Mitch
BTW Im not just pissin and moanin here, these are points that should be
discussed.
Quoted text (11 lines)
> Further, watch me in the replays at chicago and louden. There were > several times when I backed off because I didn't like the look/smell > of an overtaking situation (with me doing the overtaking). I'm > pretty sure that you'll see as much give as take on my part. But > damnit - I'm a roof-rider, so that doesn't matter, does it? > > One more thing - go back to the replay at Papy Motorsport Park and > watch that last lap again. It was you and me through the last three > turns. At the time of the race, you said you backed off because you > got a little confuised about how many more laps were left or > something. That didn't sound like you were nervous about my driving.Quoted text (7 lines)
> > > You don't go into avoidance mode around me (and I have several > replays from this season and last season to prove it). In fact, I > rather enjoy racing you Mitch because you're not afraid to mix it up > and race close. >Quoted text (8 lines)
> > I do want realism, but we're never gonna get what I consider enough > realism to warrant the vilification of people who are simply more > comfortable driving their car a certain way. I'm certainly not > ashamed to say I ride the roof, and I think more people in RASCAR > would be more competitive and drive better if they did it too. > However, I'm not gonna stand up and proclaim that anyone that doesn't > is as moron.Quoted text (13 lines)
> Once again, I don't mind saying I use aids, and I never have. > > > > Hopefully the patch fixes the tire wear cheats for guys with > > Aids <g> > > That will have absolutely no bearing on RASCAR races since we use > fixed setups. > > > Absolutely not. If you want hardcore, find it in another league, but > RASCAR will not be using hardcore mode, at least not while I have any > input on the subject.Quoted text (8 lines)
> > I'm not trashing the desire for "realism" - god knows I'd like to see > more of it - but I want everyone in RASCAR to drive better and if > that means using aids, more power to them. > > IMHO, Eldred should at least try roof-riding (for a while) to see if > it makes him more competitive. >For me its not so much the realism but the fact that it offers a level
playing field. Personally I cant stand the roof view, im way more
comfortable in the car. But what bothers me more than the view is the
driving aids, like Tim says it can give people a huge advantage.
Bruce Kennewell wrote:
> "Realistic", crap!
> It's a GAME, is there to be enjoyed, as entertainment.
> You want realism, then take up a motorsport for real.
I have, I wrote as much in this thread. Do try to keep up! :)
> Until virtual death and injury is included in these GAMES, stop complaining
> about lack of realism or players circumventing realism in the game itself.
No, I'll carry on putting across my POV.
> (Even million-dollar flight simulators allow the crew to walk away from a
> disaster).
Really, do they! How unrealistic!!
Gerry
My pedantic point exactly, young Gerald
Bruce.
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> Really, do they! How unrealistic!!
"grub" wrote...
> <Snip>
> I'm living the real thing (and enjoying it), but I think
> you realist sim guys are smarter . :)
Less hard up, anyway.
Jan.
=---
Less hard up, anyway.
Jan.
=---
"Bruce Kennewell" <[email hidden]> wrote in message news:<3f1e0d20$[email hidden]>...
> "Realistic", crap!
> It's a GAME, is there to be enjoyed, as entertainment.
> You want realism, then take up a motorsport for real.
I posted an article on our website recently about this "only a game"
bollocks. I'll condense what I wrote:
OF COURSE it's only a game. So is football. So is "real" motorsport.
It's for fun.
Games, sports - they are all competitions. Once people start bending
or breaking rules to gain an advantage, the "game" ceases to become
fun. Now, as far as I'm concerned, with N2K3, if it's in the game
it's not cheating. But I do get a tad frustrated when I've practised
my "game" in order to be able to drive consistently then someone else
comes along using driving aids and whips my butt. We have a front
runner in our league who uses aids. He's great out in front, and if
he's there he never makes a mistake. His racecraft leaves a lot to be
desired but he's a fast lapper, He claims the car is "undriveable"
without the aids. But I get by OK. I've put in the effort. As with
ANY sport or game, the more you put in, the more you get out.
I like not using any aids. I like knowing that wherever I'm placed in
a race, be it first or last, it's been, as far as possible, my own
hard work that's got me there. YES! Hard work CAN equate to fun! If
I've had a race long battle for position (wherever it is in the
field), I can finish dripping with sweat due to the intensity. And
it's a FANTASTIC feeling. Just because I'm not gonna end up in
hospital or the morgue if I crash, doesn't mean I am not *actually*
racing. The fact that the arena is virtual is completely irrelevant.
Taking the sim-racing seriously CAN add to the fun! I am disappointed
if I spin out, I am gutted if I take someone else out and by the same
token I am ecstatic if I get a good position. It's like the honour
system. I treat the events with as much respect as if they were real
and I get the personal gratification when it all comes good.
Did I say condense? I went off on one again... ;-)
Getting back to the viewpoint issue. I use as few aids as possible
because THAT'S WHAT I ENJOY! I use the cockpit view BECAUSE THAT'S
WHAT I ENJOY! I'm not on some quest to appear superior, I just want
to enjoy my simracing my way. I'm not *against* roof-riders, kite
flyers, or those who use stability control, steering assist, or
whatever. People obviously get different things out of their sims. I
like the cockpit view - It's where I drive from in *any* sim / game.
It happens to be the only place I can drive from. I have no idea what
the car is doing otherwise.
I can sympathise with the view of those who would like a hardcore mode
to be considered. The FACT is that it will level that playing field.
Level playing fields with hard and fast rules make for more fun games,
IMO.
Having said that, although my preference of for hardcore, I would not
inflict it on our main Saturday event but I may propose a midweek
season that is more restrictive once that patch comes out.
Realistic or not, I want my simming experience to be as immersive as
is reasonable. That means I've paid out on half decent PC hardware to
get a OK graphical representation of my surroundings. I've paid for
half-decent wheels, pedals and shifter. I pay for ADSL connection
speed. I pay for server hire costs so that I have others to race
against. I've gone as far as my budget will allow. Doesn't get much
more "real" than cash-money, does it?
I have *not* switched on a heater by my feet. I have *not* employed
someone to hit me with a 2x4 upside my head whenever I hit the wall.
I do *not* burn oil and rubber in the corner of the room for added
"atmosphere". These are, IMO, unreasonable additions as they are
outside of the simracing realm.
Point laboured enough, I guess :)
Regards,
Mark
http://www.v8thunder.com/
Me thinks you misread my posts intent.
;-)
--
McWhom
-----------------------------------------------------------------
"grub"
"Mitch_A" <[email hidden]> wrote in message
news:i2oTa.3158$[email hidden]...
<big ol snip>
:
: As Ive said before I believe we need to be a little harder on the rooks
just
: so we dont have to spend countless laps under caution cause they cant turn
a
: fn lap while alone on the track. Aids rarely make a driver a better racer
: just faster.
:
:
Well, as a rook ;-), I turned on both traction control and stability for
NH. I just could not drive that track. I can drive phoenix and have a
blast and it is a flat track so I don't know??
It definetly did not make me faster, but I could turn those damn corners and
did not wreck anyone. At least not that I have been bitched at about,
course two restarts on the inside was enough for me, the second one was
waaaaayyyy hairy and I thought I caused the wreck up high in the first turn
but on my replay it looks like that happened on it's own. Anyway, two
restarts up there was enough, I was happy just to stay on the track in the
back of the field.
Laps is what it is all about, gotta keep turnin 'em. I learned a lot about
getting around there by being able to watch other drivers(who's style I am
starting to recognize), and see how they handled late entry, too fast
etc....
For me, the closest simulation I can attain is my aim. Simulation! I
personally never liked the arcade systems and the default roof riding view.
I like looking through the windshield :-) As far as the cars around me?
Hell boys, the last two races I watched qual times on tv, papy, and rascar.
Guess what, you sim boys are faster than the real guys. hmm, yeah,
realistic, ok,,,right <Eg> Maybe when I get fast enough to think I
could win I will feel differently but.....As long as the guys/gals I am
racing are making the same effort I am to get around the track fast
without wrecking themselves, let alone anyone else then that will be a good
race. Use what gets you around the track fast and safe.
: > Absolutely not. If you want hardcore, find it in another league, but
: > RASCAR will not be using hardcore mode, at least not while I have any
: > input on the subject.
Devil's Advocate: But that would be fair. Course, so would making us ride
the roof with you be fair.
: BTW Im not just pissin and moanin here, these are points that should be
: discussed.
:
:
I would say that is happening. :-)
--
McWhom
-----------------------------------------------------------------
> I was getting beaten in GPL league races by people I knew were driving
> in a way that exploited a loophole in the physics (braking and using
> throttle at the same time) so I decided to not play with them
> anymore...so there! :)
I'm always surprised when people say that using throttle and brake together
is 'unrealistic'. The percentages and frequency with which it's done may
differ between sims and real road or offroad cars, but it works in a real
car just as it works in Papy's sims, and when I was younger and drove my
cars on the limit more often, and cars were still rear wheel driven, I used
to practice and do it from time to time myself. To be honest, mainly after
Walter Roehrl said he's doing it a lot <g> although a few times I even did
it on motorcycles (to stabilise them when the started oscillating).
Of course it's a lot more difficult with the classical pedal layout and
without automatic transmission, so it certainly happens more often in cars
which can be left-foot braked, and the amount of throttle you'd apply
probably differs for various reasons from what Gerry refers to when he talks
about simmers doing it. And you'll probably use it offroads more than on
tarmac, and it probably also is related to how often the car slides, but it
works and is not unrealistic at all. It's just difficult to do. But nobody
really knows whether drivers like Jim Clark didn't use it as well from time
to time, maybe even subconsciously.
I know Gerry's a hardcore realism driver, so for him, using anything but
realistic controls diminishes the fun. But, since most online racers use
comparable controllers, the competition is still fair and on a level
playground for most of us when we use these techniques.
Achim
And this from the man for whom it was so important that GPL's Isle of Man
track would not be converted to sims simulating 'IoM-unworthy' cars? ;-)
Achim
"Bruce Kennewell" <[email hidden]> wrote in message
news:3f1e0d20$[email hidden]...
> "Realistic", crap!
> It's a GAME, is there to be enjoyed, as entertainment.
> You want realism, then take up a motorsport for real.
>
> Until virtual death and injury is included in these GAMES, stopcomplaining
> about lack of realism or players circumventing realism in the game itself.
Gerry, it's only lame if you use a better controller but still don't get
faster than someone using an inferior controller. If technical advantage
gets transformed into speed, there's nothing lame about it :)
Achim
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> redTed wrote:
> >>I couldn't agree more! Roof riding is lame, and completely unrealistic.
> >>Mind you, I also think changing gear with a paddle or button, and
> >>driving with a joy stick is lame too.
Joachim, this is sort of off the topic but what ever became of
John Wallace? I was looking through some things the other day
(house cleaning) and I found a message from him I had printed
out. Sort of miss his contributions.
Pete
"Joachim Trensz" <[email hidden]> wrote in message
news:bflrmo$gagrc$[email hidden]...
> And this from the man for whom it was so important that GPL's Isle of Man
> track would not be converted to sims simulating 'IoM-unworthy' cars? ;-)
>
> Achim
I have no idea. He married a long time ago, and since then I haven't heard
much from him anymore. AAMOF, I also lost contact with Marc Nelson, and I
really regret this.
I don't know what they're doing right now.
Achim
"Pete" <[email hidden]> wrote in message
news:aCxTa.74$[email hidden]...
> Joachim, this is sort of off the topic but what ever became of
> John Wallace? I was looking through some things the other day
> (house cleaning) and I found a message from him I had printed
> out. Sort of miss his contributions.
Joachim Trensz wrote:
>
> I have no idea. He married a long time ago, and since then I haven't heard
> much from him anymore. AAMOF, I also lost contact with Marc Nelson, and I
> really regret this.
>
> I don't know what they're doing right now.
Marc Nelson was associated with www.3dtrains.com or something like that
for a while, don't know if he still is
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Joachim Trensz wrote:
> Gerry, it's only lame if you use a better controller but still don't get
> faster than someone using an inferior controller. If technical advantage
> gets transformed into speed, there's nothing lame about it :)
>
> Achim
Can you define what you mean by 'better'?
Gerry
Joachim Trensz wrote:
Ok, Achim, I'm in my MX5 going around the old 67 version of Silverstone.
I'm heading at full blast towards T3, the revs peak in 5th gear as I
reach the braking zone.
So how will braking while nailing the throttle at the same time make me
exit T3 faster than if I heel and toed?
Also, same track same question, but I'm in a real Lotus 49?
TIA
Gerry
Quoted text (33 lines)
>>I was getting beaten in GPL league races by people I knew were driving >>in a way that exploited a loophole in the physics (braking and using >>throttle at the same time) so I decided to not play with them >>anymore...so there! :) > > > I'm always surprised when people say that using throttle and brake together > is 'unrealistic'. The percentages and frequency with which it's done may > differ between sims and real road or offroad cars, but it works in a real > car just as it works in Papy's sims, and when I was younger and drove my > cars on the limit more often, and cars were still rear wheel driven, I used > to practice and do it from time to time myself. To be honest, mainly after > Walter Roehrl said he's doing it a lot <g> although a few times I even did > it on motorcycles (to stabilise them when the started oscillating). > > Of course it's a lot more difficult with the classical pedal layout and > without automatic transmission, so it certainly happens more often in cars > which can be left-foot braked, and the amount of throttle you'd apply > probably differs for various reasons from what Gerry refers to when he talks > about simmers doing it. And you'll probably use it offroads more than on > tarmac, and it probably also is related to how often the car slides, but it > works and is not unrealistic at all. It's just difficult to do. But nobody > really knows whether drivers like Jim Clark didn't use it as well from time > to time, maybe even subconsciously. > > I know Gerry's a hardcore realism driver, so for him, using anything but > realistic controls diminishes the fun. But, since most online racers use > comparable controllers, the competition is still fair and on a level > playground for most of us when we use these techniques. > > Achim > >> I wonder how many yellow flags we would have if we had the hardcore
>option turned on? It would be an interesting trial say on a friday night on
>someones server when we have absolutly nothing to do. Anyone want to host a
>hardcore RASCAR race this week just for kicks?
Sure, I'll host. I'm betting that after the first couple of wrecks, most cars
will be too damaged to continue. The last 3 or 4 will drive until they get
bored and quit...<g>
Eldred
--
Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my
homepage)
Homepage - http://www.umich.edu/~epickett
Remove SPAM-OFF to reply.
Quoted text (8 lines)
>> How about preaching OFFLINE PRACTICE before you start online >> racing for starters.... > >I *do* regularly urge/insist that people practice before they show up >for a race. I don't care if the practice online or offline, but they >most certainly should put in about a hundred laps at the next track >on the schedule - EVERY WEEK. >Bruce Kennewell wrote:
> My pedantic point exactly, young Gerald
Well, as long as you know where you're coming from!
>At least not that I have been bitched at about,
>course two restarts on the inside was enough for me, the second one was
>waaaaayyyy hairy and I thought I caused the wreck up high in the first turn
>but on my replay it looks like that happened on it's own. Anyway, two
>restarts up there was enough, I was happy just to stay on the track in the
>back of the field.
Thanks for reminding me about that. I understand your reluctance to start up
near the front on the restarts. I've been there myself. But, if anyone is
behind you, you staying near the back deprives him of the chance to possible
make up a lap(since he can't pass you without getting a BF). I couldn't keep
track easily of which cars were a lap down, and now many. So I don't know if
this actually affected anyone saturday. But if no one is behind you, sure -
start near the back if it makes you more comfortable. If someone IS behind
you, stay up front, but annouce that they should pass you on the right at the
start. When the flag drops, pull to the left and slow to let everyone pass
safely. Just a suggestion...
Eldred
--
Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my
homepage)
Homepage - http://www.umich.edu/~epickett
Remove SPAM-OFF to reply.
On Wed, 23 Jul 2003 11:13:03 -0400, "Pete" <[email hidden]>
wrote:
> Joachim, this is sort of off the topic but what ever became of
>John Wallace? I was looking through some things the other day
>(house cleaning) and I found a message from him I had printed
>out. Sort of miss his contributions.
>
> Pete
That makes me feel wierd - first time I've stopped by r.a.s. in ages,
and read the above!
Actually had been out of sims for ages, basically since my industry
went into a nosedive and work got too stressful. Recently clicked that
stopping doing the things which alleviate stress (sim-racing being
one) to have more time to devote to the things which cause stress is
"a bad thing".
So, reinstalled GPL, bought F1-2002 and added GTR2002, bought F1C, and
basically searching around for what a once keen sim-racer should be
looking at these days. N2003 sounds good, but open to any suggestions.
John
My replies are in there somewhere <g> continue.
"John Hilsman" <[email hidden]> wrote in message
> This sounds awfully close to "I can tell when I'm around a cheater
> because he's faster than me". Maybe I'm missing something,
Im not implying cheating at all Mr. Hilsman. If one guy can see to a
greater degree then I call it un-fair not cheating. Yes I realize I can
roof-ride to offset the unfairness but it just feel like an arcade game and
lacks immersion (keyword) for me.
I don't usually look left/right either. I lose focus to easily hehe.
I really enjoy the advanced head physics of F1C. Your head tracks where the
car is pointed. Others have done it in the past (MS Precision Racing comes
to mind) but F1C seems to be the first to get it right. It really helps the
immersion factor IMO. I would like similar options for Papy sims but that
aint gonna happen now <g>.
shit
> >then use em. Hopefully the patch fixes the tire wear cheats for guys with
> >Aids <g>
>
> So even though aids are 'more of a sin' they are ok but driving from
> the roof isn't?? I don't understand that at all, but I'm with you on
> the tire cheats - that's a load of BS :(
I come from the *old* world where driving AIDS actually made the car more
stable but at a speed/performance cost. I know get out of the past Mitch
<g>.
>
> 'Total fairness' won't ever happen unless everyone is using the same
> spec computer with the exact same graphic settings, connection speed
> and quality, controller, etc etc.
This is a good point. I would say the items you mention making things
unfair would be closer to reality as well. As in RL the more you spend the
faster you are (most times anyway). Some teams budget are 2-3 times that of
some of the backmarkers. This is still actually pretty fair as if you
desire the high end then go purchase it <g>
Mitch
>
>
>
Quoted text (8 lines)
> It's already given that cockpit > drivers have the best FOV with look left/right, but it's not too > realistic to push a button to look around is it? Personally I can't > even do it, I'm in the wall if I look around. Real drivers have > cockpit obstructions and such but they can and do turn their heads a > bit to see beside them. Is there a view that is more like the real > world, that allows you to see a little beside you without a button, > something a bit more like the real drivers do?Quoted text (13 lines)
> > Yes indeed, but some people are allergic to it because it's positioned > on the roof, and claim it's an advantage and 'arcadish' (as if driving > a computer game and pressing buttons to look around isn't!). It's > actually a disadvantage because it doesn't have as much FOV as looking > left/right, and it's more realistic because it doesn't require > buttons. > > It really depends on how you want to implement your 'realism' doesn't > it? > > > >Using driving aids is even more of a sin but if guys cant control theirI just did some back-of-the-envelope calculations and my computer monitor
restricts my FOV to 14 degrees. The whole realism argument falls over when
you compare a 14 degree FOV into the gameworld with a ~180 degree FOV in
real life. Even if the gameworld 'fakes' a wider FOV inside that 14 degrees,
I still need all the help I can get.
By the way, I could never use the cockpit view in NRwhatever because it was
too restrictive, until I got my 3D glasses. Now I actually prefer the
realism and immersion you get from being able to focus through the cockpit
out to the important stuff! My recommendation is get some 3d glasses
(e-dimensional), they really are fantastic!
"Mitch_A" <[email hidden]> wrote in message
news:_wdTa.2897$[email hidden]...
> John you keep saying over and over there is "no shame" in roof riding. I
> disagree completely. It gives one driver (arcade_boys) a much larger FOV
> than the (simmers) non-roofriders get which just makes the situationworse.
> If both drivers see/dont see the same things (Like real-life) perhaps both
> would be more careful while overtaking. I for one can really tell when Im
> around a roof-rider for the simple fact that as I go into avoidance modethe
> roof-rider just takes advantage and closes the gap (horizontal) even more
> making me go further and further away from the intended line. Does
> roof-riding or aid use make the sim any more realistic? I had thought we
> all wanted realsim yet we have guys saying "There's no shame in
> roof-riding". How about preaching OFFLINE PRACTICE before you startonline
> racing for starters....
>
> Using driving aids is even more of a sin but if guys cant control theirshit
Quoted text (9 lines)
> then use em. Hopefully the patch fixes the tire wear cheats for guys with > Aids <g> > > Personally I want us to be using Hardcore mode as to create total fairness > but my small voice just isnt heard. > > Mitch (bitch mode off) > >Mike Grandy drives in-car. I don't. I've raced him for years.
If we were both to get back into sim racing full time we'd be very competitive and probably pretty darn close to equal.
But if one of us turns on driving aids (post patch), it's all over; not even close. And that was not true prior to N2003.
That's the difference.
--
Tim White
www.intracmotorsports.com
"John Hilsman" <[email hidden]> wrote in message news:[email hidden]...
>
> So even though aids are 'more of a sin' they are ok but driving from the roof isn't?? I don't understand that at all, ...
"John Wallace" wrote:
Welcome back John!
We have missed your sharp wit. In fact I haven't seen many really decent
arguments (not simple abuse) on here for ages :)
Cheers
Tony
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Quoted text (9 lines)
> > Joachim, this is sort of off the topic but what ever became of > >John Wallace? I was looking through some things the other day > >(house cleaning) and I found a message from him I had printed > >out. Sort of miss his contributions. > > > > Pete > > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > and read the above!Might I suggest LFS http://lfs.racesimcentral.com
and netkar: http://www.drivingitalia.net/sezioni.php?sez=files
Ken
John Wallace wrote:
Quoted text (28 lines)
> On Wed, 23 Jul 2003 11:13:03 -0400, "Pete" <[email hidden]> > wrote: > > >> Joachim, this is sort of off the topic but what ever became of >>John Wallace? I was looking through some things the other day >>(house cleaning) and I found a message from him I had printed >>out. Sort of miss his contributions. >> >> Pete > > > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > and read the above! > > Actually had been out of sims for ages, basically since my industry > went into a nosedive and work got too stressful. Recently clicked that > stopping doing the things which alleviate stress (sim-racing being > one) to have more time to devote to the things which cause stress is > "a bad thing". > > So, reinstalled GPL, bought F1-2002 and added GTR2002, bought F1C, and > basically searching around for what a once keen sim-racer should be > looking at these days. N2003 sounds good, but open to any suggestions. > > John > >
John Wallace wrote:
Talk about blast from the past :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (13 lines)
> > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > and read the above! > > Actually had been out of sims for ages, basically since my industry > went into a nosedive and work got too stressful. Recently clicked that > stopping doing the things which alleviate stress (sim-racing being > one) to have more time to devote to the things which cause stress is > "a bad thing". > > So, reinstalled GPL, bought F1-2002 and added GTR2002, bought F1C, and > basically searching around for what a once keen sim-racer should be > looking at these days. N2003 sounds good, but open to any suggestions.
Tony Rickard wrote:
Pffft, with Byron Forbes not pitching in, the abuse hasn't been much to
write home about either
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (17 lines)
> > "John Wallace" wrote: > > > > Joachim, this is sort of off the topic but what ever became of > > >John Wallace? I was looking through some things the other day > > >(house cleaning) and I found a message from him I had printed > > >out. Sort of miss his contributions. > > > > > > Pete > > > > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > > and read the above! > > Welcome back John! > > We have missed your sharp wit. In fact I haven't seen many really decent > arguments (not simple abuse) on here for ages :)
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
I remember arguing with him years ago. :-)
David G Fisher
Quoted text (18 lines)
> > > John Wallace wrote: > > > > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > > and read the above! > > > > Actually had been out of sims for ages, basically since my industry > > went into a nosedive and work got too stressful. Recently clicked that > > stopping doing the things which alleviate stress (sim-racing being > > one) to have more time to devote to the things which cause stress is > > "a bad thing". > > > > So, reinstalled GPL, bought F1-2002 and added GTR2002, bought F1C, and > > basically searching around for what a once keen sim-racer should be > > looking at these days. N2003 sounds good, but open to any suggestions. > > Talk about blast from the past :-)
David G Fisher wrote:
>
> I remember arguing with him years ago. :-)
I believe that goes without saying David :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
"Gerry Aitken" <[email hidden]> skrev i meddelandet
news:[email hidden]...
Gerry
I am just curious and am in no way saying that you are wrong or so, but why
is it a loophole in the physics when you brake and use the throttle at the
same time? Is it something with GPL that can�t handle that? I mean
rallydrivers left brake and use throttle all the time, and i wouldn�t be
surprised if they did in the gp-cars back then too?
Peter
Quoted text (11 lines)
> > I was getting beaten in GPL league races by people I knew were driving > in a way that exploited a loophole in the physics (braking and using > throttle at the same time) so I decided to not play with them > anymore...so there! :) > > I'm back kart racing now, while racing offline in the evenings. > > > Gerry >
> I am just curious and am in no way saying that you are wrong or so, butwhy
> is it a loophole in the physics when you brake and use the throttle at the
> same time? Is it something with GPL that can�t handle that? I mean
> rallydrivers left brake and use throttle all the time, and i wouldn�t be
> surprised if they did in the gp-cars back then too?
I heard during a pickup race someone was riding the brakes through the turns
at new hampshire while controlling the car with the gas pedal, and getting
great laptimes. I would imagine you would ruin the brakes in real life.
"frederickson" <[email hidden]> skrev i meddelandet
news:piBTa.145797$[email hidden]...
>
>
> I heard during a pickup race someone was riding the brakes through theturns
> at new hampshire while controlling the car with the gas pedal, and getting
> great laptimes. I would imagine you would ruin the brakes in real life.
>
>Aaahh
Well that makes sense! I�m always balancing the car with blips on the
throttle while breaking, but that is in to a turn not all the way through
it. I was just curious of what he was talking about...
Thanks
Peter
On Wed, 23 Jul 2003 18:49:24 GMT, "Tony Rickard"
<[email hidden]> wrote:
>Welcome back John!
>
>We have missed your sharp wit. In fact I haven't seen many really decent
>arguments (not simple abuse) on here for ages :)
Thanks Tony, it's kinda fun to "see" everyone again.
I hope to provide as much as possible of the former, and avoid the
latter, but since we're all older and wiser I'm sure we can
behave....!
Any sims you would recommend I look into? Or add-ons for ones I may
know?
Cheers!
John
John, great to see you are still around. I have been
accussed of being psychotic but I may have a future
as a psychic.
On monday I was thinking I had to give a friend a call
because I hadn't spoke with her in awhile and I was concerned.
My mother phoned me this morning to tell me she had died
monday afternoon. Regretabley I didn't call.
I think I may go and buy a lottery ticket.
Its funny because I was looking through some old things from
a few years ago and noticed a printout of a discussion you and I were
having about Papyrus and Geoff Crammond.
I still haven't got to Tighnabruaich but I will ones of these days.
Pete
"John Wallace" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (19 lines)
> On Wed, 23 Jul 2003 11:13:03 -0400, "Pete" <[email hidden]> > wrote: > > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > and read the above! > > Actually had been out of sims for ages, basically since my industry > went into a nosedive and work got too stressful. Recently clicked that > stopping doing the things which alleviate stress (sim-racing being > one) to have more time to devote to the things which cause stress is > "a bad thing". > > So, reinstalled GPL, bought F1-2002 and added GTR2002, bought F1C, and > basically searching around for what a once keen sim-racer should be > looking at these days. N2003 sounds good, but open to any suggestions. > > John > >On Wed, 23 Jul 2003 18:55:31 GMT, Ken MacKay
<[email hidden]> wrote:
>Might I suggest LFS http://lfs.racesimcentral.com
>and netkar: http://www.drivingitalia.net/sezioni.php?sez=files
Thanks Ken,
I tried Netkar earlier today and, well, I was left pretty much
ungripped. The sim itself looked quite well designed, graphics sound
etc, but the driving felt uninvolving and the handling something to be
driven around. I may have set things up wrong, so I'll probably give
it a whirl again at the weekend.
I haven't seen LFS, so I'll give it a go - thanks!
John
I think it was 2 or 3 years ago I was talking with
Julian Data and he was on ICQ with us. He was working
on a couple of projects as I recall one of them was car
related the other not. But I can't recall the specifics.
I don't talk to Julian anymore but he may still be in
touch with him.
Pete
"Joachim Trensz" <[email hidden]> wrote in message
news:bfmaul$fheu5$[email hidden]...
Quoted text (7 lines)
> I have no idea. He married a long time ago, and since then I haven't heard > much from him anymore. AAMOF, I also lost contact with Marc Nelson, and I > really regret this. > > I don't know what they're doing right now. > > AchimOn Wed, 23 Jul 2003 21:01:48 +0200, Goy Larsen
<[email hidden]> wrote:
>Talk about blast from the past :-)
Hi!
I'm certainly having a blast being passed - I hope I'm gonna get
faster with practice since I'm way slower than I used to be!!
I'm still about the same on a track, so hopefully it's lack of
practice and not my reflexes dulling with age (or dulling with
Cabernet Sauvignon atrophy....)
Cheers!
John
On Wed, 23 Jul 2003 15:05:14 -0400, "David G Fisher"
<[email hidden]> wrote:
>I remember arguing with him years ago. :-)
Hi David!
I don't remember arguing with you - many debates, discussions and the
odd troll wafted about from each side, but argument? Naaah.
Now that "Honda sucks" guy, what was his name? HE argued!
Cheers!
John
John, pick up Nascar 2003 and then get David Noonans converter
for the road courses and convert from GPL, Indy Car Racing and the
Nascar tracks. Plus download some of the 3rd party tracks and you'll
be in heaven.
Pete
"John Wallace" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (19 lines)
> On Wed, 23 Jul 2003 11:13:03 -0400, "Pete" <[email hidden]> > wrote: > > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > and read the above! > > Actually had been out of sims for ages, basically since my industry > went into a nosedive and work got too stressful. Recently clicked that > stopping doing the things which alleviate stress (sim-racing being > one) to have more time to devote to the things which cause stress is > "a bad thing". > > So, reinstalled GPL, bought F1-2002 and added GTR2002, bought F1C, and > basically searching around for what a once keen sim-racer should be > looking at these days. N2003 sounds good, but open to any suggestions. > > John > >"Pete" wrote:
> John, pick up Nascar 2003 and then get David Noonans converter
> for the road courses and convert from GPL, Indy Car Racing and the
> Nascar tracks. Plus download some of the 3rd party tracks and you'll
> be in heaven.
A real blast from the past (February 1999) courtesy of Google Groups!
"John Wallace wrote in message
I agree with you 100% John (again - heck this is getting boring), the GPL
engine is so good at handling direction changes, braking & acceleration
effects that enhancements of this engine would not be fully utilised in a
Nascar sim (except for pit stops & recovering from wrecks).
Now I know we are going to upset a lot of our friends across the water who
just love Nascar to bits, but like you I would put Nascar way down the list
as a flagship for an auto sim engine.
The prospect of N3 just doesn't excite me - I'd rather the resources were
pumped into ICR3, or any number of open wheel or saloon car racing titles.
What about on-line rallycross for testing friendships?
Way off topic - but imagine a Papy sim using the GPL engine based on famous
car chases!
Cheers!
Tony"
Not much has changed John?
---
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Quoted text (8 lines)
>You've gotta be kidding me?! The perfect vehicle for delivering a >driving sim is a 200mph school bus? I'd rather see a Formula Ford sim, >F1, CART or even (if you must have tin-tops) a Touring Car or >Sportscar sim. More varied cars, handling, tracks, styles. NASCAR sims >are good, but I'd place a whole lot of things in the queue ahead of >NASCAR as the perfect vehicle for a new engine. Some sports (like the >two mentioned above or rallying) don't have any sim at all yet. >In article <[email hidden]>,
[email hidden] says...
If you're laps down and you want to avoid the tension of a double-
file restart, a more correct thing to do would be on the "1 more lap
to green" announcment, pull into the pits and do a drive-through so
that anyone behind you can do what they want/need to do. That way,
you could just fall in behind the last car of the longest line, and
you're all set.
Quoted text (17 lines)
> >At least not that I have been bitched at about, > >course two restarts on the inside was enough for me, the second one was > >waaaaayyyy hairy and I thought I caused the wreck up high in the first turn > >but on my replay it looks like that happened on it's own. Anyway, two > >restarts up there was enough, I was happy just to stay on the track in the > >back of the field. > > Thanks for reminding me about that. I understand your reluctance to start up > near the front on the restarts. I've been there myself. But, if anyone is > behind you, you staying near the back deprives him of the chance to possible > make up a lap(since he can't pass you without getting a BF). I couldn't keep > track easily of which cars were a lap down, and now many. So I don't know if > this actually affected anyone saturday. But if no one is behind you, sure - > start near the back if it makes you more comfortable. If someone IS behind > you, stay up front, but annouce that they should pass you on the right at the > start. When the flag drops, pull to the left and slow to let everyone pass > safely. Just a suggestion...In article <UMATa.1358$[email hidden]>,
[email hidden] says...
I am truly wounded by that statement, Tony... :)
Quoted text (17 lines)
> "John Wallace" wrote: > > > > Joachim, this is sort of off the topic but what ever became of > > >John Wallace? I was looking through some things the other day > > >(house cleaning) and I found a message from him I had printed > > >out. Sort of miss his contributions. > > > > > > Pete > > > > That makes me feel wierd - first time I've stopped by r.a.s. in ages, > > and read the above! > > Welcome back John! > > We have missed your sharp wit. In fact I haven't seen many really decent > arguments (not simple abuse) on here for ages :) > Well I made a prediction a week ago about what might appear in the
upcoming
mods being done for N2003. Well I recieved a few interesting emails and one
of them assured me that not only is the GPL code in N2003 but it has been
for
awhile. I was also informed it would be brought to life.
If you can't think physics perhaps you have blinders on. :-)
Pete
"Tony Rickard" <[email hidden]> wrote in message
news:V3DTa.1532$[email hidden]...
list
famous
Quoted text (22 lines)
> "Pete" wrote: >> A real blast from the past (February 1999) courtesy of Google Groups! > > "John Wallace wrote in message > > >You've gotta be kidding me?! The perfect vehicle for delivering a > >driving sim is a 200mph school bus? I'd rather see a Formula Ford sim, > >F1, CART or even (if you must have tin-tops) a Touring Car or > >Sportscar sim. More varied cars, handling, tracks, styles. NASCAR sims > >are good, but I'd place a whole lot of things in the queue ahead of > >NASCAR as the perfect vehicle for a new engine. Some sports (like the > >two mentioned above or rallying) don't have any sim at all yet. > > > > > I agree with you 100% John (again - heck this is getting boring), the GPL > engine is so good at handling direction changes, braking & acceleration > effects that enhancements of this engine would not be fully utilised in a > Nascar sim (except for pit stops & recovering from wrecks). > > Now I know we are going to upset a lot of our friends across the water who > just love Nascar to bits, but like you I would put Nascar way down theQuoted text (7 lines)
> as a flagship for an auto sim engine. > > The prospect of N3 just doesn't excite me - I'd rather the resources were > pumped into ICR3, or any number of open wheel or saloon car racing titles. > What about on-line rallycross for testing friendships? > > Way off topic - but imagine a Papy sim using the GPL engine based onQuoted text (15 lines)
> car chases! > > Cheers! > > Tony" > > Not much has changed John? > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.497 / Virus Database: 296 - Release Date: 04/07/2003 > >"John Simmons" wrote:
> If you're laps down and you want to avoid the tension of a double-
> file restart, a more correct thing to do would be on the "1 more lap
> to green" announcment, pull into the pits and do a drive-through so
> that anyone behind you can do what they want/need to do. That way,
> you could just fall in behind the last car of the longest line, and
> you're all set.
I feel one of my headaches coming on...
It was never like this in Days of Thunder
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"John Simmons" wrote:
> > Welcome back John!
> >
> > We have missed your sharp wit. In fact I haven't seen many reallydecent
> > arguments (not simple abuse) on here for ages :)
> >
>
> I am truly wounded by that statement, Tony... :)
Sorry John, forgot about your many years chairing the debating society :)
> 2) There will be no more restarts for people who miss the start. You
> have five whole minutes to take a leak, get a drink, or spank your
> monkey before the fuckin' race starts. Take the one lap penalty like
> a man.
Now anyone got any questions? :)
Cheers!
Tony
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I kinda feel the same way Eldred.
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
> > I wonder how many yellow flags we would have if we had the hardcore
> >option turned on? It would be an interesting trial say on a friday nighton
> >someones server when we have absolutly nothing to do. Anyone want to hosta
> >hardcore RASCAR race this week just for kicks?
>
> Sure, I'll host. I'm betting that after the first couple of wrecks, mostcars
> will be too damaged to continue. The last 3 or 4 will drive until theyget
> bored and quit...<g>
>
> Eldred
> --
> Help find missing child: Tatianna Ashley Chillcutt from Michigan(info onmy
> homepage)
> Homepage - http://www.umich.edu/~epickett
>
> Remove SPAM-OFF to reply.
Thanks Goy. I'll search this site for signs of Marc.
Achim
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
...
> Marc Nelson was associated with www.3dtrains.com or something like that
> for a while, don't know if he still is...
Sometimes strange things happen :-) - welcome back, John!
And N2k3 together with Noonan's converted road circuits is a must have. In
addition the upcoming patch to N2k3 will open the door for a TransAm mod
with physics appropriate for that car class, and there's a group of people
working on such a mod (Project Wildfire).
One thing you might consider, we're flying IL2-FB online fairly often, with
Roger Wilco for voice comms. This is good fun, too.
Achim
"John Wallace" <[email hidden]> wrote in message
news:[email hidden]...
...
> That makes me feel wierd - first time I've stopped by r.a.s. in ages,
> and read the above!
You wouldn't nail the throttle, but sometimes you just feel that a little
blip on the throttle will help.
What you call heel and toe, does that imply that the clutch is depressed, or
can that also be done while the clutch is engaged?
Achim
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
...
...
Quoted text (8 lines)
> Ok, Achim, I'm in my MX5 going around the old 67 version of Silverstone. > I'm heading at full blast towards T3, the revs peak in 5th gear as I > reach the braking zone. > > So how will braking while nailing the throttle at the same time make me > exit T3 faster than if I heel and toed? > > Also, same track same question, but I'm in a real Lotus 49?I'll gladly withdraw the word 'better' - I simply meant 'easier to use and
hence allowing for lower laptimes' :-)
Achim
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
...
> Can you define what you mean by 'better'?...
"John Wallace" said:
>
> That makes me feel wierd - first time I've stopped by r.a.s. in ages,
> and read the above! <snip!>
I'll be damned.... Look what the cat dragged in...
Welcome back John!
--
ed_
http://rascar.racesimcentral.com
-----------------------------------------------
$10 says Petter Solberg wins the 2003 WRC
On Wed, 23 Jul 2003 17:58:53 GMT, "Mitch_A" <[email hidden]> wrote:
>Im not implying cheating at all Mr. Hilsman. If one guy can see to a
>greater degree then I call it un-fair not cheating. Yes I realize I can
>roof-ride to offset the unfairness but it just feel like an arcade game and
>lacks immersion (keyword) for me.
No no, I didn't mean to imply you were saying anything about cheating,
sorry about that. You said you can tell the roof riders because they
get so close to your car on the track, I was trying to say that just
because they get close doesn't automatically mean they roof ride, just
like getting passed doesn't automatically mean someone is cheating.
I was thinking of a system like that when I first replied to your
message, I've never tried one and was wondering how well that would
work. If done well it sounds like it would be a great thing. Your
right though, too bad we won't be seeing that :/
>I come from the *old* world where driving AIDS actually made the car more
>stable but at a speed/performance cost. I know get out of the past Mitch
><g>.
lol.. That's what I always thought it did, too. I'm no expert at
sim racing but I've played most of the Papy games since Indycar Racing
2, I don't think I've ever turned on any aids in anything. I used to
play Test Drive with the keyboard, finally got a joystick to use with
ICR. I didn't even really understand what changing the linearity did
until recently - I never fooled with any of that and just used
whatever the default was. Show me the gas, brake, and gears and I'll
drive :) I finally got a wheel a few years ago when I started racing
online, but I still never adjusted any of the advanced settings, make
sure the wheel works then get in and drive lol!
>This is a good point. I would say the items you mention making things
>unfair would be closer to reality as well. As in RL the more you spend the
>faster you are (most times anyway). Some teams budget are 2-3 times that of
>some of the backmarkers. This is still actually pretty fair as if you
>desire the high end then go purchase it <g>
It's funny how sim racing and RL mirror each other at times. Lately
the NASCAR races on TV really crack me up, I swear some of the
restarts look just like a 1:00AM pickup race on Sierra :)
Quoted text (7 lines)
>I don't usually look left/right either. I lose focus to easily hehe. > >I really enjoy the advanced head physics of F1C. Your head tracks where the >car is pointed. Others have done it in the past (MS Precision Racing comes >to mind) but F1C seems to be the first to get it right. It really helps the >immersion factor IMO. I would like similar options for Papy sims but that >aint gonna happen now <g>.In article <[email hidden]>, John Hilsman
<[email hidden]> writes:
>Roof riders may have a wider FOV by default, but it's nothing compared
>to look left/right from the cockpit. The advantage is clearly with
>the cockpit drivers. Having trouble driving and pushing buttons to
>look around? I do!
Yep, I have problems hitting my shift lever to look left/right(wheel buttons
are up/downshift. And, it cost me a league championship(GPL). I tried to make
a pass for the lead, but couldn't balance the look right while I was scrambling
for traction/steering inputs to make the turn... Had I been in F10 view, I'd
have known that the pass was complete, and probably won the race... :-(
Eldred
--
Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my
homepage)
Homepage - http://www.umich.edu/~epickett
Remove SPAM-OFF to reply.
Sorry, got that backwards bud
:)
--
Tim White
www.intracmotorsports.com
"John Hilsman" <[email hidden]> wrote in message news:[email hidden]...
> Post patch? Am I understanding correctly, that even with the new
> patch, a driver with aids turned on is faster than one without? I
> thought the patch would address that? This is very disappointing
> news!
>
>
Sorry, but in 1995 Max Moseley (sp?) actually stated publicly - after a
comment made by Jaques Villeneuve - that F1 drivers WEREN'T MEANT TO BE
HAVING "FUN".
In addition to that fact, coaches and officials associated with most of the
Olympic sports - particularly those in which the Europeans have
traditionally excelled (such as gymnastics) - have long held to the credo
that the kids are not there to have "fun".
Sorry, my friend, but the day that professionalism entered what were
traditionally amateur sports, "fun" disappeared out the door at a zillion
miles an hour.
Bruce.
"Mark" <[email hidden]> wrote in message
news:[email hidden]...
> OF COURSE it's only a game. So is football. So is "real" motorsport.
> It's for fun.
That was because of my liking for history and yes, I KNOW that F1 cars
haven't raced at IoM but in my view they are closer to bikes than are NASCAR
machines. :)
Bruce.
"Joachim Trensz" <[email hidden]> wrote in message
news:bflrmo$gagrc$[email hidden]...
> And this from the man for whom it was so important that GPL's Isle of Man
> track would not be converted to sims simulating 'IoM-unworthy' cars? ;-)
>
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
buttons
> are up/downshift. And, it cost me a league championship(GPL). I tried tomake
> a pass for the lead, but couldn't balance the look right while I wasscrambling
> for traction/steering inputs to make the turn... Had I been in F10 view,I'd
> have known that the pass was complete, and probably won the race... :-(
>
> Eldred
> --
> Help find missing child: Tatianna Ashley Chillcutt from Michigan(info onmy
> homepage)
> Homepage - http://www.umich.edu/~epickett
>
> Remove SPAM-OFF to reply.
>
Quoted text (9 lines)
> In article <[email hidden]>, John Hilsman > <[email hidden]> writes: > > >Roof riders may have a wider FOV by default, but it's nothing compared > >to look left/right from the cockpit. The advantage is clearly with > >the cockpit drivers. Having trouble driving and pushing buttons to > >look around? I do! > > Yep, I have problems hitting my shift lever to look left/right(wheelJoachim Trensz wrote:
> You wouldn't nail the throttle, but sometimes you just feel that a little
> blip on the throttle will help.
When in neutral you mean?
>
> What you call heel and toe, does that imply that the clutch is depressed, or
> can that also be done while the clutch is engaged?
Heel and toe is when the right foot operates the brake and at the same
time rolls onto the throttle to blip while going through neutral during
the down change sequence. This stops the rears from braking away. GPL
automatically adds a throttle blip. You don't need the clutch at all.
Gerry
In article <HiDTa.6848$[email hidden]>,
[email hidden] (Pete) wrote:
> I was also informed it would be brought to life.
<fingers in ears> You *can't* say stuff like that in public! It's just
not fair to raise our expectations :-)
Andrew McP
;-) I just _couldn't_ refrain from making that comment ;-)
Achim
"Bruce Kennewell" <[email hidden]> wrote in message
news:3f1f3f67$[email hidden]...
> That was because of my liking for history and yes, I KNOW that F1 cars
> haven't raced at IoM but in my view they are closer to bikes than areNASCAR
Man
> > track would not be converted to sims simulating 'IoM-unworthy' cars? ;-)
> >
>
>
Quoted text (7 lines)
> machines. :) > > Bruce. > > "Joachim Trensz" <[email hidden]> wrote in message > news:bflrmo$gagrc$[email hidden]... > > And this from the man for whom it was so important that GPL's Isle ofHi Gerry,
> When in neutral you mean?
Nope, with the clutch engaged. You'd usually do it to stabilize the car, or
to be on the throttle earlier, or to keep the drive strain under tension.
Achim
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
...
> Heel and toe is when the right foot operates the brake and at the same
> time rolls onto the throttle to blip while going through neutral during
> the down change sequence. This stops the rears from braking away. GPL
> automatically adds a throttle blip. You don't need the clutch at all.
........and was standard driving practice - on AND off the racetrack - in
the days before syncro gearboxes made an appearance.
The ability to come down through the gears cleanly, without clashing the
gears, whilst braking for a corner is an art and separates the men from the
boys.
Bruce.
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> Heel and toe is when the right foot operates the brake and at the same
> time rolls onto the throttle to blip while going through neutral during
> the down change sequence.
Bruce Kennewell wrote:
<raises hand>
But I have a note from my mother that says I don't have to heel and toe
if I don't want to....
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (7 lines)
> > ........and was standard driving practice - on AND off the racetrack - in > the days before syncro gearboxes made an appearance. > > The ability to come down through the gears cleanly, without clashing the > gears, whilst braking for a corner is an art and separates the men from the > boys.You really downshifted without using the clutch all the time - 'cause that's
what Gerry describes? ;-)
Achim
"Bruce Kennewell" <[email hidden]> wrote in message
news:3f1f898f$[email hidden]...
> ........and was standard driving practice - on AND off the racetrack - in
> the days before syncro gearboxes made an appearance.
>
> The ability to come down through the gears cleanly, without clashing the
> gears, whilst braking for a corner is an art and separates the men fromthe
Quoted text (11 lines)
> boys. > > Bruce. > > "Gerry Aitken" <[email hidden]> wrote in message > news:[email hidden]... > > Heel and toe is when the right foot operates the brake and at the same > > time rolls onto the throttle to blip while going through neutral during > > the down change sequence. > >On Wed, 23 Jul 2003 17:48:26 +0000 (UTC), John Wallace wrote:
> So, reinstalled GPL, bought F1-2002 and added GTR2002, bought F1C, and
> basically searching around for what a once keen sim-racer should be
> looking at these days. N2003 sounds good, but open to any suggestions.
>
> John
Good to have you back with us where you belong, John ;-)
uwe
--
mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
Nope.
Rarely would one downshift without using the clutch.........well, certainly
no-one with whom I was associated, anyway.
I did it once in a mate's Ford Prefect. There was a big CLUNG-KK as the
gears engaged but, by some miracle, I managed to avoid leaving gear teeth
all over the road!:)
Upshift, yes, though I didn't like to do it, particularly when in someone
else's car.
But I was taught to always use the clutch when downshifting.
(We are talking "crash" or non-synco gearboxes here, of course).
Bruce.
"Joachim Trensz" <[email hidden]> wrote in message
news:bfo3nr$gqmde$[email hidden]...
> You really downshifted without using the clutch all the time - 'causethat's
> what Gerry describes? ;-)
Bruce Kennewell wrote:
> ........and was standard driving practice - on AND off the racetrack - in
> the days before syncro gearboxes made an appearance.
>
> The ability to come down through the gears cleanly, without clashing the
> gears, whilst braking for a corner is an art and separates the men from the
> boys.
Just what I've always said, Bruce. :)
Quoted text (12 lines)
> > Bruce. > > "Gerry Aitken" <[email hidden]> wrote in message > news:[email hidden]... > >>Heel and toe is when the right foot operates the brake and at the same >>time rolls onto the throttle to blip while going through neutral during >>the down change sequence. > > >Joachim Trensz wrote:
> You really downshifted without using the clutch all the time - 'cause that's
> what Gerry describes? ;-)
You don't need to de-clutch with a straight cut gearbox.
Joachim Trensz wrote:
Ok, talk me though my imaginary approach to T3 at silver in my MX5 using
this technique. Then tell me how this would work in a real Lotus 49.
TIA
Gerry
Quoted text (8 lines)
> Hi Gerry, > > >>When in neutral you mean? > > > Nope, with the clutch engaged. You'd usually do it to stabilize the car, or > to be on the throttle earlier, or to keep the drive strain under tension.Joachim Trensz wrote:
> You really downshifted without using the clutch all the time - 'cause that's
> what Gerry describes? ;-)
In the GPL era the F1 driver didn't have to use the clutch. This can
even be done in a modern road car. You spin the the transmission with
the gearbox in neutral, and when the speed of all the spinning metal
parts match, that's when you pop it in the next lowest gear.
Gerry
Gerry, you and I know each other well enough to know that, and why I am not
going to follow you down this road ;-)
Achim
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
..
> Ok, talk me though my imaginary approach to T3 at silver in my MX5 using
> this technique. Then tell me how this would work in a real Lotus 49....
You say something, Fred? I didn't see it on this end....
Eldred
--
Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my
homepage)
Homepage - http://www.umich.edu/~epickett
Remove SPAM-OFF to reply.
Joachim Trensz wrote:
> Gerry, you and I know each other well enough to know that, and why I am not
> going to follow you down this road ;-)
No, go on, indulge me. :)
;-)
Achim
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
> Joachim Trensz wrote:
> > Gerry, you and I know each other well enough to know that, and why I amnot
> > going to follow you down this road ;-)
>
> No, go on, indulge me. :)
>
Gerry Aitken wrote:
>
> Joachim Trensz wrote:
> > You really downshifted without using the clutch all the time - 'cause that's
> > what Gerry describes? ;-)
>
> You don't need to de-clutch with a straight cut gearbox.
Straight cut or not has little or nothing to do with it, it's the
"synchro" bit that's critical, for my good old RWD Opel for instance,
there are 2 gear sets for the regular 4 speed box, both straight cut,
but one has "regular" (beefed up a bit I'm sure) synchromeshes that
requires you to use the clutch, the other one uses something called "dog
rings" and using the clutch is optional
The one with the "dog rings" cost about twice as much as the other one
of course so I had to settle for a 2nd hand one with regular
synchromeshes
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
In article <[email hidden]>, John Simmons
<[email hidden]> writes:
>If you're laps down and you want to avoid the tension of a double-
>file restart, a more correct thing to do would be on the "1 more lap
>to green" announcment, pull into the pits and do a drive-through so
>that anyone behind you can do what they want/need to do. That way,
>you could just fall in behind the last car of the longest line, and
>you're all set.
Or you could do that...<g> I forgot all about that - it's what I used to do...
Eldred
--
Help find missing child: Tatianna Ashley Chillcutt from Michigan(info on my
homepage)
Homepage - http://www.umich.edu/~epickett
Remove SPAM-OFF to reply.
.......and it is only the expert practitioner who can tell when all the
spinning parts match perfectly!
Interestingly enough, Jim Clark is credited with being able to make a
transmission last twice as long as any other Lotus driver simply because he
DID use the clutch!
In addition, have a look at the in-car (in-footwell, actually) footage from
the Monaco race in "Grand Prix".
Bruce.
"Gerry Aitken" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (7 lines)
> In the GPL era the F1 driver didn't have to use the clutch. This can > even be done in a modern road car. You spin the the transmission with > the gearbox in neutral, and when the speed of all the spinning metal > parts match, that's when you pop it in the next lowest gear. > > Gerry >Bruce Kennewell wrote:
Bruce
I have this footage too. It's what prompted me to get a realistic set of
pedals (redlines) and an actlabs shifter. But remember that using the
clutch puts more strain on the clutch plate, under racing conditions
this is an important consideration.
Gerry
Quoted text (9 lines)
> .......and it is only the expert practitioner who can tell when all the > spinning parts match perfectly! > > Interestingly enough, Jim Clark is credited with being able to make a > transmission last twice as long as any other Lotus driver simply because he > DID use the clutch! > > In addition, have a look at the in-car (in-footwell, actually) footage from > the Monaco race in "Grand Prix"."Bruce Kennewell" <[email hidden]> wrote in message news:<3f1f3f0c$[email hidden]>...
I wrote a proper reply to this yesterday but it hasn't shown up :(
Can't be bothered to get into the ins-and-outs all over again, but if
I say club motorsport then you'll probably get the idea. People who
spend a lot of time, money and effort on having "fun". No other
reason to do it. You're not gonna make any money out of it.
Like the old saying goes:
"How do you make a small fortune in motorsport?"
"Start out wth a large one..."
Just trying to highlight that taking something seriously does not mean
it is not fun. I take my sim-racing seriously - I get a great deal of
satisfaction out of helping run a league and I have a hell of a lot of
fun with it :)
Regards,
Mark
Quoted text (12 lines)
> Sorry, but in 1995 Max Moseley (sp?) actually stated publicly - after a > comment made by Jaques Villeneuve - that F1 drivers WEREN'T MEANT TO BE > HAVING "FUN". > > In addition to that fact, coaches and officials associated with most of the > Olympic sports - particularly those in which the Europeans have > traditionally excelled (such as gymnastics) - have long held to the credo > that the kids are not there to have "fun". > > Sorry, my friend, but the day that professionalism entered what were > traditionally amateur sports, "fun" disappeared out the door at a zillion > miles an hour."Bruce Kennewell" <[email hidden]> wrote in message news:<3f1f3f0c$[email hidden]>...
> Sorry, but in 1995 Max Moseley (sp?) actually stated publicly - after a
> comment made by Jaques Villeneuve - that F1 drivers WEREN'T MEANT TO BE
> HAVING "FUN".
And isn't that just one of the things that makes F1 so good today ;)
Well, a good soap opera, anyway...
Indeed, but what about the thousands of enthusiasts who race in club
motorsport? Privateers in national championships?
I do a bit of work for an independant ASCAR team. Have no doubt that
the team are doing what they are doing for the love of the sport. As
the old saying goes:
"How do you make a small fortune in Motorsport?"
"Start with a large one..."
They take it very seriously but the ultimate reward for that
investment is the enjoyment and excitemnt of competing. Otherwise
known as "fun". :) There's nothing else it can be. There is
certainly no profit to be made.
Fun is often expensive and in my experience, the more effort you put
into it, the more you get out :)
Regards,
Mark
http://www.v8thunder.com/
Quoted text (8 lines)
> In addition to that fact, coaches and officials associated with most of the > Olympic sports - particularly those in which the Europeans have > traditionally excelled (such as gymnastics) - have long held to the credo > that the kids are not there to have "fun". > > Sorry, my friend, but the day that professionalism entered what were > traditionally amateur sports, "fun" disappeared out the door at a zillion > miles an hour.Oh well... Google's clocks messed up or somrthing?
LOL
Mark
"Nick" wrote...
> I just did some back-of-the-envelope calculations and my
> computer monitor restricts my FOV to 14 degrees.
Bogus argument... it's not becaue the screen only takes up 14 degrees of
your personal field of view, that the game restricts you to this as well. It
actually takes advantage of human physionomy. See below.
> The whole realism argument falls over when you compare a
> 14 degree FOV into the gameworld with a ~180 degree FOV in
> real life. Even if the gameworld 'fakes' a wider FOV
> inside that 14 degrees, I still need all the help I can
> get.
No it doesn't. Physically, at any one time, you're only focusing on a
maximum of 15% of that 180 degree FOV. That is what you actually "see" in
detail. Everything else may appear in detail, but it really isn't in the
"picture" that goes from your eyes to the brain. The surroundings are filled
in from memory and assumption by the brain. That's why you suffer tunnel
vision when the brain is overloaded in a stressfull situation. That's also
why we fall for tricks with perspective in pictures and drawings.
So it's very easy for the brain to narrow it's attention to what you see on
the screen and perceive what it presents as real. That's what immersion is.
While I will not argue that RL Winston Cup drivers can get a little more
information by shifting their focus/moving their eyes than we get from the
cockpit view in NR2003, in the context of the simulation the view is
realistic. A lot more realistic than having one's viewpoint moved up by over
a foot and ending up _outside_ of the car.
Don't get me wrong, I don't really mind anyone using it (as long as they
keep in mind my view is more restricted where lateral separation between
cars is concerned), but I get bent out of shape when the term "realistic" is
attachted to a point of view which is not accessible to anyone but the TV
viewer just because it provides a wider angle FOV.
> By the way, I could never use the cockpit view in NRwhatever
> because it was too restrictive, until I got my 3D glasses.
> Now I actually prefer the realism and immersion you get from
> being able to focus through the cockpit out to the important
> stuff! My recommendation is get some 3d glasses (e-dimensional),
> they really are fantastic!
I've tried it and I fail to see how it brings anything to the experience
other than a frame/resolution hit. Then again, I'm pretty good at seeing 3D
(I can see stereograms without lenses), so that might warp things.
Jan.
=---
Quoted text (11 lines)
> "EldredP" <[email hidden]> wrote in message > > > > I wonder how many yellow flags we would have if we had the hardcore > > >option turned on? It would be an interesting trial say on a friday night > on someones server when we have absolutly nothing to do. Anyone want to host > a hardcore RASCAR race this week just for kicks? > >Sure, I'll host. I'm betting that after the first couple of wrecks, most > cars will be too damaged to continue. The last 3 or 4 will drive until they > get bored and quit...<g> > > > > Eldred > >"Boyk7808" wrote...
<sigh>... it would be nice if once in a while people actually would
recognise what racing is all about. Hint: it's not about setups.
> I think being loose causes a lot of our wrecks. How
> many of our caustions were because of a single car
> spin, and the field gets caught up in it?
Is there any excuse for losing it on your own, whithout any real pressure
being applied? Not really, but considering the concept of the racing in
RASCAR there's bound to be some people who don't know the setup/car inside
out and who'll get caught out and lose it.
Is there any excuse for running into an incident you're not directly on top
of? -Not at all.
> I know I've brought out a few. Even if the setup
> pushed a little bit, we would do better.
If the setup pushes, those who push themselves too hard for the amount of
practice they've had will push up into other cars/the wall and cause
accidents that way. Those who have practised sufficiently to actually push
themselves and the car to the limit with any degree of consistency will be
challenged by a loose setup to stay within the car, while a tight setup will
only frustrate them. Reversely those who just drive the car to what they
think they should be capable of, rather than what they are actually capable
of on the day, using that particular setup, will cause trouble either way,
so I'd err on the loose side.
I.e. the fast setups are fine as a reference across the field. I just wish
Papy had had the wisdom of making not only the steering ratio adjustable to
fit one's rig, but also the brake bias. I suffered big time at Loudon
because of that particular decision.
> I suck, and I don't get too much time to practice,
> especially lately, but I'm condering running Pocono
> with the stability control, just to make it a little
> more fun than spinning out of control for no reason.
Please do.
> Fredrickson helped me out a great deal last night
> with some pointers, but without a lot of practice
> time, I won't be able to last but a few laps wth the
> fast setup.
The goal is to last the entire race. Keeping on top of the car is paramount,
speed and actually racing other drivers has to take a back seat to this.
> IIRC, Bristol sucks bad, too. I don't like to use
> the driving aids, but sometimes it just isn't worth
> it without them.
Bristol setup is just fine... I can't take it around as fast as most of the
other guys, but there's nothing wrong with it.
Jan.
=---
Quoted text (8 lines)
> > <snip> > > Personally, I don't think it has anything to do with > where you ride. (cockpit/roof) It has to do with the > piece of shit "Fast" setups we race with. I know it > makes things equal across the board, but how about > someone come up with a nice stable setup, in order > to minimize the wrecks.On Wed, 23 Jul 2003 16:38:25 -0400, "Pete" <[email hidden]>
wrote:
There's certainly no rush to geth there. Partly because things just
don't rush in that neck of the woods, and partly because it will,
thankfully, be basically unchanged irrespective of when you go.
I've spent a lot of time in the Marunouchi area of Tokyo, and every
time I go it's getting difficult no navigate because so much changes
each time - same even around my home town. Amid all that it's nice to
see places where, if I look at photos my parents took 30 years ago, it
really doesn't much different, if at all! :-)
You definitely should get a lottery ticket - with a week like that a
win looks sure (I do claim half the prize if you buy a ticket on the
strength of this advice. On second thoughts, just send me a new BMW M3
CSL and we'll call it quits...!)
John
Quoted text (12 lines)
> John, great to see you are still around. I have been >accussed of being psychotic but I may have a future >as a psychic. > On monday I was thinking I had to give a friend a call >because I hadn't spoke with her in awhile and I was concerned. > My mother phoned me this morning to tell me she had died >monday afternoon. Regretabley I didn't call. > I think I may go and buy a lottery ticket. > Its funny because I was looking through some old things from >a few years ago and noticed a printout of a discussion you and I were >having about Papyrus and Geoff Crammond. > I still haven't got to Tighnabruaich but I will ones of these days."Jan Verschueren" <[email hidden]> wrote in message
news:zXjUa.33049$[email hidden]...
> <sigh>... it would be nice if once in a while people actually would
> recognise what racing is all about. Hint: it's not about setups.
Actually, it is all about setups. One of the main reasons why Ferrari has
been so dominant in F1 for the last few years is because their recent cars
have been so accomodating to changes in the setup at each race. The blend
between understeer and oversteer is long and flat, so the drivers know
exactly what effect any given change is going to have, and can accurately
measure the effect on balance it will have. Compare that to Williams, whose
cars for the last few years have been stuck with touches of understeer for
the most part, or Arrows, whose cars only needed just a slight alteration in
setup to switch from wild understeer to mild oversteer.
Of course, power, tyres and drivers all make a huge difference too, but a
driver in a badly setup car will struggle the whole race, whereas the same
driver in a perfectly setup car will be able to run fastest laps without
thinking about it, which leaves him able to think about strategy/overtaking
etc.
Rubens at Silverstone? Why was he so dominant? Why was he overtaking
everybody? He had no more power, grip or ability than usual, but he managed
to find that perfect setup, which meant he could put his car in any
situation on the track and know what it was going to do.
"Jan Verschueren" <[email hidden]> wrote in message
news:LnjUa.33012$[email hidden]...
> No it doesn't. Physically, at any one time, you're only focusing on a
> maximum of 15% of that 180 degree FOV. That is what you actually "see" in
> detail. Everything else may appear in detail, but it really isn't in the
> "picture" that goes from your eyes to the brain. The surroundings arefilled
> in from memory and assumption by the brain. That's why you suffer tunnel
> vision when the brain is overloaded in a stressfull situation. That's also
> why we fall for tricks with perspective in pictures and drawings.
>
> So it's very easy for the brain to narrow it's attention to what you seeon
> the screen and perceive what it presents as real. That's what immersionis.
>
> While I will not argue that RL Winston Cup drivers can get a little more
> information by shifting their focus/moving their eyes than we get from the
> cockpit view in NR2003, in the context of the simulation the view is
> realistic. A lot more realistic than having one's viewpoint moved up byover
> a foot and ending up _outside_ of the car.
>
> Don't get me wrong, I don't really mind anyone using it (as long as they
> keep in mind my view is more restricted where lateral separation between
> cars is concerned), but I get bent out of shape when the term "realistic"is
> attachted to a point of view which is not accessible to anyone but the TV
> viewer just because it provides a wider angle FOV.
All good points. I'm not trying to claim that the roof view is realistic.
I'm trying to claim that it's just as unrealistic as the cockpit view <g>
3D
> (I can see stereograms without lenses), so that might warp things.
It took a while to set them up for my eyes, but once I hit the sweet spot, I
found that it made such a difference in being able to look down the track, I
could focus much further into the screen and get much better depth percepion
on things further away from the car, which is what you have to do in real
life. On road courses it make a massive difference, on ovals not so much. I
found also that I could run alongside a car and *know* how close we were
from the cockpit view, instead of guessing to some extent based on previous
experiences.
They also work very well on two things where one is near and the other is
far away, for example, the net in the window of cup cars and other things
like seeing nazis hiding in bushes in Medal of Honor. Instead of these
moments being an exercise in picking out the oddly coloured pixel or two,
they allow you to focus through the near objects to see the far ones more
clearly. YMMV.
Quoted text (9 lines)
> > By the way, I could never use the cockpit view in NRwhatever > > because it was too restrictive, until I got my 3D glasses. > > Now I actually prefer the realism and immersion you get from > > being able to focus through the cockpit out to the important > > stuff! My recommendation is get some 3d glasses (e-dimensional), > > they really are fantastic! > > I've tried it and I fail to see how it brings anything to the experience > other than a frame/resolution hit. Then again, I'm pretty good at seeingOn Wed, 23 Jul 2003 21:26:13 GMT, "Tony Rickard"
<[email hidden]> wrote:
Since re-loading a sim I have bought N-2003, F1-2002, plus of course a
new CPU and graphics card! :-)
Actually N-2003 is pretty damn good (although how do you get the
spotters voice to stop echoing? It's really annoying), and I enjoyed
the driving model. Maybe just me but I hate having to hold the car
straight on the straights - it's realistic I know, but a real pain to
have to do. There I was thinking for years that NASCARs only turn
left, when it turns out that they only turn right! Hold it right on
the straight, and go straight through the turns - wierd!
Anyway, the ovals are a little unfulfilling for that reason, and as
much as I like the road courses and the engine, it still feels like
"not GPL" when I'm driving. After a couple of hours I fired up GPL and
drove around Kyalami for a bit, and really no comparison. Just, WOW -
and after adding GPLEA cars it looks damn awesome at 1280x1024.
>Now I know we are going to upset a lot of our friends across the water who
>just love Nascar to bits, but like you I would put Nascar way down the list
>as a flagship for an auto sim engine.
I can fully accept that there are those who would love it - and a good
race in NASCAR is still better than a bad race in GPL, but certainly
not my favourite, nor a flagship contendor!
>The prospect of N3 just doesn't excite me - I'd rather the resources were
>pumped into ICR3, or any number of open wheel or saloon car racing titles.
>What about on-line rallycross for testing friendships?
Funnily enough even ICR3 wouldn't be my first choice. After trying
some of the "lower" formulae via GTR-2002, I think those would be
awesome given the "full treatment". The trouble is the market maybe
already occupied by GTR-2002 itself, since a commercial product would
need to be significantly better.
Does Sugo exist for GPL by any chance? I love that track in the M3
mod!
Cheers!
John
Quoted text (16 lines)
>"John Wallace wrote in message > >>You've gotta be kidding me?! The perfect vehicle for delivering a >>driving sim is a 200mph school bus? I'd rather see a Formula Ford sim, >>F1, CART or even (if you must have tin-tops) a Touring Car or >>Sportscar sim. More varied cars, handling, tracks, styles. NASCAR sims >>are good, but I'd place a whole lot of things in the queue ahead of >>NASCAR as the perfect vehicle for a new engine. Some sports (like the >>two mentioned above or rallying) don't have any sim at all yet. >> > > >I agree with you 100% John (again - heck this is getting boring), the GPL >engine is so good at handling direction changes, braking & acceleration >effects that enhancements of this engine would not be fully utilised in a >Nascar sim (except for pit stops & recovering from wrecks).On Wed, 23 Jul 2003 21:26:13 GMT, "Tony Rickard"
<[email hidden]> wrote:
>Way off topic - but imagine a Papy sim using the GPL engine based on famous
>car chases!
Actually I think that would be great. Far from realistic but GTA3-VC
was a lot of fun on the bike! Really excellent nipping in and out of
the traffic. Same with the recent Gran Turismo games.
It's a fine blend between blandness and freedom though. I find GTA3-VC
fun, but very "samey" very quickly. It's good to have the freedom to
just drive around, but once you've jumped everything, nicked the odd
tank etc, what's the point? Same with a chase sim - great for a short
while, but would take a lot of development to last.
Achim mentioned IL2-FB, which is a really good example. Damn awesome
sim, but the online part makes it. Sitting in a bomber with several
other guys, the fighter cover different each time, never knowing quite
how it's going to go - if you could have a chase sim with other people
online driving the police cars - that could be fun :-)
Cheers!
John
On Thu, 24 Jul 2003 00:29:13 +0200, "Joachim Trensz"
<[email hidden]> wrote:
Hi Achim, it's nice to hear from you again. Do you still keep in touch
with Alison, NAte, JohnO, Doug etc? How about Georg and the SPRTSIMS
guys?
I've been trying N-2003 (see separate message to Tony), but while it's
good I've never been sooooo much of a NASCAR fan. Driving GPL is great
(asp with today's PCs), but I must say I find it difficult to put the
effort into GPL to be "fast" again. Sort of "been there, done that"
feeling, and all I feel like doing is racing rather than lots of
practice.
GTR-2002 is interesting for me, mainly because it's new, and I like
the cars etc. A TransAm mod might be excellent for that reason - Papy
physics and quality, (relatively) light and responsive cars), and fun
to race online.
When and where do you fly Il2-FB? I tried that briefly and thought it
was superb! I'm a pretty awful pilot, but I was a very good gunner (a
legacy of waaaaay too much Quake in my younger days I think!). I liked
the online collaboration (several guys in one place), and have some
friends here who are really into it. Hope to join you some day.
How are things with you? Still living overseas?
Cheers!
John
Quoted text (11 lines)
>Sometimes strange things happen :-) - welcome back, John! > >And N2k3 together with Noonan's converted road circuits is a must have. In >addition the upcoming patch to N2k3 will open the door for a TransAm mod >with physics appropriate for that car class, and there's a group of people >working on such a mod (Project Wildfire). > >One thing you might consider, we're flying IL2-FB online fairly often, with >Roger Wilco for voice comms. This is good fun, too. > >AchimOn Thu, 24 Jul 2003 02:17:22 +0200, "Ed Solheim"
<[email hidden]> wrote:
>I'll be damned.... Look what the cat dragged in...
>
>Welcome back John!
Thanks Ed - I was pleasantly surprised to see so many people still
here, and that so many remembered discussions from so long ago.
I'm trying to track down Marc as well. I have fond memories of working
with him on so many projects, especially Sim Racing News. Most of the
sites I see now make SRN look pretty old (well okay, it was!), but it
was really good fun making that, and it certainly wouldn't have
happened without Marc's push.
Cheers!
John
On Thu, 24 Jul 2003 13:48:45 +0200, Uwe hoover Schuerkamp
<[email hidden]> wrote:
>Good to have you back with us where you belong, John ;-)
Thanks Uwe. Why "hoover" by the way? There's a joke in there about
sucking, but I'm not gonna go there...!
Cheers
John
"Nick" wrote...
Yes, the Ferrari, overall, is the best car in F1 at the moment. Like every
other racing car since Dr. Porsche's Audis back in the 1930's, however, it
has been designed and built to exploit the physics of rubber meeting asfalt
to the best of the theoretical knowledge at the time. This means an
assumption is made as to how the car is going to be driven at design time.
This basic assumption is present throughout every racing design, from karts
through Formula Ford, Formula 3 and F3000 to F1 (or any other motorsport
ladder you care to mention). Every aspiring young driver had better learn
how to drive these cars in a way as to extract the maximum of their
performance and he'd better do it quick or his racing career will be very
short lived. The real world is not like the sim world, the car arrives at
the track with a theorethical optimum based on the circuit characteristics
and experience, possibly with some give tuned in if the driver is unfamiliar
with the track. Through practise and qualifying it's then tweaked to suit
the driver's preferences, but he's basically got to drive it as is. There is
simply no time to try 3 different wing configurations, 7 sets of springs and
5 sets of bars as is done in the sim world. The range of adjustment the
simdriver enjoys is simply not available, even to F1 teams. That said, the
default setups are a lot better. <g>
> Of course, power, tyres and drivers all make a huge
> difference too, but a driver in a badly setup car will
> struggle the whole race, whereas the same driver in a
> perfectly setup car will be able to run fastest laps
> without thinking about it, which leaves him able to
> think about strategy/overtaking etc.
Yes, the times when a very good driver could carry an inferior car are long
gone, true, but that does not make setup a determining factor. It simply
means that amongst those of equal ability those who work the hardest and the
smartest in getting the most out of their package come out on top in the
long run. Ferrari don't have a secret download location where they get
setups that give them an edge over the competition. They're just very good
at interpreting the data from the car and the feedback from the driver and
translating that into a settings change. Having a design which responds to
change very predictably and having the means and manpower to develop the car
in between races is a big bonus, off course. That's what it is about,
knowing and doing what it takes to be the fastest, setup is an important
factor in the driver being able to extract the most from the car, but it's
just a requirement to be successfull. Jordan and Minardi are not struggling
because they've got bad setups, they're doing badly on all fronts
> Rubens at Silverstone? Why was he so dominant? Why
> was he overtaking everybody? He had no more power,
> grip or ability than usual, but he managed to find
> that perfect setup, which meant he could put his car
> in any situation on the track and know what it was
> going to do.
Yes, the Ferrari was very good at Silverstone, which is also one of
Barichello's favourites and, indeed, he was able to pass several
competitors. Notice those who he passed had a similar approach to the track
and played the game fairly. Both Ralf and Kimi just did their thing and,
when Barichello got a run on them, defended to the best of their ability.
Neither made it his life mission to keep Barichello behind, though. Compare
to Villeneuve/Button vs Michael Schumacher. The BARs were set up for top
speed and, for their respective reasons, neither was prepared to lose a
position. Michael lost a lot of time there in a car which was just as good
as Barichello's.
Another reason I think why Barichello was able to pull off those is that F1
drivers don't get a lot of practise at actually battling for position. The
cars are not designed and set up to run in eachother's proximity / off-line
either. E.g. Kimi fell for the ouside fake and then skated off the road on
the marbles. A combination of inexperience and the state of F1, IMO.
Regardless, the setup was nothing that dropped out of the sky and blessed
Barichello, it was a result of effort Barichello and Ferrari put in to win
the race. The same setup would not have allowed anyone but Barichello to
have total confidence in that car.
If you take this to the sim realm and RASCAR in particular, a lot of the
real life variance is reduced. In fact, the situation is reversed: instead
of the drivers being roughly equal (both in ability and style) and the
cars/setups different, it's the cars and setups which are absolutely equal
and the drivers show big differences.
Here's the rub. If you aspire to have a good result in these races you're
going to have to put in the practise to learn how to extract the most out of
the given setup. Whether it conveines to your style or not just determines
how far you'll get in a fixed number of practise laps. If you're
uncomfortable you're going to have to come to terms with having to run below
your *true speed* in order to have the spare attention to keep on top of the
car and maybe gamble on fuel or tyres to gain an edge in the race. So you
see, as far as racing is concerned it's all about the driver, the amount of
effort he puts in and the strategy he employs. The setup is part of the
challenge, but it's not the be all and end all.
Jan.
=---
Quoted text (13 lines)
> > <snip> > Actually, it is all about setups. One of the main reasons > why Ferrari has been so dominant in F1 for the last few > years is because their recent cars have been so > accomodating to changes in the setup at each race. The > blend between understeer and oversteer is long and flat, > so the drivers know exactly what effect any given change > is going to have, and can accurately measure the effect > on balance it will have. Compare that to Williams, whose > cars for the last few years have been stuck with touches > of understeer for the most part, or Arrows, whose cars > only needed just a slight alteration in setup to switch > from wild understeer to mild oversteer.John, I think Sugo doesn't exist, but here's a very comprehensive list of
tracks for GPL:
http://magnust.d2g.com/
Achim
"John Wallace" <[email hidden]> wrote in message
news:[email hidden]...
...
> Does Sugo exist for GPL by any chance?
I've stopped racing GPL about 2 or 3 years ago as well.
The GTR2002 mod is indeed a blast. But since its online capability is very
limited when compared to N2k3's, it just didn't keep me hooked for very
long.
Doug was btw deeply involved with the GTR2002 mod, and I think he still is
working on other mods together with that team. We 'talk' from time to time.
Same goes for Alison and Steve, with whom I talk quite frequently. I've even
visited him and Alison a few years ago. We had a great time LAN racing in
Steve's house :-) and I am still deeply grateful for the hospitality and
friendly reception I've received from them over there.
Nate and Alison have been building a Cobra replica a few years ago, but I
haven't talked to Nate in quite a while. JohnO - I don't know what he's
doing.
Georg has left the Legends community almost entirely and only posts from
time to time. I think he'd given up racing as well for the most part, and is
into one of this big online space opera games, I don't know what it's
called, but it seems to be extremely immersive and fascinating to him. He's
probably good at it, I think he would be :-)
As for IL2, we fly this from our GPL league's private chatroom within
WinVROC, usually around 9pm British time. For voice comms we use Roger
Wilco. I can send you the data if you like (and your email is valid), if you
don't have them anymore. Currently we're taking it a bit easy with everybody
being on vacation, but we used to fly pretty frequently, almost every
evening, for a while, with between 3 and 6 pilots. Usually we fly Coop, i.e.
on the same side, and sometimes we man a bomber on all positions and fly
that, which is also a blast in IL2-FB. None of us is very good, neither as a
pilot (except for one guy, Neill) nor as a gunner, but that doesn't reduce
the fun in the least :-)
We'd be more than glad if you'd join us!!
I live in Belgium now. Have lived in Spain for a few years before that.
Quite a difference <g> but at least, Belgium is very much in the center of
Europe, so I can get everywhere easily and quickly (London is a completely
relaxed 3 hour trip using the Eurostar, it ends right in the middle of
London at Waterloo station).
And you? Where are you living, and how's life going, apart from the
generally somewhat tighter business situation we all seem to be
experiencing?
Achim
"John Wallace" <[email hidden]> wrote in message
news:[email hidden]...
...
Quoted text (22 lines)
> I've been trying N-2003 (see separate message to Tony), but while it's > good I've never been sooooo much of a NASCAR fan. Driving GPL is great > (asp with today's PCs), but I must say I find it difficult to put the > effort into GPL to be "fast" again. Sort of "been there, done that" > feeling, and all I feel like doing is racing rather than lots of > practice. > > GTR-2002 is interesting for me, mainly because it's new, and I like > the cars etc. A TransAm mod might be excellent for that reason - Papy > physics and quality, (relatively) light and responsive cars), and fun > to race online. > > When and where do you fly Il2-FB? I tried that briefly and thought it > was superb! I'm a pretty awful pilot, but I was a very good gunner (a > legacy of waaaaay too much Quake in my younger days I think!). I liked > the online collaboration (several guys in one place), and have some > friends here who are really into it. Hope to join you some day. > > How are things with you? Still living overseas? > > Cheers! > John John, I think thats what intrigues me the most about going there.
After having listened to my grand parents and dad for so many
years and the fact everyone has gone back to visit but me makes
me feel guilty.
If I win the lottery I'll definitely get a BMW and try it out. I
wouldn't
feel right buying you one and then finding out you didn't like it. :-)
Pete
"John Wallace" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (21 lines)
> On Wed, 23 Jul 2003 16:38:25 -0400, "Pete" <[email hidden]> > wrote: > > > There's certainly no rush to geth there. Partly because things just > don't rush in that neck of the woods, and partly because it will, > thankfully, be basically unchanged irrespective of when you go. > > I've spent a lot of time in the Marunouchi area of Tokyo, and every > time I go it's getting difficult no navigate because so much changes > each time - same even around my home town. Amid all that it's nice to > see places where, if I look at photos my parents took 30 years ago, it > really doesn't much different, if at all! :-) > > You definitely should get a lottery ticket - with a week like that a > win looks sure (I do claim half the prize if you buy a ticket on the > strength of this advice. On second thoughts, just send me a new BMW M3 > CSL and we'll call it quits...!) > > JohnIn article <_wdTa.2897$[email hidden]>, Mitch_A
<[email hidden]> writes
How about, as part of the joining RASCAR process, everyone has to
include some of their prefered, in-game settings (such as POV and
driving aids) and then these details about each player get posted on the
web site somewhere? It won't make any difference to who wins at the end
of the day, but perhaps some may feel more satisfied about their drive
compared to others, considering that their game settings would have made
the driving more difficult to control, in their view (sorry for the
pun).
You could say 'How could you be sure people are going to tell the
truth?'. Well, why would they want to lie? Unless, of course, deep
down, they feel a little guilty about the whole idea of how they drive.
I have just bought this game ( 10 quid in Game here in UK at the mo :)
and have immediately set it to in-car with all aids turned off, except
auto clutch, because that's how I like to drive. If someone beats me
online using hood cam, or whatever, and all aids on, then that's fine
with me as long as I know how they're driving.
--
Peter Ives (AKA Pete Ivington)
Remove ALL_STRESS before replying via email
If you know what's good for you, don't listen to me :)
GPLRank Joystick -50.63 Wheel -21.77
Quoted text (24 lines)
>John you keep saying over and over there is "no shame" in roof riding. I >disagree completely. It gives one driver (arcade_boys) a much larger FOV >than the (simmers) non-roofriders get which just makes the situation worse. >If both drivers see/dont see the same things (Like real-life) perhaps both >would be more careful while overtaking. I for one can really tell when Im >around a roof-rider for the simple fact that as I go into avoidance mode the >roof-rider just takes advantage and closes the gap (horizontal) even more >making me go further and further away from the intended line. Does >roof-riding or aid use make the sim any more realistic? I had thought we >all wanted realsim yet we have guys saying "There's no shame in >roof-riding". How about preaching OFFLINE PRACTICE before you start >online >racing for starters.... > >Using driving aids is even more of a sin but if guys cant control their shit >then use em. Hopefully the patch fixes the tire wear cheats for guys with >Aids <g> > >Personally I want us to be using Hardcore mode as to create total fairness >but my small voice just isnt heard. > >Mitch (bitch mode off) > >On Sat, 26 Jul 2003 10:50:19 +0100, "Nick" <[email hidden]>
wrote:
>> attachted to a point of view which is not accessible to anyone but the TV
>> viewer just because it provides a wider angle FOV.
>
>All good points. I'm not trying to claim that the roof view is realistic.
>I'm trying to claim that it's just as unrealistic as the cockpit view <g>
I think you hit the nail right on the head Nick. Of course roof view
isn't realistic in the sense that drivers don't actually sit there,
but that's it. Cockpit view on a monitor is actually a handicap, why
make it harder to drive the game than it really is in RL?
What I really don't understand is why some people are so down on guys
who drive from the roof, chase, or whatever. It doesn't make the car
stick better or go faster, the only thing it might do is make racing
safer but that's more a function of the driver than the view, so
what's the big deal? Everyone bitches about wreckers, anything that
doesn't give a performance boost and might actually make for fewer
wrecks should be a good thing. It leads to better racing, and isn't
that the point of it all? :)
In article <[email hidden]>, John Hilsman
<[email hidden]> writes
Err... because it's more realistic (but then you said that). I play
these sims to feel like I'm driving a car, with a similar viewing
experience. If I want to play a racing 'game' and view from the roof
then I might as well get an Xbox or Playstation and just have a bit of
fun, which I don't mind now and again, but for serious prolonged racing
only one view is appropriate for me.
Not for me. If I felt that the only way I could get round the track was
to go to a different view from in-car then it would be time to give up.
It may well be more difficult, but I don't feel comfortable driving any
other way. If others are happy with that, then fine.
I still remember my first experiences with GPL. I couldn't last a lap
without spinning off and removed the game from my HD on at least 3
occasions because of this over a period of 6 months or so. I didn't
give up though and eventually, after subscribing to ras, realised that
what was making GPL a frustrationfest was that my framerate was too low
(at about 24fps). After that, GPL has never left my drive since. Yes,
I could probably have tried using one of the external views to have
raced, but I just wouldn't have enjoyed it anywhere near as much and so
it was better to just put the game away until another time. If it had
turned out that I was just incapable of driving in car, then I would
eventually have given up.
--
Peter Ives (AKA Pete Ivington)
Remove ALL_STRESS before replying via email
If you know what's good for you, don't listen to me :)
GPLRank Joystick -50.63 Wheel -21.77
Quoted text (14 lines)
>On Sat, 26 Jul 2003 10:50:19 +0100, "Nick" <[email hidden]> >wrote: >>> attachted to a point of view which is not accessible to anyone but the TV >>> viewer just because it provides a wider angle FOV. >> >>All good points. I'm not trying to claim that the roof view is realistic. >>I'm trying to claim that it's just as unrealistic as the cockpit view <g> > > >I think you hit the nail right on the head Nick. Of course roof view >isn't realistic in the sense that drivers don't actually sit there, >but that's it. Cockpit view on a monitor is actually a handicap, why >make it harder to drive the game than it really is in RL? >Quoted text (10 lines)
>What I really don't understand is why some people are so down on guys >who drive from the roof, chase, or whatever. It doesn't make the car >stick better or go faster, the only thing it might do is make racing >safer but that's more a function of the driver than the view, so >what's the big deal? Everyone bitches about wreckers, anything that >doesn't give a performance boost and might actually make for fewer >wrecks should be a good thing. It leads to better racing, and isn't >that the point of it all? :) > >On Sat, 26 Jul 2003 14:52:01 -0400, "Pete" <[email hidden]>
wrote:
> John, I think thats what intrigues me the most about going there.
>After having listened to my grand parents and dad for so many
>years and the fact everyone has gone back to visit but me makes
>me feel guilty.
Well, hope you make it there sometime, if that's where your path is
taking you. There's some truly awesome golfing down there (try
Dunaverty and of course Machrihanish), seafood that make me want to
drive there right now, and fantastic scenery. No shopping, few
amenities, but friendly people.
The one aspect that is changing are the communities themselves - the
younger people want to leave (as few jobs or things to do), and more
affluent people leaving the cities tend to by up the houses to retire
or escape the rat-race. Not so much in that neck of the woods, since
it's quite off the beaten track, but in those communities in general.
Thanks for testing my M3 - let me know how she is! :-) I finally got
my hands on an M-Coupe the other day, which really made me hanker
after a shot of the new CSL version!
John
John Wallace wrote:
>
> Well, hope you make it there sometime, if that's where your path is
> taking you. There's some truly awesome golfing down there (try
> Dunaverty and of course Machrihanish), seafood that make me want to
> drive there right now, and fantastic scenery. No shopping, few
> amenities, but friendly people.
It *does* still have a pub I hope ?
I mean, even Bron-y-Glyn in Carmarthen has a pub, it's placed a bit
awkward being the very last house in a very long and narrow village, we
were of course staying at the other end of the village, but other than
that it was quite nice, closing time was when everybody went home as a
friend of mine so eloquently put it
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
On Sun, 27 Jul 2003 00:47:22 +0200, Goy Larsen
<[email hidden]> wrote:
>It *does* still have a pub I hope ?
Ohhhhhh yes, it has a pub.
(I can feel a sympathy hangover coming on....)
>I mean, even Bron-y-Glyn in Carmarthen has a pub, it's placed a bit
>awkward being the very last house in a very long and narrow village, we
>were of course staying at the other end of the village, but other than
>that it was quite nice, closing time was when everybody went home as a
>friend of mine so eloquently put it
Funny in those situations the walk TO the pub takes a while, but the
beer taxi that gets you back home through the village seems really
quick!
Cheers!
John
"Jan Verschueren" <[email hidden]> wrote in message
news:AovUa.33967$[email hidden]...
> The real world is not like the sim world, the car arrives at
> the track with a theorethical optimum based on the circuit characteristics
> and experience, possibly with some give tuned in if the driver isunfamiliar
> with the track. Through practise and qualifying it's then tweaked to suit
> the driver's preferences, but he's basically got to drive it as is. Thereis
> simply no time to try 3 different wing configurations, 7 sets of springsand
> 5 sets of bars as is done in the sim world. The range of adjustment the
> simdriver enjoys is simply not available, even to F1 teams. That said, the
> default setups are a lot better. <g>
Yes, but the top teams spend hours and hours at test tracks testing out
every possible combination of settings, so that when they get to the circuit
in question, not only do they have a pretty decent basic setup, they can
also disregard 90% of the possible changes straight off. It's the most
boring job in the world, but most races are won at test tracks in F1 (a fact
never appreciated by the viewing public).
> Having a design which responds to
> change very predictably is a big bonus, off course.
That's exactly it. Just having a great car is not enough, you need to be
able to make that car work at Monza as well as Monaco. If the car does what
you expect it to on the track (with any setup), and does what you want it to
when you do make a setup change, it all suddenly becomes very easy.
> Jordan and Minardi are not struggling
> because they've got bad setups, they're doing badly on all fronts
Indeed. A great setup would allow the drivers to extract the maximum from
the car, but if the car is rubbish, there's not much a driver can do.
> Regardless, the setup was nothing that dropped out of the sky and blessed
> Barichello, it was a result of effort Barichello and Ferrari put in to win
> the race. The same setup would not have allowed anyone but Barichello to
> have total confidence in that car.
That's kind of my point (although I could have made it a bit better). Rubens
and Ferrari worked hard at Silverstone, and he managed to hit that sweet
spot with the setup which meant he could outrace everybody else without
worrying about pitching it into the barriers, chewing tyres or any of the
other problems a bad setup creates. The reason Michael is Ferrari number 1
and 5-times world champion, is because he can extract more out of a 'bad'
car than any other driver on the grid in F1.
> If you're
> uncomfortable you're going to have to come to terms with having to runbelow
> your *true speed* in order to have the spare attention to keep on top ofthe
> car and maybe gamble on fuel or tyres to gain an edge in the race. So you
> see, as far as racing is concerned it's all about the driver, the amountof
> effort he puts in and the strategy he employs. The setup is part of the
> challenge, but it's not the be all and end all.
The question still remains that if a driver is constantly worrying about
what the car is upto underneath him, is running slower than he possibly
could with a better balance on the car, and is also wearing the car out
quicker than he would be with a better setup, will he be able to win a world
championship?
In sim racing, setup is nothing. We don't have the feel for the car required
to fine tune the cars to that extent, so learning how to drive the car as-is
is much more important than pretending that altering the camber by a quart
will gain us a tenth per lap. As the speeds and forces increase, setup
becomes more important. In club motorsport, setup is not too important. In
the WRC, tyre choice and diff settings are paramount, but the exact
suspension setup is not required.
In F1, the only thing separating team-mates outright pace is setup and
ability. Can anybody honestly say that Webber was better than Yoong, or
Justin is better than Antonio at driving a F1 car, or are they just better
at setting up a relatively bad car to their style? If I was coming around a
corner like 130R that fast and I didn't know if it was going to oversteer or
understeer, I'd sure as hell back off, but if the setup meant that I knew
what it was going to do, I could take that confidence in there and maybe
save 3 tenths at that corner alone.
"Peter Ives" <[email hidden]> wrote in message
news:RLMfKHAEVuI$[email hidden]...
> Not for me. If I felt that the only way I could get round the track was
> to go to a different view from in-car then it would be time to give up.
Same here. I can drive from the cockpit view, but prefer the roof view in
NR200x. I personally like a camera to be fixed to the car to help me judge
what it is doing. When developers decide to try and emulate head movement in
NR200x, I have trouble, and revert to a fixed camera. If the nearest fixed
camera is on the roof, then I have to drive from there. The problem I have
is you can't look left/right from the roof, so I actually think it's too
restrictive up there <g>
Goy, I'm not sure where your going with this but Adam has more
than taken up the slack even though he isn't on this NG. Thank God. :-)
Pete
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (13 lines)
> > Pffft, with Byron Forbes not pitching in, the abuse hasn't been much to > write home about either > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
Pete wrote:
>
> Goy, I'm not sure where your going with this but Adam has more
> than taken up the slack even though he isn't on this NG. Thank God. :-)
Adam is a putz, he's annoying as hell, but he's a putz, and the endless
threads he has going with the Mains, with childish attempts at abuse and
posting incredibly lame pictures with stupid captions are more than I
can bare (?), hence he's only the second person ever I have kill filed,
Y2Krick being the first
Byron on the other hand, now there was a guy who could insult/flame,
someone in here once said; "this post calls for some industrial strength
flaming, where's Byron Forbes"
And I agree :-), hell, even DGF comes across as a reasonable guy after
trying to "argue" with Adam :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Goy, maybe this is a bit arcane but I was looking for something
the other day(doing a little historical research) and stumbled across this
saying of Francis Bacon from his work the Novum Organum.
"You most assuredly have that which is characteristic of most boys,
they are prompt to prattle but cannot generate; for their wisdom abounds
in words but is barren of works."
I wonder if he knew Adam or met someone like him. :-)
Pete
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (24 lines)
> > > Adam is a putz, he's annoying as hell, but he's a putz, and the endless > threads he has going with the Mains, with childish attempts at abuse and > posting incredibly lame pictures with stupid captions are more than I > can bare (?), hence he's only the second person ever I have kill filed, > Y2Krick being the first > > Byron on the other hand, now there was a guy who could insult/flame, > someone in here once said; "this post calls for some industrial strength > flaming, where's Byron Forbes" > > And I agree :-), hell, even DGF comes across as a reasonable guy after > trying to "argue" with Adam :-) > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
Pete wrote:
ROTFLMAO
And you're right, this discussion is probably more suited for e-mail :-)
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (8 lines)
> > Goy, maybe this is a bit arcane but I was looking for something > the other day(doing a little historical research) and stumbled across this > saying of Francis Bacon from his work the Novum Organum. > "You most assuredly have that which is characteristic of most boys, > they are prompt to prattle but cannot generate; for their wisdom abounds > in words but is barren of works." > I wonder if he knew Adam or met someone like him. :-)
"Pete" <[email hidden]> wrote in message
news:qmAVa.3301$[email hidden]...
Well !!!
If you are going to talk in code so that us poor redneck racing boys can't
understand, well that's your decision to make, but down home we consider it
it just plain rude. ;o)
Elrikk
Quoted text (8 lines)
> Goy, maybe this is a bit arcane but I was looking for something > the other day(doing a little historical research) and stumbled across this > saying of Francis Bacon from his work the Novum Organum. > "You most assuredly have that which is characteristic of most boys, > they are prompt to prattle but cannot generate; for their wisdom abounds > in words but is barren of works." > Pete Elrikk, its better this way. Trust me. :-)
Pete
"elrikk" <[email hidden]> wrote in message
news:fABVa.23931$[email hidden]...
>
>
> Well !!!
>
> If you are going to talk in code so that us poor redneck racing boys can't
> understand, well that's your decision to make, but down home we considerit
> it just plain rude. ;o)
>
> Elrikk
>
>
Pete wrote:
>
> Elrikk, its better this way. Trust me. :-)
Yeah....you really don't want a glimpse of what goes on inside Pete's
head, that's a scary place
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Goy, now that you mention it. People I know wake up screaming
from horrible nightmares and this is while I'm having a conversation
with them. :-)
Pete
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (13 lines)
> > Yeah....you really don't want a glimpse of what goes on inside Pete's > head, that's a scary place > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
Pete wrote:
>
> Goy, now that you mention it. People I know wake up screaming
> from horrible nightmares and this is while I'm having a conversation
> with them. :-)
Boring *and* scary....wow
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Multidimensional. Demented Sandman.
Pete
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (16 lines)
> > > Pete wrote: > > Boring *and* scary....wow > > > Beers and cheers > (uncle) Goy > "goyl at nettx dot no" > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
"elrikk" <[email hidden]> wrote in message
news:fABVa.23931$[email hidden]...
>
> If you are going to talk in code so that us poor redneck racing boys can't
> understand, well that's your decision to make, but down home we considerit
> it just plain rude. ;o)
>
> Elrikk
>
>
Elrikk, Read " All talk, no substance"
Sean
On this day of our lord, Thu, 24 Jul 2003 12:05:24 +1000, "Bruce
Kennewell" <[email hidden]> quilled:
And that's as good a damnation of our society as any.
Quoted text (14 lines)
>Sorry, but in 1995 Max Moseley (sp?) actually stated publicly - after a >comment made by Jaques Villeneuve - that F1 drivers WEREN'T MEANT TO BE >HAVING "FUN". > >In addition to that fact, coaches and officials associated with most of the >Olympic sports - particularly those in which the Europeans have >traditionally excelled (such as gymnastics) - have long held to the credo >that the kids are not there to have "fun". > >Sorry, my friend, but the day that professionalism entered what were >traditionally amateur sports, "fun" disappeared out the door at a zillion >miles an hour. > >Bruce.
"McWhom" <[email hidden]> wrote in message
news:[email hidden]...
>
> "elrikk" <[email hidden]> wrote in message
> news:fABVa.23931$[email hidden]...
> >
> > If you are going to talk in code so that us poor redneck racing boyscan't
That's OK.
I once spent much to much time with Sartre's "Being and Nothingness". Got
to the part where he was pondering the meaning of "transcendant
transcendance transcending" and I decided it had something to do with
getting off.
. . . Way off . . ;o)
Elrikk
Quoted text (11 lines)
> > understand, well that's your decision to make, but down home we consider > it > > it just plain rude. ;o) > > > > Elrikk > > > > > > Elrikk, Read " All talk, no substance" > > Sean"John Wallace" wrote:
> Funnily enough even ICR3 wouldn't be my first choice. After trying
> some of the "lower" formulae via GTR-2002, I think those would be
> awesome given the "full treatment". The trouble is the market maybe
> already occupied by GTR-2002 itself, since a commercial product would
> need to be significantly better.
I would agree now - the original comments I had copied from a Feb 99 post
by both of us - to prove how little had changed!
Personally whilst I think GTR-2002 is an incredible piece of work the ISI
engine both in terms of graphics & feel just don't cut it for me. Maybe if
I invested a few weeks tweaking controller settings it might - but I am
not.
The graphics engine looks great for static screenshots but on the move is
just lacking something compared with GPL fully modded up.
So there is a place for a new lower formula sim - at least here.
Cheers
Tony
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