The reason I say this is that there is alot of Papy bashing going on right
now about the lack of the GPL engine driving N3. Believe me I am as upset
as the next guy about this, but it seems simple to me as to why. There
simply isn't the horsepower to run it right now with the average CPU. They
would be catering to the upper 1% of guys who had the fastest of the
fastest. Somewhere in there they have to be accountable to make a profit
and my guess is that N3 even on the N2 engine will be a wild success. I for
one would would buy whatever damm CPU is necc. to run it on the GPL engine
and I bet most here would, but we are a small minority sadly. They will
release N4 probably a year later when the CPU's of the world can handle 43
cars and a stable connection (a guy can dream right?)
Now it would be nice to hear a response from someone within Papy to let us
know that, but lets give these guys a break. I for one know that I have had
a hell of alot of fun the last 5 years playing Papy racing sims. Now do us
proud and get working on that damm N4 as it will be hard to step backwords.
Chad Rogers
formerly chadliz on TEN (and boy am I glad I qiut when I did)
Should fans give Papyrus a break over NASCAR 3?
Chad Rogers argued that Papyrus dropped the GPL engine from the next NASCAR sim because average CPUs could not handle it. Chris Rogers and Tracey Miller retorted that Papyrus had always pushed hardware and that commercial pressure after GPL's poor sales was the real reason, while others blamed Sierra or its owner Havas. A side argument covered whether GPL's difficulty comes from its physics or from the 1967 cars themselves.
Automated summary.
On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers"
> The reason I say this is that there is alot of Papy bashing going on right
> now about the lack of the GPL engine driving N3. Believe me I am as upset
> as the next guy about this, but it seems simple to me as to why. There
> simply isn't the horsepower to run it right now with the average CPU. They
> would be catering to the upper 1% of guys who had the fastest of the
> fastest.
It's true that this was one of their primary concerns when first
designing Nascar 3. What I'm most surprised at is that they decided to
use the aging Nascar 2 engine, even though they say that are
completely gutting it and making it sparkle like new. The Nascar 2
engine is terrible by todays standards. Cars don't even leave the
track for the sky in an accident. What would have been better (IMHO)
is if they had designed a whole new engine, just for Nascar 3, which
was somewhere in the middle of the N2 and GPL engine.
The problem is that, like a dog tasting *** for the first time, now
that sim fans have experienced the thrills of GPL, how can they be
expected to be pleased when a new sim comes out using a physics engine
which has been around for years?
I'm sure it will, but perhaps the sheer hype (both good 'and' bad
publicity) will sell a great number of copies?
I mean this in the nicest possible way, but why should Papyrus be
given a break? They are a company after all, who are out (as you say)
to make a profit. If this were just one man we were speaking of, who
was building these games out of the kindness of his heart, then I
would fully support giving him all the breathing room he required. But
this is not one man. This is an entire company, who have many years of
experience.
Thomas Ford
"Please remove NOSPAMMING from e-mail address to reply"
I don't think ANYONE should be giving Papyrus a break!
Every Papyrus sim that has ever come out has pushed the cpu limit. That
is why their sims are still being played YEARS after they were released. I
mean, how many of you upgraded from 4mb to 8mb ram on your piddly-ass 486's
like I did when Nascar Racing came out...just so you could see the cars with
decals on the sides? Games DRIVE the computer industry and are the major
reason people upgrade their computers. I mean how many people you know had
to get a Pentium III to run MS Word properly? Papy simply is too greedy to
wait until a GPL based N3 can be developed or they just plain can't get
Nascar physics to work in a GPL engine.
I am pissed at Papy because they are forking out a substandard product
that takes a step back in technology not forward. Has anyone taken a look
at those N2 mirrors lately? I mean come on...a blue line for sky and a gray
line for track with shitty little cars in it? The I original Indianapolis
simulation did just as well with its mirrors and it was released in 1989
people! I mean let's get serious...I have my original copy still in the box
and it came on two 5 1/2" floppies. I bet 3/4's of the N3 target audience
has never seen a 5 1/2" floppy!
It pisses me off to think that we all have supported them and have been
loyal to them for so damn long and they have basically said "*** you!" to
all the loyal following that they have developed.
At any rate...I refuse to pay for a new product that I already own (N2
disguised as N3). I was a big N2 fan and simply have NEVER played it again
since I bought GPL because it DOESN'T EVEN COMPARE!!!
Until my next tantrum,
Chris
> On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers"
> > The reason I say this is that there is alot of Papy bashing going on right
> > now about the lack of the GPL engine driving N3. Believe me I am as upset
> > as the next guy about this, but it seems simple to me as to why. There
> > simply isn't the horsepower to run it right now with the average CPU. They
First thing, it is not terrible. It is the most accurate model NASCAR on the
market at the moment. Second, have you seen any of the pictures from the
wrecks? They are much better then NR1999E, it is going to be using a 3D
engine, not 2D like NASCAR 2, and it will be a pretty good game.
Yea, it is going to be NASCAR 3, using a heavly modifed NR1999E engine.
Anywyays, you know how fast of a computer you need for GPL, about the
fastest PII now, or at least a 400. At about this time, it would have been
stupid to design a new engine, it is too hard to do so, and would have cost
too much. NASCAR 3 will be what you are talking about, a 3D engine, but not
3D landscape.
The physics model has not been around for years, it hasn't even been
released, when someone making a game says that they will modify an engine so
that cars will act more realisitic. That means, at least in my world, that
it is going to use a new physics model which has not been around for years,
at least not on the consumer market.
It is a NASCAR sim, it will sell a couple of million copies in the next 5
years, like NASCAR Racing did.
Papy should be given a break, because with everything that we ask from them,
we are never happy. They realise the most realistic physics model EVER to
us, and we cry that NASCAR doesn't use it. They tell us they are going to
give us a NASCAR game with a new physics model, and we cry because we are
too lazy to read the latest press releases or don't want to ask. They should
also be given a break because they, like you, are human, they make mistakes.
If we never gave a break to anyone who ever releasied a game, and never
bought there products again because of this, we would not have many game
companies, like id software (Doom II,) EA Sports (NASCAR Revolution) and
Dynamix (Lords of Magic.)
Stuart Becktell
www.Gamewire.org
Quoted text (8 lines)
> > would be catering to the upper 1% of guys who had the fastest of the > > fastest. > It's true that this was one of their primary concerns when first > designing Nascar 3. What I'm most surprised at is that they decided to > use the aging Nascar 2 engine, even though they say that are > completely gutting it and making it sparkle like new. The Nascar 2 > engine is terrible by todays standards.Chad Rogers wrote
That is a sorry excuse. GPL couldn't be ran on the "average CPU" when it
came out last year. I couldn't turn all the graphics on when N2 came out and
I had a "high end CPU" for that time. The same goes for N1 and Indy Car
1&2. Papy has always pushed the envelope and made a lot of money doing it.
But because GPL bombed (at least in the U.S.) they decided to change what
has been working for them and every other highly successful game company. Do
you think it hurt ID software sales of Quake when few people had enough
horsepower to run it at maximum resolution? I doubt it. When you race online
(TEN) you only see 6 cars ahead or behind anyway so the whole 43 cars in
Nascar argument is another poor excuse for not using the GPL engine.
.
The big problem is that too many of us suckers ran out and bought N1999
and Sierra decided the money was just too easy than to actually develop a
modern Nascar game.
> What would have been better (IMHO) is if they had designed a
>whole new engine, just for Nascar 3, whichwas somewhere in the
>middle of the N2 and GPL engine.
I don't know how close the Sierra ties bind Papyrus and MGI, but I
think a lightly modified Viper Racing engine would have made an
awesome contender.
The only issues are if it can handle the amount of cars (I hear it
goes berserk when you use the hack run more than 16), but I know for a
fact it stays pegged at over 50fps running with 8 cars on my crummy
K6/2 with a Voodoo2 card. If they could get 25-30 cars running at
30fps using the Viper engine on a PC of my spec, they'd be in
excellent shape.
The second issue is the lack of a software renderer. At this point, I
think it's a moot issue though. Anyone with a box capable of running
it probably has a 3D capable card.
In any case, I'm probably in for N3.
If they can successfully take some of the GPL handling things they've
learned, put them in a modified N2 engine, then use them to model a
tire that doesn't have the traction of a bowling ball on ice, I'll be
extremely happy.
I'd also be happy to buy a P3 450 and TNT2 if they used the GPL
engine, so I suppose my opinion is rather worthless. ;-)
Tim
So give us a slider so we can limit the # of AI to 20, like GPL.
I don't see your point, sorry :)
--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
So this aspect is of major importance to you......that the cars have the
ability to soar skywards in an accident???!!!!
Rotflol. I've just picked up this week's copy of Autosport. There is a
cartoon on the letters page depicting a scene from the Goodwood festival of
speed. Cut to the paddock...Drivers signing autographs....The tannoy pipes
up. .... "And now direct from Le Mans, the Silver Arrows Display team". Up
in the skies can bee seen three Mercedes flying in close formation.
Regards
--
Mark Seery
GPML league director
http://easyweb.easynet.co.uk/mark.seery/
> So this aspect is of major importance to you......that the cars have the
> ability to soar skywards in an accident???!!!!
> > On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers"
> > Cars don't even leave the track for the sky in an accident.
My thoughts exactly...
Scottie
>That is a sorry excuse. GPL couldn't be ran on the "average CPU" when it
>came out last year. I couldn't turn all the graphics on when N2 came out and
>I had a "high end CPU" for that time.
> It pisses me off to think that we all have supported them and have been
>loyal to them for so damn long and they have basically said "*** you!" to
>all the loyal following that they have developed.
Inhale. Exhale. Inhale. Exhale. Ok, now that you've had a couple
deep breaths, allow me to point out one tiny little thing to you. NO ONE
knows who made these decisions or why. They could very well have been
decisions made by Sierra that Papyrus is being forced to deal with. There
are many people who feel that this is more likely the case than Papyrus
having come to these decisions on there own. So before you go launching a
personal shitstorm at Papy, at least consider flinging some (if not all)
of it Sierra's way.
--
| "Instead of letting the moon be the
Bill Mette | gateway to our future, we have let
Enteract, Chicago | it become a brief chapter in our
On Thu, 24 Jun 1999 21:48:01 -0500, "Tracey A Miller"
>Chad Rogers wrote
>>There simply isn't the horsepower to run it right now with the average CPU.
> That is a sorry excuse. GPL couldn't be ran on the "average CPU" when it
>came out last year.
And what _is_ the 'average CPU' now ? 400 seems to be entry level
for a new PC in the UK now. Probably higher than even this in US.
Most software is known to be bought by people with newer PCs.
Such a PC should be capable of running GPL/N3 to something
approaching their potential (video hardware notwithstanding). By the
date N3 actually ships, I am sure that most new PCs will have
450MHz/V3 configurations.
My suspicion (and I would love to be proved wrong) is that the GPL
physics model is judged too hard for the mass market.
That's a myth. It's not the physic model who is too hard. It's the era of
GPL cars, being 1967 Formula 1 with over-powered engines for the chassis and
crappy tyres. Physics can't be hard, they can only become more and more
realistic. Saying that N3 would blow because it would be "GPLesque" is a
myth, since the physic model is of course different, your now passing to a
Stock-car who is very heavy.
Sierra did a stupid decision, but a monetary decision. Of course it stinks,
but eh it's Sierra, nothing should be surprising anymore.
--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
On Fri, 25 Jun 1999 21:58:14 -0000, "Bruce Kennewell"
Actually, yes: when a car gets airborne it has a tendancy to
both sustain and dispense different damage. If a car can flip over on
its roof it'll damage more differently than if it just plows straight
into a wall. You could sustain MUCH different damage if a car lands
on your roof than if it slams into your quarterpanel.
A car could get launched off the front end of another and
damage the hood as opposed to the grill.... You may be able to get
underneath a flipping car that would be in your way if they were on
the ground instead of in the air... Yes, flips and airborne
recreations can have an impact on gameplay and should be modelled!
Gunner
GunnerDon on TEN and Heat.net
Quoted text (8 lines)
>So this aspect is of major importance to you......that the cars have the >ability to soar skywards in an accident???!!!! >> On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers" >> Cars don't even leave the track for the sky in an accident.On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers"
> Now it would be nice to hear a response from someone within Papy to let us
>know that, but lets give these guys a break. I for one know that I have had
>a hell of alot of fun the last 5 years playing Papy racing sims. Now do us
>proud and get working on that damm N4 as it will be hard to step backwords.
You know, I've thought the same. Then I go the flight-sim
newsgroup and I see Andy Hollis fielding all these questions about
A-10 and F-18 (products that are MANY months away from release!!!!)
and he's telling them where they are in developement; asking for input
and answering questions!!!!! WHY CAN'T PAPY DO THIS???!!!!! EVERY
time Andy or one of the other developers on his teams posts to that
group I think about how much different all these threads about N3
would be if we could hear from the developers DIRECTLY!!
Can't make GPL work on Nascar? FINE! TELL us! Can't support
current hardware? FINE! TELL us! Also: tell us about black flags;
animated flagmen; AI fixes.... There's no real need for total
silence...
And lastly: I find it a TOTAL INSULT when they put out an
8-bit sound file and ask for input, then dissappear! They'll put out a
ridiculous 30-second "video" and dissappear.... I PERSONALLY feel
they'd keep the hype built up better by periodic news releases.
Descent 3 did that: I got email every couple of weeks with DETAILED
descriptions of what they were doing that week (level development,
boss development, artwork, sound).....
Take notes from Andy Hollis' team and let us KNOW YOU CARE -
WE CARE!!!
Gunner
GunnerDon on TEN and Heat.net
my central point being that Joe Public would find anything approaching
a realistic simulation of WC cars (i.e. using a modified GPL engine)
much too demanding, and that this depress sales for Sierra. Not having
driven one for real however, i am unable to comment further !
wrote...
And - If driving WC cars were so easy (compared to GPL) then why on any
given Sunday do we see the *best* drivers in these cars losing it?
Either all by themselves or in a crowd, it's nearly guaranteed that
you'll see someone lose it and end up in the wall.
I can think of a few off hand recently - Michael Waltrip, Steve Park,
Dave Marcus (with help from Brett Bodine), and Dale Earnhardt (during
practice). These guys are in the top Nascar series, and they sometimes
can't handle the cars they are driving.
I want the same in a Sim'. I don't care how bad I suck at it. I want it
to be REAL.
David L. Cook
says...
1) The physics engine *is* at the root of GPL being a difficult sim to
master. Considering the power generated by the motor and the less then
optimum aerodynamics and handling of the cars of that period, the physics
engine has everything in the worl to do with why GPL is so hard to get a
handle on.
2) The physics model in GPL requires a fairly hefty processor and lots of
memory to keep up with 20 cars on the track. Add the burden of collision
detection position prediction, and velocity, acceleration, and other
technical stuff, and the CPU is workin it's ass off to provide something
close to correct information. I don't know where they got their minimum
of a P/166, but whoever came up with that should be shot.
3) The graphics rendering partially utilizes the CPU for some
calaulctions as far as attitude and shadows are concerned, but for the
most part, a decent 3D card removes a significant chunk of the load as
far as rendering goes.
4) The CPU is also managing network/communications info.
Now, knowing all of that....
1) Take what GPL models in terms of physics, and multiply the load by
112%. In Nascar, you have more than twice as many cars to display,
model, and predict. There's NO WAY in hell ANY of our machines will be
able to model all of that info with the current state of today's CPUs.
2) Granted stock cars don't have to model suspension movement in terms of
graphic rendering, but they DO have to model suspension movement in terms
of physics.
3) To acurately model a stock car's physics, one has to consider whether
or not the car is a super speedway car (more pronounced roof rails that
also extended down the back window), a road course car, or a short track
car. Not only that, but they have to model the roof flpas and the effect
on the aero depolyed flaps would have on the moving body.
A Nascar sim with GPL physics would never be able to run sufficiently to
get much attention by the *** public, and would probably be blasted
for being "unplayable with even the best hardware currently available".
It would gather dust on store shelves until the hardware caught up. It's
as plain as the noses on your faces.
Should we give papy a break? Yeah, they're not to blame that the hardware
isn't available to run the sim they want to design. At the same time, we
should also let them know that they should keep striving to do the next
one better. In other words, maintain a visible and vocal presence in the
newsgroup, but don't make what has already been pointed out as baseless
accusations and unrealistic goals. You only annoy other sim racers and
make the Papy folks wonder why the hell they even waste their time
writing software for such an unappreciative bunch of ingrates.
--
=========================================================
John Simmons - Redneck Techno-Biker (Zerex12)
http://www.members.home.net/jms1/index.html
John Simmons - Barbarian Diecast Collector
http://members.home.net/jsimm/diecast_index.html
IGPS (Season 2) Director
http://207.104.111.77/igps2/igps2.html
If you want to send me email, go to either of the URL's
shown above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (12 lines)
>>That's a myth. It's not the physic model who is too hard. >>It's the era of GPL cars, being 1967 Formula 1 with over- >>powered engines for the chassis and crappy tyres. Physics >>can't be hard, they can only become more and more realistic. >>Saying that N3 would blow because it would be "GPLesque" is >>a myth, since the physic model is of course different, your >>now passing to a Stock-car who is very heavy. >my central point being that Joe Public would find anything approaching >a realistic simulation of WC cars (i.e. using a modified GPL engine) >much too demanding, and that this depress sales for Sierra. Not having >driven one for real however, i am unable to comment further !And what ymenard, myself and others contend is that a stock car sim using
the same or nearly the same physics engine that powers GPL would not be
anywhere near as hard to "jump-in" and drive as GPL. A lot of the problems
with GPL lie not in the physics of the game, but rather in the fact these
are 1967 Formula 1 cars that as ymenard stated have over-powered engines,
light weight chassises, no aerodynamics and very very hard *** that
doesn't grip really well. Thats a far cry from just about any modern race
car.
Who the hell cares if it is a Papyrus decision or a Sierra decision?!
Either way it was still a bad one for anyone who enjoys a quality, cutting
edge racing sim. I have no doubt that there are people within Papyrus that
are as pissed as I am.
My point is if we all sit around here like a bunch of pansies saying "oh
poor Papyrus" we will continue to be offered substandard arcade games and
the days of high performance realistic racing sims will end.
Chris
Well put!
Chris
>Chad Rogers wrote
>>There simply isn't the horsepower to run it right now with the average CPU.
> That is a sorry excuse. GPL couldn't be ran on the "average CPU" when it
>came out last year. I couldn't turn all the graphics on when N2 came out and
>I had a "high end CPU" for that time. The same goes for N1 and Indy Car
>1&2. Papy has always pushed the envelope and made a lot of money doing it.
>But because GPL bombed (at least in the U.S.) they decided to change what
>has been working for them and every other highly successful game company. Do
>you think it hurt ID software sales of Quake when few people had enough
>horsepower to run it at maximum resolution? I doubt it. When you race online
>(TEN) you only see 6 cars ahead or behind anyway so the whole 43 cars in
>Nascar argument is another poor excuse for not using the GPL engine.
>.
> The big problem is that too many of us suckers ran out and bought N1999
>and Sierra decided the money was just too easy than to actually develop a
>modern Nascar game.
Bruce Kennewell schrieb:
I would really miss my amazing flight shows in GPL, that's for sure! ;^)
l8er
ronny
> > On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers"
> > Cars don't even leave the track for the sky in an accident.
--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Ian Greenwood schrieb:
Add an arcade mode as in N1/2, put it on the box in big letters,
case closed.
l8er
ronny
--
How to get rid of censorship in German game releases
<http://www.gamesmania.com/german/maniac/freedom/freedom.htm>
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Quoted text (11 lines)
> >That's a myth. It's not the physic model who is too hard. It's the era of > >GPL cars, being 1967 Formula 1 with over-powered engines for the chassis and > >crappy tyres. Physics can't be hard, they can only become more and more > >realistic. Saying that N3 would blow because it would be "GPLesque" is a > >myth, since the physic model is of course different, your now passing to a > >Stock-car who is very heavy. > my central point being that Joe Public would find anything approaching > a realistic simulation of WC cars (i.e. using a modified GPL engine) > much too demanding, and that this depress sales for Sierra. Not having > driven one for real however, i am unable to comment further !LOL!!
Due to the incredible strength of the "driver pod", and a fair whack of good
fortune, at least we can laugh about it! :o)
> Rotflol. I've just picked up this week's copy of Autosport. There is a
> cartoon on the letters page depicting a scene from the Goodwood festival of
Quoted text (20 lines)
> speed. Cut to the paddock...Drivers signing autographs....The tannoy pipes > up. .... "And now direct from Le Mans, the Silver Arrows Display team". Up > in the skies can bee seen three Mercedes flying in close formation. > Regards > -- > Mark Seery > GPML league director > http://easyweb.easynet.co.uk/mark.seery/ > > So this aspect is of major importance to you......that the cars have the > > ability to soar skywards in an accident???!!!! > > > On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers" > > > Cars don't even leave the track for the sky in an accident.Fair enough.
Personally, I would rather the time spent developing flying cars be put to
use enhancing the game elsewhere.
--
Regards,
Bruce.
------------------------------
--------------------------------------------------------------------
> On Fri, 25 Jun 1999 21:58:14 -0000, "Bruce Kennewell"
> >So this aspect is of major importance to you......that the cars have the
> >ability to soar skywards in an accident???!!!!
> >> On Thu, 24 Jun 1999 15:41:30 -0700, "Chad Rogers"
> >> Cars don't even leave the track for the sky in an accident.
> Actually, yes: when a car gets airborne it has a tendancy to
> both sustain and dispense different damage. If a car can flip over on
> its roof it'll damage more differently than if it just plows straight
> into a wall. You could sustain MUCH different damage if a car lands
> on your roof than if it slams into your quarterpanel.
> A car could get launched off the front end of another and
> damage the hood as opposed to the grill.... You may be able to get
> underneath a flipping car that would be in your way if they were on
> the ground instead of in the air... Yes, flips and airborne
> recreations can have an impact on gameplay and should be modelled!
> Gunner
> GunnerDon on TEN and Heat.net
Wrong, Francois.
(snip)
(unsnip)
What you fail to recognise is that back in 1967 the cars were *NOT*
considered "overpowered" and the tyres were *NOT* considered crappy!!
In fact, when the 3-litre formula was announced for introduction in 1966, a
cry of delight swept the ranks of the drivers, most of whom considered the
then-current 1500cc engine size as being anything *BUT* "Formula One"!!
It is very easy to be wise and all-seeing through the benefit of the passage
of time.
You are rating something 30+years old on the basis of current technology and
that just doesn't work, I'm afraid.
--
Regards,
Bruce.
------------------------------
--------------------------------------------------------------------
> > My suspicion (and I would love to be proved wrong) is that the GPL
> > physics model is judged too hard for the mass market.
> That's a myth. It's not the physic model who is too hard. It's the era
of
> GPL cars, being 1967 Formula 1 with over-powered engines for the chassis
and
> crappy tyres. Physics can't be hard, they can only become more and more
> realistic. Saying that N3 would blow because it would be "GPLesque" is a
> myth, since the physic model is of course different, your now passing to a
> Stock-car who is very heavy.
> Sierra did a stupid decision, but a monetary decision. Of course it
stinks,
> but eh it's Sierra, nothing should be surprising anymore.
> --
> -- Fran?ois Mnard <ymenard/Nas-Frank>
> -- NROS Nascar sanctioned Guide http://www.nros.com/
> -- SimRacing Online http://www.simracing.com/
> -- Official mentally retarded guy of r.a.s.
> -- May the Downforce be with you...
> "People think it must be fun to be a super genius, but they don't realise
> how hard it is to put up with all the idiots in the world."
Agreed......
Unless you consider concorde of course ;-)
Mark
I have always been impressed with Andy Hollis' and company's involvement in
the flight sim newsgroup.
--
Don Burnette
Dburn on Ten
http://members.home.net/d.burnette/Sportsman%204.htm
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Now that's funny!
Good Post
Quoted text (12 lines)
>> Add an arcade mode as in N1/2, put it on the box in big letters, >> case closed. >Exactly. >Instead of putting the Papyrus office into 3different teams working on >3different projects, N3 with an arcade mode and the REAL game engine would >had been easily possible. But of course, they went for the easy side, they >went for the money by putting 3titles on the shelves in the next year >instead of just 1. I understand this from a business point of view, but >it's not something expected from Papyrus. EA Sports yes. Papyrus no. >-- Fran?ois Mnard <ymenard/Nas-Frank>Exactly.
Instead of putting the Papyrus office into 3different teams working on
3different projects, N3 with an arcade mode and the REAL game engine would
had been easily possible. But of course, they went for the easy side, they
went for the money by putting 3titles on the shelves in the next year
instead of just 1. I understand this from a business point of view, but
it's not something expected from Papyrus. EA Sports yes. Papyrus no.
--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
Quoted text (7 lines)
>I don't think ANYONE should be giving Papyrus a break! > It pisses me off to think that we all have supported them and have been >loyal to them for so damn long and they have basically said "*** you!" to >all the loyal following that they have developed. > At any rate...I refuse to pay for a new product that I already own (N2 >disguised as N3). I was a big N2 fan and simply have NEVER played it> N3 is not N2. Read what has been written. And then if you still don't
>think it will be worth it,don't buy it.
N3 is N2 with a pretty paint job.
I also feel that they have done more for us than any other producer. Too
bad Sierra doesn't agree. But N3 based on N2 does nothing for us. Period!
It is a step back in time and I personally feel it is a slap in our
collective face.
has lost money for them.
I haven't figured out how they could waste time on this new patch either
when they clain it was such a dog in stores. However, the fat lady isn't
singing yet so we will see. Trust me, I will be the first to go buy a FF
wheel when it does come out though and will be greatful for their efforts.
This is somehow what happened. The Mainstream PC would be able to run
Nascarx(gpl) this Christmas. Not full AI, but it could without a single
problem. Mainstream PC were not able to run Nascar Racing 1 when it was
released with full everything (even in VGA), the same goes for GP2 also, and
GPL, etc..
It was more like "Hello, Im your boss and Im splitting the development teams
so we can have two titles on the shelves this Christmas instead of just one.
And since with this split you won't have time to finish Nascarx(gpl), and
since the Nascar Racing 99 sales were pretty good, let's continue to slap
that old game engine into the software".
--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
My guess is the GPL Engine is in a NASCAR Sim, and is prepared, but it is
probably impossible for humans to run it.
I agree, give Papyrus a break, they are number one, we all know that, I
haven't hassled them about it, if they improve stuff with n3, good for them,
mulitplayer is what I am looking for, and I will get it, so point over,
done, finished, I am buying n3, all you 'complainers' can miss out on it if
you want... Enjoy the wait.
Any Sim with the nascar winston cup series is going to sell. Go to any WC
race and see the 30 dollar t-shirts flying out the door. The .01% of us
that will know the difference in the graphics engine won't amout to a
hill of beans.
And I also say Papyrus should turn out a nice cash cow to fund future
sims. Their "mediocre" effort at warming over N2 (and I doubt it will be a
mediocre upgrade) will still be a very enjoyable game/sim. If it isn't up
to GPL standards and you don't like it, then don't buy it. A lot of us
will, and will pump some much neded cash into their development pot. I
agree with Tim on this one and never understood all the whining about
Papyrus selling out.
Stephen
: My guess is the GPL Engine is in a NASCAR Sim, and is prepared, but it is
: probably impossible for humans to run it.
: I agree, give Papyrus a break, they are number one, we all know that, I
: haven't hassled them about it, if they improve stuff with n3, good for them,
: mulitplayer is what I am looking for, and I will get it, so point over,
: done, finished, I am buying n3, all you 'complainers' can miss out on it if
: you want... Enjoy the wait.
The problem seems to be that people here have grown to expect certain
things from Papyrus when in actual fact they're just as subject to the
market and the will of the publisher as any other developer. I'm sure
they'd love to produce a totally new engine for the next title but they
can't so that#s that.
Perhaps people here have to start to realise that they're not the most
important market in the world and don't buy enough titles to fund a
developers soft drinks & food bill for a year, let alone a games engine.
Let Papyrus earn some more money and develop as they see fit and I'm sure
things will sort themselves out in time. If you don't like it, vote with
your wallet.
M


































