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Magny-Cours TR for N2003 now available for download

20 posts by 8 people · 25 Dec 2003 14:06 UTC - 29 Dec 2003 02:47 UTC

Team Redline releases Magny-Cours track for NR2003

Greger Huttu announced Team Redline's first NASCAR Racing 2003 track, Magny-Cours. Users praised it but reported a white texture smearing effect, which Greger addressed with a fix the next day that worked for most. Jason Moyer noted minor elevation and pit-exit rule issues.

mods/tracks/carsrelease/newsNASCAR Racing 2003 Season

Automated summary.

Thanks Greger. Off to dl it now... -- See ya in the pits, Dean I have a terrible memory. In fact my memory's so bad I can't remember how long it's been since I've forgotten anything. "Greger Huttu" <[email hidden]> wrote in message news:[email hidden]... > Hi guys, we have just finished and posted our first N2003 track; > Magny-Cours. > > For download link and readme please go to our forum: > > http://www.teamredline.co.uk/forums/viewtopic.php?p=1823#1823 > > I hope you enjoy the track as much as we enjoyed making it. ;)
Thanx !!! The track is superb !!! However... I'm having a weird effect here (never encountered before on other tracks) The track itself has a (I don't know how to describe it exactly) white smearing effect... It's like the track is wet (in the distance) and dries out when you come closer... Anyone experiencing the same ? Greetz, Franky "Greger Huttu" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Hi guys, we have just finished and posted our first N2003 track; > Magny-Cours. > > For download link and readme please go to our forum: > > http://www.teamredline.co.uk/forums/viewtopic.php?p=1823#1823 > > I hope you enjoy the track as much as we enjoyed making it. ;)
Haqsau 25 Dec 2003 16:05 UTC↳ reply to LoOZR37#46899
Per the notes on the message board: Also we built the track using DX render in mind with these settings : -in your "player".ini file the line texture_quality=100 -in your rend_dxg.ini file the line MipMapLODBias=-1.99 -graphics settings ingame were all full except shadows and we also used extreme filtering . The filtering is what is causing the problem you see. I saw it too, and it went away when I turned on extreme filtering. Unfortunately extreme filtering (aka anisotropic filtering) is a big frame rate penalty with my Ti 4200 so I can't use it. But IIRC Radeons can do aniso with little or no penalty so YMMV. And yes, I agree, the track is superb!!! "LoOZR37" <[email hidden]> wrote in message news:O7DGb.95930$[email hidden]... > Thanx !!! > The track is superb !!! > > However... I'm having a weird effect here (never encountered before onother
Quoted text (24 lines)> tracks) > The track itself has a (I don't know how to describe it exactly) white > smearing effect... > It's like the track is wet (in the distance) and dries out when you come > closer... > > Anyone experiencing the same ? > > Greetz, > > Franky > > "Greger Huttu" <[email hidden]> wrote in message > news:[email hidden]... > > Hi guys, we have just finished and posted our first N2003 track; > > Magny-Cours. > > > > For download link and readme please go to our forum: > > > > http://www.teamredline.co.uk/forums/viewtopic.php?p=1823#1823 > > > > I hope you enjoy the track as much as we enjoyed making it. ;) > >
On Thu, 25 Dec 2003 21:58:05 -0000, "Dan_Leach" <[email hidden]> wrote: >Is it the same layout as the gpl version? Hi Dan. :) I've never tried the GPL track. But our layout is pretty similar to the track in F1C, except for the last bit which was changed for this season.
On Thu, 25 Dec 2003 11:05:34 -0500, "Haqsau" <[email hidden]> wrote: >The filtering is what is causing the problem you see. I saw it too, and it >went away when I turned on extreme filtering. Unfortunately extreme >filtering (aka anisotropic filtering) is a big frame rate penalty with my Ti >4200 so I can't use it. But IIRC Radeons can do aniso with little or no >penalty so YMMV. That's true, at the moment you need to use extreme/aniso filtering to get rid of the smearing. We should be able to fix the problem, though, so that you can use "normal" or "high" filtering in N2003 and not get the smearing. Look for an update tomorrow hopefully. Thanks for the comments, guys!
Greger Huttu <[email hidden]> wrote in message news:<[email hidden]>...
Quoted text (10 lines)> On Thu, 25 Dec 2003 21:58:05 -0000, "Dan_Leach" > <[email hidden]> wrote: > > >Is it the same layout as the gpl version? > > Hi Dan. :) > > I've never tried the GPL track. But our layout is pretty similar to > the track in F1C, except for the last bit which was changed for this > season.
Downloading now, thx.
You the Man, mister Huttu ! "Greger Huttu" <[email hidden]> wrote in message news:[email hidden]... > On Thu, 25 Dec 2003 11:05:34 -0500, "Haqsau" <[email hidden]> > wrote: > > >The filtering is what is causing the problem you see. I saw it too, andit > >went away when I turned on extreme filtering. Unfortunately extreme > >filtering (aka anisotropic filtering) is a big frame rate penalty with myTi
Quoted text (9 lines)> >4200 so I can't use it. But IIRC Radeons can do aniso with little or no > >penalty so YMMV. > > That's true, at the moment you need to use extreme/aniso filtering to > get rid of the smearing. We should be able to fix the problem, though, > so that you can use "normal" or "high" filtering in N2003 and not get > the smearing. Look for an update tomorrow hopefully. > > Thanks for the comments, guys!
Even w. the "fix," I've still got the smearing white-stuff prob with a year-old ATI Radeon 9500 Pro. "Greger Huttu" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> There's now a fix posted for the texture "smearing" issues. You don't > need (or want) to download the fix if you're not having any problems > as it might increase flickering with the textures. > > Go to http://www.teamredline.co.uk/forums/viewtopic.php?t=305 and > you'll find the fix at the very bottom of the first post with some > instructions how to install it. > > I hope this helps you guys with older video cards!
On Fri, 26 Dec 2003 00:57:40 +0200, Greger Huttu <[email hidden]> wrote: >Hi Dan. :) > >I've never tried the GPL track. But our layout is pretty similar to >the track in F1C, except for the last bit which was changed for this >season. Awesome job Greger. Only accuracy comment from me (and I complain constantly about accuracy <g.>) is that there's a bit more of an elevation change in real life in the second set of esses. Other than that I think you guys did a great job and I'm having fun with it. Jason
>Even w. the "fix," I've still got the smearing white-stuff prob with a >year-old ATI Radeon 9500 Pro. Oh, bugger! The track should definitely work fine with that card. Are you using normal or high filtering in N2003? With extreme filtering you shouldn't have any issues, but I don't know how much of an fps hit that is with the 9500 Pro. I've heard from a few other people that the fix solved the problem for them. Anyone else here still having probs even after installing the fix? I don't know what else to suggest... double-check that you have a dir called trackmat in your MagnyCours dir with 22 mips in there. You could also try checking the ATI control panel and making sure that you don't have the Mipmap detail level and texture preference settings set to lowest (high performance). Those shouldn't have anything to do with the problem after applying the fix but you never know...
On Fri, 26 Dec 2003 21:10:28 GMT, [email hidden] (jason moyer) wrote: >Awesome job Greger. Only accuracy comment from me (and I complain >constantly about accuracy <g.>) is that there's a bit more of an >elevation change in real life in the second set of esses. Other than >that I think you guys did a great job and I'm having fun with it. Thanks Jason, I agree that the second chicane is a bit off with the elevations. We'll try to get Spa 100% correct. <g>
The fix worked great for me. I am using a GeForce 4 Ti 4200. "Greger Huttu" <[email hidden]> wrote in message news:[email hidden]... > > I've heard from a few other people that the fix solved the problem for > them. Anyone else here still having probs even after installing the > fix? >
Drat! Another senior moment. I never was able to follow directions, and in my dotage I can't even read 'em. A creature of habit, I assumed those 22 mips in the trackmat folder belonged in the Magny Cours folder, so I carefully cut and pasted them there and deleted the empty folder - doh! Once I put 'em back where they belong, all is well...even w/o going to "extreme" filtering. Thanks for the heds-up...and thanks for a great-looking track! "Greger Huttu" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> >Even w. the "fix," I've still got the smearing white-stuff prob with a > >year-old ATI Radeon 9500 Pro. > > Oh, bugger! The track should definitely work fine with that card. Are > you using normal or high filtering in N2003? With extreme filtering > you shouldn't have any issues, but I don't know how much of an fps hit > that is with the 9500 Pro. > > I've heard from a few other people that the fix solved the problem for > them. Anyone else here still having probs even after installing the > fix? I don't know what else to suggest... double-check that you have a > dir called trackmat in your MagnyCours dir with 22 mips in there. > > You could also try checking the ATI control panel and making sure that > you don't have the Mipmap detail level and texture preference settings > set to lowest (high performance). Those shouldn't have anything to do > with the problem after applying the fix but you never know...
On Sat, 27 Dec 2003 01:22:44 +0200, Greger Huttu <[email hidden]> wrote: >Thanks Jason, I agree that the second chicane is a bit off with the >elevations. We'll try to get Spa 100% correct. <g> One actual piece of constructive criticism: I didn't look at the track.ini, but it seems like there aren't any pitlane exit rules. I was blackflagged for the second chicane, went into the pits, then cut through the pit exit with no penalty. Jason
The thing works great for me too ! GeForce 4800 se here Thanx Greger !!! "Greger Huttu" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (17 lines)> >Even w. the "fix," I've still got the smearing white-stuff prob with a > >year-old ATI Radeon 9500 Pro. > > Oh, bugger! The track should definitely work fine with that card. Are > you using normal or high filtering in N2003? With extreme filtering > you shouldn't have any issues, but I don't know how much of an fps hit > that is with the 9500 Pro. > > I've heard from a few other people that the fix solved the problem for > them. Anyone else here still having probs even after installing the > fix? I don't know what else to suggest... double-check that you have a > dir called trackmat in your MagnyCours dir with 22 mips in there. > > You could also try checking the ATI control panel and making sure that > you don't have the Mipmap detail level and texture preference settings > set to lowest (high performance). Those shouldn't have anything to do > with the problem after applying the fix but you never know...
On Sat, 27 Dec 2003 10:06:27 GMT, [email hidden] (jason moyer) wrote: >One actual piece of constructive criticism: > >I didn't look at the track.ini, but it seems like there aren't any >pitlane exit rules. I was blackflagged for the second chicane, went >into the pits, then cut through the pit exit with no penalty. There are rules actually, so I don't know why it didn't give a penalty to you. We did quite a lot of testing too, to make sure the rules would work ok. Did you actually stop to serve the penalty for cutting the chicane?
On Mon, 29 Dec 2003 00:28:59 +0200, Greger Huttu <[email hidden]> wrote: >Did you actually stop to serve the penalty for cutting the chicane? Yeah I did and it cleared. I'll test this out some more. I definitely did not receive a penalty on the pit lane exit when I crossed directly onto the track over the strip between the pitlane exit and the track. Jason

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