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In defense of NASREV...

20 posts by 12 people · 03 Mar 1999 - 22 Mar 1999

A defence of NASCAR Revolution draws criticism

One poster said a long race at Las Vegas in NASCAR Revolution was the most exciting NASCAR sim racing he had experienced. Others listed its physics flaws, caution-period bugs and poor reviews and called it far inferior to NASCAR Racing 2, while 'The Rodster' traded insults with regulars.

review/impressionsgame comparisonNASCAR RevolutionNASCAR Racing 2

Automated summary.

Scott Moore 03 Mar 1999#453811
Oh, boy...I gotta go thru this again. Let's start with the physics. In NasRev simulation<g> mode, go as fast as possible down the backstretch at Talladega. If you want, move the weight all the way back and raise the rear tire pressures to loosen the car up. When you hit about 195 or so, crank the steering left and right as hard as possible. You won't slide, spin, or have any bad experience at all. I've tried everything possible, and the car will not break the back end loose unless you hit something. And how did you manage to sit thru 88 laps anywhere? Have you ever seen the AI make it more than 3 laps without a wreck? I haven't, and I rand a good 25-30 races before tossing the CD in the dumpster. I'll list the reasons I feel NasRev should be avoided like a Rottweiler with rabies: 1- Ridiculous system requirements for all the cartoony graphics. 2- Lousy sound. 3- The spotter is blind. 4- Terrible car control. 5- The worst AI in any driving title of any kind. 6- No control under caution. 7- The stupid way pitting is handled. 8- Rrevved's famous "slow-motion" game engine. 9- Ineffective car setup capability. 10- Absolutely zero customizability. 11- a useless in car view. 12- It's expensive. There's more, but I think the point is made....Andretti Racing with fancy graphics and a NASCAR license. That's all it is. Scott Moore
Quoted text (8 lines)>Unlike that other guy's experience at C***te, I raced a 33% race (88 >laps?) at Vegas on NASREV last night and after religiously driving papy's >NASCAR almost nightly since the first NASCAR I must say that my experience >at Vegas using NASREV was the most exciting NASCAR racing action a driving >sim has yet to deliver. >There was not one caution for the full 88 laps.I used the***pit view the >whole race and experienced no problems with "speed sensation". But the
thing
Quoted text (7 lines)>that gets me is the AI drive so "NASCAR-Like" that it is scary. The AI ran >with me side-by-side for long runs and often got 3 wide going through the >front stretch. Now, I don't proclaim to be an expert on "simulated" car >physics, but I know a hellofalot about driving NASCAR sims through sheer >experience alone. >I know there are a lot of problems with NASREV, just as there are and
always >have been many problems with NASPAPY. But I urge you nay-sayers to at least >go out and race 100 laps or so and give the thing a chance. There's no way >you can deny that the "racing experience" of NASREV isn't far ahead of or at >least on par with NASPAPY. And even if you have pledged your allegiance to >NASPAPY there is plenty of room for more NASCAR titles. >Also, could someone please explain to me why NASPAPY's car physics are >supposedly superior to NASREV. This I gotta hear.
18pac 04 Mar 1999#454035
Unlike that other guy's experience at C***te, I raced a 33% race (88 laps?) at Vegas on NASREV last night and after religiously driving papy's NASCAR almost nightly since the first NASCAR I must say that my experience at Vegas using NASREV was the most exciting NASCAR racing action a driving sim has yet to deliver. There was not one caution for the full 88 laps.I used the***pit view the whole race and experienced no problems with "speed sensation". But the thing that gets me is the AI drive so "NASCAR-Like" that it is scary. The AI ran with me side-by-side for long runs and often got 3 wide going through the front stretch. Now, I don't proclaim to be an expert on "simulated" car physics, but I know a hellofalot about driving NASCAR sims through sheer experience alone. I know there are a lot of problems with NASREV, just as there are and always have been many problems with NASPAPY. But I urge you nay-sayers to at least go out and race 100 laps or so and give the thing a chance. There's no way you can deny that the "racing experience" of NASREV isn't far ahead of or at least on par with NASPAPY. And even if you have pledged your allegiance to NASPAPY there is plenty of room for more NASCAR titles. Also, could someone please explain to me why NASPAPY's car physics are supposedly superior to NASREV. This I gotta hear.
Rodste 04 Mar 1999#454036
Get ready for the flames from the Nascar 2 bozo's on this NG.
Quoted text (8 lines)>Unlike that other guy's experience at C***te, I raced a 33% race (88 >laps?) at Vegas on NASREV last night and after religiously driving papy's >NASCAR almost nightly since the first NASCAR I must say that my experience >at Vegas using NASREV was the most exciting NASCAR racing action a driving >sim has yet to deliver. >There was not one caution for the full 88 laps.I used the***pit view the >whole race and experienced no problems with "speed sensation". But the
thing
Quoted text (7 lines)>that gets me is the AI drive so "NASCAR-Like" that it is scary. The AI ran >with me side-by-side for long runs and often got 3 wide going through the >front stretch. Now, I don't proclaim to be an expert on "simulated" car >physics, but I know a hellofalot about driving NASCAR sims through sheer >experience alone. >I know there are a lot of problems with NASREV, just as there are and
always >have been many problems with NASPAPY. But I urge you nay-sayers to at least >go out and race 100 laps or so and give the thing a chance. There's no way >you can deny that the "racing experience" of NASREV isn't far ahead of or at >least on par with NASPAPY. And even if you have pledged your allegiance to >NASPAPY there is plenty of room for more NASCAR titles. >Also, could someone please explain to me why NASPAPY's car physics are >supposedly superior to NASREV. This I gotta hear.
And let's see how many inappropriate answers the original poster got... One. From you. Funny isn't it? - "If the meaning of life was printed in a book, someone would use it to keep the window open."
Doug 04 Mar 1999#454038
The following review from Sports-*** speaks for itself: [link lost in import: /***.com/racing/nascar_revolution/review.shtml] Go check it out for yourself. Rating: Graphics: 75 Interface: 78 Gameplay: 6 Audio: 15 Difficulty: 50 OVERALL: 25
Quoted text (8 lines)>Unlike that other guy's experience at C***te, I raced a 33% race (88 >laps?) at Vegas on NASREV last night and after religiously driving papy's >NASCAR almost nightly since the first NASCAR I must say that my experience >at Vegas using NASREV was the most exciting NASCAR racing action a driving >sim has yet to deliver. >There was not one caution for the full 88 laps.I used the***pit view the >whole race and experienced no problems with "speed sensation". But the
thing
Quoted text (7 lines)>that gets me is the AI drive so "NASCAR-Like" that it is scary. The AI ran >with me side-by-side for long runs and often got 3 wide going through the >front stretch. Now, I don't proclaim to be an expert on "simulated" car >physics, but I know a hellofalot about driving NASCAR sims through sheer >experience alone. >I know there are a lot of problems with NASREV, just as there are and
always >have been many problems with NASPAPY. But I urge you nay-sayers to at least >go out and race 100 laps or so and give the thing a chance. There's no way >you can deny that the "racing experience" of NASREV isn't far ahead of or at >least on par with NASPAPY. And even if you have pledged your allegiance to >NASPAPY there is plenty of room for more NASCAR titles. >Also, could someone please explain to me why NASPAPY's car physics are >supposedly superior to NASREV. This I gotta hear.
Quoted text (14 lines)> The following review from Sports-*** speaks for itself: > [link lost in import: /***.com/racing/nascar_revolution/review.shtml] > Go check it out for yourself. > Rating: > Graphics: 75 > Interface: 78 > Gameplay: 6 > Audio: 15 > Difficulty: 50 > OVERALL: 25
Correction! Gameplay: 6 should read Gameplay: n/a /petern
Ntmid8 04 Mar 1999#454040
Lets face it man, if you cant tell why Nascar 2 is better than Nasrev you dont have a clue about driving a car. I aint sayin' that Nascar 2 is perfect because it isnt, in fact its far from it. The thing is that Nasrev has so many problems that it makes it unbearable for me to play it. Hell, your probably only 12 or 13 years old and have never even driven a real car. Just wait till your old enough to drive. Youll see what were all talking about.
Quoted text (23 lines)>Unlike that other guy's experience at C***te, I raced a 33% race (88 >laps?) at Vegas on NASREV last night and after religiously driving papy's >NASCAR almost nightly since the first NASCAR I must say that my experience >at Vegas using NASREV was the most exciting NASCAR racing action a driving >sim has yet to deliver. >There was not one caution for the full 88 laps.I used the***pit view the >whole race and experienced no problems with "speed sensation". But the thing >that gets me is the AI drive so "NASCAR-Like" that it is scary. The AI ran >with me side-by-side for long runs and often got 3 wide going through the >front stretch. Now, I don't proclaim to be an expert on "simulated" car >physics, but I know a hellofalot about driving NASCAR sims through sheer >experience alone. >I know there are a lot of problems with NASREV, just as there are and always >have been many problems with NASPAPY. But I urge you nay-sayers to at least >go out and race 100 laps or so and give the thing a chance. There's no way >you can deny that the "racing experience" of NASREV isn't far ahead of or at >least on par with NASPAPY. And even if you have pledged your allegiance to >NASPAPY there is plenty of room for more NASCAR titles. >Also, could someone please explain to me why NASPAPY's car physics are >supposedly superior to NASREV. This I gotta hear.
I agree with you that racing the AI can be exciting as long as there are no yellow flags. However, as soon as the yellow comes out the game goes to hell! The computer takes control of your car and immediately rams it into the cars in front. When the wreck(s) take place the frame rate takes a nosedive and becomes like a slide projector show. This makes the game totally unacceptable to me.
Rodste 04 Mar 1999#454042
No I was referring to people like you.
Quoted text (8 lines)>>Get ready for the flames from the Nascar 2 bozo's on this NG. >And let's see how many inappropriate answers the original poster >got... One. From you. Funny isn't it? >- >"If the meaning of life was printed in a book, someone > would use it to keep the window open."
>NAsRev is the WORST racing game or sim in years. There is no comparison >with Nascar* from Papyrus. There is no comparison with Viper Racing. >Hell, there is no comparison to NFSIII, Powerslide, POD, You.name.it. [Snip] >I cannot think of ANY sim or sim/arcade title that is as bad as NasRev. >I submit that, other than braking, the driving model in NFSIII is superior >to NasRev. AND it runs in real-time, not slow motion. >I think you maybe had a little too much to drink.. 8-) So, let me get this straight, rrevved.... you're saying it'd be a BAD idea to buy this? Hmmm..... guess I'll wait and see if a patch can fix it to get at least ONE star... nahhhh.... I'll get EAW instead (till N3 comes around!). It's a shame so many people are "holding back in their opinion" of NasRev. I kinda thought we'd see more openness here, not so much timidity... 8^} "Gunner"
Caste 06 Mar 1999#454422
You dont by chance work for EA do you??. You are the only person in the USA that didnt notice the lack of speed sensation. I have a 464mhz and 3dfx II and I noticed it like crazy! PassedYA
Quoted text (12 lines)>No I was referring to people like you. >>>Get ready for the flames from the Nascar 2 bozo's on this NG. >>And let's see how many inappropriate answers the original poster >>got... One. From you. Funny isn't it? >>- >>"If the meaning of life was printed in a book, someone >> would use it to keep the window open."
Never mind trying to use sensible arguments against this guy. My advice is to wait till next year when EA publishes RoadsterBot'2000 which will have 3D-rendered flames and real-time plonking. - "If the meaning of life was printed in a book, someone would use it to keep the window open."
Larry 22 Mar 1999#457399
I have raced it. For a lot more than 100 laps. And the longer I race it, the more I hate Best Buy for not allowing software returns. NasRev is a horrible, horrible game. NasRev can't hold a candle to Nascar 2. The graphics are prettier, but I don't race for graphics. I race for realism and fun. NasRev is far too annoying to be fun. There _is_ plenty of room for competing Nascar race games. It's unfortunate that NasRev is _not_ one of them. -Larry > But I urge you nay-sayers to at least > go out and race 100 laps or so and give the thing a chance. There's no way > you can deny that the "racing experience" of NASREV isn't far ahead of or at > least on par with NASPAPY. And even if you have pledged your allegiance to > NASPAPY there is plenty of room for more NASCAR titles.
Larry 22 Mar 1999#457400
That about sums it up. -Larry
Quoted text (12 lines)> 1- Ridiculous system requirements for all the cartoony graphics. > 2- Lousy sound. > 3- The spotter is blind. > 4- Terrible car control. > 5- The worst AI in any driving title of any kind. > 6- No control under caution. > 7- The stupid way pitting is handled. > 8- Rrevved's famous "slow-motion" game engine. > 9- Ineffective car setup capability. > 10- Absolutely zero customizability. > 11- a useless in car view. > 12- It's expensive.
Larry 22 Mar 1999#457401
Wow. Only two messages deep, and he's already getting personal. You broke your record, Rodster! Now, go away. -Larry > No I was referring to people like you.
Larry 22 Mar 1999#457402
Or the inevitable spew from the Rodster :( -Larry > Get ready for the flames from the Nascar 2 bozo's on this NG.
Larry 22 Mar 1999#457403
I found that hilarious. And accurate. -Larry > Gameplay: 6
Larry 22 Mar 1999#457404
I prefer to watch my Siamese Cat spin around trying to catch his tail. At least he does it in real time! He also corners better than the car in NasRev. -Larry > hehe... > Think iF-22 quality, if it ran in slow-motion at 1/3 the normal speed. > Now you've been Revolutionized...

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