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F1RS 2 (Or Ubisoft is full of crap)

20 posts by 13 people · 09 May 1998 - 16 May 1998

F1 Racing Simulation 2 screenshots criticised as unchanged

A poster attacked Ubisoft after screenshots of F1RS 2 seemed to show the same graphics as the original. Others defended F1RS and its patches, and the thread turned to wish-lists for a Grand Prix 3 and a debate over whether the Nintendo 64 version could rival a PC with a 3dfx card.

rumour/speculationgame comparisonF1 Racing SimulationGrand Prix 2

Automated summary.

ymenard 09 May 1998#407912
Check out this : http://www.avault.com/previews/flash/f1rs2.asp Oh well, I won't by anymore a UbiSoft product. It looks like they will ship the same version, with all the bugs fixed. Geeze it's the same darn graphics, nothing better !! (look at the Loew's corner screenshot, same friggin' thing than F1RS). I hate companies who tell "Well, there is many bugs, we know, so buy Burnout2 (or TOCA2, or C:PR2, or F1RS2) and it will be fixed". Are they laughing at us ? I'm sure everybody will rush to buy it. Well not me. Sorry. It seems only Papyrus care about us anymore <g> I just hope it's avault who told us that this is F1RS2 for N64, based on F1RS for the PC (not the F1 game by Ubisoft they made 6months ago for the N64). Fran?ois Mnard <ymenard> Good race at the Brickyard, (-o-) Official Mentally retarded guy of r.a.s. Member of the r.a.s. Ego-maniac club Excuse me for my English (I'm French speaking) Excuse me for being provocative (I'm dumb speaking) --"People think it must be fun to be a super genius, but they don't realize how hard it is to put up with all the idiots in the world."--
I doubt very much if Ubisoft is going to release F1RS2 and simply fix some things that are wrong with F1RS. First off, from my perspective, I have no problems with F1RS. A lot of the problems others are having are system specific. The only gripe that I have with the current F1RS is its poor multiplay. So it's like this-- you can't believe something just because you've heard it from one source, or, for that matter, a couple sources. Some people just have it out for some software companies and will say anything about the company so that others, the real gullibles, turn away from the company. Think about it. Does it sound reasonable? I mean, what am I and hudreds others like me, who have no problems with the game, going to do? Is Ubisoft just going to make us pay for the same exact product? Come now-- you'd have to be an idiot to believe such stories. Later, Alanb
JulianDat 09 May 1998#407914
Actually, lil y, get your FACTS straight!! Don't be another Trev!; ) Burnout 2 will be different more added features etc.. So relax and just don't assume. The bugs in Burnout are being fixed as we speak. God, you are some type of character.. later jd ------------------------------------------------------------------ Hungry for NEWSGROUPS??? USE feedME.ORG Read and Post to 30,000 groups through feedME.ORG FREE FREE FREE http://www.feedME.ORG FREE FREE FREE ------------------------------------------------------------------
Ford Prefe 09 May 1998#407915
Quoted text (17 lines)> Check out this : > http://www.avault.com/previews/flash/f1rs2.asp > Oh well, I won't by anymore a UbiSoft product. It looks like they will ship > the same version, with all the bugs fixed. Geeze it's the same darn > graphics, nothing better !! (look at the Loew's corner screenshot, same > friggin' thing than F1RS). > I hate companies who tell "Well, there is many bugs, we know, so buy > Burnout2 (or TOCA2, or C:PR2, or F1RS2) and it will be fixed". Are they > laughing at us ? I'm sure everybody will rush to buy it. Well not me. > Sorry. It seems only Papyrus care about us anymore <g> > I just hope it's avault who told us that this is F1RS2 for N64, based on > F1RS for the PC (not the F1 game by Ubisoft they made 6months ago for the > N64).
It will be crap! Roll on GP3. The only thing that needs is decent 3d, and in a recent interview question put to Geoff Crammon 'What has most impressed you since the GP2 release' or words to that effect he replied 'the new 3d hardware is quite interesting' or words to that effect.
Mar 09 May 1998#407916
On Sat, 09 May 1998 21:57:31 +0100, Ford Prefect I doubt it will be crap, since the first F1RS is the best racing sim available (how's that for an opinion?) I don't think F1RS will be THAT much different/better than the original, but I'm looking forward to it. I've generally had no problems with the actual gameplay, but I am expecting a new interface (although ,the old one doesn't really bother me). I hope they make it take advantage of the Voodoo2. It would be great if they increased the polygon count of the trees and cars, as well as re-doing the city backgrounds (ie. mountains, etc), they've gotta make that look like the same resolution as the rest of the game. It would also be fantastic if they've provided support for resolutions of 800x600 and 1024x768. Also, longer replays would be great. I'm willing to purchase it if these improvements/additions were added. Marc. -------- To replay via e-mail, remove "spam." from the beginning of my e-mail address
snip > It will be crap! Roll on GP3. The only thing that needs is decent 3d, and in a > recent interview question put to Geoff Crammon 'What has most impressed you > since the GP2 release' or words to that effect he replied 'the new 3d hardware > is quite interesting' or words to that effect. GP2 was a really good sim at it's time, although it had the requirements of the next century, but to call F1RS ***is... If he actually said 'quite interesting', he's more of a looney than I want to believe. 3D hardware is the biggest thing happening to us gamers in years!!! l8er ronny -- How to get rid of censorship in German game releases <http://www.gamesmania.com/german/maniac/freedom/freedom.htm |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
> It will be crap! Roll on GP3. The only thing that needs is decent 3d, and in a > recent interview question put to Geoff Crammon 'What has most impressed you > since the GP2 release' or words to that effect So the questioner may actually have said "What in GP2 impressed the authorities enough for them to release you?" So Geoff may have actually replied "It's interesting that my maiden aunt wears a 36D bra"? -- Regards, Bruce. ---------- The GP Legends Historic Motor Racing Club is located at:- http://www.netspeed.com.au/brucek/legends/
Mob 10 May 1998#408005
Quoted text (9 lines)>Oh well, I won't by anymore a UbiSoft product. It looks like they will ship >the same version, with all the bugs fixed. Geeze it's the same darn >graphics, nothing better !! (look at the Loew's corner screenshot, same >friggin' thing than F1RS). >I hate companies who tell "Well, there is many bugs, we know, so buy >Burnout2 (or TOCA2, or C:PR2, or F1RS2) and it will be fixed". Are they >laughing at us ? I'm sure everybody will rush to buy it. Well not me. >Sorry. It seems only Papyrus care about us anymore <g>
So you feel Ubisoft hasn't been patching F1RS? What is this 1.09 patch I just downloaded? How come some people complain that Ubisoft released too many patches for F1RS? What are the crucial bugs you want to get rid of now? Too bright colors? Lens flare? I heard some people hate F1RS because of those two "bugs"? As for Papyrus, they did come out with Nascar 2 after Nascar Racing, didn't they? And why the heck didn't they ever fix that "all cars are glued to the track" bug in Nascar 2, HUH??? Or those concrete walls that aren't there in the real life? F*ck Papyrus!!!! :-)
Mob 10 May 1998#408006
>It will be crap! Roll on GP3. The only thing that needs is decent 3d, and in a ALL IT NEEDS? Sheesh! How about the non-variable weather in F1GP2? How about the scripted spin outs? How about no power disparities between different cars and teams? How about the non-realistic car handling? They'd better re-write it from scratch, otherwise GP3 will be same ***as F1GP2 all over again. Worse than F1RS anyway. :^)
P Gagg 10 May 1998#408007
Agreed, it was a major error to leave this out IMO. Not so sure about this, I have never had any problems with the spin sin GP2? the spins are no worse than any other sim, if you are quick you can catch them and correct them. Not sure what you maen here? GP2 does have differing power levels for all the cars, but thats what happens in real F1, different cars do have differing power levels. So whats the complaint? it is supposed to be a sim after all. What!!! you are joking right? apart from the GPL demo, GP2 probably has the *best* car handling of all the sims out there, IMHO of course. Certainly *one* of the best, and virtually every *serious* racer acknowledges that. What exactly is it that you think is not realistic about the cars handling in GP2? Geoff Crammond has already gone on record to say that he is *not* starting from scratch for GP3, he will optimise and fine tune the existing code. For fans of F1GP & F1GP2 (which you are obviously not a fan) that is a good thing, provided of course that he does also address the other omissions from GP2. The existing code is an excellent example of great game coding. Yes, there are things missing, yes it can be improved, but that does not detract from the fact that the original code was (in some areas) way ahead of its time in terms of graphics, the game engine, and the car physics modelling. 8?) *Peter* 8-) (NB: remove asterix to e-mail)
holysmok.. 10 May 1998#408008
Quoted text (8 lines)>> They'd better re-write it from scratch, otherwise GP3 will be same >> ***as F1GP2 all over again. Worse than F1RS anyway. :^) >Geoff Crammond has already gone on record to say that he is *not* >starting from scratch for GP3, he will optimise and fine tune the >existing code. For fans of F1GP & F1GP2 (which you are obviously not a >fan) that is a good thing, provided of course that he does also >address the other omissions from GP2.
I'm pretty sure there are many features disabled in GP2, that might be enabled (and fine-tuned) if there is an upcoming GP3. For those who don't know, many of the disabled GP2 sounds tell a lot of what was supposed to be in GP2. Even the original manual shows many features that never made the final cut. With Voodoo-X and some variable weather, GP3 may be quite good. Other than making it look a bit more "pretty"(hehe!), that's about all it really needs. I hope G. Crammond sticks with the basic GP2 driving-code, although he might want to add some "minor" tweeking. -Teehole Quote: "Many games create the ultimate technological experience, but falter when it comes to creating a compelling story to keep gamers interested".<< Author:Tim Royal,Computer Games Strategy Plus.
Quoted text (12 lines)>On Sat, 09 May 1998 21:57:31 +0100, Ford Prefect >I doubt it will be crap, since the first F1RS is the best racing sim >available (how's that for an opinion?) >I don't think F1RS will be THAT much different/better than the >original, but I'm looking forward to it. >I've generally had no problems with the actual gameplay, but I am >expecting a new interface (although ,the old one doesn't really bother >me).
I really like the news the game will be available for the N64, too. Although the analog controls do tend to suck it's a fantastic machine for 3d games, and the superior hardware coupled with a lean graphics library (as opposed to having to "run" under windows) could make for a great experience on that machine. Roll on, Ubisoft! Uwe -- Spam-proof e-mail: Uwe Schuerkamp <hoover at telemedia . de> http://www.telemedia.de/~hoover ////// Phone: +49-5241-80-10-66 Best of Scottish Folk: http://home.pages.de/~nsg >>> Blue Ribbon Campaign: Support Free Speech on the Internet <<<
> I hope G. Crammond sticks with the basic GP2 driving-code, although >he might want to add some "minor" tweeking. What about tyre wear in gp2? Does it depend on your driving style? If not it would be a great addition to gp3, I'm sure. uwe -- Spam-proof e-mail: Uwe Schuerkamp <hoover at telemedia . de> http://www.telemedia.de/~hoover ////// Phone: +49-5241-80-10-66 Best of Scottish Folk: http://home.pages.de/~nsg >>> Blue Ribbon Campaign: Support Free Speech on the Internet <<<
Mob 13 May 1998#408383
Quoted text (7 lines)>I really like the news the game will be available for the N64, too. >Although the analog controls do tend to suck it's a fantastic >machine for 3d games, and the superior hardware coupled with a lean >graphics library (as opposed to having to "run" under windows) could >make for a great experience on that machine. >Roll on, Ubisoft!
Ubisoft has already made on F1 driving game for N64. It was crap. And even when N64 is not running under Windows, it is rather slow, as has been proved over and over again by its 20 fps games. Even Playstation is faster.
snip > I really like the news the game will be available for the N64, too. > Although the analog controls do tend to suck it's a fantastic > machine for 3d games, and the superior hardware coupled with a lean Superior hardware? I guess, you never saw a Voodoo1/2 in action? l8er ronny -- Toys'R'Us '99: "So, would you like a hand gun with that action figure, kiddo?" |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
Quoted text (7 lines)>snip >> I really like the news the game will be available for the N64, too. >> Although the analog controls do tend to suck it's a fantastic >> machine for 3d games, and the superior hardware coupled with a lean >Superior hardware? I guess, you never saw a Voodoo1/2 in action?
Yes, I've seen the voodoo I in action (I think it was a monster 3d on a friend's P-200, running F1RS), and yes, it impressed me. But what will impress you is the frame rate and speed on the N64 which comes complete at the price tag of one of your Voodoo I cards, not to mention the money they'll charge you for a voodoo II. Personally it tells me a story of the effectiveness of the underlying OS. Regards, uwe -- Spam-proof e-mail: Uwe Schuerkamp <hoover at telemedia . de> http://www.telemedia.de/~hoover ////// Phone: +49-5241-80-10-66 Best of Scottish Folk: http://home.pages.de/~nsg >>> Blue Ribbon Campaign: Support Free Speech on the Internet <<<
>Ubisoft has already made on F1 driving game for N64. It was crap. Wrong. Ubisoft has not made the game, just distributed it. It was a sluggish conversion of "Human Grand Prix" and a very bad one at that. Yeah right. Thank god it's not running under Windows. ;-) Er, I beg your pardon? The N64 actually is a little SGI with a fabulous price tag. Oh my, I better stop now. uwe. -- Spam-proof e-mail: Uwe Schuerkamp <hoover at telemedia . de> http://www.telemedia.de/~hoover ////// Phone: +49-5241-80-10-66 Best of Scottish Folk: http://home.pages.de/~nsg >>> Blue Ribbon Campaign: Support Free Speech on the Internet <<<
Mob 14 May 1998#408481
>>Ubisoft has already made on F1 driving game for N64. It was crap. >Wrong. Ubisoft has not made the game, just distributed it. It was >a sluggish conversion of "Human Grand Prix" and a very bad one at that. A good example of what N64 is 'capable' of. So you haven't seen any N64 games then? Look at Goldeneye, it is S-L-O-W. Since people from 3Dfx have worked for SGI for years before starting 3Dfx company, you could say a 3Dfx Voodoo card is a little SGI on one card with a fabulous price tag. N64 is much weaker than any SGI workstation in active use, so you may stop that bs about it being one. Unless you were talking about some 10 years old SGI workstation with no hardware texturemapping. :^) My sentiments exactly. There are quite a few 60 fps games for Playstation, but I still haven't seen even one for N64. Mostly N64 games are running at about 20fps, and it is a big event if a N64 game runs at constant 30 fps.
Quoted text (10 lines)>Yes, I've seen the voodoo I in action (I think it was a monster 3d on >a friend's P-200, running F1RS), and yes, it impressed me. But what >will impress you is the frame rate and speed on the N64 which comes >complete at the price tag of one of your Voodoo I cards, not to >mention the money they'll charge you for a voodoo II. Personally >it tells me a story of the effectiveness of the underlying OS. >Regards, >uwe
I'll never argue in support of Win95- don't get me wrong there- but given the lousy resolution a TV works with, there is no comparison at all. Try 800X600 Quake II on a 19" monitor, and compare that to Starfox on a 27" TV. Big difference.

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