F1RS throws me back to Windows after the setup screen. Got all the bits etc.
All other Direct X5 games work. Must be a load of crap!
Alan
F1 Racing Simulation crashes to desktop after setup
A user complained F1 Racing Simulation crashed back to Windows and called it rubbish, drawing insults and a debate about its bugs and hype. The thread veered into whether Grand Prix 2 was a DOS or Windows 95 program and whether F1RS effectively required a 3Dfx card rather than any Direct3D card. No fix for the original problem emerged.
Automated summary.
>F1RS throws me back to Windows after the setup screen. Got all the bits etc.
>All other Direct X5 games work. Must be a load of crap!
>Alan
No, actually, you're just impatient and stupid........
No, it really is quite ***considering the brand name and all the hype.
er.... until they release several patches to correct the zillions of faults
it has.
Roll on GrandPrix3.
> >F1RS throws me back to Windows after the setup screen. Got all the bits etc.
> >All other Direct X5 games work. Must be a load of crap!
> >Alan
> No, actually, you're just impatient and stupid........
F1RS works fine for me...
... unlike GP2 which chucks me out to DOS with as DOS4GW error every now &
then.
As for the brand name & all the hype I think your getting confused with
another recent racing sim - I consider the Ubisoft release quite low key -
the hype as such has been generated by the enthusiasts here in RAS - my own
expectations have been exceeded with this game (unlike GP2).
At least Ubisoft are actively involved in further developing the product
(as indeed are Microsoft to be fair) unlike Microprose with GP2.
Cheers
Tony.
Erm..GP2 was never meant to go in Windows...it was DOS
designed!!
F1RS graphics are ***- the car looks wrong..look at the
airboxes above the drivers head.
Tom
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> Erm..GP2 was never meant to go in Windows...it was DOS
> designed!!
It was designed for Win95 actually, or at least to run under Win95.
MPS aren't that shortsighted.
I totally agree. Personally while I'm driving and staring out of the
front of my car and looking at the back of the computer cars, just
knowing that the airboxes that I can't see are wrong just totally
ruins it for me....
Ahem....
Cheers!
John
Who said I was running it in Windows?
Actually I was running it in DOS - to eliminate the Win95 possibility.
Still crashed!
Tony
> > F1RS works fine for me...
> > ... unlike GP2 which chucks me out to DOS with as DOS4GW error every now &
> > then.
> Erm..GP2 was never meant to go in Windows...it was DOS
> designed!!
>I totally agree. Personally while I'm driving and staring out of the
>front of my car and looking at the back of the computer cars, just
>knowing that the airboxes that I can't see are wrong just totally
>ruins it for me....
Subtle! ;o]
--
To reply, remove nosmeg from e-mail address.
I agree that they are working very hard to fix the faults of F1RS that many
users are experiencing.
Someone said here that UBI admitted in an email that they were committed to
releasing it before the end of 1997 due to licensing limitations (although
I cannot verify this) and that it just had to be released in its current
state otherwise they would have to pay for a new license agreement from F1.
This may be bullshit but I did read it here.
By the way, I think that several glorious full page (and front flap cover)
adverts in UK computer *** magazines constitutes considerable hype.
Especially when the slogan says: "Sometimes you'll wish is was LESS REAL".
(Admittely not hype in the same sense as the likes of Quake2 & Tomraider2).
It appears that those with 3Dfx cards are having the least of the
graphics/speed problems whereas those using Direct3D (e.g. with PowerVR)
are having more problems.
After an initial panic I worked methodically and really very hard to try to
make it work properly but failed. I can see F1RS has great potential but at
the time of release and until fix-it patches are available then I supposed
you've got to expect a lot of negative responses here from genuinely
frustrated users.
My copy went back to the shop within a week. I'm sure if they fix the bugs
etc then I'll buy it again (by that time it may be available at a cheaper
price) - unless of course GP3 comes out. In the meantime might even give
the tintops a try i.e. the new TOCA.
Cheers
> > No, it really is quite ***considering the brand name and all the hype.
&
> then.
> As for the brand name & all the hype I think your getting confused with
> another recent racing sim - I consider the Ubisoft release quite low key -
> the hype as such has been generated by the enthusiasts here in RAS - my own
Quoted text (8 lines)
> > er.... until they release several patches to correct the zillions of > faults > > it has. > > Roll on GrandPrix3. > F1RS works fine for me... > ... unlike GP2 which chucks me out to DOS with as DOS4GW error every nowQuoted text (8 lines)
> expectations have been exceeded with this game (unlike GP2). > At least Ubisoft are actively involved in further developing the product > (as indeed are Microsoft to be fair) unlike Microprose with GP2. > Cheers > Tony.Agreed - I did not see these adverts. I was really referring to the long
term build up of GP2 - which had as waiting for about a year over expected
release, and we were aware of its existence (screenshots etc.) for I don't
know how long. At least this product has had to my knowledge a reasonably
short time for consumer awareness, and the hype that induces.
Yes I think F1RS is great because I am not being frustated with these
problems with my 3DFX card. The replay problem (causing the machine to
freeze) appears to have gone away with the patch on my system. So I am
happy, but I appreciate others are having problems.
I guess we are pretty lucky here in the UK. We've got F1RS & TOCA, the US
have CART PR, which by all accounts requires even more patching.
Tony
On Sun, 7 Dec 1997 16:57:26 -0000, "Gary Lightfoot"
>>I totally agree. Personally while I'm driving and staring out of the
>>front of my car and looking at the back of the computer cars, just
>>knowing that the airboxes that I can't see are wrong just totally
>>ruins it for me....
>Subtle! ;o]
Obviously not enough... :)
Cheers!
John
No one.
Marc
It was NOT designed for Win95 and neither was it designed to run as a
DOS-box within Win95. The fact that it might very well do so has nothing
to do with it.
Geoff Crammond started coding this game back in 1992 and no procedures had
been made available by MS for Win95-native games that early.
--
Bruce.
"I envy people who drink. At least they have something to blame everything
on."
(Oscar Levant)
Bruce heeft geschreven in bericht
THAT is not true. Installing GP-2 under Win95, like using the install-wizard
from configuration, installs a DIFFERENT GP-2.EXE then when you install
under DOS.
So, YES, there is a Win95 version of GP-2. Same as Win95 Red Alert is way
different then Dos Red Alert.
GP2 Win95 crashes when you use a replay and change your viewpoint (At least,
does on my PC). You can't start GP2 in DOS when you installed it under
Win95. They're 2 different things.
So?
When GP2 was finally released, Win95 was pretty common on PCs and GP2 HAD to
include a Win95 setup, which it does, in fact.
You can install GP2 DOS or GP2 Win95. 2 different versions of the same
program.
And still, you only get 14.6 FPS on GP-2 no matter WHAt you do. I've got a
P-166 with 32 Mb of Edo, a 12X CD-player, I'd expect a fluid run of GP2
since my system was top-notch back then when GP2 was released.
But NO.
Now, with the same config I run F1 RS and every time I'm blown away by the
great FPS, the fluid run of it, the sheer beauty of it and the fun of
driving the track knowing, one mistake means the graveltrap.
Yesterday I just ran around Melbourne and I noticed that after I had spun
and travelled through the dirt, on my next lap, the dirt was still on the
track as the car began to slide while I was taking the corner with more car.
How's that for accuracy?
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> F1RS throws me back to Windows after the setup screen. Got all the bits etc.
> All other Direct X5 games work. Must be a load of crap!
> Alan
What, your system, F1RS or your brain?
> THAT is not true. Installing GP-2 under Win95, like using the install-wizard
> from configuration, installs a DIFFERENT GP-2.EXE then when you install
> under DOS.
Are you sure about this. I am sure I installed GP2 under Win 95 and
it runs in dos just fine. Or is it only the exe's that are different?
>It appears that those with 3Dfx cards are having the least of the
>graphics/speed problems whereas those using Direct3D (e.g. with PowerVR)
>are having more problems.
This should really surprise no one.
Right until people figure out that they need 3dfx...
Do you have a 3dfx or not?
--
Header address intentionally scrambled to ward off the spamming hordes.
Quoted text (10 lines)
> > THAT is not true. Installing GP-2 under Win95, like using the inst > all-wizard > > from configuration, installs a DIFFERENT GP-2.EXE then when you in > stall > > under DOS. > Are you sure about this. I am sure I installed GP2 under Win 95 a > nd > it runs in dos just fine. Or is it only the exe's that are different > ?Why is it that everything ends up as an argument involving 3DFX and PowerVR
(or any other D3D card).
F1RS is adverstised as working on D3D cards. PowerVR being one of the
better ones to utilise D3D (as well as an increasing number of PowerVR2
specific titles).
If I buy a game that says "D3D card required" on the box and it does not
work properly then the definitive solution is hardly that I should s***my
PowerVR2 card in favour of a 3DFX.
I play Tomraider2 in 1024x768 16bit colour 3D (full screen or window) - and
very smoothly as well - so I know what the card is capable of with a good
direct 3D game (although I admitt that there is more 3D information to
display in a racing sim so resolution and detail would have to be reduced
accoring to CPU/ram).
Even 3DFX users are having problems but just less of them. According to
reports in this NG the game still crashes unpredictably - 3DFX or not.
It does not say anywhere on the box: "reccomended spec - 3DFX otherwise
this game will run like a slug and crash every 30 minutes".
--Happy Racing.--
to
> >make it work properly but failed. I can see F1RS has great potential but at
> >the time of release and until fix-it patches are available then I supposed
> >you've got to expect a lot of negative responses here from genuinely
> >frustrated users.
> Right until people figure out that they need 3dfx...
> >My copy went back to the shop within a week. I'm sure if they fix the bugs
> >etc then I'll buy it again (by that time it may be available at a cheaper
> Do you have a 3dfx or not?
> --
> Header address intentionally scrambled to ward off the spamming hordes.
Quoted text (7 lines)
> >It appears that those with 3Dfx cards are having the least of the > >graphics/speed problems whereas those using Direct3D (e.g. with PowerVR) > >are having more problems. > This should really surprise no one. > >After an initial panic I worked methodically and really very hard to tryEverything I have seen for this game, including the intro on the
illegal demo says that a 3dfx card is recommended. Albeit I havent
seen the box (I hope to see it on Wednesday, at leats according to the
Oz distributors), so I cant say whats on the box, but anyone whos even
glimpsed at the info on it around the net will know, a 3Dfx card will
make it ROCK. It';s not necesary to run the game, but it sure makes it
look better....
FWIW, I think 3dfx cards are not the be all and end all, but they seem
to work extremely well with almost all types of games like Hexen,
Quake, CPR, F1RS, TOCA, NFS2SE, Tomb Raider, POD, and so on.


































