Hi,
Just spent 3 hours with NFS2. Kudos to EA Sports on a job well done. The
graphics are mind-blowing. They are very sharp and richly detailed
(better than Monaco in GP2), plus an illusion of speed par excellence.
Granted, I am using a 200MMX system, but this game really flies. No
other game gives you the feel of 300+kph (which is faster than an F1 car
down Hockenheim, is this for real?), but you really feel like you're
flying along, and with everything so pin-sharp.
The circuits are wonderful. Cambered sweepers with incredible changes of
elevation. Much more thrilling than the NFS circuits. I had wondered why
wouldn't they do a GT1 sim (so we can race these cars in a `proper' sim
environment, qualifying et al), but no series in the world has such
beautiful tracks. The test track has banking where the apron area is
flat (gives you problems like the NASCAR/ IRL race at Texas(I think)),
for NASCAR fans - you can even see planes taking off and landing! Some
of the advanced tracks are so delightful to drive, sort of like what
Papy would like us to experience in the tracks of yore with their
upcoming sim.
TO complement this, you get an improved car physics model. This is no
GP2, but the Lotus GT1 handles very well, probably closest to the race
car. Very responsive under cornering and breaking. You do get wheel spin
under accleration (wish they could have incorporated the GP2 clutch
feature), and the rear does tend to break away under heavy braking. And,
probably after requests from the sim community, a `sorta' setup is
incorporated. Brake bias, downforce and ratios can be adjusted in steps
of 3. Not a lot of precision there, but the differences in setup are
easily observed. Some of the cars (the bigger V10/12 stuff) handle like
bollocks, probably to represent the trade-off vis-a-vis power.
There is a bonus track discussed in the manual, which you get,as before,
after winning the tourney. I wish that the time of day feature had been
implemented though. Strange how it wasn't since it was an SE feature.
I was worried about my GP1/ CH Pedal compatibility after coming across
some posts in this newsgroup. I have it plugged into the SB16 port.
Works very well in my system.
I've not really seen a game which screams along on my system like NFS2.
Sure ICR2-3D is pretty quick, but this is not only fluid, but luscious
too. Never mind GP2. So it looks like I'll be taking a little hiatus
from my 97 GP2 season to enjoy myself with NFS2. (damned that this came
in the middle of my exams...)
Hope you'll enjoy it too,
Stanley Chan
Need for Speed II impressions and frame-rate arguments
An enthusiastic first review of EA's Need for Speed II was met with mixed reactions: some praised the graphics and throttle-steered handling, while others found it slow, Windows 95-only and without 3D card support. Discussion turned to setting the desktop to 640x480 to improve speed. It ended in an insulting argument over whether scenery could appear to move backwards in the original NFS.
Automated summary.
F1 car at Hockenheim = 208 - 217mph which is 333 - 344kph...
Otherwise, thanks for the review. Sounds like NFS2 might be a fun
distraction.
Quoted text (8 lines)
> > No > > other game gives you the feel of 300+kph (which is faster than an F1 car > > down Hockenheim, is this for real?) > F1 car at Hockenheim = 208 - 217mph which is 333 - 344kph... > Otherwise, thanks for the review. Sounds like NFS2 might be a fun > distraction.Quoted text (41 lines)
> >Hi, > >Just spent 3 hours with NFS2. Kudos to EA Sports on a job well done. The > >graphics are mind-blowing. > <snipped Stanley's glowing review of NFS2> > Stanley, while I am happy that you are enjoying NFS2, I am afraid that you > will be one of the few to praise this _incredibly_ lame sequel of a "brilliant" game. > I, too, was e***d about this sequel. I loved NFS. > *My thoughts: > Frame Rate = O.K.-POOR (my system=P166/MatroxMill/32MB/512KPLBC/M3D) > Graphics = O.K. if you like arcade tracks as opposed to the original NFS. > Track Design = POOR (Silly).... actually, _incredibly_ poor and silly. > Driveability = POOR in comparison to NFS. > Player immersion/Suspension of disbelief/***iveness = SLIM to NONE > Value = 'nuf sed > Any comparison to the original NFS/GP2/ICR2 etc. etc. are ridiculous. This > is an arcade game and a VERY BAD arcade game to boot. > * My prediction of Game Magazine reviews: > - Average overall rating = 3/5 stars or 65% ( I may be overly optimistic ) > - Reasons for the 'zines rating will be as mentioned above, and a comparison > to the very nice original NFS. > - Comments will be made about the major (failed) attempt at arcade-i-ness and the poor framerate. > - Another gripe will be the value of the game in comparison to other available titles. > * My final advice: Avoid it like the plague, _particularly_ if you liked original NFS > and were hoping for more of the same. > - If you want arcade driving now. Buy POD or MTM. Actually, just buy POD. > - If you want more realism, buy ICR2/Nascar2/GP2 or the ORIGINAL version of NFS. > - If you want to wait for something new, look for X-Car / Psygnosis F1 / Carmageddon . > MyTwoCents > ______________________________________________________________ > *** I know it's true because I heard it on Usenet! *** > NOTE!! - PLEASE REMOVE "NOSPAM" from my address to email me. > ______________________________________________________________Actually once you get the steering down it can be a fun game. You really
have to throw the cars into the turns(except the lotus gt1) The cars
steering is controlled more by your throttle inputs and braking than
actually carving a turn with the wheel only. The steering is still alittle
quick for me but I'm getting used to it.
BTW Who are these people in the Track Records screens cause they are
slow!!! The only ones faster than my times are the records in arcade mode!
Quoted text (41 lines)
> >Hi, > >Just spent 3 hours with NFS2. Kudos to EA Sports on a job well done. The > >graphics are mind-blowing. > <snipped Stanley's glowing review of NFS2> > Stanley, while I am happy that you are enjoying NFS2, I am afraid that you > will be one of the few to praise this _incredibly_ lame sequel of a "brilliant" game. > I, too, was e***d about this sequel. I loved NFS. > *My thoughts: > Frame Rate = O.K.-POOR (my system=P166/MatroxMill/32MB/512KPLBC/M3D) > Graphics = O.K. if you like arcade tracks as opposed to the original NFS. > Track Design = POOR (Silly).... actually, _incredibly_ poor and silly. > Driveability = POOR in comparison to NFS. > Player immersion/Suspension of disbelief/***iveness = SLIM to NONE > Value = 'nuf sed > Any comparison to the original NFS/GP2/ICR2 etc. etc. are ridiculous. This > is an arcade game and a VERY BAD arcade game to boot. > * My prediction of Game Magazine reviews: > - Average overall rating = 3/5 stars or 65% ( I may be overly optimistic ) > - Reasons for the 'zines rating will be as mentioned above, and a comparison > to the very nice original NFS. > - Comments will be made about the major (failed) attempt at arcade-i-ness and the poor framerate. > - Another gripe will be the value of the game in comparison to other available titles. > * My final advice: Avoid it like the plague, _particularly_ if you liked original NFS > and were hoping for more of the same. > - If you want arcade driving now. Buy POD or MTM. Actually, just buy POD. > - If you want more realism, buy ICR2/Nascar2/GP2 or the ORIGINAL version of NFS. > - If you want to wait for something new, look for X-Car / Psygnosis F1 / Carmageddon . > MyTwoCents > ______________________________________________________________ > *** I know it's true because I heard it on Usenet! *** > NOTE!! - PLEASE REMOVE "NOSPAM" from my address to email me. > ______________________________________________________________Thanks for the sales pitch Buddy, Now I know it Must suck.
Will not be buying any ***from EA, sorry.
Nice job on NHL97 BTW...hehe.. NOT!!! More crap.
Mr Bill
Quoted text (49 lines)
> > >Hi, > > >Just spent 3 hours with NFS2. Kudos to EA Sports on a job well done. The > > >graphics are mind-blowing. > > <snipped Stanley's glowing review of NFS2> > > Stanley, while I am happy that you are enjoying NFS2, I am afraid that you > > will be one of the few to praise this _incredibly_ lame sequel of a "brilliant" game. > > I, too, was e***d about this sequel. I loved NFS. > > *My thoughts: > > Frame Rate = O.K.-POOR (my system=P166/MatroxMill/32MB/512KPLBC/M3D) > > Graphics = O.K. if you like arcade tracks as opposed to the original NFS. > > Track Design = POOR (Silly).... actually, _incredibly_ poor and silly. > > Driveability = POOR in comparison to NFS. > > Player immersion/Suspension of disbelief/***iveness = SLIM to NONE > > Value = 'nuf sed > > Any comparison to the original NFS/GP2/ICR2 etc. etc. are ridiculous. This > > is an arcade game and a VERY BAD arcade game to boot. > > * My prediction of Game Magazine reviews: > > - Average overall rating = 3/5 stars or 65% ( I may be overly optimistic ) > > - Reasons for the 'zines rating will be as mentioned above, and a comparison > > to the very nice original NFS. > > - Comments will be made about the major (failed) attempt at arcade-i-ness and the poor framerate. > > - Another gripe will be the value of the game in comparison to other available titles. > > * My final advice: Avoid it like the plague, _particularly_ if you liked original NFS > > and were hoping for more of the same. > > - If you want arcade driving now. Buy POD or MTM. Actually, just buy POD. > > - If you want more realism, buy ICR2/Nascar2/GP2 or the ORIGINAL version of NFS. > > - If you want to wait for something new, look for X-Car / Psygnosis F1 / Carmageddon . > > MyTwoCents > > ______________________________________________________________ > > *** I know it's true because I heard it on Usenet! *** > > NOTE!! - PLEASE REMOVE "NOSPAM" from my address to email me. > > ______________________________________________________________ > I'd have to agree with you. As much as I loved NFS, this is not even > close to being as good. On a Micron P200 with 32MB of RAM, Diamond > Stealth with 4MB and a 12X CD the frame rate sucks so badly that its > almost unplayable. After the money I spent on this computer I don't > feel like I should have to turn down any graphic settings. I don't know > if its EA's fault or Windows 95's (I hate Win95 for games), but I'm > taking this one back.You are absolutely right. Once I figured that out, the game became
much more fun. I actually like that aspect because that is the way
that mid or rear engine cars actually behave. That is the main reason
that the Porsche 911 was my favorite car to drive in NFS1. I too
disliked the game when I first got it because it was not as much like
the first one as I thought it was going to be. But after playing it
for almost a week, I have to say that I like it better than NFS. The
sounds are still lame, but the driving model is good and the sensation
of speed is excellent. You just have to give it a chance. I think
that if another company had released it under another name and it was
not connected with the first NFS in any way, people would be raving
about it. It just isn't what a lot of people expected.
>* My final advice: Avoid it like the plague, _particularly_ if you liked original NFS
> and were hoping for more of the same.
>- If you want arcade driving now. Buy POD or MTM. Actually, just buy POD.
>- If you want more realism, buy ICR2/Nascar2/GP2 or the ORIGINAL version of NFS.
>- If you want to wait for something new, look for X-Car / Psygnosis F1 / Carmageddon .
Well, this righteous 3d owner thinks it's ludicrous for them to ignore
the 3d card market. I guess they just expect that their customers to
have a P200 and higher to achieve decent framerates...
I have no intention of buying a racing sim that doesn't support my
R3D.
--kodiak
---
[space is for spammers... sentients wishing to respond should take out any spaces in my address]
IS NFS2 WIN95 ONLY?????
Quoted text (48 lines)
>> >Hi, >> >Just spent 3 hours with NFS2. Kudos to EA Sports on a job well done. The >> >graphics are mind-blowing. >> <snipped Stanley's glowing review of NFS2> >> Stanley, while I am happy that you are enjoying NFS2, I am afraid that you >> will be one of the few to praise this _incredibly_ lame sequel of a "brilliant" game. >> I, too, was e***d about this sequel. I loved NFS. >> *My thoughts: >> Frame Rate = O.K.-POOR (my system=P166/MatroxMill/32MB/512KPLBC/M3D) >> Graphics = O.K. if you like arcade tracks as opposed to the original NFS. >> Track Design = POOR (Silly).... actually, _incredibly_ poor and silly. >> Driveability = POOR in comparison to NFS. >> Player immersion/Suspension of disbelief/***iveness = SLIM to NONE >> Value = 'nuf sed >> Any comparison to the original NFS/GP2/ICR2 etc. etc. are ridiculous. This >> is an arcade game and a VERY BAD arcade game to boot. >> * My prediction of Game Magazine reviews: >> - Average overall rating = 3/5 stars or 65% ( I may be overly optimistic ) >> - Reasons for the 'zines rating will be as mentioned above, and a comparison >> to the very nice original NFS. >> - Comments will be made about the major (failed) attempt at arcade-i-ness and the poor framerate. >> - Another gripe will be the value of the game in comparison to other available titles. >> * My final advice: Avoid it like the plague, _particularly_ if you liked original NFS >> and were hoping for more of the same. >> - If you want arcade driving now. Buy POD or MTM. Actually, just buy POD. >> - If you want more realism, buy ICR2/Nascar2/GP2 or the ORIGINAL version of NFS. >> - If you want to wait for something new, look for X-Car / Psygnosis F1 / Carmageddon . >> MyTwoCents >> ______________________________________________________________ >> *** I know it's true because I heard it on Usenet! *** >> NOTE!! - PLEASE REMOVE "NOSPAM" from my address to email me. >> ______________________________________________________________ >I'd have to agree with you. As much as I loved NFS, this is not even >close to being as good. On a Micron P200 with 32MB of RAM, Diamond >Stealth with 4MB and a 12X CD the frame rate sucks so badly that its >almost unplayable. After the money I spent on this computer I don't >feel like I should have to turn down any graphic settings. I don't know >if its EA's fault or Windows 95's (I hate Win95 for games), but I'm >taking this one back.>IS NFS2 WIN95 ONLY?????
Yes. Unfortunately. I think that is the primary source of the slow
graphics. Win95 promised to be such a great *** OS and it just
ain't so.
**********************************************
Todd Walker
T-Type on IRC
Homepage: http://twalker.d2g.com
1986 Buick Regal T-Type
**********************************************
YES - which is good and bad. IT did finally make me go in and configure my
wheel properly in Win95
Very true Todd. People need to play the game for longer than 30 min. to
really feel the potential of the car models. It can be quite fun, I just
wish the 911turbo was in it!!!
i am really satisfied with nfs2's speed in win95. i am running on p166,
matrox mill, 32mb ram ... and it has very good framerate with everything
turned on! (that's with traffic .. etc) dunno what everybody is ***ing
about!
nfs2 is a good sequel ... it's just the tracks that suck! car feel &
stats need some improvement. maybe EA should've consulted Road & Track
(like NFS) to get better car dynamics, etc...
--ray
> Very true Todd. People need to play the game for longer than 30 min. to
> really feel the potential of the car models. It can be quite fun, I just
> wish the 911turbo was in it!!!
Yes! I hope EA or somebody else would make a patch to import cars from
NFS to NFS2. Remember how the old Test Drive games from Accolade had
extension disks available, with more cars and tracks? One of those
wouls really make this game the bomb!
Speed is no problem on my P166 either. I agree that the tracks leave
something to be desired. I wish they had put some road tracks in, like
the coastal and alpine tracks from NFS. At least the circuits are long
and have traffic. But still, I hated the circuits in NFS, and I'm not
totally satisfied with the circuits in NFS2. Overall, I'm satisfied
with the game.
Quoted text (18 lines)
> > I'd have to agree with you. As much as I loved NFS, this is not even > > close to being as good. On a Micron P200 with 32MB of RAM, Diamond > > Stealth with 4MB and a 12X CD the frame rate sucks so badly that its > > almost unplayable. After the money I spent on this computer I don't > > feel like I should have to turn down any graphic settings. I don't know > > if its EA's fault or Windows 95's (I hate Win95 for games), but I'm > > taking this one back. > i am really satisfied with nfs2's speed in win95. i am running on p166, > matrox mill, 32mb ram ... and it has very good framerate with everything > turned on! (that's with traffic .. etc) dunno what everybody is ***ing > about! > nfs2 is a good sequel ... it's just the tracks that suck! car feel & > stats need some improvement. maybe EA should've consulted Road & Track > (like NFS) to get better car dynamics, etc... > --rayQuoted text (28 lines)
> > > I'd have to agree with you. As much as I loved NFS, this is not even > > > close to being as good. On a Micron P200 with 32MB of RAM, Diamond > > > Stealth with 4MB and a 12X CD the frame rate sucks so badly that its > > > almost unplayable. After the money I spent on this computer I don't > > > feel like I should have to turn down any graphic settings. I don't know > > > if its EA's fault or Windows 95's (I hate Win95 for games), but I'm > > > taking this one back. > > i am really satisfied with nfs2's speed in win95. i am running on p166, > > matrox mill, 32mb ram ... and it has very good framerate with everything > > turned on! (that's with traffic .. etc) dunno what everybody is ***ing > > about! > > nfs2 is a good sequel ... it's just the tracks that suck! car feel & > > stats need some improvement. maybe EA should've consulted Road & Track > > (like NFS) to get better car dynamics, etc... > > --ray > This is one game that cries out for hardware acceleration. Not so much > for better frame rates, though faster is better (it is called Need for > *SPEED*, after all), but to get rid of all that horrid pixelation. > Please, please do at least a Direct3D version. Please. A 3Dfx version > would be great, too. > And better tracks would be nice. Most of the ones in NFSII really do > suck.>NFS2 is Direct3d
Really? That makes it's performance all the more horrendous, since I
have a 3D card (albeit not the fastest one) on a P200, and even with
graphics detail set low I couldn't drive with the***pit on.
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
Quoted text (11 lines)
> >NFS2 is Direct3d > Really? That makes it's performance all the more horrendous, since I > have a 3D card (albeit not the fastest one) on a P200, and even with > graphics detail set low I couldn't drive with the***pit on. > Joe McGinn > =================================================== > Author of Inside LotusScript, available August 1997 > http://www.browsebooks.com/McGinn/ > ===================================================Quoted text (11 lines)
> >NFS2 is Direct3d > Really? That makes it's performance all the more horrendous, since I > have a 3D card (albeit not the fastest one) on a P200, and even with > graphics detail set low I couldn't drive with the***pit on. > Joe McGinn > =================================================== > Author of Inside LotusScript, available August 1997 > http://www.browsebooks.com/McGinn/ > ===================================================>You have a faster computer than I do and I have no trouble playing the
>game. It sounds like there is something wrong with your setup or the
>computer.
>This is just me $0.02 worth
God I wish I had a dime for every MORON who says "there's something
wrong with your computer" to people who aren't happy with the frame
rate of a game. I'd be richer than Bill Gates.
Read my lips. THERE IS NOTHING WRONG WITH MY COMPUTER OR SETUP. Every
other game - including DirectX3 titles like I76 - works fine (not to
mention the original NFS which is smooth as silk on this computer).
NFS2 is simply an extremely poorly performing piece of software.
I have a university degree in computer science and over ten years
experience developing PC applications, in assembly language, C, C++,
VB, and every other language and tool you can think of. I know what
I'm talking about.
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
Quoted text (25 lines)
> >You have a faster computer than I do and I have no trouble playing the > >game. It sounds like there is something wrong with your setup or the > >computer. > >This is just me $0.02 worth > God I wish I had a dime for every MORON who says "there's something > wrong with your computer" to people who aren't happy with the frame > rate of a game. I'd be richer than Bill Gates. > Read my lips. THERE IS NOTHING WRONG WITH MY COMPUTER OR SETUP. Every > other game - including DirectX3 titles like I76 - works fine (not to > mention the original NFS which is smooth as silk on this computer). > NFS2 is simply an extremely poorly performing piece of software. > I have a university degree in computer science and over ten years > experience developing PC applications, in assembly language, C, C++, > VB, and every other language and tool you can think of. I know what > I'm talking about. > Joe McGinn > =================================================== > Author of Inside LotusScript, available August 1997 > http://www.browsebooks.com/McGinn/ > ===================================================>I just cranked up the view distance from medium to far. The game ran
>just as smooth as the original NFS.
No, it didn't. NFSII is AT LEAST twice as slow as NFS 1 and SE.
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
Quoted text (10 lines)
> >I just cranked up the view distance from medium to far. The game ran > >just as smooth as the original NFS. > No, it didn't. NFSII is AT LEAST twice as slow as NFS 1 and SE. > Joe McGinn > =================================================== > Author of Inside LotusScript, available August 1997 > http://www.browsebooks.com/McGinn/ > ===================================================Quoted text (15 lines)
> >Whatever you say, you know best. Like I said before I have the max > >install done and thus the CD is almost useless. The hard drive is much > >faster than the CD. But I am sure that you know more than me. Have you > >installed the whole game to disk. Probably not. You probably think > >that your CD-ROM will read as fast as your hard disk. I have found a > >very good motherboard though and that could be the difference. > I think the problem is that, you run the game without the Opponents, > or maybe just with one of them. > Once I turned off the opponents, and added the traffic instead, the > game now runs almost like the original NFS, but not as > fast . > I just think EA, really made a stupid mistake, by addding all that > extra stufff, Buildings, trees, and etc. It's all unnessary. > I just want good physics, who cares about beautifull graphics.I think the problem is that, you run the game without the Opponents,
or maybe just with one of them.
Once I turned off the opponents, and added the traffic instead, the
game now runs almost like the original NFS, but not as
fast .
I just think EA, really made a stupid mistake, by addding all that
extra stufff, Buildings, trees, and etc. It's all unnessary.
I just want good physics, who cares about beautifull graphics.
Quoted text (13 lines)
>> I just cranked up the view distance from medium to far. The game ran >> just as smooth as the original NFS. I played with all the graphics >> turned to the max, full grid, and the dash on. The only thing that was >> turned off was the music. I can't stand to race with music. >I have to agree with the rest of the posters here, the framerate >in NFS2 is not good on my machine (6x86 PR200, STB ET6000, 32M, >75MHz MB). Not even close to the original NFS, even with the >screen size down to medium. Not that I doubt you Matt, if you >say the frame rate is similar to NFS that removes a measure of >subjectivity, I just wonder what it is about your machine that >makes it perform so well. Have you done any tweaking of the >driver settings that may have made a difference?>Whatever you say, you know best. Like I said before I have the max
>install done and thus the CD is almost useless. The hard drive is much
>faster than the CD. But I am sure that you know more than me. Have you
>installed the whole game to disk.
Yes I did. Max install. Performance still sucks. NFS 2 performance
sucks eggs. It's a fact, live with it.
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
>Sorry, incorrect.
>Scenery always appears to go _forward_ in NFS I.
Maybe the NFS 1 team travelled back in time, it was actually NFS 3 or
4. ;-)
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
> I
>know that it is almost impossible for a computer screen to make you feel
>like you are going 150+mph.
Not at all - NFS 1 and SE achieved this.
Again, just not the case - it's the ROAD that runs backwards in NFS 2,
not the scenery. Again, NFS 1 did not have this problem.
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
Quoted text (7 lines)
> > Some of the complaints I have heard is that > >the frame rates suck and the scenery goes backwards at high speeds. The > >scenery did this on the original NFS. > Sorry, incorrect. > Scenery always appears to go _forward_ in NFS I. > _________________________________________________________>The scenery *can* go backwards in NFS I. I just watched it do it again.
>Pretty irritating it is, too.
No it can't. This is pure bullshit. Backwards roads and scenery are
and EXCLUSIVE "feature" of NFS 2.
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
Quoted text (11 lines)
> >The scenery *can* go backwards in NFS I. I just watched it do it again. > >Pretty irritating it is, too. > No it can't. This is pure bullshit. Backwards roads and scenery are > and EXCLUSIVE "feature" of NFS 2. > Joe McGinn > =================================================== > Author of Inside LotusScript, available August 1997 > http://www.browsebooks.com/McGinn/ > ===================================================Quoted text (15 lines)
> >Gosh. I sure appreciate being called a liar on the Internet. What are > >you, some kind of moron? I ran NFS I, I watched the scenery go > >backwards, then reported it to this newsgroup. > >You are asserting that something you have not observed can't happen. I'm > >telling you I observed it. > And I still say bullshit. I have played hundreds of ours with NFS. The > scenery does NOT have the "going backwards" flaw of NF 2. Period. > Joe McGinn > =================================================== > Author of Inside LotusScript, available August 1997 > http://www.browsebooks.com/McGinn/ > ===================================================>Gosh. I sure appreciate being called a liar on the Internet. What are
>you, some kind of moron? I ran NFS I, I watched the scenery go
>backwards, then reported it to this newsgroup.
>You are asserting that something you have not observed can't happen. I'm
>telling you I observed it.
And I still say bullshit. I have played hundreds of ours with NFS. The
scenery does NOT have the "going backwards" flaw of NF 2. Period.
Joe McGinn
===================================================
Author of Inside LotusScript, available August 1997
http://www.browsebooks.com/McGinn/
===================================================
>There's a big difference between "can't happen" and "haven't seen it."
>You can say bullshit all you want, and it won't change the facts. I have
>seen it. I can reproduce it. It does happen.
OK, smart guy, why didn't you answer the questions put to you in this
thread? Which track? Which part of it and what speed? Put up or shut
up.
Joe
The best place to see it, for me, is the Alpine track. Both the track
and a tunnel go backwards. As in NFS2, it appears to be dependent on
both overall system speed (CPU + Video performance, etc.) and car speed.
It is not an easy effect to achieve, since you have to get just the
right speed for your system's characteristics. In NFS2, it happens all
the time, even on my PPro.
It's nothing more or less complicated than a strobe effect on the
scenery/textures.
In NFSI, I can make it happen practically every time on an old P90, and
almost never on my PPro 200. Frankly, I don't care if anyone believes
me, and I marvel at the vehemence with which people are willing to deny
the facts. I own and enjoy both games. In point of fact, I prefer NFSI,
and I'm not trying to slag the game. I've probably spent more hours
playing it than any other driving sim/game I have.
The issue for me is that some people are asserting, without any evidence
to support the assertion, that something I (and at least one other
person, the one who started this digression) have actually observed
cannot happen. Aside from the obvious flaws in this type of reasoning
(i.e., I haven't seen it, ergo it can't happen), the initial reply to my
statement that I have observed this effect was, and I quote, "bullshit."
It was, if nothing else, rude.


































