Here's an idea for us GP2 nuts. Fill in below what specs you have for
your machine, including the resolution you run at, and the frame rate.
If we all do it - it'll take a minute each - we can see how similar
machines perform, and see what hardware is best.
Go on, fill it in and post here!
Processor type and speed:
RAM:
Video card:
Video RAM:
Detail in VGA:
Frame rate in VGA:
Detail in SVGA:
Frame rate in SVGA:
Input controller used:
Sound card:
Any brief comments on set-up:
--
MarkN
Birmingham.
GP2 players compare system specs and frame rates
A user proposed a template for posting GP2 hardware, detail settings and frame rates. Many responded with configurations from 486s to Pentium Pros, showing SVGA usually needed sky and other textures off. John Wallace also corrected a misconception about SDRAM speed and previewed a controller survey in Sim Racing News.
hardware: PC/graphicsGrand Prix 2
Automated summary.
Quoted text (7 lines)
> Here's an idea for us GP2 nuts. Fill in below what specs you have for > your machine, including the resolution you run at, and the frame rate. > If we all do it - it'll take a minute each - we can see how similar > machines perform, and see what hardware is best. > Go on, fill it in and post here!Processor type and speed: Pentium 166
RAM: 32Mb EDO
Video card: Stealth Video VRAM
Video RAM: 2Mb Vram
Detail in VGA: ALL
Frame rate in VGA: 25
Detail in SVGA: Sky OFF, objects but no textures in mirrors, all else on max
Frame rate in SVGA: 18
Input controller used: Joystick - possible T2 soon
Sound card: Sb16
Any brief comments on set-up:
+-------------------------------------------------+
+-------------------------------------------------+
| Now with go faster stripes | +-------------------------------------------------+
Well since it was my idea, here goes...
Processor type and speed: Pentium 120
RAM: 40mb
Video card: Videologic 400
Video RAM: 2mb
Detail in VGA: all textures - no sky. mirrors: verges, track, smoke
all trackside objects on.
Frame rate in VGA: 25fps
Detail in SVGA: no textures. mirrors: verges, track, smoke
medium trackside objects on.
Frame rate in SVGA: 21fps
Input controller used: keyboard
Sound card: SB16
Any brief comments on set-up:
--
MarkN
Birmingham.
Processor type and speed: Intel Pentium 166Mhz
RAM: 32MB S-DRAM (S-DRAM runs at the processor speed (166Mhz) not the
bus speed (66Mhz) )
Video card: Diamond Edge 3-D
Video RAM: 4MB V-Ram
Detail in VGA: Nothing - On
Frame rate in VGA: 0 fps
Detail in SVGA: Nothing - On
Frame rate in SVGA: 0 fps
Input controller used: Thrustmaster T-2
Sound card: Sound Blaster AWE-32 PnP w/ Wave Blaster add-on board. Altec
lansing ACS-31 Speakers w/ Subwoofer
Sean Alexander
http://users.aol.com/cjwright/sean/vette.htm
On Sun, 21 Jul 1996 19:16:40 +0100, Mark Newman
>Go on, fill it in and post here!
Processor type and speed: P120
RAM: 16MB
Video card: Diamond Stealth 3240
Video RAM: 2Mb
Detail in VGA: HIGT
Frame rate in VGA: 16
Detail in SVGA: LOW
Frame rate in SVGA: 10
Input controller used: Keyboard
Sound card: SB16
GP2 is the best!!!!
Regards
Alessandro Orrea
Modena - Italy
Processor type and speed: Pentium 120
RAM: 16mb EDO
Video card: Stealth 64
Video RAM:2mb Dram
Detail in VGA: full
Frame rate in VGA: 20 fps
Detail in SVGA:all expect sky and mirror
Frame rate in SVGA: 18fps
Input controller used: gravis game pad
Sound card: SB AWE 32
Any brief comments on set-up:
Quoted text (26 lines)
> > Here's an idea for us GP2 nuts. Fill in below what specs you have for > > your machine, including the resolution you run at, and the frame rate. > > If we all do it - it'll take a minute each - we can see how similar > > machines perform, and see what hardware is best. > > Go on, fill it in and post here! > Processor type and speed: Pentium Pro 200 > RAM: 32 megs > Video card: Matrox Millenium > Video RAM: 4 mets > Detail in VGA: Don't know, why would I use VGA...hehehe > Frame rate in VGA: Off scale, I'm sure > Detail in SVGA: MAX > Frame rate in SVGA: MAX > Input controller used: THRUSTMASTER T 2 Controller > Sound card: SoundBlaster 16 > Any brief comments on set-up: Runs pretty good on this machine..(G) > JEB in Vegas>Here's an idea for us GP2 nuts. Fill in below what specs you have for
>your machine, including the resolution you run at, and the frame rate.
>If we all do it - it'll take a minute each - we can see how similar
>machines perform, and see what hardware is best.
>Go on, fill it in and post here!
Processor type and speed: Cyrix p-166+
RAM: 32 Mb
Video card: S3 trio 64V+
Video RAM: 2 Mb
Detail in VGA: You wouldn't care about VGA
Detail in SVGA: All graphics on exept sky. No texturing in the mirrors
and a couple of option off (Who cares about mirrors anyway? Eh? and
does ICR2 have mirror textures?)
Frame rate in SVGA: 21.3
Input controller used: Joystick
Sound card: A really ***one
Any brief comments on set-up:
Anybody who was wondering if they should buy a Cyrix chip and were
hearing things about it being slower with some games (it is a bit
slower with ICR2 and a pig with Quake) don't have to worry about GP2,
it's very good, it might even be faster than a Pentium (I can't be
sure about this).
Apart from the technical stuff, the game is really good and nobody who
buys the game will be disapointed (if he has a good computer of
course).
it looks a bit arcadish compared to ICR but you get used to it. The
only thing I don't really like is the wheel lock-up under braking and
losing traction under 1st and 2nd gear accelration. While probably
realistic, it's a bit too sensitive for joysticks. ( That's what I
feel for Monaco, where you're using 1st gear a lot. It's better for
other circuits)
Happy *** !!!!
Alan To
Switzerland
> > Here's an idea for us GP2 nuts. Fill in below what specs you have for
> > your machine, including the resolution you run at, and the frame rate.
> >Jep its an OK idea, but..
My mashine, says >25 frames to allmost any settings, and still the
framerate is very low when you pass smoke, large textured object ect. I
think you need occupancy way below 60-80 %, to run the game without any
drops in framerate. Still, here are the requested data.
Proc:Pentium 166
Ram:32 MB EDO
Video:Diamond V64/2MB
Sound:SB16
Input:Wingman
Settings:SVGA, no mirrors, only texture on track-side-objects,detail
mid.
Framerate says >25, but my guess is <15 when the going gets tough...
LB
Processor occupancy is around 100-130%. When slipstreaming other cars the
game slows down slightly. Other tracks have more complex graphics and PO
is from ~120 up to 240% :( Monaco being the worst.
"F1FF"
Processor type and speed: P133
RAM: 16meg EDO
Video card: Diamond Stealth 64
Video RAM: 2mb Dram
Detail in VGA: All front, only track in mirrors
Frame rate in VGA: >25.2fps
Detail in SVGA: None except smoke
Frame rate in SVGA: 10.4fps
Input controller used: Logic 3 Freewheel
Sound card: SB pro compatible
Any brief comments on set-up: Use Univbe 5.2 for SVGA!!!
**************************************************************************
*Check out my web page for loadsa links and
racing sim files! *
* GP2 hotlap, reply and setup area now!!! *
*Do it now : http://members.aol.com/ARobe85580/home.htm *
**************************************************************************
Processor type and speed : P-133 o/c to 200Mhz (don't try this at
home kids!)
RAM : 32Mb 60ns EDO
Video card : Hercules Dynamite 128
Video RAM : 2Mb MDRAM
Detail in VGA : Full
Frame rate in VGA : >25.6fps
Detail in SVGA : All except Sky
Frame rate in SVGA : 25.6fps (except at Monaco but, y'know!)
Input controller used : TSW
Sound card : AWE32
Any brief comments on set-up : Car setup?! You wish ;)
_________________________________
__ _____| |_____ __
________| |__| :| John Wallace | |__| |________
\ :| |::| :| Team WW Racing TSW | |::| | /
> :| |::| :|_________________________________| |::| | < / :|__|::|____/ * Sim Racing News * \____|::|__| \
/______:/ \::/ http://sneezy.dcn.ed.ac.uk/simnews/index.htm \::/ \._____\
http://www.math.ohio-state.edu/~harmon/simnews
writes
I think you have been misled here.....
SDRAM is on the motherboard and can only be communicated with via the
motherboard at 66Mhz. SDRAM will allow for higher motherboard speeds,
supporting 75-100Mhz speeds, but it won't go anywhere near 166Mhz.
SRAM (your cache ram) works at 166Mhz since it is part of the internal
circuit linking chipset, CPU and cache - SDRAM is a different thing
entirely. SRAM has access times measured as 10ns or less - this is
required for such huge speeds - SDRAM is nowhere near that speed, 40-
60ns typically.
Cheers!
John
_________________________________
__ _____| |_____ __
________| |__| :| John Wallace | |__| |________
\ :| |::| :| Team WW Racing TSW | |::| | /
> :| |::| :|_________________________________| |::| | < / :|__|::|____/ * Sim Racing News * \____|::|__| \
/______:/ \::/ http://sneezy.dcn.ed.ac.uk/simnews/index.htm \::/ \._____\
http://www.math.ohio-state.edu/~harmon/simnews
>Here's an idea for us GP2 nuts. Fill in below what specs you have for
>your machine, including the resolution you run at, and the frame rate.
>If we all do it - it'll take a minute each - we can see how similar
>machines perform, and see what hardware is best.
>Go on, fill it in and post here!
Processor type and speed:
P120 overclocked to 133
RAM:
16 mb EDO
Video card:
Hercules Dynamite 128 (ET6000)
Video RAM:
2 mb
Detail in VGA:
all trackside objects, all textures, all objects in mirrors, all
textures in mirrors
Frame rate in VGA:
21.3 with p.o. 95% at Hockenheim with several cars in front
Detail in SVGA:
all trackside objects, all textures without sky, objects in mirrors
are track, bank and smoke, no textures in mirrors
Frame rate in SVGA:
16.0 at Hockenheim p.o. 100% sometimes increasing up to 135%
Input controller used:
Thrustmaster T2 with wheel mounted shift buttons
Sound card:
SB16
I only played the game in SVGA and it's fast enough.
cheers
Karsten
Karsten Hoffmann, 23717 Griebel
Schleswig Holstein, Germany
Quoted text (9 lines)
>> Here's an idea for us GP2 nuts. Fill in below what specs you have for >> your machine, including the resolution you run at, and the frame rate. >> If we all do it - it'll take a minute each - we can see how similar >> machines perform, and see what hardware is best. >> Go on, fill it in and post here! >p166, 32 mb RAM, Matrox MGA, AWE32, 17" NokiaJohn - how do you personally rate the TSW as a controller?
And has anyone actually upgraded from a mid-range graphics card to one
of the SRN highly-rated ones, and noticed any genuine increase in
framerate [in GP2]?
--
MarkN
Birmingham.
Processor type and speed: Cyrix 6X86 P-150 (120 MHz)
RAM: 24 Mb
CACHE:256 Kb PBCache
Video card: Diamond Stealth 64 PCI (3001 ? can't remember exactly)
Video RAM: 1 Mb DRAM
Detail in VGA: absolutely all on
Frame rate in VGA: 21.3
Detail in SVGA: everything else on but sky texture
Frame rate in SVGA: 16 (no good enough, must lose some datails)
Input controller used: keyboard (old champion I am)
Sound card: SB 16
Any brief comments on set-up:
Greeting
Toni
Hi Mark,
What! You want a preview of the August issue of SRN?! :) We did a big
survey of all the controllers, pitting them against each other.
Personally I love the TSW. The only problem is the pots tend to need
replaced every nine months or so, but heck they only cost abot 2 quid so
it's not a big deal.
Me! :) Stealth 32 --> Stingray 64V --> Dynamite 128 and I saw an
improvement every time.
Cheers!
John
_________________________________
__ _____| |_____ __
________| |__| :| John Wallace | |__| |________
\ :| |::| :| Team WW Racing TSW | |::| | /
> :| |::| :|_________________________________| |::| | < / :|__|::|____/ * Sim Racing News * \____|::|__| \
/______:/ \::/ http://sneezy.dcn.ed.ac.uk/simnews/index.htm \::/ \._____\
http://www.math.ohio-state.edu/~harmon/simnews
Processor type and speed: Zappa mobo, Pentium 120 (overclocked
from 90 just because of GP2, the speed-up was remarkable)
RAM: 24 MB
Video card: Diamond Stealth SE
Video RAM: 1 Mb DRAM
Detail in VGA:
Trackside objects: all;
Textures: all except track, hills, sky;
Mirrors: all except bank, hills, trackside objects
Frame rate in VGA: 25.6 (but using 19.6 to give a PO < 100%)
Detail in SVGA:
Trackside objects: all;
Textures: fences, smoke;
Mirrors: fences, verges, track, smoke
Frame rate in SVGA: 19.6 (using on 16.0 to give PO < 100%)
Input controller used: Gravis Firebird
Sound card: SB 2.0
Any brief comments on set-up:
Absolutely all graphic options on gives 8.5 fps on SVGA
and 16 fps on VGA; dropping sky gives 11.1 fps SVGA and
18.2 VGA.
--
/sami
p100
32mb 60ns EDO
Diamond Stealth 2mb Vram
Not tried VGA yet!
Fences, Track and Trackside objects on
16fps
CH Flightstck Pro
AWE32
--
Richard Cowl


































