Yep, good call Clifford. I saw the same setup and you're pretty much
spot on. It seems as if some serious processing power will be the
order of the day for anyone wanting to run F1GP2 with all the
t***s. The gameplay did look somewhat jerky, and I was shocked to
find out that they were running a P133. Love the tyre smoke in the
mirrors though. Talking about mirrors, they weren't complete yet with
the background missing. Nevertheless, the Benneton all over my back
looked pretty impressive!
Nick Piquito
First impressions of GP2 at South African Computer Faire
Clifford Smith described seeing Grand Prix 2 running at the South African Computer Faire on a P133, where the frame rate looked jerky. A local distributor claimed a 28 June release. The discussion turned to what hardware GP2 would need, comparing P166, P200 and Pentium Pro systems and DRAM versus VRAM video cards. Some posters complained about how fast PCs were becoming obsolete for new games.
Automated summary.
I saw F1GP2 at the South African Computer Faire. The local
distributors had it running on a big screen connected to their PC.
According to the spotty youth working for the local distributors, the
version they had was the version that would be released on 28th June,
barring a few bug-fixes.
Right here are my impressions of the game.
On the positive side first:
1. The sound is amazing. The car I had a go in was Damon Hill's
Williams, and I recognised the car ( I took over in mid-lap from
another chap) from the distinctive Renault V-10 sound. Some of the
other sounds, such as the crashes were not 100% accurate (what does a
crash really sound like?), but close enough.
2. The simulation seems to be very accurate, loads of throttle off the
line will leave you standing in a cloud of your own tyre smoke.
Touching wheels with your opponents will launch one of you into the
air. The kitty litter in the sandtraps will bog the car down unless
you have some speed, but heading through the sandtrap at high speed
will have your view bouncing all over the place (something I did a
couple of times)
3. The car setup (what I saw of it) was extensive. A lot of thought
will have to go into setting your car up correctly.
On the negative side:
You need a serious machine to run F1GP2. Don't let anyone tell you
otherwise. According to the representative, they were running the game
in SVGA (640 x 480) with MOST features enabled. The hardware consisted
of a Packard-Bell P133 with 32Mb RAM. Even with this sort of
horsepower, the passing scenery seemed a bit jerky, especially when
taking a corner. Things got a lot worse when there were a lot of other
cars in view. The first corner at Monza, after the start was confusing
as the picture seems to jump around as the game tried to keep up with
the task of drawing all those cars, and coping with your input.
Would I buy it? Of course, but I don't expect I will be able to run it
with everything turned on in SVGA mode on my P120. I have yet to see a
game that beats The Need for Speed when it comes to smooth graphics in
SVGA mode.
Cliff
------------------------------------------------
Clifford Smith, Johannesburg South Africa
WWW: http://www.global.co.za/~csmith/default.htm
------------------------------------------------
Did you ask MPS about what kind of system one need to run GP2 perfectly?
Does P166 with 32MB EDO RAM, stealth 2MB VRAM and pipeline burst cache
good enough? If not, I am going to wait a bit longer to replace my P60.
On 09 May 1996, Clifford Smith wrote...
Quoted text (52 lines)
> I saw F1GP2 at the South African Computer Faire. The local > distributors had it running on a big screen connected to their PC. > According to the spotty youth working for the local distributors, the > version they had was the version that would be released on 28th June, > barring a few bug-fixes. > Right here are my impressions of the game. > On the positive side first: > 1. The sound is amazing. The car I had a go in was Damon Hill's > Williams, and I recognised the car ( I took over in mid-lap from > another chap) from the distinctive Renault V-10 sound. Some of the > other sounds, such as the crashes were not 100% accurate (what does a > crash really sound like?), but close enough. > 2. The simulation seems to be very accurate, loads of throttle off the > line will leave you standing in a cloud of your own tyre smoke. > Touching wheels with your opponents will launch one of you into the > air. The kitty litter in the sandtraps will bog the car down unless > you have some speed, but heading through the sandtrap at high speed > will have your view bouncing all over the place (something I did a > couple of times) > 3. The car setup (what I saw of it) was extensive. A lot of thought > will have to go into setting your car up correctly. > On the negative side: > You need a serious machine to run F1GP2. Don't let anyone tell you > otherwise. According to the representative, they were running the game > in SVGA (640 x 480) with MOST features enabled. The hardware consisted > of a Packard-Bell P133 with 32Mb RAM. Even with this sort of > horsepower, the passing scenery seemed a bit jerky, especially when > taking a corner. Things got a lot worse when there were a lot of other > cars in view. The first corner at Monza, after the start was confusing > as the picture seems to jump around as the game tried to keep up with > the task of drawing all those cars, and coping with your input. > Would I buy it? Of course, but I don't expect I will be able to run it > with everything turned on in SVGA mode on my P120. I have yet to see a > game that beats The Need for Speed when it comes to smooth graphics in > SVGA mode. > Cliff > ------------------------------------------------ > Clifford Smith, Johannesburg South Africa > WWW: http://www.global.co.za/~csmith/default.htm > ------------------------------------------------I was thinking of waiting for the P5-200 mhz to come out before buying
a new system. I *hope* that at 200 mhz, GP2 will be able to run with
ALL details on in SVGA mode at a smooth frame rate! From what I've
heard and read in this newsgroup and elsewhere, a 166 is not going to
cut it.
--
"Adventure...e***ment...a Jedi craves not these things..."
-Yoda
Given that you can't actually get anything better without being utterly
ripped off by Intel, I think a P-166 with 32Mb EDO would be the one to
buy. Skip the 2Mb VRAM though - remember that although GP2 will work
under Win95, it is NOT a Win95 program. It is optimised for DOS, and
therefore DRAM cards will work best. Best ones are the Stealth 64 and
Hercules, based upon the Ark2000 chipset.
Happy shopping ;)
John
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Quoted text (14 lines)
>>Did you ask MPS about what kind of system one need to run GP2 perfectly? >>Does P166 with 32MB EDO RAM, stealth 2MB VRAM and pipeline burst cache >>good enough? If not, I am going to wait a bit longer to replace my P60. > >Given that you can't actually get anything better without being utterly >ripped off by Intel, I think a P-166 with 32Mb EDO would be the one to >buy. Skip the 2Mb VRAM though - remember that although GP2 will work >under Win95, it is NOT a Win95 program. It is optimised for DOS, and >therefore DRAM cards will work best. Best ones are the Stealth 64 and >Hercules, based upon the Ark2000 chipset. > >Happy shopping ;) > >JohnI don't know about you guys, but I don't like the way things are going
with the latest games. I bought my P-120 six months ago, and already
the processor (the rest of my machine is OK) is obsolete.
I don't enjoy having to upgrade my processor to run a $70 (?) game.
Where is it going to end?
Cliff
-----------------------------------------
Clifford Smith, Johannesburg South Africa
-----------------------------------------
No, I did'nt ask, but I still have my doubts as to the real merits of
the new Pentium Pros (the new Pentiums running above 133Mhz). As to
the video card, I have a Diamond Stealth 64 Video VRAM, and I am VERY
impressed by it.
Cliff
-----------------------------------------
Clifford Smith, Johannesburg South Africa
-----------------------------------------
On Sun, 12 May 1996 16:30:18 +0100, John Wallace
The Stealth 64 is a VRAM card (?), I have one. I am very impressed
with it's performance both on DOS and Windows 95.
Cliff
-----------------------------------------
Clifford Smith, Johannesburg South Africa
-----------------------------------------
Quoted text (7 lines)
>Given that you can't actually get anything better without being utterly >ripped off by Intel, I think a P-166 with 32Mb EDO would be the one to >buy. > Skip the 2Mb VRAM though - remember that although GP2 will work >under Win95, it is NOT a Win95 program. It is optimised for DOS, and >therefore DRAM cards will work best. Best ones are the Stealth 64 and >Hercules, based upon the Ark2000 chipset.>I don't know about you guys, but I don't like the way things are going
>with the latest games. I bought my P-120 six months ago, and already
>the processor (the rest of my machine is OK) is obsolete.
>I don't enjoy having to upgrade my processor to run a $70 (?) game.
>Where is it going to end?
It WON'T :(
I could install a Novell network on a system that won't run a GAME smoothly...
________
Eldred Pickett
I am NOT paranoid. And why are you always watching me?!?
The Stealth 64 comes in both DRAM and VRAM flavours. BOTH are good, but
for reasons too long and boring to go into here, the DRAM will perform
better under DOS and the VRAM under Windows. Since GP2 is a DOS prog,
the VRAM will be good, but the DRAM will be better.
Cheers!
John
PS - If you want to know the reason why, it's explained in the hardware
section of Sim Racing News at the URL below :)
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Remember the Stealth 64 only recently adopted the Ark2000 chipset - you
may have an older one. Check the chip on your board for confirmation, it
IS a really good card with DRAM, the difference from the Herc is
measured in 1/10 frames per second - not much!
Have you tried overclocking to 166Mhz? A P-150 is not a good chip since
it uses 60Mhz bus and 30Mhz PCI bus - P-166 uses 66/33 respectively and
is consequently much faster. P-150 is still a helluva processor, just
that it is only a little faster than a 133, whereas a 166 is a lot
faster than a 150.
Cheers!
John
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Too right, just wait till Win95 games become the norm..... :(((( P-Pro
200Mhz all round I think.
It's all a big ***....
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> I *hope* that at 200 mhz, GP2 will be able to run with
>ALL details on in SVGA mode at a smooth frame rate! From what I've
>heard and read in this newsgroup and elsewhere, a 166 is not going to
>cut it.
33Mhz won't get you much. Maybe ground or sky texture at the same rate
you'd get on the slower machine I'd *guess*. Why not go for a ppro
instead? The interger is much faster (let the flame war begin!) than
it's pentium counterpart? If your really attached to your 16 bit
windows apps then get a p5-200.
>I don't know about you guys, but I don't like the way things are going
>with the latest games. I bought my P-120 six months ago, and already
>the processor (the rest of my machine is OK) is obsolete.
>I don't enjoy having to upgrade my processor to run a $70 (?) game.
>Where is it going to end?
It won't ever end (software and hardware will always be improving) but
the situation should improve; hopefully by Christmass, next year at
the latest. Then you can buy a dedicated 3D processor card that will
give your P120 200Mhz+ performance. Over time you can upgrade the
graphics card and get more bang for you buck than with general-purpose
CPU upgrades.
Joe
Quoted text (10 lines)
>> And this from a P-150! > >Have you tried overclocking to 166Mhz? A P-150 is not a good chip since >it uses 60Mhz bus and 30Mhz PCI bus - P-166 uses 66/33 respectively and >is consequently much faster. P-150 is still a helluva processor, just >that it is only a little faster than a 133, whereas a 166 is a lot >faster than a 150. > >Cheers! >JohnQuoted text (8 lines)
>>Did you ask MPS about what kind of system one need to run GP2 perfectly? >>Does P166 with 32MB EDO RAM, stealth 2MB VRAM and pipeline burst cache >>good enough? If not, I am going to wait a bit longer to replace my P60. >No, I did'nt ask, but I still have my doubts as to the real merits of >the new Pentium Pros (the new Pentiums running above 133Mhz). As to >the video card, I have a Diamond Stealth 64 Video VRAM, and I am VERY >impressed by it.>I've thought about overclocking (my MB is good for 200Mhz, it claims), but I'm
>not sure it's worth the risk of melting the processor or getting data errors
>(I also use my machine as a development workstation). I am looking to get a
>P-166 chip and drop it in instead thought. :)
>Clark
Why not wait for the 200 mhz processor? Right now the price/performance
difference between a 150 and a 166 (or even a 133 for that matter) don't really
make it a good deal. If you were buying a new computer because you didn't have
one, I'd say go for the 166, but not if you already have a 150...
Have fun.
Scott
Quoted text (8 lines)
>>I don't know about you guys, but I don't like the way things are going >>with the latest games. I bought my P-120 six months ago, and already >>the processor (the rest of my machine is OK) is obsolete. >Too right, just wait till Win95 games become the norm..... :(((( P-Pro >200Mhz all round I think. >It's all a big ***....>Too right, just wait till Win95 games become the norm..... :(((( P-Pro
>200Mhz all round I think.
>It's all a big ***....
Too right. Have you seen the price difference between P166+ capable
motherboards and PPro200's? Ack! Still waiting...
Stuart
--
Stuart Booth
Somewhere in Godalming, England, UK!!!
=> On Sun, 12 May 1996 16:30:18 +0100, John Wallace
=>
=> >Given that you can't actually get anything better without being utterly
=> >ripped off by Intel, I think a P-166 with 32Mb EDO would be the one to
=> >buy.
=> > Skip the 2Mb VRAM though - remember that although GP2 will work
=> >under Win95, it is NOT a Win95 program. It is optimised for DOS, and
=> >therefore DRAM cards will work best. Best ones are the Stealth 64 and
=> >Hercules, based upon the Ark2000 chipset.
=>
=> The Stealth 64 is a VRAM card (?), I have one. I am very impressed
=> with it's performance both on DOS and Windows 95.
You get stealth in EDO DRAM and VRAM
Yes, I was being facetious..... ;)
John
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