"Joe Marques" wrote
> So how do you expect them to handle? What the hell do you think
> makes a "road magnet" magical forces or down force? This is theproblem
> with uninformed critics, they mistake a well modeled feature is aflaw.
I don't see why you guys have to attack everyone that disagrees with
you. It isn't a fact that GPL is the best thing since sliced bread,
it's an opinion, albeit popular opinion around here.
It isn't his fault that he didn't like the game. Not liking a popular
game doesn't make someone a "kid" or an "idiot" as others have
remarked. GPL is a love hate thing, and if you never get past the hate
part, then you simply hate it.
Papyrus screwed up big time in the marketing and production of GPL. We
can all sit here a year later with all the third party utilities,
tracks and public setups and say that it's perfect, but out of the box
it was not a lot of fun.
No simple tracks, preferably oval and banked to learn the feel of the
cars. No AI adjustments to slow down the competition. How stupid was
it to make progressive AI that improves as you do, and then have the
AI start out running world record times?
Also, the default setups that shipped with the game were dreadful. The
game really isn't nearly as hard as some on this news group would have
you believe, but the default setups sure made it seem like it. They
gave us the F3/F2 crap, but most people skip right past that and go to
F1. A "career mode" might have made sense.
Then, without simple tracks to learn the cars, a new person couldn't
keep a car on the track long enough to learn how to tweak the setup.
Papyrus has no one to blame but themselves (and maybe Sierra for
rushing them to put it out the door) for GPL failing miserably in the
eyes of people like 3_4_me.
Second NASCAR 4 screenshot hints at new engine
Papyrus posted a second NASCAR Racing 4 screenshot showing Richmond at night. Dave Henrie and others argued that the straight pit lanes proved the old NASCAR 2/3 code had been retired in favour of a GPL-derived engine, while sceptics said only physics mattered. A poster who called GPL junk provoked a long side argument, with Jim Erb claiming most sim racers disliked GPL.
Automated summary.
Quoted text (9 lines)
>IMHO... everyone was talking about that GPL so I went and got it. I loaded >it and was disgusted at >how the game played. I can not believe I wasted my money on that worthless >pile of junk. If the >make Nascar 4 anything like that pile of junk, I will not be purchasing that. >Sure, when you hit >something you see pieces fly, but the driving engine really sucks. > >> That's nice, but IMHO, I'd rather see a much improved physics engine
>than a bunch of eye candy.
>
Ya but as you see you have the straight pit wall, and you see the chain fence.
Which tells you this sure isnt the N2-N3 physics engine.
:)
Please view my site and send in some crashes [email hidden]
Http://swtwok.00game.com
Quoted text (16 lines)
>I've already covered this...but here goes again. The EYE CANDY isn't >the big feature...The fact that the pit lanes are straight means that >the ANCIENT ICR2/N2/N99/N3 code has been retired. The only code-set >that Papyrus owns that can produce a track like those featured is the >GPL engine. > If you have been paying attention here for the last two years...you >might have noticed that NOBODY has even come close to the driving >experience afforded by the GPL code. > You aren't getting an 'improved' physics engine. You are getting the >King of the Hill. Unless they totally botch the implementation of the >Winston Cup car, you won't find ANY sim out there that comes close to >what GPL has to offer for N4. > Will it be perfect? Nope, not a chance, but will it far surpass N3? >I'd bet the farm. Will it be as pretty as the EA games...I doubt it. >dave henrie >
Yep, I noticed the straight pit roads, etc. I also have been told my
taxes would be lowered :)
Remember the N3 movie?
Until the game's released with all the features that they advertise
for pre-release, nothing's been retired, IMO.
Been there, done that, with N3... And yes, I am a huge fan of Papy.
Just stating the truth :)
Not trying to get in an argument, just making the point that
screenshots, previews, etc. don't mean a whole lot from anyone, not
just Papy.
Also, fwiw, GPL is my favorite racing sim :)
Just my .02
-John
In article <[email hidden]>,
Dave Henrie <[email hidden]> wrote:
> I've already covered this...but here goes again. The EYE CANDYisn't
the
engine
top of
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (8 lines)
> the big feature...The fact that the pit lanes are straight means that > the ANCIENT ICR2/N2/N99/N3 code has been retired. The only code-set > that Papyrus owns that can produce a track like those featured is the > GPL engine. > If you have been paying attention here for the last two years...you > might have noticed that NOBODY has even come close to the driving > experience afforded by the GPL code. > You aren't getting an 'improved' physics engine. You are gettingQuoted text (10 lines)
> King of the Hill. Unless they totally botch the implementation of the > Winston Cup car, you won't find ANY sim out there that comes close to > what GPL has to offer for N4. > Will it be perfect? Nope, not a chance, but will it far surpass N3? > I'd bet the farm. Will it be as pretty as the EA games...I doubt it. > dave henrie > > John wrote: > > > > That's nice, but IMHO, I'd rather see a much improved physicsQuoted text (11 lines)
> > than a bunch of eye candy. > > > > -John > > > > In article <RjBO4.57173$[email hidden]>, > > "Tim Vanhee" <[email hidden]> wrote: > > > http://www.papy.com > > > It show another view from the side of a track. This time it's > > Richmond at > > > night. > > > I can't wait!! There's even rust coming from the fences on theQuoted text (8 lines)
> > the > > > wall... > > > > > > > > > > Sent via Deja.com http://www.deja.com/ > > Before you buy. > That's nice, but IMHO, I'd rather see a much improved physics engine
than a bunch of eye candy.
-John
In article <RjBO4.57173$[email hidden]>,
"Tim Vanhee" <[email hidden]> wrote:
> http://www.papy.com
> It show another view from the side of a track. This time it'sRichmond at
> night.
> I can't wait!! There's even rust coming from the fences on the top ofthe
> wall...
>
>
Sent via Deja.com http://www.deja.com/
Before you buy.
That's nice, but IMHO, I'd rather see a much improved physics engine
than a bunch of eye candy.
-John
Sent via Deja.com http://www.deja.com/
Before you buy.
Oops, this thread already exists... Twice...
That is a great way to say it. :-)
Http://swtwok.00game.com
See??? -Told ya.
Jan.
=---
http://www.papy.com
It show another view from the side of a track. This time it's Richmond at
night.
I can't wait!! There's even rust coming from the fences on the top of the
wall...
I've already covered this...but here goes again. The EYE CANDY isn't
the big feature...The fact that the pit lanes are straight means that
the ANCIENT ICR2/N2/N99/N3 code has been retired. The only code-set
that Papyrus owns that can produce a track like those featured is the
GPL engine.
If you have been paying attention here for the last two years...you
might have noticed that NOBODY has even come close to the driving
experience afforded by the GPL code.
You aren't getting an 'improved' physics engine. You are getting the
King of the Hill. Unless they totally botch the implementation of the
Winston Cup car, you won't find ANY sim out there that comes close to
what GPL has to offer for N4.
Will it be perfect? Nope, not a chance, but will it far surpass N3?
I'd bet the farm. Will it be as pretty as the EA games...I doubt it.
dave henrie
John wrote:
Quoted text (20 lines)
> > That's nice, but IMHO, I'd rather see a much improved physics engine > than a bunch of eye candy. > > -John > > In article <RjBO4.57173$[email hidden]>, > "Tim Vanhee" <[email hidden]> wrote: > > http://www.papy.com > > It show another view from the side of a track. This time it's > Richmond at > > night. > > I can't wait!! There's even rust coming from the fences on the top of > the > > wall... > > > > > > Sent via Deja.com http://www.deja.com/ > Before you buy.From what I hear (which by no means is official in any way) is that N4 will
implement a modified GPL physics engine. It will have 6 degrees of freedom.
Other than that, who knows what "modified" may refer too. It could mean
simply implemented with Winston Cup cars in mind or it could mean "dumbied
down" so its "not too hard". AND - Lets not start the 1967 F1 cars are
suppose to be hard to drive debate... I already agree with it! Im just
passing on what I heard through the grape vine.
Scott
PA-Scott
PowerSims.com
--
Scott B. Husted
ICQ# 4395450
Oops, this thread already exists... Twice...
Who cares about the graphics? N3 graphics would suit me fine if
improved physics and much improved AI were implemented, the latter
especially if online racing is going to be no better than what
currently exists for gpl/n3.
On Sat, 29 Apr 2000 13:19:45 GMT, "Tim Vanhee" <[email hidden]>
wrote:
>http://www.papy.com
>It show another view from the side of a track. This time it's Richmond at
>night.
>I can't wait!! There's even rust coming from the fences on the top of the
>wall...
>
IMHO 2000 Winston Cup cars are not a piece of cake to hang on to either. After
attending Bristol this year my thoughts were confirmed. Here is a quote from a
post I made directly after the race titled "The Bristol Experience":
"For a while I focused only on the transition (between turn 4 and the front
stretch). As each car came around the corner it was so cool to see how hard
these guys were working just to hang on to their cars. Many times the backend
would start to break loose (these guys were driving on the edge) and I would see
them fight to keep control and avoid contact with the wall. Whenever I see the
physics of these cars in action like this it makes me dream of Kaemmer's
forthcoming Nascar simulation..."
--David Cook
In article <[email hidden]>, [email hidden] wrote...
Quoted text (7 lines)
> From what I hear (which by no means is official in any way) is that N4 will > implement a modified GPL physics engine. It will have 6 degrees of freedom. > Other than that, who knows what "modified" may refer too. It could mean > simply implemented with Winston Cup cars in mind or it could mean "dumbied > down" so its "not too hard". AND - Lets not start the 1967 F1 cars are > suppose to be hard to drive debate... I already agree with it! Im just > passing on what I heard through the grape vine.IMHO... everyone was talking about that GPL so I went and got it. I loaded it and was disgusted at
how the game played. I can not believe I wasted my money on that worthless pile of junk. If the
make Nascar 4 anything like that pile of junk, I will not be purchasing that. Sure, when you hit
something you see pieces fly, but the driving engine really sucks.
Dave Henrie <[email hidden]> wrote:
-<+>- I've already covered this...but here goes again. The EYE CANDY isn't
-<+>-the big feature...The fact that the pit lanes are straight means that
-<+>-the ANCIENT ICR2/N2/N99/N3 code has been retired. The only code-set
-<+>-that Papyrus owns that can produce a track like those featured is the
-<+>-GPL engine.
-<+>- If you have been paying attention here for the last two years...you
-<+>-might have noticed that NOBODY has even come close to the driving
-<+>-experience afforded by the GPL code.
-<+>- You aren't getting an 'improved' physics engine. You are getting the
-<+>-King of the Hill. Unless they totally botch the implementation of the
-<+>-Winston Cup car, you won't find ANY sim out there that comes close to
-<+>-what GPL has to offer for N4.
-<+>- Will it be perfect? Nope, not a chance, but will it far surpass N3?
-<+>-I'd bet the farm. Will it be as pretty as the EA games...I doubt it.
-<+>-dave henrie
-<+>-
-<+>-John wrote:
-<+>->
-<+>-> That's nice, but IMHO, I'd rather see a much improved physics engine
-<+>-> than a bunch of eye candy.
-<+>->
-<+>-> -John
-<+>->
-<+>-> In article <RjBO4.57173$[email hidden]>,
-<+>-> "Tim Vanhee" <[email hidden]> wrote:
-<+>-> > http://www.papy.com
-<+>-> > It show another view from the side of a track. This time it's
-<+>-> Richmond at
-<+>-> > night.
-<+>-> > I can't wait!! There's even rust coming from the fences on the top of
-<+>-> the
-<+>-> > wall...
-<+>-> >
-<+>-> >
-<+>->
-<+>-> Sent via Deja.com http://www.deja.com/
-<+>-> Before you buy.
"Tim Vanhee" <[email hidden]> wrote:
>I can't wait!!
All I want to know about id the physics engine. If it's just another
update of the tired old N2 engine, forget it.
Joe McGinn
_____________________
Radical Entertainment
-<+>-HAHAHAHA LOL.. Oh my God...
-<+>-Go back to your Nintendo son.
Your son... Hahaha, that is funny. Everyone is entitled to an opinion. I always see opinions
praising GPL, and I thought "wow this thing must be good" What a surprise when I actually fired up
the program. Webster should change the definition of junk to include a reference to GPL. FYI I
would not even consider owning a Nintendo (or a game machine as such)
Yeah! Back to SoS37!
Remco
3_4_me <[email hidden]> wrote:
>IMHO... everyone was talking about that GPL so I went and got it. I loaded it and was disgusted at
>how the game played. I can not believe I wasted my money on that worthless pile of junk. If the
>make Nascar 4 anything like that pile of junk, I will not be purchasing that. Sure, when you hit
>something you see pieces fly, but the driving engine really sucks.
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> IMHO... everyone was talking about that GPL so I went and got it. Iloaded it and was disgusted at
> how the game played. I can not believe I wasted my money on thatworthless pile of junk. If the
> make Nascar 4 anything like that pile of junk, I will not be purchasingthat. Sure, when you hit
> something you see pieces fly, but the driving engine really sucks.
My son, I can feel the pain which lies deep within. Your words betray the
confusion and longing for driving perfection which fill your soul. Allow me
to come knocking on your door with some pamphlets and tracts on the One True
Sim, and I'm certain that you can be led to the path of Sim Righteousness.
Here's an idea. Be a man and use your name, give some detailed criticism,
and compare GPL to something you consider superior so I have your frame of
reference and can understand why you don't like it. You're certainly
entitled to your unpopular opinion but if you chose to publicize it why not
voice your criticism with intelligent rationale and factual details. Maybe
you found a flaw in the game that I have overlooked or maybe we just have
different tastes. Either way I'd sure like to know why you don't like it.
Otherwise why post anything? Who cares about your ultimate opinion? I use
this group to learn more about games not to collect data for polls.
If every post was "__________ sucks!" or "_________ is great!" without any
supporting facts then this ng would be useless to me. The only reason I
bought GPL in the first place was because of the detailed positive reviews I
found here. If the only posts where "GPL rocks dudes!" then I would not
have bought it based on this ng. Conclusory statements without anything
else are a waste of bandwidth.
The reason you get flamed is because you fit the profile for a Class A
Troll: (1) inflammatory post that contradicts the strong majority
(taunting); (2) NO supporting statements for your controversial opinion
(moronic); and (3) anonymous/hotmail (coward). This is a TROLL, a taunting
moronic coward. Now, if you want to engage in a mature debate about GPL,
which is certainly interesting, then expand on your criticism with
facts/details/examples. You don't have to like it, just explain why you
don't. Tell me what's wrong with the physics. Tell me what game does it
better (good luck with this one). Just don't say "Pile of junk" if you
don't want your ass flamed.
--
Joe Marques
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> IMHO... everyone was talking about that GPL so I went and got it. I
loaded it and was disgusted at
> how the game played. I can not believe I wasted my money on that
worthless pile of junk. If the
> make Nascar 4 anything like that pile of junk, I will not be purchasing
that. Sure, when you hit
> something you see pieces fly, but the driving engine really sucks.
>
>
>
> Dave Henrie <[email hidden]> wrote:
>
> -<+>- I've already covered this...but here goes again. The EYE CANDY
isn't
> -<+>-the big feature...The fact that the pit lanes are straight means that
> -<+>-the ANCIENT ICR2/N2/N99/N3 code has been retired. The only code-set
> -<+>-that Papyrus owns that can produce a track like those featured is the
> -<+>-GPL engine.
> -<+>- If you have been paying attention here for the last two years...you
> -<+>-might have noticed that NOBODY has even come close to the driving
> -<+>-experience afforded by the GPL code.
> -<+>- You aren't getting an 'improved' physics engine. You are getting
the
> -<+>-King of the Hill. Unless they totally botch the implementation of
the
> -<+>-Winston Cup car, you won't find ANY sim out there that comes close to
> -<+>-what GPL has to offer for N4.
> -<+>- Will it be perfect? Nope, not a chance, but will it far surpass
N3?
> -<+>-I'd bet the farm. Will it be as pretty as the EA games...I doubt it.
> -<+>-dave henrie
> -<+>-
> -<+>-John wrote:
> -<+>->
> -<+>-> That's nice, but IMHO, I'd rather see a much improved physics
engine
> -<+>-> than a bunch of eye candy.
> -<+>->
> -<+>-> -John
> -<+>->
> -<+>-> In article <RjBO4.57173$[email hidden]>,
> -<+>-> "Tim Vanhee" <[email hidden]> wrote:
> -<+>-> > http://www.papy.com
> -<+>-> > It show another view from the side of a track. This time it's
> -<+>-> Richmond at
> -<+>-> > night.
> -<+>-> > I can't wait!! There's even rust coming from the fences on the
top of
> -<+>-> the
> -<+>-> > wall...
> -<+>-> >
> -<+>-> >
> -<+>->
> -<+>-> Sent via Deja.com http://www.deja.com/
> -<+>-> Before you buy.
>
Oh man, now you've done it... prepare for ridicule. LOL ;-)
Not hitting stuff is the whole point of the game BTW.
Jan.
=---
3_4_me wrote...
> IMHO... everyone was talking about that GPL so I went and got it. Iloaded it and was
> disgusted at how the game played. I can not believe I wasted my money onthat
> worthless pile of junk. If the make Nascar 4 anything like that pile ofjunk, I will
> not be purchasing that. Sure, when you hit something you see pieces fly,but the
> driving engine really sucks.<Snip>
See??? -Told ya.
Jan.
=---
3_4_me wrote...
Quoted text (7 lines)
> <snip> > Your son... Hahaha, that is funny. Everyone is entitled to an opinion. > I always see opinions praising GPL, and I thought "wow this thing must be > good" What a surprise when I actually fired up the program. Webster > should change the definition of junk to include a reference to GPL. > FYI I would not even consider owning a Nintendo (or a game machine as > such)
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> IMHO... everyone was talking about that GPL so I went and got it. Iloaded it and was disgusted at
> how the game played. I can not believe I wasted my money on thatworthless pile of junk. If the
> make Nascar 4 anything like that pile of junk, I will not be purchasingthat. Sure, when you hit
> something you see pieces fly, but the driving engine really sucks.
>
Just out of curiousity 3_4_me, can you explain in a bit more detail what you
didn't like about GPL? As you can see, the general and widely held
concensus here is that it's of very high quality. Since it's hard to
reconcile that with your experience, I'm wondering if it was running
properly on your system? Do you have a 3Dfx Voodoo or Rendition video
card? If not, it's likely that you're running the game in software
rendering mode. If so, this would go a long way to explaining your
reaction. What are your system specs?
S.
>The car drives
>like it is a
>rollerskate on an ice skating rink. That is just not the way it should be.
>When I think of Grand
>Prix car I think "Road Magnet" not "slippery when moving."
So you're thinking of a GPL-era car in terms of a modern car? Are you
related to that 2_slow guy? That probably goes some way to explaining
why you're not enjoying it. But just try to say *why* you don't like it,
instead of saying simply "It's not right" or "It sucks".
--
Cheers!
Graeme Nash
In article <390bbac6$0$[email hidden]>, "Tracey A Miller"
<[email hidden]> writes:
>Papyrus screwed up big time in the marketing and production of GPL. We
>can all sit here a year later with all the third party utilities,
>tracks and public setups and say that it's perfect, but out of the box
>it was not a lot of fun.
>Uh, neither is F12K, from discussions here...<g>
>No simple tracks, preferably oval and banked to learn the feel of the
>cars. No AI adjustments to slow down the competition. How stupid was
>it to make progressive AI that improves as you do, and then have the
>AI start out running world record times?
Agreed. The lack of adjustable AI was pretty stupid...
Actually, having an easy track to drive on doesn't necessarily mean that making
setups would be easy. Nascar games have about 90% ovals, but still not
everyone can make good stock car setups...
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (12 lines)
> >Also, the default setups that shipped with the game were dreadful. The >game really isn't nearly as hard as some on this news group would have >you believe, but the default setups sure made it seem like it. They >gave us the F3/F2 crap, but most people skip right past that and go to >F1. A "career mode" might have made sense. > >Then, without simple tracks to learn the cars, a new person couldn't >keep a car on the track long enough to learn how to tweak the setup. >Papyrus has no one to blame but themselves (and maybe Sierra for >rushing them to put it out the door) for GPL failing miserably in the >eyes of people like 3_4_me.In article <[email hidden]>, 3_4_me
<[email hidden]> writes:
>It would be nice if N3 had some better Eye Candy though. As for the Tracks
>in GPL, street racing pretty much takes all the fun out of it. The car
>drives like it is a
>rollerskate on an ice skating rink. That is just not the way it should be.
>When I think of Grand
>Prix car I think "Road Magnet" not "slippery when moving."
Ok - at least THIS is concrete. You're comparing them to modern F1. The
reason the cars in GPL don't behave as current Gran Prix cars is that there
isn't any aerodynamic downforce. As a result, the power-to-weight ratio means
the cars will slide around. If you're not willing to deal with that, then
fine. Throw(or give) it away, and no hard feelings.
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
In article <[email hidden]>, 3_4_me
<[email hidden]> writes:
Of course not, don't be stupid. I meant that the object is not to see how cool
or realistic the crashes look.
And you still didn't answer my question. What didn't you like about the game?
Can you give example instead of just a blanket - 'it sucks'?
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (24 lines)
>And by your remark, one can assume you never wrecked while playing a driving >simulator? > >[email hidden] (EldredP) wrote: > >-<+>-In article <[email hidden]>, 3_4_me >-<+>-<[email hidden]> writes: >-<+>- >-<+>->IMHO... everyone was talking about that GPL so I went and got it. I >loaded >-<+>->it and was disgusted at >-<+>->how the game played. I can not believe I wasted my money on that >worthless >-<+>->pile of junk. If the >-<+>->make Nascar 4 anything like that pile of junk, I will not be purchasing >that. >-<+>->Sure, when you hit >-<+>->something you see pieces fly, but the driving engine really sucks. >-<+>-> >-<+>- >-<+>-Can you give more concrete examples of why you think it 'sucks'? By the >way, >-<+>-you're not supposed to hit stuff...<g> >-<+>-Hey 3_4 I've read you're not really getting into GPL. Totally understandable.
The cars ARE a bitch to drive, even when you do get used to the sim. So, I'd
suggest you get the GPL 1.2 patch, then go to http://simracing.com/alison/gpl
and get Alison Hine's Ferrari setups, which are extremely stable and easy to
drive, yet are still fast. And if you still have trouble, trying running the
Trainer cars to get used to the tracks. And finally, remember the old racing
term: slow in equals fast out. Good luck and good racing!
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com
"Graeme Nash" <[email hidden]> wrote in message
news:[email hidden]...
> >The car drives
> >like it is a
> >rollerskate on an ice skating rink. That is just not the way itshould be.
> >When I think of Grand
> >Prix car I think "Road Magnet" not "slippery when moving."
>
> So you're thinking of a GPL-era car in terms of a modern car? Are you
> related to that 2_slow guy?
Not related to me in any way. All I can tell the poster, is he might
find comfort n the fact, that the vast majority of folks in the sim
racing community share his opinion of GPL. For some reason, the small
handful of people who actually own GPL, and have landed in R.A.S., think
their opinions have more value than the other 99% of sim racers.
2_Slow
"Jan Verschueren" <[email hidden]> wrote in message
news:wm_O4.74768$[email hidden]...
> So the "real" simracers don't race the most technically advancedracing
> simulation and don't frequent the simracing newsgroup... that's pretty
> weird.
I see nowhere in my post where I used the word "real". If you are
going to make facts up as you go along, no meaningful discussion is
possible.
The "most technically advanced racing sim" is your opinion and not a
fact.
>
> Show me this silent majority or change your comment to "99% of peoplewho
> play racing games."
>
> Jan..
Given the pitiful sales figures for GPL, I think 99% might be bit
off. Probably closer to 99.9% of them took a look at the sim and did not
like what they found.
Dark and unattractive graphics, compatibility only with video gear 2
to 3 years old, overly exaggerated physics and a severe degree of
difficulty turned most folks off on the sim. Sorry.
2_Slow
"EldredP" wrote
> Uh, neither is F12K, from discussions here...<g>
From what I've heard, the biggest complaint with F12K is that it's too
much fun, too soon, with too easy of a learning curve. The popular
opinion around here seems to be that if you can win a race within a
few hours, the game is too easy to bother with.
In the world outside of this newsgroup, where masocism doesn't run
rampant, most people would give up on a game if they didn't win a race
within a few hours. If that means user adjustable AI then so be it,
but making it impossible for the casual gamer to win a race is
production suicide in the gaming market.
> Actually, having an easy track to drive on doesn't necessarily meanthat making
> setups would be easy. Nascar games have about 90% ovals, but stillnot
> everyone can make good stock car setups...
No, it doesn't make it easy I agree, but it makes it possible. Anyone
can keep a GPL car on the track at Talladega, even with a bad setup.
Then they can go back to the garage, make a change, and go see what
that change did.
Many people never got that far with GPL, they tried driving the demo
at the Glenn, never completed a lap on that crappy setup, gave up and
proclaimed "GPL sucks". How can you blame them?
Now that is what needed to be said. You know by the games 3_4 likes that
he wont ever appreciate GPL, but thats ok! (isn't it?)Hmmmm.
"ymenard" <[email hidden]> wrote in message
news:%31P4.162666$[email hidden]...
> "Jim Erb" <[email hidden]> wrote
> > For some reason, the small
> > handful of people who actually own GPL, and have landed in R.A.S.,think
> > their opinions have more value than the other 99% of sim racers.
>
>
> I completely disagree with that statement. Wherever I go to any
> simracing-related website that has a webboard, or even N3.discussion,or
> RASF1, or RASI/RASC, GPL always come as the best there is when we talkabout
> racing simulation, and GPL is always said as -the- title simracersenjoy the
> most from a hardcore and serious point of view.
>
> Just check out the racer on VROC and you'll see that a majority ofthem do
> not post on r.a.s.
>
> Your point is irrelevant.
>
Cut and pasted from VROC's website.
The Virtual Racers' Online Connection provides online racing support for
Papyrus Grand Prix Legends.
Why would VROC not think GPL is great?
You have no point that I can see.
2_Slow
In article <[email hidden]>, [email hidden] (Remco
Moedt) writes:
Hehe...
Yes, finishing in the top 6 is an achievement. I've won ONE novice race at
Monza(Clark got caught in traffic<g>), and a full-length race when the faster
cars dropped out.
I can usually finish in the top 10, anyway. All I have to do is run a GP
length race. The other cars crash out or break down...<g> Hovever, I haven't
been able to get in that 'zone' that allowed me to win the novice race since...
If I ever get the time again, I may try a full season again. Maybe I've
learned something by driving other cars and tracks...
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (8 lines)
>[email hidden] (EldredP) wrote: > >>Agreed. The lack of adjustable AI was pretty stupid... > >I disagree. Now you can be proud _if_ you're able to win >a race. Heck, even finishing in the top 6 is an archievement... > >RemcoIn article <[email hidden]>, Dave Henrie <[email hidden]> writes:
Aw, man - fate worse than death...<g>
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (19 lines)
> One more mistake like that mister and your off to the >SoS1937 penalty box. >dave henrie > >David Buttery wrote: >> >> On Sun 30 Apr 2000 03:42:02pm, David Buttery wrote: >> >> <snip> >> >Now, once your "comfortable" >> >> Ugh - horrible typo. I meant "you're", of course! >> >> -- >> David. >> "After all, a mere thousand yards - such a harmless little knoll, >> really." >> (Raymond Mays on Shelsley Walsh) >In article <cUVO4.161970$[email hidden]>, "ymenard"
<[email hidden]> writes:
>"Gault" <[email hidden]> wrote
>> Nope, it can't. You need an SLI setup for Vs. to do 1024.
>
>Yes, it can.
>
"No, it isn't!"
"Yes, it is!"
(repeat)
:-)
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
No, "we" weren't right. Ymenard and Scott Sanford were right.
I ran GPL on one Voodoo 2 for 6 months in 1024x768, this isn't a new
idea, and "we" sound ridiculous arguing about it.
"Cliff Roman" <[email hidden]> wrote in message
news:S72P4.936$[email hidden]...
> Yea, we were right in our thinking. Whew, thought I was losing mymind
>
> This is off of Toms Hardware page about the Voodoo2
>
> one Pixelfx2 has now got enough performance to render in 800x600fast
> enough, so that it makes sense using 4 MB frame buffer, enablingresolutions
> of up to 800x600, however it will be up to the card manufacturer if2 or 4
> MB frame buffer will be used
>
> you can use two Voodoo2 cards in your system, connected with a passthrough
> cable. These two cards can do 'SLI' = Scan Line Interleaving. Thisis
> nothing else than that every odd line of the image is rendered byone, the
> even line is rendered by the other Voodoo2 card. This about doublesthe
1024x768
> with
> > my
> > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it cando a
> > > resolution higher than the maximum. No hack, simply take theresolution
> > in
> > > the GPL option screen ;)
> >
> > Strange, I'm pretty sure that 1024 wasn't listed as an option backwhen I
> > had but one V2 card installed. Only when I went to SLI did I evenhave
> the
> > option of 1024 on that pull down resolution list. Or is this achange in
> > gpl.ai or something? I think that other games had somethingsimilar- one
> 12
> > meg V2 card would only allow me to choose 800x600 max. But ifyou're sure
Quoted text (8 lines)
> performance and enables resolutions up to 1024x768 > > Gault <[email hidden]> wrote in message > news:8ei8c6$57j$[email hidden]... > > > > ymenard <[email hidden]> wrote wrote: > > > > > > Never had problem on my old PC getting the resolution up toQuoted text (8 lines)
> > I'll take your word for it. > > > > Thanks for the info! > > > > > > > >
"ymenard" <[email hidden]> wrote in message
news:Gp4P4.162910$[email hidden]...
> "Jim Erb" <[email hidden]> wrote
> > Why would VROC not think GPL is great?
> > You have no point that I can see.
>
>
> Uh? You completely misread my post. I said that the majority ofracers on
> VROC do not post on r.a.s. That's all, please re-read. You probably
> missed that my first and second point where both in a differentparagraph.
> <g>
>
>
> You still did not replied to anything I said over that statement, so Ido
> see that you have agreed with my point that GPL is been praisedeverywhere
> in the simracing community. You can't prove the opposite, as everyplace
> where the GPL subject could be brought (and I mentioned those placesin the
> previous message), it was always highly praised over everything.
>
You obviously hang in different places than I do. But then, I've
never been big on rubbing elbows with the super genius crowd. <g>
2_Slow
On Sun 30 Apr 2000 04:13:13am, 3_4_me wrote:
>Yup, I have the sidewinder Force feedback w/ pedals.
And do you have GPL v1.2? FF doesn't work with the original version.
And even if you have, check in core.ini (in the main GPL directory)
that FF is enabled.
--
David.
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
On Sun 30 Apr 2000 02:58:44am, 3_4_me wrote:
>I have never driver 180 at monza, so I
>could not relate.
Right, if you want to do 180, get into the car you're most comfortable
with (or "least uncomfortable" might be best... the Eagle is usually a
good bet), leave the setup as default, and do a slow recce lap,
probably never above third gear, learning the circuit. In any case,
your tyres are cold when you start, so a banzai lap isn't on. Do a few
more laps, gradually increasing speed, and learning braking distances
and apexes etc.
Now, once your "comfortable" (a relative term in GPL), set yourself up
for a blast. Come out of the Parabolica (the last corner, a r-h
hairpin) in second. Once you're straight, really give it some wellie
and change up through the gears. Assuming you can keep it on line,
you'll be doing 180+ by the end of the straight. Fun, isn't it?
--
David.
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
On Sun 30 Apr 2000 03:42:02pm, David Buttery wrote:
<snip>
>Now, once your "comfortable"
Ugh - horrible typo. I meant "you're", of course!
--
David.
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
In article <[email hidden]>, 3_4_me
<[email hidden]> writes:
Can you give more concrete examples of why you think it 'sucks'? By the way,
you're not supposed to hit stuff...<g>
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (8 lines)
>IMHO... everyone was talking about that GPL so I went and got it. I loaded >it and was disgusted at >how the game played. I can not believe I wasted my money on that worthless >pile of junk. If the >make Nascar 4 anything like that pile of junk, I will not be purchasing that. >Sure, when you hit >something you see pieces fly, but the driving engine really sucks. >>All I want to know about id the physics engine. If it's just another
>update of the tired old N2 engine, forget
Well the way the chain fence looks like and the straight pit lane. No, Its not
an old tierd N2 Physics engine. I guess this means no more "wall magnents"
hurrah!!! and pluse, No more getting AI wedged in the wall and having them flew
in reverse at 450MPH. Hurrah!!!
:)
I hope im right!
Please view my site and send in some crashes [email hidden]
Http://swtwok.00game.com
Quoted text (7 lines)
>As for the Tracks >in GPL, street racing pretty much takes all the fun out of it. The car >drives like it is a >rollerskate on an ice skating rink. That is just not the way it should be. >When I think of Grand >Prix car I think "Road Magnet" not "slippery when moving." >Sure... I am running a P3-550, Monster 2 3d, 128MRam, Feedback Wheel... What else you need to know?
I have been driving these computer race sims since they first appeared on the market. I must say I
truely feel that GPL rates right up there with the old Atari night driver (maybe a little extreme,
but you get the point) Is there some parameter I must use when running the game? (maybe a GPL
-graphix) I pretty much had it installed on my PC for about 2 hours and said "This is crap" and
un-installed it, packed it back in the box and threw it in my "never to open again pile"
"Steven Dickson" <[email hidden]> wrote:
-<+>-
-<+>-3_4_me <[email hidden]> wrote in message
-<+>-news:[email hidden]...
-<+>-> IMHO... everyone was talking about that GPL so I went and got it. I
-<+>-loaded it and was disgusted at
-<+>-> how the game played. I can not believe I wasted my money on that
-<+>-worthless pile of junk. If the
-<+>-> make Nascar 4 anything like that pile of junk, I will not be purchasing
-<+>-that. Sure, when you hit
-<+>-> something you see pieces fly, but the driving engine really sucks.
-<+>->
-<+>-
-<+>-Just out of curiousity 3_4_me, can you explain in a bit more detail what you
-<+>-didn't like about GPL? As you can see, the general and widely held
-<+>-concensus here is that it's of very high quality. Since it's hard to
-<+>-reconcile that with your experience, I'm wondering if it was running
-<+>-properly on your system? Do you have a 3Dfx Voodoo or Rendition video
-<+>-card? If not, it's likely that you're running the game in software
-<+>-rendering mode. If so, this would go a long way to explaining your
-<+>-reaction. What are your system specs?
-<+>-S.
-<+>-
-<+>-
-<+>-
And by your remark, one can assume you never wrecked while playing a driving simulator?
[email hidden] (EldredP) wrote:
-<+>-In article <[email hidden]>, 3_4_me
-<+>-<[email hidden]> writes:
-<+>-
-<+>->IMHO... everyone was talking about that GPL so I went and got it. I loaded
-<+>->it and was disgusted at
-<+>->how the game played. I can not believe I wasted my money on that worthless
-<+>->pile of junk. If the
-<+>->make Nascar 4 anything like that pile of junk, I will not be purchasing that.
-<+>->Sure, when you hit
-<+>->something you see pieces fly, but the driving engine really sucks.
-<+>->
-<+>-
-<+>-Can you give more concrete examples of why you think it 'sucks'? By the way,
-<+>-you're not supposed to hit stuff...<g>
-<+>-
-<+>-Eldred
-<+>-UMMM What the hell are you saying!?!?!!?
I think my post was very clear as to what I was saying, if not please feel free to re-read it.
After you have re-read what I said, then feel free to re-ask your question.
-<+>-GPL is by far one of the greatest racing simulatiosn amd, one of the most
-<+>-realistic racing simulations ever made. The feel of the car racing at 180MPH at
-<+>-monza. Is the best feeling you could feel in a simulation.
I have never driver 180 at monza, so I could not relate. Talladega now is a different story.
-<+>-The AI having there own personality is awsome to. So I can tell you one thing, if you hate GPL
-<+>-go get SOS37 or go back to SNES or nentendo!
As I already mentioned, I would not consider owning one of these game boxes.
Uhm, no thanks, I don't like take things from door to door salesmen. You guys act like this is a
surprise. Could it be possible that this group has set GPL up for failure? By reading all the hype
in this group I expoected this game would be like gold, instead it was more like tarnished brass. I
was expecting much, Much, MUCH more than what I received in GPL. Sorry if this fact really bums
some people out, but that is the way it is. The sad part is, I REALY enjoy racing simulators. I
think I place this GPL at about Nascar 1/ Indy Car racing 1 level, maybe even a rung below that. If
there is something I have done wrong in the setup of the graphics etc, let me know, as I would be
willing to fire it up and give it yet another shot. If I am happy at that point, I will recant all
my negative statements about GPL. As it is now, my opinion of GPL is pretty bad.
"GPL-Cultist" <[email hidden]> wrote:
-<+>-
-<+>-3_4_me <[email hidden]> wrote in message
-<+>-news:[email hidden]...
-<+>-> IMHO... everyone was talking about that GPL so I went and got it. I
-<+>-loaded it and was disgusted at
-<+>-> how the game played. I can not believe I wasted my money on that
-<+>-worthless pile of junk. If the
-<+>-> make Nascar 4 anything like that pile of junk, I will not be purchasing
-<+>-that. Sure, when you hit
-<+>-> something you see pieces fly, but the driving engine really sucks.
-<+>-
-<+>-My son, I can feel the pain which lies deep within. Your words betray the
-<+>-confusion and longing for driving perfection which fill your soul. Allow me
-<+>-to come knocking on your door with some pamphlets and tracts on the One True
-<+>-Sim, and I'm certain that you can be led to the path of Sim Righteousness.
-<+>-
Again, One can assume you have never hit anything while racing in a simulator?
Yeah right. You act as if my opinion of GPL has some major affect on you or your life. How about
using your energy for something constructive, and stop making yourself look like an ass.
-<+>-Oh man, now you've done it... prepare for ridicule. LOL ;-)
-<+>-Not hitting stuff is the whole point of the game BTW.
WTF is SoS37?
-<+>-
-<+>-Yeah! Back to SoS37!
-<+>-
-<+>-Remco
-<+>-
-<+>-
-<+>-3_4_me <[email hidden]> wrote:
-<+>-
-<+>->IMHO... everyone was talking about that GPL so I went and got it. I loaded it and was
disgusted at
-<+>->how the game played. I can not believe I wasted my money on that worthless pile of junk. If
the
-<+>->make Nascar 4 anything like that pile of junk, I will not be purchasing that. Sure, when you
hit
-<+>->something you see pieces fly, but the driving engine really sucks.
Huh? What are you babbling about now?
"Jan Verschueren" <[email hidden]> wrote:
-<+>-See??? -Told ya.
-<+>-
-<+>-Jan.
-<+>-=---
-<+>-3_4_me wrote...
-<+>-> <snip>
-<+>-> Your son... Hahaha, that is funny. Everyone is entitled to an opinion.
-<+>-> I always see opinions praising GPL, and I thought "wow this thing must be
-<+>-> good" What a surprise when I actually fired up the program. Webster
-<+>-> should change the definition of junk to include a reference to GPL.
-<+>-> FYI I would not even consider owning a Nintendo (or a game machine as
-<+>-> such)
-<+>-
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> Sure... I am running a P3-550, Monster 2 3d, 128MRam, Feedback
>Wheel... What else you need to know?[snip]
Don't need to know anything else, that should be enough. I was primarily
interested in your graphics card and CPU speed. Your CPU is definitely not
the problem! ;) You have a (Diamond?) Monster2 graphics card, which I
believe is a 3Dfx Voodoo2 card, right? You've probably been through these
steps already, but just to be sure: when you start up GPL, select Options
and then go to the graphics screen. For 3D Accelerator, select 3Dfx. I
believe a single Voodoo2 only supports resolutions up to 800x600; set the
resolution to that. Given the speed of your CPU, you should also be able to
turn on all of the graphics options. Try the game with those settings. If
it looks pixelated and blocky, it's probably running in software rendering
mode for some reason. If it doesn't look pixelated, it's probably as simple
as not liking this style of graphics. Have you tried comparing the screens
you're seeing against some screenshots on the web? Failing that, are you
able to capture some screenshots and upload them to a site somewhere for us
to have a look at?
S.
-<+>-
-<+>-Don't need to know anything else, that should be enough. I was primarily
-<+>-interested in your graphics card and CPU speed. Your CPU is definitely not
-<+>-the problem! ;) You have a (Diamond?) Monster2 graphics card, which I
-<+>-believe is a 3Dfx Voodoo2 card, right?
Yep
-<+>- You've probably been through these steps already, but just to be sure: when you start up GPL,
-<+>-select Options and then go to the graphics screen. For 3D Accelerator, select 3Dfx. I believe
-<+>-a single Voodoo2 only supports resolutions up to 800x600; set the
-<+>-resolution to that.
I am pretty sure I did that (and yep 800x600 is max for 1 card)
-<+>- Given the speed of your CPU, you should also be able to
-<+>-turn on all of the graphics options. Try the game with those settings. If
-<+>-it looks pixelated and blocky, it's probably running in software rendering
-<+>-mode for some reason. If it doesn't look pixelated, it's probably as simple
-<+>-as not liking this style of graphics. Have you tried comparing the screens
-<+>-you're seeing against some screenshots on the web? Failing that, are you
-<+>-able to capture some screenshots and upload them to a site somewhere for us
-<+>-to have a look at?
-<+>-S.
All graphics were on. I did not compare them to any screen shots. I will dig it out of the garbage
pail and try again.
"3_4_me" <[email hidden]> wrote
> Could it be possible that this group has set GPL up for failure?
Hello DGF ;-D
Btw, stop talking about graphics. Talk about the game engine and it's
advanced physics. What do you not like in it?
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
Hi three,
You seem to have set off a fire storm. GPL is a very demanding sim
to drive, very few folks can just jump in and fly around the tracks.
I would like you to help us understand your posiiton by rating
a few sims that YOU like. Give us a quick hint of your tastes so we
can see where you are coming from. And then maybe point out a failing or
two of gpl's. Do you dislike the sensitive handling? Do you not
appreicate the way the tracks are presented...something like that.
Two points to remember about GPL's graphics: one: the sim is two
years old, compared to some recent releases, it will indeed seem
somewhat plain. But I think most of the users here have looked past
that to discover the sim underneath.
two: most papyrus made sims need to user to correctly install the
product and choose the proper video setup. some folks have mistakenly
used the non3d software mode and have been very disapointed.
I'd be glad to work with you to figure out WHY gpl is so bad. Maybe
we all missed something.
dave henrie
GPL doesn't support Z-buffering so even a single 8meg Voodoo2 card can
easily do 1024.
Scott
"3_4_me" <[email hidden]> wrote in message
news:[email hidden]...
>
> -<+>-
> -<+>-Don't need to know anything else, that should be enough. I wasprimarily
> -<+>-interested in your graphics card and CPU speed. Your CPU isdefinitely not
> -<+>-the problem! ;) You have a (Diamond?) Monster2 graphics card, whichI
> -<+>-believe is a 3Dfx Voodoo2 card, right?
> Yep
>
>
> -<+>- You've probably been through these steps already, but just to besure: when you start up GPL,
> -<+>-select Options and then go to the graphics screen. For 3DAccelerator, select 3Dfx. I believe
> -<+>-a single Voodoo2 only supports resolutions up to 800x600; set the
> -<+>-resolution to that.
> I am pretty sure I did that (and yep 800x600 is max for 1 card)
>
> -<+>- Given the speed of your CPU, you should also be able to
> -<+>-turn on all of the graphics options. Try the game with thosesettings. If
> -<+>-it looks pixelated and blocky, it's probably running in softwarerendering
> -<+>-mode for some reason. If it doesn't look pixelated, it's probably assimple
> -<+>-as not liking this style of graphics. Have you tried comparing thescreens
> -<+>-you're seeing against some screenshots on the web? Failing that, areyou
> -<+>-able to capture some screenshots and upload them to a site somewherefor us
> -<+>-to have a look at?
> -<+>-S.
> All graphics were on. I did not compare them to any screen shots. I willdig it out of the garbage
> pail and try again.
Well, when I first started the game up, I felt like I was driving a snow mobile. Or maybe driving
on an Icy road. That is just not right.
"ymenard" <[email hidden]> wrote:
-<+>-"3_4_me" <[email hidden]> wrote
-<+>-> Could it be possible that this group has set GPL up for failure?
-<+>-
-<+>-Hello DGF ;-D
-<+>-
-<+>-Btw, stop talking about graphics. Talk about the game engine and it's
-<+>-advanced physics. What do you not like in it?
Ok that helps...remember you are driving a VERY powerful car on very
narrow HARD tires. First thing. between all shifts...let off the gas
for an instant...the autoclutch will do the rest. Do you have a wheel
and pedals?
dave henrie
3_4_me wrote:
Quoted text (13 lines)
> > Well, when I first started the game up, I felt like I was driving a snow mobile. Or maybe driving > on an Icy road. That is just not right. > > "ymenard" <[email hidden]> wrote: > > -<+>-"3_4_me" <[email hidden]> wrote > -<+>-> Could it be possible that this group has set GPL up for failure? > -<+>- > -<+>-Hello DGF ;-D > -<+>- > -<+>-Btw, stop talking about graphics. Talk about the game engine and it's > -<+>-advanced physics. What do you not like in it?I think your last sentence sums it up best. You would think by all the comments flying around I had
cursed someones mother, but in fact only posted comments about a game. I really enjoy Nascar 3,
Nascar 2000 does not have the best game play, but has some nice eye candy. Need for Speed 5
Porsche Unleashed is really great, although it does not drive exactly like any porsche I have been
in. Nevertheless, it is an awesome game. I also purchased F1 2000 which again in my opinion, rated
up there with GPL. Granted I like stock car racing, and really dislike F1/Indy/CART, but I dont
think that has any effect on whether I like a game or not. (though it may have managed to have some
impact on my perception ofthe game) I have managed to install the Nascar 3 and the graphics are
better than GPL (IMHO) It would be nice if N3 had some better Eye Candy though. As for the Tracks
in GPL, street racing pretty much takes all the fun out of it. The car drives like it is a
rollerskate on an ice skating rink. That is just not the way it should be. When I think of Grand
Prix car I think "Road Magnet" not "slippery when moving."
Dave Henrie <[email hidden]> wrote:
-<+>- Hi three,
-<+>-You seem to have set off a fire storm. GPL is a very demanding sim
-<+>-to drive, very few folks can just jump in and fly around the tracks.
-<+>- I would like you to help us understand your posiiton by rating
-<+>-a few sims that YOU like. Give us a quick hint of your tastes so we
-<+>-can see where you are coming from. And then maybe point out a failing or
-<+>-two of gpl's. Do you dislike the sensitive handling? Do you not
-<+>-appreicate the way the tracks are presented...something like that.
-<+>- Two points to remember about GPL's graphics: one: the sim is two
-<+>-years old, compared to some recent releases, it will indeed seem
-<+>-somewhat plain. But I think most of the users here have looked past
-<+>-that to discover the sim underneath.
-<+>-two: most papyrus made sims need to user to correctly install the
-<+>-product and choose the proper video setup. some folks have mistakenly
-<+>-used the non3d software mode and have been very disapointed.
-<+>- I'd be glad to work with you to figure out WHY gpl is so bad. Maybe
-<+>-we all missed something.
-<+>-dave henrie
Yup, I have the sidewinder Force feedback w/ pedals. It works great in Nascar 3 and Nascar 2000,
and function in F1 2000, but that game is not a very good one either.
Dave Henrie <[email hidden]> wrote:
-<+>-the rest.
--
Joe Marques
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
When I think of Grand Prix car I think "Road Magnet" not "slippery when
moving."
Well, without any down force there's nothing to make it stick. You really
should know what you're driving before you call it wrong. You may not like
it, but it doesn't make it inaccurate. Do you see any wings on the GPL
cars? So how do you expect them to handle? What the hell do you think
makes a "road magnet" magical forces or down force? This is the problem
with uninformed critics, they mistake a well modeled feature is a flaw.
Joe Marques
OK
You said in an earlier post, and I quote "Sure, when you hit something you
see pieces fly, but the driving engine really sucks".
Maybe you could stop making yourself look an ass by backing up your confetti
spraying gunfire with a bit of qualification as to why the engine is so bad!
MS
"3_4_me" <[email hidden]> wrote in message
news:[email hidden]...
> Again, One can assume you have never hit anything while racing in asimulator?
> Yeah right. You act as if my opinion of GPL has some major affect on youor your life. How about
> using your energy for something constructive, and stop making yourselflook like an ass.
>
>
> -<+>-Oh man, now you've done it... prepare for ridicule. LOL ;-)
> -<+>-Not hitting stuff is the whole point of the game BTW.
>
I dont think I ever said it was inaccurate. I said it was a pile of junk. If that is how those
cars really handle, I would not drive one. I am sure no one in here can say 100% for sure, "yep it
handles exactly like that" Yes it is true the wings and wide tires and such create the "Road
Magnet" effect. You know what they say about opinions.... something about stinking, and everyone
has one.
"Joe Marques" <[email hidden]> wrote:
Your problem 3, is that you "think" you know how a 1967 Grand Prix car handles -
BUT you don't really know, do you? Most GPL enthusiasts are pretty familiar with
the 1967 Formula One Season and have stayed up late many nights catching whatever
footage they could find on the TV just to get a feeling for how it really was.
You see - these cars do indeed break loose very easily, but it does not
necessarily mean that you can't go very fast without sliding the ass around every
corner to do it. It takes a lot of practice. Something it appears you weren't
willing to invest.
--David Cook
In article <[email hidden]>, [email hidden]
wrote...
> The car drives like it is a rollerskate on an ice skating rink.
> That is just not the way it should be. When I think of Grand
> Prix car I think "Road Magnet" not "slippery when moving."
I am not the one with the problem. All you wacko GPL people are. I never claimed to be a GP expert.
I know how that car drives about as much as anyone else in this group does. You are correct, I am
not willing to invest my time in a game which I do not find entertaining. If you would do that, you
obviously need to get something of value in your life besides a computer. Life is too short to
waste it on racing sims you find not to be fun.
David L. Cook <[email hidden]> wrote:
-<+>-Your problem 3, is that you "think" you know how a 1967 Grand Prix car handles -
-<+>-BUT you don't really know, do you? Most GPL enthusiasts are pretty familiar with
-<+>-the 1967 Formula One Season and have stayed up late many nights catching whatever
-<+>-footage they could find on the TV just to get a feeling for how it really was.
-<+>-
-<+>-You see - these cars do indeed break loose very easily, but it does not
-<+>-necessarily mean that you can't go very fast without sliding the ass around every
-<+>-corner to do it. It takes a lot of practice. Something it appears you weren't
-<+>-willing to invest.
-<+>-
-<+>---David Cook
-<+>-
-<+>-In article <[email hidden]>, [email hidden]
-<+>-wrote...
-<+>-> The car drives like it is a rollerskate on an ice skating rink.
-<+>-> That is just not the way it should be. When I think of Grand
-<+>-> Prix car I think "Road Magnet" not "slippery when moving."
Well you are right and that is one reason I stopped playing GPL since it
took just too much time to stay up on the game. It is a great game tho,
much better then any other game I have played in a long time. I do prefer
games that are a little easier to pick back up myself. I do not think that
the guys who are still playing as wacko. I will say on thing tho after
playing GPL I find it hard to play any of the Nascar series. To me they do
not come close in physics. I have been playing a lot of SCGT. It does
have drawbacks, but overall its a game that I enjoy since I race a sedan,
and I can pick the game up and be running back to my old form in 10 to 15
minutes after being away from it for a week.
Dave
3_4_me <[email hidden]> wrote in article
<[email hidden]>...
> I am not the one with the problem. All you wacko GPL people are. I neverclaimed to be a GP expert.
> I know how that car drives about as much as anyone else in this groupdoes. You are correct, I am
> not willing to invest my time in a game which I do not find entertaining. If you would do that, you
> obviously need to get something of value in your life besides a computer. Life is too short to
> waste it on racing sims you find not to be fun.
SOS 1937 = Spirit of Speed 1937
Winner of the RAS award for "Pile os Shit trying to be passed
off as a simulator 1999!"
In article <[email hidden]>, 3_4_me
<[email hidden]> wrote:
got it. I loaded it and was
>disgusted at
>-<+>->how the game played. I can not believe I wasted my moneyon that worthless pile of junk. If
>the
>-<+>->make Nascar 4 anything like that pile of junk, I will notbe purchasing that. Sure, when you
>hit
>-<+>->something you see pieces fly, but the driving enginereally sucks.
>
>
>
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (12 lines)
>WTF is SoS37? > > >-<+>- >-<+>-Yeah! Back to SoS37! >-<+>- >-<+>-Remco >-<+>- >-<+>- >-<+>-3_4_me <[email hidden]> wrote: >-<+>- >-<+>->IMHO... everyone was talking about that GPL so I went andNo sooner had I posted my original reply when Remco's message (i.e.
ridicule) appeared on my server, so I thought the logic was obvious (unless
you don't view the newsgroup by date-time stamp, of course).
Jan.
=---
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
opinion.
> -<+>-> I always see opinions praising GPL, and I thought "wow this thingmust be
> -<+>-> good" What a surprise when I actually fired up the program.Webster
> -<+>-> should change the definition of junk to include a reference to GPL.
> -<+>-> FYI I would not even consider owning a Nintendo (or a game machineas
> -<+>-> such)
> -<+>-
>
Quoted text (11 lines)
> Huh? What are you babbling about now? > > "Jan Verschueren" <[email hidden]> wrote: > > -<+>-See??? -Told ya. > -<+>- > -<+>-Jan. > -<+>-=--- > -<+>-3_4_me wrote... > -<+>-> <snip> > -<+>-> Your son... Hahaha, that is funny. Everyone is entitled to an3_4_me wrote in message...
> Again, One can assume you have never hit anything while racing in asimulator?
Sure, but I try not to and I do not judge a game by what flies off when I do
(with the possible exception of RC2000).
> Yeah right. You act as if my opinion of GPL has some major affect on youor your life.
Whatever gave you that idea? -I'm just mildly interested by twisted psyche.
> How about using your energy for something constructive, and stop makingyourself look
> like an ass.
How I spend my time is not for you to decide nor judge.
Jan.
=---
Loooooooks like for somebody GPL was to difficult and got frustrated with
it, hehehee...
-- Sjon
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> Uhm, no thanks, I don't like take things from door to door salesmen. Youguys act like this is a
> surprise. Could it be possible that this group has set GPL up forfailure? By reading all the hype
> in this group I expoected this game would be like gold, instead it wasmore like tarnished brass. I
> was expecting much, Much, MUCH more than what I received in GPL. Sorryif this fact really bums
> some people out, but that is the way it is. The sad part is, I REALYenjoy racing simulators. I
> think I place this GPL at about Nascar 1/ Indy Car racing 1 level, maybeeven a rung below that. If
> there is something I have done wrong in the setup of the graphics etc, letme know, as I would be
> willing to fire it up and give it yet another shot. If I am happy at thatpoint, I will recant all
> my negative statements about GPL. As it is now, my opinion of GPL ispretty bad.
I
> -<+>-loaded it and was disgusted at
> -<+>-> how the game played. I can not believe I wasted my money on that
> -<+>-worthless pile of junk. If the
> -<+>-> make Nascar 4 anything like that pile of junk, I will not bepurchasing
> -<+>-that. Sure, when you hit
> -<+>-> something you see pieces fly, but the driving engine really sucks.
> -<+>-
> -<+>-My son, I can feel the pain which lies deep within. Your wordsbetray the
> -<+>-confusion and longing for driving perfection which fill your soul.Allow me
> -<+>-to come knocking on your door with some pamphlets and tracts on theOne True
> -<+>-Sim, and I'm certain that you can be led to the path of SimRighteousness.
> -<+>-
>
Quoted text (8 lines)
> > > "GPL-Cultist" <[email hidden]> wrote: > > -<+>- > -<+>-3_4_me <[email hidden]> wrote in message > -<+>-news:[email hidden]... > -<+>-> IMHO... everyone was talking about that GPL so I went and got it.Well said, although 3_4_me's misconseption about the premise of the game
can't have helped.
Jan.
=---
Tracey A Miller wrote in message...
> <Snip>
> I don't see why you guys have to attack everyone that disagrees with
> you. It isn't a fact that GPL is the best thing since sliced bread,
> it's an opinion, albeit popular opinion around here.
>
> <Snip>
AHA! I think we're on to something here.
The same premise which attracted me to the game repels you.
GPL is indeed about an era where F1 cars were ridiculously powerful for the
amount of grip they generated. With no aerodynamic downforce to speak of and
tyres with a wide slip angle curve the way to take a corner faster than the
next guy was to drive the car through it in a controlled drift (like they do
on dirt or ice nowadays, although nowhere near as pronounced as on those
surfaces and, indeed, in the game). An age where just driving the cars took
courage and where virtuosity in the car was visible to the naked eye and not
just on the clock (slight exaggeration ;-)).
If this doesn't speak to you then, fair enough, you're best to leave it
alone. There's no way you're going to be able to bring yourself to invest
the time it takes to ascend GPL's ridiculously steep learning curve.
Still, had you mentioned this up front some unpleasantness could have been
avoided.
Jan.
=---
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> <snip>
> As for the Tracks in GPL, street racing pretty much takes all the
> fun out of it. The car drives like it is a rollerskate on an ice
> skating rink. That is just not the way it should be. When I think
> of Grand Prix car I think "Road Magnet" not "slippery when moving."
> <snip>
AFAIK you can't get more than 800 x 600 with a single Voodoo 2 card,
and you need 2 voodoo 2 cards (SLI) to get a 1024 resolution...
99% sure about this...
Andre
On Sun, 30 Apr 2000 02:50:49 GMT, "Scott Sanford"
<[email hidden]> wrote:
>GPL doesn't support Z-buffering so even a single 8meg Voodoo2 card can
>easily do 1024.
>
>Scott
>
Ere Brucey.
Renwar is crap and sucks. Thear too dark and resolution is sh*t. Gimme
Turner any day <G>
MS
"Bruce Kennewell" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (21 lines)
> Remember the adage, young David: Beauty is in the eye of the beholder. > I find the Papyrus graphics to be most pleasing to my eye......I prefer > their style to a lot of others. > But, as per the adage, what appeals to me should not be expected to > automatically appeal to another. If that were so then the world's art > galleries would be filled with nothing but Renoirs! :-) > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > > Dave Henrie <[email hidden]> wrote in message > news:[email hidden]... > (Snipped most of it to leave....) > > Will it be as pretty as the EA games...I doubt it. > > dave henrie > > > you buy. > >Quoted text (7 lines)
>IMHO... everyone was talking about that GPL so I went and got it. I loaded >it and was disgusted at >how the game played. I can not believe I wasted my money on that worthless >pile of junk. If the >make Nascar 4 anything like that pile of junk, I will not be purchasing that. >Sure, when you hit >something you see pieces fly, but the driving engine really sucks.WTF is SoS37?
-<+>-
-<+>-Yeah! Back to SoS37!
-<+>-
-<+>-Remco
-<+>-
-<+>-
-<+>-
-<+>->IMHO... everyone was talking about that GPL so I went and got it. I loaded it and was
disgusted at
-<+>->how the game played. I can not believe I wasted my money on that worthless pile of junk. If
the
-<+>->make Nascar 4 anything like that pile of junk, I will not be purchasing that. Sure, when you
hit
-<+>->something you see pieces fly, but the driving engine really sucks.
Huh? What are you babbling about now?
-<+>-See??? -Told ya.
-<+>-
-<+>-Jan.
-<+>-=---
-<+>-> <snip>
-<+>-> Your son... Hahaha, that is funny. Everyone is entitled to an opinion.
-<+>-> I always see opinions praising GPL, and I thought "wow this thing must be
-<+>-> good" What a surprise when I actually fired up the program. Webster
-<+>-> should change the definition of junk to include a reference to GPL.
-<+>-> FYI I would not even consider owning a Nintendo (or a game machine as
-<+>-> such)
-<+>-
GPL doesn't support Z-buffering so even a single 8meg Voodoo2 card can
easily do 1024.
Scott
sure: when you start up GPL,
Accelerator, select 3Dfx. I believe
dig it out of the garbage
SOS 1937 = Spirit of Speed 1937
Winner of the RAS award for "Pile os Shit trying to be passed
off as a simulator 1999!"
got it. I loaded it and was
on that worthless pile of junk. If
be purchasing that. Sure, when you
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (11 lines)
>WTF is SoS37? >-<+>- >-<+>-Yeah! Back to SoS37! >-<+>- >-<+>-Remco >-<+>- >-<+>- >-<+>- >-<+>->IMHO... everyone was talking about that GPL so I went and<snip>
Ugh - horrible typo. I meant "you're", of course!
--
David.
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
Scott Sanford <[email hidden]> wrote in message
news:dcNO4.23080$[email hidden]...
> GPL doesn't support Z-buffering so even a single 8meg Voodoo2 card can
> easily do 1024.
Nope, it can't. You need an SLI setup for Vs. to do 1024.
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> I am not the one with the problem. All you wacko GPL people are.
Enough of this heresy! May your lap times be slower than Beltoise's.
Plonk!
"3_4_me" <[email hidden]> wrote
> I dont think I ever said it was inaccurate. I said it was a pile of junk.If that is how those
> cars really handle, I would not drive one. I am sure no one in here cansay 100% for sure, "yep it
> handles exactly like that" Yes it is true the wings and wide tires andsuch create the "Road
> Magnet" effect. You know what they say about opinions.... something aboutstinking, and everyone
> has one.
It's not an opinion. Mathematical calculations and race car physics are not
an opinion but a fact.
So you don't like the type of handling those cars have. Ok with that :)
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
"Tracey A Miller" <[email hidden]> wrote
> It isn't his fault that he didn't like the game. Not liking a popular
> game doesn't make someone a "kid" or an "idiot" as others have
> remarked.
Exactly. Even if I dissaprove his opinion, the guy doesn't like them
no-downforce bullets. Fine for him, at the moment he himself doesn't troll.
Still, there is a difference by saying "I don't like those type of cars"
than "It's a piece of junk".
> Papyrus screwed up big time in the marketing and production of GPL.
No, GPL was marketed for hardcore racing simulation fans and only them. It
was successfull for those type of people, and that's all.
> No simple tracks, preferably oval and banked to learn the feel of the
> cars.
Why? I consider Monza as a pretty simple track. Turn right, turn right,
turn right, turn left, turn right. Floor it in between. If we go with your
opinion, F1 2000 or GP3 should have oval tracks. ????
> No AI adjustments to slow down the competition. How stupid was
> it to make progressive AI that improves as you do, and then have the
> AI start out running world record times?
The mass market wasn't the market for GPL. There was no need for those
arcade-type adjustments. Only with N4 will we see customisations like that
by Papyrus in the new game engine. Heck the "Billy bubba" gamer who buys
stockcar racing games isn't even the market for GPL!
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
On Sun, 30 Apr 2000 08:16:23 -0400, "GPL-Cultist"
<[email hidden]> wrote:
>> I am not the one with the problem. All you wacko GPL people are.
>Enough of this heresy! May your lap times be slower than Beltoise's.
LOL. "It's not me, it's YOU that are putting these voices in my head!"
Damn this thread is funny.
"3_4_me" <[email hidden]> wrote
> If you would do that, you
> obviously need to get something of value in your life besides a computer.Life is too short to
> waste it on racing sims you find not to be fun.
Ah.... the "get a life" troll excuse.
So you personally have nothing in life you admire, or enjoy doing ? What's
wrong with Y person who personally enjoy such a thing as a past-time? You
don't have any recreational activity you do? Anything where you actually
take time that the above sentence would quality you as having no life?
Actually, how the heck do you -get- a life?
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
"Gault" <[email hidden]> wrote
> Nope, it can't. You need an SLI setup for Vs. to do 1024.
Yes, it can.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
"Andre Warringa" <[email hidden]> wrote
> AFAIK you can't get more than 800 x 600 with a single Voodoo 2 card,
> and you need 2 voodoo 2 cards (SLI) to get a 1024 resolution...
> 99% sure about this...
1% wrong ;-)
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
ymenard <[email hidden]> wrote in message
news:cUVO4.161970$[email hidden]...
> "Gault" <[email hidden]> wrote
> > Nope, it can't. You need an SLI setup for Vs. to do 1024.
>
> Yes, it can.
How? Mine couldn't, and both the box and the 3DFX web site say that it
takes an SLI setup to get 1024. Is there some hack or tweak that does this?
I'm interested, since I'm holding onto one of my old V2s so I can use glide
down the line someday when I go to a non-3dfx primary card.
Thanks.
> "3_4_me" wrote
> > I dont think I ever said it was inaccurate. I said it was a pile ofjunk.
> If that is how those
> > cars really handle, I would not drive one. >
> It's not an opinion. Mathematical calculations and race car physics arenot
> an opinion but a fact.
ymenard responded...
> So you don't like the type of handling those cars have. Ok with that :)
And that's the bottom line on this whole deal. If I had the same amount of
patience my son has, I would have bagged this game the 7th time I spun off
the outer loop at the Glen in my first crack at it. I would have decided
(like my son did) that this game isn't for me. To 3_4_me though, "not for
me" means the same thing as "pile of junk".
One more mistake like that mister and your off to the
SoS1937 penalty box.
dave henrie
David Buttery wrote:
Quoted text (13 lines)
> > On Sun 30 Apr 2000 03:42:02pm, David Buttery wrote: > > <snip> > >Now, once your "comfortable" > > Ugh - horrible typo. I meant "you're", of course! > > -- > David. > "After all, a mere thousand yards - such a harmless little knoll, > really." > (Raymond Mays on Shelsley Walsh) Damn Bruce,
I had to scroll waaaaay up the thread to see which Dave you were
replying too...almost wore out my mouse wheel...hehe, then I go back to
your message and the quote is just below the window I had opened...doh!
:)
I always thought Papy graphics were somewhat bland compared to certain
products out there, but i realised the tradeoff between eye-pizazz and
frame-rate was worth it...Probably ICR2 and N2 did a-lot to color my
judgement cuz I was one of the last to get a Rendition card so my poor
system only produced fuzzy 320x200 screens.
dave henrie
Bruce Kennewell wrote:
Quoted text (20 lines)
> > Remember the adage, young David: Beauty is in the eye of the beholder. > I find the Papyrus graphics to be most pleasing to my eye......I prefer > their style to a lot of others. > But, as per the adage, what appeals to me should not be expected to > automatically appeal to another. If that were so then the world's art > galleries would be filled with nothing but Renoirs! :-) > -- > Regards, > Bruce Kennewell, > Canberra, Australia. > --------------------------- > > Dave Henrie <[email hidden]> wrote in message > news:[email hidden]... > (Snipped most of it to leave....) > > Will it be as pretty as the EA games...I doubt it. > > dave henrie > > > you buy."Gault" <[email hidden]> wrote
> How? Mine couldn't, and both the box and the 3DFX web site say that it
> takes an SLI setup to get 1024. Is there some hack or tweak that doesthis?
> I'm interested, since I'm holding onto one of my old V2s so I can useglide
> down the line someday when I go to a non-3dfx primary card.
Never had problem on my old PC getting the resolution up to 1024x768 with my
Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a
resolution higher than the maximum. No hack, simply take the resolution in
the GPL option screen ;)
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
ymenard wrote...
> <snip>
> Actually, how the heck do you -get- a life?
Your dad had sex with your mum, surely you knew that? ;-)
Jan.
=---
That's my sentiments exactly. Saying the game is "not for you" is fine,
however, calling it a pile of junk because it's not for you is ridiculous.
This game isn't for everyone, fair enough. Just don't bash it because you
can't drive it.
--
Joe Marques
Don Jennings <[email hidden]> wrote in message
news:cbXO4.135$[email hidden]...
> And that's the bottom line on this whole deal. If I had the same amount
of
> patience my son has, I would have bagged this game the 7th time I spun off
> the outer loop at the Glen in my first crack at it. I would have decided
> (like my son did) that this game isn't for me. To 3_4_me though, "not for
> me" means the same thing as "pile of junk".
>
>
When I think of Grand
> Prix car I think "Road Magnet" not "slippery when moving."
>You are driving a 1967 grand prix car. They have very small profiled tires
that last for a few races so they are hard as a rock. (in fact hard as a '67
Firestone) They don't offer a lot of grip. There is no downforce at all and
the cars have 400bhp and soft suspensions. Imagine yourself in a Fiat Panda
with a 400bhp engine and rear wheel drive. Yes they feel like you are
driving on ice. Braking isn't good either, but it just wasn't good in those
days. It is hard and very frustrating in the beginning, I didn't like it at
first either but once you get into the community and start sharing setups
and stuff, and once you get close to 1.30 at Monza you WILL get addicted to
it. GPL is the only game that learned me how to handle a car correctly. It
simply feels how a car should feel.
Beleive me, you should get into it. There is no reason for shouting a
eachother. I was once in the same position as you where but now I'm an
addict.
So there are to options: 1: get rid of gpl now and don't look back or 2: get
into it and get addicted, thinking to yourself how glad you are you can
drive the best sim because you gave yourself time to get into it.
If you give it a long tial period you'll start loving it, I'm sure of it.
Read some books about how to drive a racecar (it's the only game that is so
realistic that it helps when you read those) rent the movie "Grand Prix" and
you're on your way.
I don't wan't you to miss the joy of gpl.
I think alot of people got a bit of a shock when they first
tried GPL. I was preparing myself for a "GP2 with old cars" and
was some what surprised at how difficult it actually was.
I dismissed the advice (before I tried it) in the GPL manual
that indicates that everyone who trys GPL spins at first. My
thought to this was "Maybe difficult for you mate! This boy has
been around sims before though!"
It was quite maddening at first to spend hours spinning round,
crashing into everything, launching my car up every grass bank
in western europe and generally not going anywhere fast.
Something about GPL made me come back for more...and more. I'm
glad it did because it gets better and better each day.
Chris
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
[email hidden] (EldredP) wrote:
>Agreed. The lack of adjustable AI was pretty stupid...
I disagree. Now you can be proud _if_ you're able to win
a race. Heck, even finishing in the top 6 is an archievement...
Remco
"ymenard" <[email hidden]> wrote:
>Never had problem on my old PC getting the resolution up to 1024x768 with my
>Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a
>resolution higher than the maximum. No hack, simply take the resolution in
>the GPL option screen ;)
Didn't know that. Can the Voodoo2 handle 1024x768 without a slowdown?
Joe McGinn
_____________________
Radical Entertainment
[email hidden] (Tony StewartNo20) wrote:
>I guess this means no more "wall magnents"
>hurrah!!! and pluse, No more getting AI wedged in the wall and having them flew
>in reverse at 450MPH. Hurrah!!!
I'm not so concerned about the glitches here and there, but the
overall stale feel of the driving as compared to GPL.
Joe McGinn
_____________________
Radical Entertainment
I never saw Papyrus say the "wall magnet" effect was a glitch.
I think it worked just as they programmed it. Did I miss that?
dave henrie
Joe62 wrote:
Quoted text (13 lines)
> > [email hidden] (Tony StewartNo20) wrote: > > >I guess this means no more "wall magnents" > >hurrah!!! and pluse, No more getting AI wedged in the wall and having them flew > >in reverse at 450MPH. Hurrah!!! > > I'm not so concerned about the glitches here and there, but the > overall stale feel of the driving as compared to GPL. > > Joe McGinn > _____________________ > Radical EntertainmentJoe, do you think there are any games out there that are junk?
Joe Marques <[email hidden]> wrote in message
news:HbZO4.31220$[email hidden]...
off
> > the outer loop at the Glen in my first crack at it. I would havedecided
> > (like my son did) that this game isn't for me. To 3_4_me though, "notfor
> > me" means the same thing as "pile of junk".
> >
> >
>
>
Quoted text (13 lines)
> That's my sentiments exactly. Saying the game is "not for you" is fine, > however, calling it a pile of junk because it's not for you is ridiculous. > This game isn't for everyone, fair enough. Just don't bash it because you > can't drive it. > > -- > Joe Marques > > Don Jennings <[email hidden]> wrote in message > news:cbXO4.135$[email hidden]... > > And that's the bottom line on this whole deal. If I had the same amount > of > > patience my son has, I would have bagged this game the 7th time I spunSo the "real" simracers don't race the most technically advanced racing
simulation and don't frequent the simracing newsgroup... that's pretty
weird.
Show me this silent majority or change your comment to "99% of people who
play racing games."
Jan.
=---
Jim Erb wrote...
Quoted text (10 lines)
> > <snip> > Not related to me in any way. All I can tell the poster, is he might > find comfort n the fact, that the vast majority of folks in the sim > racing community share his opinion of GPL. For some reason, the small > handful of people who actually own GPL, and have landed in R.A.S., think > their opinions have more value than the other 99% of sim racers. > > 2_Slow >Uh? GPL is fully compatible with Voodoo cards, the Voodoo 3 is
currently available and the Voodoo 4/5 is not yet released (I
don't think so anyway?)!!
Chris
In article <8ehs86$epn$[email hidden]>, "Jim Erb"
<[email hidden]> wrote:
>
> Dark and unattractive graphics, compatibility only withvideo gear 2
>to 3 years old, overly exaggerated physics and a severe degreeof
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (8 lines)
>difficulty turned most folks off on the sim. Sorry. > > 2_Slow > > > > >"Joe62" <[email hidden]> wrote
> Didn't know that. Can the Voodoo2 handle 1024x768 without a slowdown?
Eh well I said it can. I didn't say it can without a slowdown ;)
But it can.. of course if you have a PC powerful enough to handle 1024x with
a Voodoo2.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
"Jim Erb" <[email hidden]> wrote
> For some reason, the small
> handful of people who actually own GPL, and have landed in R.A.S., think
> their opinions have more value than the other 99% of sim racers.
I completely disagree with that statement. Wherever I go to any
simracing-related website that has a webboard, or even N3.discussion, or
RASF1, or RASI/RASC, GPL always come as the best there is when we talk about
racing simulation, and GPL is always said as -the- title simracers enjoy the
most from a hardcore and serious point of view.
Just check out the racer on VROC and you'll see that a majority of them do
not post on r.a.s.
Your point is irrelevant.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
ymenard <[email hidden]> wrote wrote:
>
> Never had problem on my old PC getting the resolution up to 1024x768 withmy
> Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a
> resolution higher than the maximum. No hack, simply take the resolutionin
> the GPL option screen ;)
Strange, I'm pretty sure that 1024 wasn't listed as an option back when I
had but one V2 card installed. Only when I went to SLI did I even have the
option of 1024 on that pull down resolution list. Or is this a change in
gpl.ai or something? I think that other games had something similar- one 12
meg V2 card would only allow me to choose 800x600 max. But if you're sure
I'll take your word for it.
Thanks for the info!
Remember the adage, young David: Beauty is in the eye of the beholder.
I find the Papyrus graphics to be most pleasing to my eye......I prefer
their style to a lot of others.
But, as per the adage, what appeals to me should not be expected to
automatically appeal to another. If that were so then the world's art
galleries would be filled with nothing but Renoirs! :-)
--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------
Dave Henrie <[email hidden]> wrote in message
news:[email hidden]...
(Snipped most of it to leave....)
> Will it be as pretty as the EA games...I doubt it.
> dave henrie
>
you buy.
I thought that same thing as you.
I am pretty sure that a V2 only supported up to 800x600 unless you were
running in SLI mode. In fact it was the main reason that most people put 2
V2s in SLI mode.
I just think that ymenard is having a brain fade :)
Gault <[email hidden]> wrote in message
news:8ei8c6$57j$[email hidden]...
>
> ymenard <[email hidden]> wrote wrote:
> >
> > Never had problem on my old PC getting the resolution up to 1024x768with
the
> option of 1024 on that pull down resolution list. Or is this a change in
> gpl.ai or something? I think that other games had something similar- one12
Quoted text (8 lines)
> my > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a > > resolution higher than the maximum. No hack, simply take the resolution > in > > the GPL option screen ;) > > Strange, I'm pretty sure that 1024 wasn't listed as an option back when I > had but one V2 card installed. Only when I went to SLI did I even haveQuoted text (7 lines)
> meg V2 card would only allow me to choose 800x600 max. But if you're sure > I'll take your word for it. > > Thanks for the info! > > >Yea, we were right in our thinking. Whew, thought I was losing my mind
This is off of Toms Hardware page about the Voodoo2
one Pixelfx2 has now got enough performance to render in 800x600 fast
enough, so that it makes sense using 4 MB frame buffer, enabling resolutions
of up to 800x600, however it will be up to the card manufacturer if 2 or 4
MB frame buffer will be used
you can use two Voodoo2 cards in your system, connected with a pass through
cable. These two cards can do 'SLI' = Scan Line Interleaving. This is
nothing else than that every odd line of the image is rendered by one, the
even line is rendered by the other Voodoo2 card. This about doubles the
performance and enables resolutions up to 1024x768
Gault <[email hidden]> wrote in message
news:8ei8c6$57j$[email hidden]...
>
> ymenard <[email hidden]> wrote wrote:
> >
> > Never had problem on my old PC getting the resolution up to 1024x768with
the
> option of 1024 on that pull down resolution list. Or is this a change in
> gpl.ai or something? I think that other games had something similar- one12
Quoted text (8 lines)
> my > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a > > resolution higher than the maximum. No hack, simply take the resolution > in > > the GPL option screen ;) > > Strange, I'm pretty sure that 1024 wasn't listed as an option back when I > had but one V2 card installed. Only when I went to SLI did I even haveQuoted text (7 lines)
> meg V2 card would only allow me to choose 800x600 max. But if you're sure > I'll take your word for it. > > Thanks for the info! > > >"Cliff Roman" <[email hidden]> wrote
> I just think that ymenard is having a brain fade :)
Another time, no I am not.
Since GPL doesn't use Z-buffering, it can go 1 resolution higher than the
maximum a single Voodoo2 can do (which is 800x600). It has been well known
on r.a.s. since GPL is released. Without Z-buffer you have more framebuffer
memory thus display higher resolutions.
It's the same reason why a Voodoo1 can do 800x600 in GPL.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
In most games you are correct, but not for GPL. A single V2 will run 1024.
Scott
"Cliff Roman" <[email hidden]> wrote in message
news:C02P4.933$[email hidden]...
> I thought that same thing as you.
>
> I am pretty sure that a V2 only supported up to 800x600 unless you were
> running in SLI mode. In fact it was the main reason that most people put2
resolution
> > in
> > > the GPL option screen ;)
> >
> > Strange, I'm pretty sure that 1024 wasn't listed as an option back whenI
> > had but one V2 card installed. Only when I went to SLI did I even have
> the
> > option of 1024 on that pull down resolution list. Or is this a changein
> > gpl.ai or something? I think that other games had something similar-one
> 12
> > meg V2 card would only allow me to choose 800x600 max. But if you'resure
Quoted text (15 lines)
> V2s in SLI mode. > > I just think that ymenard is having a brain fade :) > > > Gault <[email hidden]> wrote in message > news:8ei8c6$57j$[email hidden]... > > > > ymenard <[email hidden]> wrote wrote: > > > > > > Never had problem on my old PC getting the resolution up to 1024x768 > with > > my > > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a > > > resolution higher than the maximum. No hack, simply take theQuoted text (8 lines)
> > I'll take your word for it. > > > > Thanks for the info! > > > > > > > >Really sucks when ymenard is right doesn't it.<G>
Scott
"Tracey A Miller" <[email hidden]> wrote in message
news:390cbd80$0$[email hidden]...
Quoted text (69 lines)
> No, "we" weren't right. Ymenard and Scott Sanford were right. > > I ran GPL on one Voodoo 2 for 6 months in 1024x768, this isn't a new > idea, and "we" sound ridiculous arguing about it. > > > "Cliff Roman" <[email hidden]> wrote in message > news:S72P4.936$[email hidden]... > > Yea, we were right in our thinking. Whew, thought I was losing my > mind > > > > This is off of Toms Hardware page about the Voodoo2 > > > > one Pixelfx2 has now got enough performance to render in 800x600 > fast > > enough, so that it makes sense using 4 MB frame buffer, enabling > resolutions > > of up to 800x600, however it will be up to the card manufacturer if > 2 or 4 > > MB frame buffer will be used > > > > you can use two Voodoo2 cards in your system, connected with a pass > through > > cable. These two cards can do 'SLI' = Scan Line Interleaving. This > is > > nothing else than that every odd line of the image is rendered by > one, the > > even line is rendered by the other Voodoo2 card. This about doubles > the > > performance and enables resolutions up to 1024x768 > > > > Gault <[email hidden]> wrote in message > > news:8ei8c6$57j$[email hidden]... > > > > > > ymenard <[email hidden]> wrote wrote: > > > > > > > > Never had problem on my old PC getting the resolution up to > 1024x768 > > with > > > my > > > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can > do a > > > > resolution higher than the maximum. No hack, simply take the > resolution > > > in > > > > the GPL option screen ;) > > > > > > Strange, I'm pretty sure that 1024 wasn't listed as an option back > when I > > > had but one V2 card installed. Only when I went to SLI did I even > have > > the > > > option of 1024 on that pull down resolution list. Or is this a > change in > > > gpl.ai or something? I think that other games had something > similar- one > > 12 > > > meg V2 card would only allow me to choose 800x600 max. But if > you're sure > > > I'll take your word for it. > > > > > > Thanks for the info! > > > > > > > > > > > > > > >In article <[email hidden]>, Andre Warringa
<[email hidden]> writes:
>What system do you have now Eldred? How many constant fps do you get
>now? Remember, it's very important to get a constant high fps,
>preferable a 36fps. I drive a lot worse when fps is lower (at the
>start of Monaco for example)
>
>Andre
Well, the system that WORKS(re: motherboard problems) is a K6/3-400. I have a
Cel500, but the board I got is a real <expletive deleted>...
I haven't decided if I just want to replace the mono, or replace the whole
system with a faster chip, then sell the cel500 to someone who doesn't have the
computing requirements that I do. Either way takes money that I don't really
have right now...although my tax refund should be in the mail...<g>
Eldred
p.s. to answer your question, I can get 30+ at everywhere but the start,
1024x768, with mirrors cars & track, and some graphics disabled. I'd think I
should be able to run more graphics, though. :-( I haven't seen the higher
resolution make a difference in my driving, though. It's tough with the higher
resolution on a 15" monitor. I can't reed the text, etc.<g> I just left it at
1024 after I did my benchmark testing.
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
In article <[email hidden]>, Chris Bloom
<[email hidden]> writes:
>I have recently been playing SBK (the old one, not SBK2000 which
>i believe is better). Though not a car racing sim, and in no
>way as good as GPL, I feel it is alot better than lots of other
>sims that people in RAS lend praise to.
What controller are you using for SBK? I found that my wheel didn't give me
the quick control that I was looking for, and I couldn't get my joystick
configured to my liking. I think the last time I played it, I ended up using a
gamepad...<shrug>
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
On Sun 30 Apr 2000 04:36:36pm, Dave Henrie wrote:
> One more mistake like that mister and your off to the
>SoS1937 penalty box.
>dave henrie
Have mercy!
--
David.
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
In article <[email hidden]>,
Dave Henrie <[email hidden]> wrote:
> If you have been paying attention here for the last two years...you
> might have noticed that NOBODY has even come close to the driving
> experience afforded by the GPL code.
One word: SODA. While I love GPL, I must admit I've been having a hell
of a time lately with SODA, which I dug out from my "archives". People
overlooked this gem because: (1) the graphics card support sucked
[sound familiar?] and (2) until GPL came along, we weren't ready for
such a wild driving experience. The first time I tried SODA it seemed
uncontrollable. On the shelf it went, until I played GPL for a long
time, and also moved up to a computer than could give me a high frame
rate in SODA. With the high frame rate, and improvements in my driving
technique, SODA is a whole new ballgame, and in some ways way more fun
than GPL. I haven't even started to dabble with the high-power
monsters yet.
We all say that Kaemmer is a God, but I think we should give the small
group at Software Allies (who developed the game for Papyrus) some
credit as minor deities for building a fairly sophisticated multi-DOF
physics model, and getting it out the door a year before GPL.
Stephen
Sent via Deja.com http://www.deja.com/
Before you buy.
In article <8eicrv$15j$[email hidden]>, "Jim Erb" <[email hidden]>
writes:
He also mentioned THREE other sites in addition to VROC. Why would you only
jump on that one...?
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (26 lines)
>> I completely disagree with that statement. Wherever I go to any >> simracing-related website that has a webboard, or even N3.discussion, >or >> RASF1, or RASI/RASC, GPL always come as the best there is when we talk >about >> racing simulation, and GPL is always said as -the- title simracers >enjoy the >> most from a hardcore and serious point of view. >> >> Just check out the racer on VROC and you'll see that a majority of >them do >> not post on r.a.s. >> >> Your point is irrelevant. >> > >Cut and pasted from VROC's website. > >The Virtual Racers' Online Connection provides online racing support for >Papyrus Grand Prix Legends. > >Why would VROC not think GPL is great? > >You have no point that I can see. > >2_SlowIn article <390c9fbf$0$[email hidden]>, "Tracey A Miller"
<[email hidden]> writes:
Actually, I almost gave up on it at first. I had a P166, which was the minimum
hardware requirement. I even had a Voodoo 2, and though my system was fine.
It wasn't. I thought(and still do) that the minimum hardware given was false,
and a waste of time. Even turning off ALL the graphics, I could only get about
11fps, which was NOT enough to enjoy the program IMHO. Unfortunately(or
fortunately), I couldn't take it back. Comp USA didn't have a return policy.
So it went on the shelf. When I got a new system about 6-8 months later, I
could at least run the program... Not great, but I could get around the track
with a passable frame rate. I think the people who had/have lower end systems
have another barrier before they even get into the actual DRIVING...
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (15 lines)
>> Actually, having an easy track to drive on doesn't necessarily mean >that making >> setups would be easy. Nascar games have about 90% ovals, but still >not >> everyone can make good stock car setups... > >No, it doesn't make it easy I agree, but it makes it possible. Anyone >can keep a GPL car on the track at Talladega, even with a bad setup. >Then they can go back to the garage, make a change, and go see what >that change did. > >Many people never got that far with GPL, they tried driving the demo >at the Glenn, never completed a lap on that crappy setup, gave up and >proclaimed "GPL sucks". How can you blame them? >Sorry Cliff,
I'm currently running a Voodoo2 on a PII-400 and can set it at 1024x768 without
any modifications or SLI setup necessary. My fps takes a hit of course, but it
works just fine.
John Nelson
Cliff Roman wrote:
Quoted text (34 lines)
> I thought that same thing as you. > > I am pretty sure that a V2 only supported up to 800x600 unless you were > running in SLI mode. In fact it was the main reason that most people put 2 > V2s in SLI mode. > > I just think that ymenard is having a brain fade :) > > Gault <[email hidden]> wrote in message > news:8ei8c6$57j$[email hidden]... > > > > ymenard <[email hidden]> wrote wrote: > > > > > > Never had problem on my old PC getting the resolution up to 1024x768 > with > > my > > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a > > > resolution higher than the maximum. No hack, simply take the resolution > > in > > > the GPL option screen ;) > > > > Strange, I'm pretty sure that 1024 wasn't listed as an option back when I > > had but one V2 card installed. Only when I went to SLI did I even have > the > > option of 1024 on that pull down resolution list. Or is this a change in > > gpl.ai or something? I think that other games had something similar- one > 12 > > meg V2 card would only allow me to choose 800x600 max. But if you're sure > > I'll take your word for it. > > > > Thanks for the info! > > > > > >So, you jump into a discussion about resolutions in GPL, which you
don't even play, and say that Ymenard - who probably has the name of
every corner of every track memorized - is having a "brain fade" when
he states something that is common knowledge to GPL regulars, and
proclaim that "we were right" by citing some text from a web site.
But I was the one arguing? Scott Sanford, the one who first raised the
issue in this thread, is a playtester at Papyrus (or at least was, on
the GPL project). So, regardless of if it offends you, it really does
look ridiculous for someone that doesn't even play the game to try to
correct him when he points something out.
"Cliff Roman" <[email hidden]> wrote in message
news:Ht6P4.953$[email hidden]...
> You are the only one arguing. I simply posted something off of awebsite.
>
> They came back and said it did work in GPL, and since I do not playGPL, I
new
> > idea, and "we" sound ridiculous arguing about it.
> >
> >
> > "Cliff Roman" <[email hidden]> wrote in message
> > news:S72P4.936$[email hidden]...
> > > Yea, we were right in our thinking. Whew, thought I was losingmy
if
> > 2 or 4
> > > MB frame buffer will be used
> > >
> > > you can use two Voodoo2 cards in your system, connected with apass
> > through
> > > cable. These two cards can do 'SLI' = Scan Line Interleaving.This
> > is
> > > nothing else than that every odd line of the image is renderedby
> > one, the
> > > even line is rendered by the other Voodoo2 card. This aboutdoubles
can
> > do a
> > > > > resolution higher than the maximum. No hack, simply takethe
> > resolution
> > > > in
> > > > > the GPL option screen ;)
> > > >
> > > > Strange, I'm pretty sure that 1024 wasn't listed as an optionback
> > when I
> > > > had but one V2 card installed. Only when I went to SLI did Ieven
> > have
> > > the
> > > > option of 1024 on that pull down resolution list. Or is thisa
Quoted text (8 lines)
> accepted it and dropped it. > > > Tracey A Miller <[email hidden]> wrote in message > news:390cbd80$0$[email hidden]... > > No, "we" weren't right. Ymenard and Scott Sanford were right. > > > > I ran GPL on one Voodoo 2 for 6 months in 1024x768, this isn't aQuoted text (9 lines)
> > mind > > > > > > This is off of Toms Hardware page about the Voodoo2 > > > > > > one Pixelfx2 has now got enough performance to render in 800x600 > > fast > > > enough, so that it makes sense using 4 MB frame buffer, enabling > > resolutions > > > of up to 800x600, however it will be up to the card manufacturerQuoted text (13 lines)
> > the > > > performance and enables resolutions up to 1024x768 > > > > > > Gault <[email hidden]> wrote in message > > > news:8ei8c6$57j$[email hidden]... > > > > > > > > ymenard <[email hidden]> wrote wrote: > > > > > > > > > > Never had problem on my old PC getting the resolution up to > > 1024x768 > > > with > > > > my > > > > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so itQuoted text (18 lines)
> > change in > > > > gpl.ai or something? I think that other games had something > > similar- one > > > 12 > > > > meg V2 card would only allow me to choose 800x600 max. But if > > you're sure > > > > I'll take your word for it. > > > > > > > > Thanks for the info! > > > > > > > > > > > > > > > > > > > > > > > >"Scott Sanford" <[email hidden]> wrote
> Really sucks when ymenard is right doesn't it.<G>
LeChicken was always right 8)
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
"Jim Erb" <[email hidden]> wrote
> Why would VROC not think GPL is great?
> You have no point that I can see.
Uh? You completely misread my post. I said that the majority of racers on
VROC do not post on r.a.s. That's all, please re-read. You probably
missed that my first and second point where both in a different paragraph.
<g>
You still did not replied to anything I said over that statement, so I do
see that you have agreed with my point that GPL is been praised everywhere
in the simracing community. You can't prove the opposite, as every place
where the GPL subject could be brought (and I mentioned those places in the
previous message), it was always highly praised over everything.
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
You are the only one arguing. I simply posted something off of a website.
They came back and said it did work in GPL, and since I do not play GPL, I
accepted it and dropped it.
Tracey A Miller <[email hidden]> wrote in message
news:390cbd80$0$[email hidden]...
Quoted text (69 lines)
> No, "we" weren't right. Ymenard and Scott Sanford were right. > > I ran GPL on one Voodoo 2 for 6 months in 1024x768, this isn't a new > idea, and "we" sound ridiculous arguing about it. > > > "Cliff Roman" <[email hidden]> wrote in message > news:S72P4.936$[email hidden]... > > Yea, we were right in our thinking. Whew, thought I was losing my > mind > > > > This is off of Toms Hardware page about the Voodoo2 > > > > one Pixelfx2 has now got enough performance to render in 800x600 > fast > > enough, so that it makes sense using 4 MB frame buffer, enabling > resolutions > > of up to 800x600, however it will be up to the card manufacturer if > 2 or 4 > > MB frame buffer will be used > > > > you can use two Voodoo2 cards in your system, connected with a pass > through > > cable. These two cards can do 'SLI' = Scan Line Interleaving. This > is > > nothing else than that every odd line of the image is rendered by > one, the > > even line is rendered by the other Voodoo2 card. This about doubles > the > > performance and enables resolutions up to 1024x768 > > > > Gault <[email hidden]> wrote in message > > news:8ei8c6$57j$[email hidden]... > > > > > > ymenard <[email hidden]> wrote wrote: > > > > > > > > Never had problem on my old PC getting the resolution up to > 1024x768 > > with > > > my > > > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can > do a > > > > resolution higher than the maximum. No hack, simply take the > resolution > > > in > > > > the GPL option screen ;) > > > > > > Strange, I'm pretty sure that 1024 wasn't listed as an option back > when I > > > had but one V2 card installed. Only when I went to SLI did I even > have > > the > > > option of 1024 on that pull down resolution list. Or is this a > change in > > > gpl.ai or something? I think that other games had something > similar- one > > 12 > > > meg V2 card would only allow me to choose 800x600 max. But if > you're sure > > > I'll take your word for it. > > > > > > Thanks for the info! > > > > > > > > > > > > > > >Yes I do. Since I'm sure you want me to expand on this I will. I tried
Test Drive 6 and returned it quickly. After running it through the paces I
found it lacking in ALL critical areas: graphics, sound, physics, control,
and AI. The game is garbage. It's not garbage because it doesn't suit my
tastes, it's garbage because it falls short in every measurement upon which
I evaluate games and doesn't deliver the promises made on the box.
The claims of realistic physics, solid AI, cutting edge graphics, and superb
control were not just exaggerated they were false. I objectively and
subjectively evaluated the game and it sucked on both levels ;-). When I
say it's junk it's based on the fact that it delivered nothing close to the
features and gameplay it claimed. I'd like to give greater details to
support my review but it was far too long ago to remember.
--
Joe Marques
Cliff Roman <[email hidden]> wrote in message
news:GV%O4.929$[email hidden]...
> Joe, do you think there are any games out there that are junk?
>
>
> Joe Marques <[email hidden]> wrote in message
> news:HbZO4.31220$[email hidden]...
> > That's my sentiments exactly. Saying the game is "not for you" is fine,
> > however, calling it a pile of junk because it's not for you is
ridiculous.
> > This game isn't for everyone, fair enough. Just don't bash it because
you
> > can't drive it.
> >
> > --
> > Joe Marques
> >
> > Don Jennings <[email hidden]> wrote in message
> > news:cbXO4.135$[email hidden]...
> > > And that's the bottom line on this whole deal. If I had the same
amount
> > of
> > > patience my son has, I would have bagged this game the 7th time I spun
> off
> > > the outer loop at the Glen in my first crack at it. I would have
> decided
> > > (like my son did) that this game isn't for me. To 3_4_me though, "not
> for
> > > me" means the same thing as "pile of junk".
> > >
> > >
> >
> >
>
>
However, one could argue that the game is just "not for you"
To me when someone says the game is junk, I take that meaning that it is
junk by his opinion. After all, when anyone likes or dislikes a game.. it
is always just their opinion.
I honestly do not see why you are allowed to say that Test Drive 6 is junk
and he can not say that GPL is junk. Because he is in the minority? Its
still just an opinion.
I know that I will be flamed for this, but alot of times when it comes to
GPL, I agree with what David says. I have never really given GPL a chance.
I have loaded it a few times but it is just not the type of racing game that
I like to play. Just like I do not like to play motorcycle sim games ( I
like Motocross Madness, but that is more of a arcade fun type of game, not a
sim). So anyways.. I am not stuck on this GPL is "The Best!" mentality that
some people have. Now being able to look at it from a neutral view (since
I do not like it or dislike it, just never really played it) I can say that
to me it appears that anytime someone bad mouthes GPL, everyone comes out of
the woodwork to bash the poor guy. It is like all the GPL Lovers have made
it a mission to prove to everyone else that it is a great game. That they
need to "Convert" everyone into their beliefs.
Why? Let everyone play the games they like to play. Let everyone enjoy the
sims that they enjoy playing. It is not our job to dictate what games
someone can play and enjoy. I used to find myself defending Papyrus and N3
alot. Then I decided, "What do I care if others like it, as long as I enjoy
it" and now if someone bashes N3 or a game I enjoy.. who cares? Does not
stop me from playing and enjoying it. Now once in awhile I may ask them why
and see if maybe they are missing something, but if they simply do not enjoy
the game. Then so be it.
Now of course once in awhile my passions for a game will get me responding
back to someone that does not like a game that I really like, but I really
try not to. It is not my job to tell everyone what to play and enjoy.
Joe Marques <[email hidden]> wrote in message
news:dA6P4.31817$[email hidden]...
> Yes I do. Since I'm sure you want me to expand on this I will. I tried
> Test Drive 6 and returned it quickly. After running it through the pacesI
> found it lacking in ALL critical areas: graphics, sound, physics,control,
> and AI. The game is garbage. It's not garbage because it doesn't suit my
> tastes, it's garbage because it falls short in every measurement uponwhich
> I evaluate games and doesn't deliver the promises made on the box.
>
> The claims of realistic physics, solid AI, cutting edge graphics, andsuperb
> control were not just exaggerated they were false. I objectively and
> subjectively evaluated the game and it sucked on both levels ;-). When I
> say it's junk it's based on the fact that it delivered nothing close tothe
fine,
spun
> > off
> > > > the outer loop at the Glen in my first crack at it. I would have
> > decided
> > > > (like my son did) that this game isn't for me. To 3_4_me though,"not
Quoted text (14 lines)
> features and gameplay it claimed. I'd like to give greater details to > support my review but it was far too long ago to remember. > > -- > Joe Marques > > Cliff Roman <[email hidden]> wrote in message > news:GV%O4.929$[email hidden]... > > Joe, do you think there are any games out there that are junk? > > > > > > Joe Marques <[email hidden]> wrote in message > > news:HbZO4.31220$[email hidden]... > > > That's my sentiments exactly. Saying the game is "not for you" isQuoted text (15 lines)
> > > however, calling it a pile of junk because it's not for you is > ridiculous. > > > This game isn't for everyone, fair enough. Just don't bash it because > you > > > can't drive it. > > > > > > -- > > > Joe Marques > > > > > > Don Jennings <[email hidden]> wrote in message > > > news:cbXO4.135$[email hidden]... > > > > And that's the bottom line on this whole deal. If I had the same > amount > > > of > > > > patience my son has, I would have bagged this game the 7th time IQuoted text (10 lines)
> > for > > > > me" means the same thing as "pile of junk". > > > > > > > > > > > > > > > > > > > >Cliff Roman <[email hidden]> wrote in message
news:ZN6P4.963$[email hidden]...
> However, one could argue that the game is just "not for you"
>
> To me when someone says the game is junk, I take that meaning that it is
> junk by his opinion. After all, when anyone likes or dislikes a game.. it
> is always just their opinion.
Yes Cliff, saying a game is junk is obviously an opinion, that's not my
point. Disliking a game is one thing but saying it's a "pile of junk" is a
different story. There are many games I dislike but not ALL of those are a
"pile of junk." I am not so insecure that I must call all games I don't
like "junk." If I play a game for an hour, don't really get into it, decide
it's not for me, and never play it again then that's fine I just "don't like
it." Should I then say it's a "pile of junk" based on my cursory
experience? Shouldn't "pile of junk" status be reserved for games that I
not only "dislike" but that I find worthless? I'm sure there are some
jewels out there that just weren't for me (Rogue Spear to name one) but I'd
be a fool to call them worthless. I save "pile of junk" status for just
that: worthless crap.
Saying a game "isn't for you" and that you "don't like it" is indisputable
and should not be debated, however, taking your critique to the next level
and saying it's a "pile of junk" is a serious claim that the game lacks
PLAYABILITY and this is certainly debatable. If you chose to make such a
claim I for one want some details/facts. Example: TD6 is poorly coded
because it ran horribly choppy on my PII450/V3 (state-of-the-art at the
time). Other games with FAR cleaner and more varied graphics ran MUCH
faster. I could measure FPS in TD6 and compare it to Viper Racing. One
could objectively conclude that TD6 was poorly coded bc of it's inability to
run as smoothly on a state-of-the art system as Viper Racing. For this, and
many other reasons I concluded that TD6 was junk. While one can always
disagree with me, my rationale is solid and my information highly credible
so my conclusion that TD6 is junk is not likely to be considered baseless or
far fetched. It should also provide useful guidance to a potential buyer:
"Beware of significant choppiness on a state-of-the art system." This is
objectively considered a serious flaw for a driving game. This coupled with
other flaws can easily earn the status: pile of junk.
> I honestly do not see why you are allowed to say that Test Drive 6 is junk
> and he can not say that GPL is junk. Because he is in the minority? Its
> still just an opinion.
I am not "allowed" to say TD6 is junk. All I argue is that IF I say TD6 is
junk I should back it up. I think GPL is NOT junk because GPL delivers what
it claims and has no serious flaws. TD6 is junk because it does not deliver
by any standards and has serious flaws. I won't take the 500+ words to
expand on this comparison now but I can if you'd like. I give DETAILS as to
why something is junk and support it with facts/observations.
Why post "GPL is junk" and not support the claim with anything? I really
could care less if anyone else on the planet plays the games I like (other
than the obvious fear of lack of sales issues effecting the genre I enjoy).
If you don't like the game I'd hope you'd tell me why so I can understand
your point of view. Not necessary but it would be nice. If you conclude
that not only do you dislike the game but you believe it fails to deliver
quality gameplay on so may levels that it is a "pile of junk" then back it
up. It's not his opinion that annoys me. It's going beyond " I don't like
it" and into "pile of junk" territory without any details to support this
strong criticism that annoys me.
> Why? Let everyone play the games they like to play. Let everyone enjoythe
> sims that they enjoy playing. It is not our job to dictate what games
> someone can play and enjoy. I used to find myself defending Papyrus andN3
> alot. Then I decided, "What do I care if others like it, as long as Ienjoy
> it" and now if someone bashes N3 or a game I enjoy.. who cares? Does not
> stop me from playing and enjoying it. Now once in awhile I may ask themwhy
> and see if maybe they are missing something, but if they simply do notenjoy
> the game. Then so be it.
>
> Now of course once in awhile my passions for a game will get me responding
> back to someone that does not like a game that I really like, but I really
> try not to. It is not my job to tell everyone what to play and enjoy.
Nor is it my job to dictate what games should be played. I do believe,
however, that people come here for opinions on games they are considering
purchasing. I also believe I should provide support to games I believe are
well designed and fun to play. Especially when someone calls such a game a
"pile of junk" and doesn't say why. My posts are intended for those who may
be influenced by this harsh review and not buy what I consider a great game.
I worry that some poor sap may steer clear of GPL because one person who
probably didn't really play it much feels compelled to not just say he
doesn't like it but that it is also a pile of junk. I think it's far from
junk and I certainly won't allow an unsupported conclusion to reside on this
ng without comment. I'm not saying my opinion is right. I'm only saying
that if you call a game junk then back it up. I'll be happy to debate you
and let any prospective buyer decide who they find more logical, reasonable
and compelling. This is certainly better than a buying decision being made
on the statement "GPL is a pile of junk."
---
Joe Marques
> Joe Marques <[email hidden]> wrote in message
> news:dA6P4.31817$[email hidden]...
> > Yes I do. Since I'm sure you want me to expand on this I will. I tried
> > Test Drive 6 and returned it quickly. After running it through thepaces
> I
> > found it lacking in ALL critical areas: graphics, sound, physics,
> control,
> > and AI. The game is garbage. It's not garbage because it doesn't suitmy
I
because
Quoted text (8 lines)
> > tastes, it's garbage because it falls short in every measurement upon > which > > I evaluate games and doesn't deliver the promises made on the box. > > > > The claims of realistic physics, solid AI, cutting edge graphics, and > superb > > control were not just exaggerated they were false. I objectively and > > subjectively evaluated the game and it sucked on both levels ;-). WhenQuoted text (20 lines)
> > say it's junk it's based on the fact that it delivered nothing close to > the > > features and gameplay it claimed. I'd like to give greater details to > > support my review but it was far too long ago to remember. > > > > -- > > Joe Marques > > > > Cliff Roman <[email hidden]> wrote in message > > news:GV%O4.929$[email hidden]... > > > Joe, do you think there are any games out there that are junk? > > > > > > > > > Joe Marques <[email hidden]> wrote in message > > > news:HbZO4.31220$[email hidden]... > > > > That's my sentiments exactly. Saying the game is "not for you" is > fine, > > > > however, calling it a pile of junk because it's not for you is > > ridiculous. > > > > This game isn't for everyone, fair enough. Just don't bash itQuoted text (30 lines)
> > you > > > > can't drive it. > > > > > > > > -- > > > > Joe Marques > > > > > > > > Don Jennings <[email hidden]> wrote in message > > > > news:cbXO4.135$[email hidden]... > > > > > And that's the bottom line on this whole deal. If I had the same > > amount > > > > of > > > > > patience my son has, I would have bagged this game the 7th time I > spun > > > off > > > > > the outer loop at the Glen in my first crack at it. I would have > > > decided > > > > > (like my son did) that this game isn't for me. To 3_4_me though, > "not > > > for > > > > > me" means the same thing as "pile of junk". > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >What system do you have now Eldred? How many constant fps do you get
now? Remember, it's very important to get a constant high fps,
preferable a 36fps. I drive a lot worse when fps is lower (at the
start of Monaco for example)
Andre
On 01 May 2000 00:51:29 GMT, [email hidden] (EldredP) wrote:
Quoted text (13 lines)
>Actually, I almost gave up on it at first. I had a P166, which was the minimum >hardware requirement. I even had a Voodoo 2, and though my system was fine. >It wasn't. I thought(and still do) that the minimum hardware given was false, >and a waste of time. Even turning off ALL the graphics, I could only get about >11fps, which was NOT enough to enjoy the program IMHO. Unfortunately(or >fortunately), I couldn't take it back. Comp USA didn't have a return policy. >So it went on the shelf. When I got a new system about 6-8 months later, I >could at least run the program... Not great, but I could get around the track >with a passable frame rate. I think the people who had/have lower end systems >have another barrier before they even get into the actual DRIVING... > > >EldredPerhaps this doesn't work with all brands? I just tested it with my
Diamond Monster II. Disconnected the SLI cable, restarted, and I could
only select 800 x 600. Reconnected the SLI cable, restarted, and I
could select 1024 again.
Andre
On 01 May 2000 00:23:31 EDT, johnjnelson <[email hidden]>
wrote:
Quoted text (43 lines)
>Sorry Cliff, >I'm currently running a Voodoo2 on a PII-400 and can set it at 1024x768 without >any modifications or SLI setup necessary. My fps takes a hit of course, but it >works just fine. > >John Nelson > >Cliff Roman wrote: > >> I thought that same thing as you. >> >> I am pretty sure that a V2 only supported up to 800x600 unless you were >> running in SLI mode. In fact it was the main reason that most people put 2 >> V2s in SLI mode. >> >> I just think that ymenard is having a brain fade :) >> >> Gault <[email hidden]> wrote in message >> news:8ei8c6$57j$[email hidden]... >> > >> > ymenard <[email hidden]> wrote wrote: >> > > >> > > Never had problem on my old PC getting the resolution up to 1024x768 >> with >> > my >> > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a >> > > resolution higher than the maximum. No hack, simply take the resolution >> > in >> > > the GPL option screen ;) >> > >> > Strange, I'm pretty sure that 1024 wasn't listed as an option back when I >> > had but one V2 card installed. Only when I went to SLI did I even have >> the >> > option of 1024 on that pull down resolution list. Or is this a change in >> > gpl.ai or something? I think that other games had something similar- one >> 12 >> > meg V2 card would only allow me to choose 800x600 max. But if you're sure >> > I'll take your word for it. >> > >> > Thanks for the info! >> > >> > >> >I have one Voodoo 2 in my machine and I have just checked the
options screen and yes you can go up to 1024!
I havn't tried more than 800x600 though.
Chris
In article <C02P4.933
$[email hidden]>, "Cliff Roman"
<[email hidden]> wrote:
>I thought that same thing as you.
>
>I am pretty sure that a V2 only supported up to 800x600 unlessyou were
>running in SLI mode. In fact it was the main reason that mostpeople put 2
1024x768
>with
>> my
>> > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so itcan do a
>> > resolution higher than the maximum. No hack, simply takethe resolution
>> in
>> > the GPL option screen ;)
>>
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (11 lines)
>V2s in SLI mode. > >I just think that ymenard is having a brain fade :) > > >Gault <[email hidden]> wrote in message >news:8ei8c6$57j$[email hidden]... >> >> ymenard <[email hidden]> wrote wrote: >> > >> > Never had problem on my old PC getting the resolution up toI never had a problem running 1024 on my Diamond Monster II 12mb. From the original
GPL version thru the patched version. I always ran 3dfx reference drivers. Hmmm...
dunno. ;)
Cheers,
Bob
Andre Warringa wrote:
> Perhaps this doesn't work with all brands? I just tested it with my
> Diamond Monster II. Disconnected the SLI cable, restarted, and I could
> only select 800 x 600. Reconnected the SLI cable, restarted, and I
> could select 1024 again.
>
(snipped)
Heretic! Bring out the comfy chair!
Good thing I build the 1% safety marge into my argument :)
Andre
On Sun, 30 Apr 2000 12:44:18 GMT, "ymenard" <[email hidden]>
wrote:
Quoted text (18 lines)
>"Andre Warringa" <[email hidden]> wrote >> AFAIK you can't get more than 800 x 600 with a single Voodoo 2 card, >> and you need 2 voodoo 2 cards (SLI) to get a 1024 resolution... >> 99% sure about this... > >1% wrong ;-) > > > >-- >-- Fran�ois M�nard <ymenard> >-- May the Downforce be with you... >-- http://www.WeRace.net >-- People think it must be fun to be a super genius, but they don't realise >how hard it is to put up with all the idiots in the world. > > >Jim Erb wrote...
> <snip>
> I see nowhere in my post where I used the word "real". If you are
> going to make facts up as you go along, no meaningful discussion is
> possible.
No, the "real" bit was me taking the piss, that's why I put it in quotes.
I'm sorry you missed that.
> The "most technically advanced racing sim" is your opinion and not a
> fact.
Show me another simulation that is calculated at the same or higher
frequency, simulates the player car as actual interacting components and has
true 3D tracks and similarly advanced AI. My "opinion" indeed.
> <snip>
> Given the pitiful sales figures for GPL, I think 99% might be bit
> off. Probably closer to 99.9% of them took a look at the sim and did not
> like what they found.
No my friend, not good enough. I don't want to hear about 99.9% of the games
buying public. I know who they are. I'm surrounded by them. They think I'm
weird for playing racing simulators, I think they're weird for playing RPG's
and turn based strategy games. A (somewhat uncomfortable) status quo; -to
each his own, live and let live, etc....
I want to know about the 99% of simracers. You've been avoiding this
question. I have asked you, Francois (ymenard) has asked you and now I'm
asking you again: show me this 99% of simracers which shun GPL. -What do
they race instead? -Where do they meet and what do they talk about?
> Dark and unattractive graphics, compatibility only with video gear 2
> to 3 years old, overly exaggerated physics and a severe degree of
> difficulty turned most folks off on the sim. Sorry.
"Most folks", maybe. Simracers, IMO, appreciate the challenge on offer and
would drive a game featuring Goraud shaded polygons if it had the GPL
engine. A10 Cuba and the original Su-27 Flanker games sold ok to their
target market on the strenght of their flight model, not the eye candy.
GPL was released before the TNT and GeForce chipsets, so it can hardly be
expected to function with newer cards which do not support the API's it was
written for. If some 3D FPS fan (are there any other games which actually
benifit from these cards?) wants to check out GPL then tough luck: he either
digs out a V2 or plays in software mode AFAIC.
Jan.
=---
Yep, it sounds like GPL is the exception to the rule when it comes to this.
I will still stand by my earlier statement.. just.. umm.. uhhh.. not for GPL
:)
johnjnelson <[email hidden]> wrote in message
news:[email hidden]...
> Sorry Cliff,
> I'm currently running a Voodoo2 on a PII-400 and can set it at 1024x768without
> any modifications or SLI setup necessary. My fps takes a hit of course,but it
put 2
resolution
> > > in
> > > > the GPL option screen ;)
> > >
> > > Strange, I'm pretty sure that 1024 wasn't listed as an option backwhen I
> > > had but one V2 card installed. Only when I went to SLI did I evenhave
> > the
> > > option of 1024 on that pull down resolution list. Or is this a changein
> > > gpl.ai or something? I think that other games had something similar-one
> > 12
> > > meg V2 card would only allow me to choose 800x600 max. But if you'resure
Quoted text (10 lines)
> works just fine. > > John Nelson > > Cliff Roman wrote: > > > I thought that same thing as you. > > > > I am pretty sure that a V2 only supported up to 800x600 unless you were > > running in SLI mode. In fact it was the main reason that most peopleQuoted text (14 lines)
> > V2s in SLI mode. > > > > I just think that ymenard is having a brain fade :) > > > > Gault <[email hidden]> wrote in message > > news:8ei8c6$57j$[email hidden]... > > > > > > ymenard <[email hidden]> wrote wrote: > > > > > > > > Never had problem on my old PC getting the resolution up to 1024x768 > > with > > > my > > > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it can do a > > > > resolution higher than the maximum. No hack, simply take theQuoted text (7 lines)
> > > I'll take your word for it. > > > > > > Thanks for the info! > > > > > > > > > >Its a fact that GPL is the exception to the rule. So I was wrong about GPL.
OMG!!! What have I done???
You take certain things way too seriously
Tracey A Miller <[email hidden]> wrote in message
news:390d0f0d$0$[email hidden]...
Quoted text (110 lines)
> So, you jump into a discussion about resolutions in GPL, which you > don't even play, and say that Ymenard - who probably has the name of > every corner of every track memorized - is having a "brain fade" when > he states something that is common knowledge to GPL regulars, and > proclaim that "we were right" by citing some text from a web site. > > But I was the one arguing? Scott Sanford, the one who first raised the > issue in this thread, is a playtester at Papyrus (or at least was, on > the GPL project). So, regardless of if it offends you, it really does > look ridiculous for someone that doesn't even play the game to try to > correct him when he points something out. > > > "Cliff Roman" <[email hidden]> wrote in message > news:Ht6P4.953$[email hidden]... > > You are the only one arguing. I simply posted something off of a > website. > > > > They came back and said it did work in GPL, and since I do not play > GPL, I > > accepted it and dropped it. > > > > > > Tracey A Miller <[email hidden]> wrote in message > > news:390cbd80$0$[email hidden]... > > > No, "we" weren't right. Ymenard and Scott Sanford were right. > > > > > > I ran GPL on one Voodoo 2 for 6 months in 1024x768, this isn't a > new > > > idea, and "we" sound ridiculous arguing about it. > > > > > > > > > "Cliff Roman" <[email hidden]> wrote in message > > > news:S72P4.936$[email hidden]... > > > > Yea, we were right in our thinking. Whew, thought I was losing > my > > > mind > > > > > > > > This is off of Toms Hardware page about the Voodoo2 > > > > > > > > one Pixelfx2 has now got enough performance to render in 800x600 > > > fast > > > > enough, so that it makes sense using 4 MB frame buffer, enabling > > > resolutions > > > > of up to 800x600, however it will be up to the card manufacturer > if > > > 2 or 4 > > > > MB frame buffer will be used > > > > > > > > you can use two Voodoo2 cards in your system, connected with a > pass > > > through > > > > cable. These two cards can do 'SLI' = Scan Line Interleaving. > This > > > is > > > > nothing else than that every odd line of the image is rendered > by > > > one, the > > > > even line is rendered by the other Voodoo2 card. This about > doubles > > > the > > > > performance and enables resolutions up to 1024x768 > > > > > > > > Gault <[email hidden]> wrote in message > > > > news:8ei8c6$57j$[email hidden]... > > > > > > > > > > ymenard <[email hidden]> wrote wrote: > > > > > > > > > > > > Never had problem on my old PC getting the resolution up to > > > 1024x768 > > > > with > > > > > my > > > > > > Voodoo2 8meg. No SLI. GPL doesn't use Z-buffering, so it > can > > > do a > > > > > > resolution higher than the maximum. No hack, simply take > the > > > resolution > > > > > in > > > > > > the GPL option screen ;) > > > > > > > > > > Strange, I'm pretty sure that 1024 wasn't listed as an option > back > > > when I > > > > > had but one V2 card installed. Only when I went to SLI did I > even > > > have > > > > the > > > > > option of 1024 on that pull down resolution list. Or is this > a > > > change in > > > > > gpl.ai or something? I think that other games had something > > > similar- one > > > > 12 > > > > > meg V2 card would only allow me to choose 800x600 max. But if > > > you're sure > > > > > I'll take your word for it. > > > > > > > > > > Thanks for the info! > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >I just do not agree that if a person calls a game junk that he should be
forced to explain every detail in why he thinks so. We are all smart enough
to know that it was one guys opinion. Now if he was a professional game
reviewer, then of course he would need to explain himself, but this was just
one guy that bought a game and did not like it for whatever reason. The
poor guy posted that it is junk and then he had to write 20 more messages
trying to defend himself. However, I do know where you are coming from
since I am also passionate about certain games so I can see what point you
are trying to make.
You do not have to worry about his message scaring someone off :) Not when
there is 1 bad message about GPL and about 2,000 good messages :)
I have recently been playing SBK (the old one, not SBK2000 which
i believe is better). Though not a car racing sim, and in no
way as good as GPL, I feel it is alot better than lots of other
sims that people in RAS lend praise to.
I didn't think i would like it but i was pleasantly surprised.
Looks like the crowd who made it are Italian or something,
judging by the credits.
Chris
In article <8ejdu7$f88$[email hidden]>, stephen_ferguson@my-
deja.com wrote:
>One word: SODA. While I love GPL, I must admit I've beenhaving a hell
>of a time lately with SODA, which I dug out frommy "archives". People
>overlooked this gem because: (1) the graphics card supportsucked
>[sound familiar?] and (2) until GPL came along, we weren'tready for
>such a wild driving experience. The first time I tried SODA itseemed
>uncontrollable. On the shelf it went, until I played GPL for along
>time, and also moved up to a computer than could give me a highframe
>rate in SODA. With the high frame rate, and improvements in mydriving
>technique, SODA is a whole new ballgame, and in some ways waymore fun
>than GPL. I haven't even started to dabble with the high-power
>monsters yet.
>
>We all say that Kaemmer is a God, but I think we should givethe small
>group at Software Allies (who developed the game for Papyrus)some
>credit as minor deities for building a fairly sophisticatedmulti-DOF
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (9 lines)
>physics model, and getting it out the door a year before GPL. > >Stephen > > >Sent via Deja.com http://www.deja.com/ >Before you buy. > > Soda had many strengths...one of the first sims to offer very
realistic handling...(4 wheel drifting through the sweeping turns)
Soda had internet multiplayer going before most other racing sims,
but SODA was butt ugly! I loved playing it..as long as I had my
Rendition card. It probably would have outsold GPL if it had shipped
with 3dfx support...oh well.
dave henrie
[email hidden] wrote:
Quoted text (28 lines)
> > In article <[email hidden]>, > Dave Henrie <[email hidden]> wrote: > > If you have been paying attention here for the last two years...you > > might have noticed that NOBODY has even come close to the driving > > experience afforded by the GPL code. > > One word: SODA. While I love GPL, I must admit I've been having a hell > of a time lately with SODA, which I dug out from my "archives". People > overlooked this gem because: (1) the graphics card support sucked > [sound familiar?] and (2) until GPL came along, we weren't ready for > such a wild driving experience. The first time I tried SODA it seemed > uncontrollable. On the shelf it went, until I played GPL for a long > time, and also moved up to a computer than could give me a high frame > rate in SODA. With the high frame rate, and improvements in my driving > technique, SODA is a whole new ballgame, and in some ways way more fun > than GPL. I haven't even started to dabble with the high-power > monsters yet. > > We all say that Kaemmer is a God, but I think we should give the small > group at Software Allies (who developed the game for Papyrus) some > credit as minor deities for building a fairly sophisticated multi-DOF > physics model, and getting it out the door a year before GPL. > > Stephen > > Sent via Deja.com http://www.deja.com/ > Before you buy."Cliff Roman" wrote
> Its a fact that GPL is the exception to the rule. So I was wrong aboutGPL.
> OMG!!! What have I done???
>
> You take certain things way too seriously
That's one perspective, which you have a right to choose. I prefer to focus
on the bigger picture, which goes beyond being "wrong about GPL".
You were wrong for jumping into the discussion since you don't even play the
game, and didn't realize who the players were in the discussion.
"We" here on RAS consistently complain that we don't get enough feedback
from the insiders at Papyrus, but whenever they do chime in, even to point
out a simple little feature like Scott did, someone like yourself turns it
into an argument.
No big deal, we shouldn't take it so seriously, but I'd bet that Scott will
think twice before he hits that send button the next time.
No you can't
Yes you can
No you can't
Again, ridiculous.
Andre Warringa <[email hidden]> wrote in message
news:[email hidden]...
> Perhaps this doesn't work with all brands? I just tested it with my
> Diamond Monster II. Disconnected the SLI cable, restarted, and I could
> only select 800 x 600. Reconnected the SLI cable, restarted, and I
> could select 1024 again.
That's exactly what I experienced on my STB 12mb V2. This is really odd-
seems to work on some systems, not on others. Maybe there's more at work
here than I know. But it sure looks like the answer is "yes it can".
Thanks again for the heads up, all.
Cliff Roman <[email hidden]> wrote
(snipped)
> I know that I will be flamed for this, but alot of times when it comes to
> GPL, I agree with what David says. I have never really given GPL achance.
> I have loaded it a few times but it is just not the type of racing gamethat
> I like to play.
Heretic! Bring out the comfy chair!
Yup, Milestone, the same people who made the "Screamer" games and a fine job
they did too, IMO.
Jan.
=---
Chris Bloom <[email hidden]> wrote in message
news:[email hidden]...
<snip>
Quoted text (10 lines)
> I have recently been playing SBK (the old one, not SBK2000 which > i believe is better). Though not a car racing sim, and in no > way as good as GPL, I feel it is alot better than lots of other > sims that people in RAS lend praise to. > > I didn't think i would like it but i was pleasantly surprised. > Looks like the crowd who made it are Italian or something, > judging by the credits. > > ChrisHow hard is this Tracey?
I said that I did not think you could, they came back and said that with GPL
it will actually work.
I dropped it.
Where are you getting this "no, yes, no, yes" crap from?
You seem to be the only one dragging this on. Kinda strange especially
considering that you said you would not talk to me anymore.
Tracey Miller <[email hidden]> wrote in message
news:okhP4.3975$[email hidden]...
focus
> on the bigger picture, which goes beyond being "wrong about GPL".
>
> You were wrong for jumping into the discussion since you don't even playthe
will
Quoted text (8 lines)
> "Cliff Roman" wrote > > Its a fact that GPL is the exception to the rule. So I was wrong about > GPL. > > OMG!!! What have I done??? > > > > You take certain things way too seriously > > That's one perspective, which you have a right to choose. I prefer toQuoted text (8 lines)
> game, and didn't realize who the players were in the discussion. > > "We" here on RAS consistently complain that we don't get enough feedback > from the insiders at Papyrus, but whenever they do chime in, even to point > out a simple little feature like Scott did, someone like yourself turns it > into an argument. > > No big deal, we shouldn't take it so seriously, but I'd bet that ScottQuoted text (11 lines)
> think twice before he hits that send button the next time. > > No you can't > > Yes you can > > No you can't > > Again, ridiculous. > >So tell him where you "hang" and GPL isn't talked about (must be racing sim
"hangs" though. :)
--
Ian Parker
Jim Erb <[email hidden]> wrote in message
news:8eipl1$5ht$[email hidden]...
>
> You obviously hang in different places than I do. But then, I've
> never been big on rubbing elbows with the super genius crowd. <g>
>
> 2_Slow
>
>
Actually, what you said reads more like:
"See, we were right, Tom's Hardware, looky looky, proves we're right,
Ymenard had a brain fade, naah naah, na naah naah."
"Cliff Roman" wrote
> I said that I did not think you could, they came back and said that withGPL
> it will actually work.
"Jim Erb" <[email hidden]> wrote
> You obviously hang in different places than I do. But then, I've
> never been big on rubbing elbows with the super genius crowd. <g>
Ok, so tell me where?
I listed the newsgroup where GPL has been brought up and was praised as the
best and the one people admire and race. I forgot to mention csipgs. Tell
me ?
--
-- Fran�ois M�nard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
That is taking it slightly out of context.
I am not going to argue with you Tracey.
Tracey Miller <[email hidden]> wrote in message
news:SplP4.1$[email hidden]...
Quoted text (12 lines)
> Actually, what you said reads more like: > > "See, we were right, Tom's Hardware, looky looky, proves we're right, > Ymenard had a brain fade, naah naah, na naah naah." > > "Cliff Roman" wrote > > I said that I did not think you could, they came back and said that with > GPL > > it will actually work. > > >In article <[email hidden]>, Chris Bloom
<[email hidden]> writes:
Get a Joyswitch. You can then leave your wheel, joystick, and even gamepad
connected...<g>
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (9 lines)
>Eldred, I use my Microsoft Precision Pro Joystick for SBK, it is >quite hard at the moment but I am getting the hang of it and it >is steadily getting easier. > >One of the reasons I chose a stick over a wheel was beause I do >occasionaly enjoy the odd flight sim or other non-driving game. > > >ChrisWatch "Legends of Motorsport" on Speedvision and you opinion will be
changed. There, I saw a few corners where every driver slide, with opposite
lock around the corner. Pretty cool :)
Thanks,
Alex
3_4_me <[email hidden]> wrote in message
news:[email hidden]...
> I think your last sentence sums it up best. You would think by all thecomments flying around I had
> cursed someones mother, but in fact only posted comments about a game. Ireally enjoy Nascar 3,
> Nascar 2000 does not have the best game play, but has some nice eyecandy. Need for Speed 5
> Porsche Unleashed is really great, although it does not drive exactly likeany porsche I have been
> in. Nevertheless, it is an awesome game. I also purchased F1 2000 whichagain in my opinion, rated
> up there with GPL. Granted I like stock car racing, and really dislikeF1/Indy/CART, but I dont
> think that has any effect on whether I like a game or not. (though it mayhave managed to have some
> impact on my perception ofthe game) I have managed to install the Nascar3 and the graphics are
> better than GPL (IMHO) It would be nice if N3 had some better Eye Candythough. As for the Tracks
> in GPL, street racing pretty much takes all the fun out of it. The cardrives like it is a
> rollerskate on an ice skating rink. That is just not the way it shouldbe. When I think of Grand
or
mistakenly
> -<+>-used the non3d software mode and have been very disapointed.
> -<+>- I'd be glad to work with you to figure out WHY gpl is so bad.Maybe
> -<+>-we all missed something.
> -<+>-dave henrie
>
Quoted text (10 lines)
> Prix car I think "Road Magnet" not "slippery when moving." > > Dave Henrie <[email hidden]> wrote: > > -<+>- Hi three, > -<+>-You seem to have set off a fire storm. GPL is a very demanding sim > -<+>-to drive, very few folks can just jump in and fly around the tracks. > -<+>- I would like you to help us understand your posiiton by rating > -<+>-a few sims that YOU like. Give us a quick hint of your tastes so we > -<+>-can see where you are coming from. And then maybe point out a failingQuoted text (8 lines)
> -<+>-two of gpl's. Do you dislike the sensitive handling? Do you not > -<+>-appreicate the way the tracks are presented...something like that. > -<+>- Two points to remember about GPL's graphics: one: the sim is two > -<+>-years old, compared to some recent releases, it will indeed seem > -<+>-somewhat plain. But I think most of the users here have looked past > -<+>-that to discover the sim underneath. > -<+>-two: most papyrus made sims need to user to correctly install the > -<+>-product and choose the proper video setup. some folks have"If you would do that, you
> obviously need to get something of value in your life besides a computer.Life is too short to
> waste it on racing sims you find not to be fun."
Hmm....I like it :) Of course, what if you believe in reincarnation :)
I feel so special, I was in the first SODA league. And I was 11 too :)
<[email hidden]> wrote in message
news:8ejdu7$f88$[email hidden]...
Quoted text (28 lines)
> In article <[email hidden]>, > Dave Henrie <[email hidden]> wrote: > > If you have been paying attention here for the last two years...you > > might have noticed that NOBODY has even come close to the driving > > experience afforded by the GPL code. > > One word: SODA. While I love GPL, I must admit I've been having a hell > of a time lately with SODA, which I dug out from my "archives". People > overlooked this gem because: (1) the graphics card support sucked > [sound familiar?] and (2) until GPL came along, we weren't ready for > such a wild driving experience. The first time I tried SODA it seemed > uncontrollable. On the shelf it went, until I played GPL for a long > time, and also moved up to a computer than could give me a high frame > rate in SODA. With the high frame rate, and improvements in my driving > technique, SODA is a whole new ballgame, and in some ways way more fun > than GPL. I haven't even started to dabble with the high-power > monsters yet. > > We all say that Kaemmer is a God, but I think we should give the small > group at Software Allies (who developed the game for Papyrus) some > credit as minor deities for building a fairly sophisticated multi-DOF > physics model, and getting it out the door a year before GPL. > > Stephen > > > Sent via Deja.com http://www.deja.com/ > Before you buy.
> > The "most technically advanced racing sim" is your opinion and not a
> > fact.
>
> Show me another simulation that is calculated at the same or higher
> frequency, simulates the player car as actual interacting components andhas
> true 3D tracks and similarly advanced AI. My "opinion" indeed.
He's right - I haven't seen anything truly more advanced in the physics
department since GPL. Many, many games can outdo it graphics-wise, but part
of that is that GPL came out in October 1998.
> > <snip>
> > Given the pitiful sales figures for GPL, I think 99% might be bit
> > off. Probably closer to 99.9% of them took a look at the sim and did not
> > like what they found.
>
> No my friend, not good enough. I don't want to hear about 99.9% of thegames
> buying public. I know who they are. I'm surrounded by them. They think I'm
> weird for playing racing simulators, I think they're weird for playingRPG's
> and turn based strategy games. A (somewhat uncomfortable) status quo; -to
> each his own, live and let live, etc....
Heck yeah. My friends rant and rave about Ultima Online, Half-Life, and the
like; while I do enjoy a non-racing-sim every once in a while, well, if you
look at all of the programs I own, it's evident enough...in fact, I think
the only software type I have that comes close in number to my number of
racing sims is versions of Windows =)
> I want to know about the 99% of simracers. You've been avoiding this
> question. I have asked you, Francois (ymenard) has asked you and now I'm
> asking you again: show me this 99% of simracers which shun GPL. -What do
> they race instead? -Where do they meet and what do they talk about?
What do they race instead? Nothing. Where do they meet? Nowhere. Why? They
don't exist.
> > Dark and unattractive graphics, compatibility only with video gear 2
> > to 3 years old, overly exaggerated physics and a severe degree of
> > difficulty turned most folks off on the sim. Sorry.
Dark and unnatractive? Hardly. NFS3, that's dark. Not necessarily
unattractive (is a race between a Ferrari 355, McLaren F1LM, Subaru WRC, a
1970 Camaro, and a 1969 Merc Cougar ever unnatractive? =) but the graphics
are on the dark side. Overly exaggerated physics? Why don't you find
someone willing to let you hop into a Lotus-Ford 49 or a Weslake-Eagle T1G
and take it for a spin around the track and see how many times you spin out
when you finally get the balls to nail it? Severe degree of difficulty?
Well, why then (IIRC) the highest-ranked racing game ever in a
NextGeneration article they had back in late '99? I think it placed 19th
out of the top 50 (or was it 100?) GAMES - all games period!!! - of all
time. I think very few others were even ranked - Gran Turismo comes to mind
but not much else. It was beaten out by some of the all-time great games
such as the Mario series, Zelda series, Tetris series, Final Fantasy series,
etc etc. Because there isn't much more of a rewarding feeling in a racing
game available!! I still can hardly find any reward (in a sim that is)
better than flinging my Eagle around the track in a new personal best lap...
--
Kirk Lane
[email hidden]
[email hidden]
ICQ: 28171652
BRT #187
"Yeah you won't find me
I'm going MIA
Tonight I'm leaving
Going MIA
Getting lost in you again
Is better than being known"
-Foo Fighters, "MIA"
Eldred, I use my Microsoft Precision Pro Joystick for SBK, it is
quite hard at the moment but I am getting the hang of it and it
is steadily getting easier.
One of the reasons I chose a stick over a wheel was beause I do
occasionaly enjoy the odd flight sim or other non-driving game.
Chris
In article <[email hidden]>,
[email hidden] (EldredP) wrote:
>
>What controller are you using for SBK? I found that my wheeldidn't give me
>the quick control that I was looking for, and I couldn't get myjoystick
>configured to my liking. I think the last time I played it, Iended up using a
then beats you
>with experience...
>Remove SPAM-OFF to reply.
>
>
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (8 lines)
>gamepad...<shrug> > >Eldred >-- >Tiger Stadium R.I.P. 1912-1999 >Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc > >Never argue with an idiot. He brings you down to his level,
Tim Vanhee <[email hidden]> wrote in message
news:JnHP4.104269$[email hidden]...
> I don't feel sorry anymore, this has got to be one of the largest threadsI
> started. :)
Hehe..I've been thinking the same thing. Quite a thread, considering it all
started with a mention of new N4 screenshots. :-)
Well when I can afford a wheel I will consider it:)
BTW how does it (joyswitch) work? Is it just a physical
switch? Surely you would have to chnge your controller in the
control panel aswell?
I was planning to put my wheel on a USB port (when I get it
eventually!) and leave the stick on my games port.
Come to think of it I will also need a new table (for the wheel)
as this one is too low!!
Hmmm!! Think I will stick with the stick a bit longer!
Chris
In article <[email hidden]>,
[email hidden] (EldredP) wrote:
>>
>
>Get a Joyswitch. You can then leave your wheel, joystick, andeven gamepad
then beats you
>with experience...
>Remove SPAM-OFF to reply.
>
>
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (8 lines)
>connected...<g> > >Eldred >-- >Tiger Stadium R.I.P. 1912-1999 >Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc > >Never argue with an idiot. He brings you down to his level,
Alex Kihurani <[email hidden]> wrote in message
news:[email hidden]...
> Watch "Legends of Motorsport" on Speedvision and you opinion will be
> changed. There, I saw a few corners where every driver slide, withopposite
> lock around the corner. Pretty cool :)
Isn't that series fantastic? That vintage footage of the Nurburgring and
Spa and such is marvelous. My wife is really beginning to hate Speedvision,
though. :-)
I don't feel sorry anymore, this has got to be one of the largest threads I
started. :)
Tim Vanhee <[email hidden]> schreef in berichtnieuws
l0CO4.57584$[email hidden]...
> Oops, this thread already exists... Twice...
>
>
In article <[email hidden]>, Chris Bloom
<[email hidden]> writes:
Yes, it's a physical switch(rotary). As for changing in the control panel,
you'll have to do that also. At least, I haven't figured out how to get win95
to recognize joystick #2...
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (15 lines)
>Well when I can afford a wheel I will consider it:) > >BTW how does it (joyswitch) work? Is it just a physical >switch? Surely you would have to chnge your controller in the >control panel aswell? > >I was planning to put my wheel on a USB port (when I get it >eventually!) and leave the stick on my games port. > >Come to think of it I will also need a new table (for the wheel) >as this one is too low!! > >Hmmm!! Think I will stick with the stick a bit longer! > >ChrisDont' worry about it Tim... any thread gets off topic once you go 3 levels
deep. Besides, I just love locking horns with people here. ;-)
Jan.
=---
Tim Vanhee wrote in message...
> I don't feel sorry anymore, this has got to be one of the largest threadsI
> started. :)
>
> <snip>
I think this one went off topic at the second message!! And
it's been through others since then:)
Chris
In article <xiJP4.105105$[email hidden]
ops.be>, "Jan Verschueren" <[email hidden]>
wrote:
>Dont' worry about it Tim... any thread gets off topic once yougo 3 levels
>deep. Besides, I just love locking horns with people here. ;-)
>
>Jan.
>=---
>Tim Vanhee wrote in message...
>> I don't feel sorry anymore, this has got to be one of thelargest threads
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (8 lines)
>I >> started. :) >> >> <snip> > > > >In article <[email hidden]>, Dave Henrie
<[email hidden]> wrote:
> I've already covered this...but here goes again. The EYECANDY isn't
>the big feature...The fact that the pit lanes are straightmeans that
>the ANCIENT ICR2/N2/N99/N3 code has been retired.
Sorry for maybe being a little bit ignorant but what do straight
pit lanes have to do with the physics engine?
Chris
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Its not so much the physics engine, but the base game engine itself.
Papy has always said that they could not put in straight pit roads because
it was a limitation of the game engine. The pit roads were always limited to
the curvature of the actual race track.
Well now you are seeing straight pit roads. This means that they are using a
different game engine than the one they used for all the past Nascar games.
Chris Bloom <[email hidden]> wrote in message
news:[email hidden]...
*
> The fastest and easiest way to search and participate in Usenet - Free!
>
Quoted text (14 lines)
> In article <[email hidden]>, Dave Henrie > <[email hidden]> wrote: > > I've already covered this...but here goes again. The EYE > CANDY isn't > >the big feature...The fact that the pit lanes are straight > means that > >the ANCIENT ICR2/N2/N99/N3 code has been retired. > > Sorry for maybe being a little bit ignorant but what do straight > pit lanes have to do with the physics engine? > > Chris > > * Sent from RemarQ http://www.remarq.com The Internet's Discussion NetworkI wonder what system we will need to race N4? With all that eye-
candy, "New" physics engine plus 43 or so cars it is gonna be
pretty demanding on the ol' CPU.
Chris
In article <RjBO4.57173$[email hidden]
ops.be>, "Tim Vanhee" <[email hidden]> wrote:
>http://www.papy.com
>It show another view from the side of a track. This time it'sRichmond at
>night.
>I can't wait!! There's even rust coming from the fences on thetop of the
>wall...
>
>
>
>
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
What are you saying Eldred? You can't get it to work?
Hmmm...if so i will make sure I steer clear of it.
Chris
In article <[email hidden]>,
[email hidden] (EldredP) wrote:
>Yes, it's a physical switch(rotary). As for changing in thecontrol panel,
>you'll have to do that also. At least, I haven't figured outhow to get win95
then beats you
>with experience...
>Remove SPAM-OFF to reply.
>
>
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (8 lines)
>to recognize joystick #2... > >Eldred >-- >Tiger Stadium R.I.P. 1912-1999 >Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc > >Never argue with an idiot. He brings you down to his level,On Wed, 03 May 2000 10:50:16 -0700, Chris Bloom
<[email hidden]> wrote:
Nothing, but straight pit lanes were not possible in N3, so at least
they updated the track code.
Andre
>
>Chris
>
>* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
>The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (10 lines)
>In article <[email hidden]>, Dave Henrie ><[email hidden]> wrote: >> I've already covered this...but here goes again. The EYE >CANDY isn't >>the big feature...The fact that the pit lanes are straight >means that >>the ANCIENT ICR2/N2/N99/N3 code has been retired. > >Sorry for maybe being a little bit ignorant but what do straight >pit lanes have to do with the physics engine?In article <[email hidden]>, Chris Bloom
<[email hidden]> writes:
No - the Joyswitch works FINE. It's win95 that needs the current controller to
be #1. That just means you have to re-load the config for the device you're
using. If you have them saved, it's mot much of a hassle. And, you don't have
to keep unplugging and re-plugging various controllers...
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Quoted text (12 lines)
>What are you saying Eldred? You can't get it to work? >Hmmm...if so i will make sure I steer clear of it. > >Chris > >In article <[email hidden]>, >[email hidden] (EldredP) wrote: >>Yes, it's a physical switch(rotary). As for changing in the >control panel, >>you'll have to do that also. At least, I haven't figured out >how to get win95 >>to recognize joystick #2...In article <390bbac6$0$[email hidden]>, Tracey A Miller
<[email hidden]> writes
Indeed Tracey. I love GPL. I have spent more hours on this game in the
last year than on all other games put together and that is enough for
me. If someone wants to put down GPL on here with a one-off post like
this guy did then that's fine by me. I just move on to the next post.
As someone else stated here. Would his post have dissuaded any
potential GPL buyer from doing so considering the amount of pro-GPL
posts that are made here? I too do seriously doubt it.
One other thing. Perhaps when he referred to the 'pile of junk' he
really meant the car he was driving after 5 minutes and 10 wrecks. :)
By the way _3_4, if you ever do feel compelled to give it one more try -
which happened to me on numerous occasions until it suddenly all fell
into place - check your frame rate ALT-F and make sure its up near the
36 mark. Also make sure you are not driving one of the lesser powered
cars. They can seem rather slow and do spin more easily I feel.
<snip>
--
Peter Ives - (AKA Ivington)
Ex member of the Spanish Inquisition
No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.
Quoted text (11 lines)
>"Joe Marques" wrote >> So how do you expect them to handle? What the hell do you think >> makes a "road magnet" magical forces or down force? This is the >problem >> with uninformed critics, they mistake a well modeled feature is a >flaw. > >I don't see why you guys have to attack everyone that disagrees with >you. It isn't a fact that GPL is the best thing since sliced bread, >it's an opinion, albeit popular opinion around here. >In article <[email hidden]>, EldredP
<[email hidden]> writes
It's all in the ID assignments Eldred, I think. I have actually managed
in the past to be able to have more than one joystick profile in
controllers on win95 without getting that miserable 'not connected'
status for one of them. Try changing both IDs away from #1 and then put
the one you want back to #1 and see if it works. Then when you want to
go back to the other try doing the same again, but this time put the
other back to #1. I'm not sure that it always works, but it's worth a
try. :)
--
Peter Ives - (AKA Ivington)
No person's opinions can be said to be
more correct than another's, because each is
the sole judge of his or her own experience.
Quoted text (25 lines)
>In article <[email hidden]>, Chris >Bloom ><[email hidden]> writes: > >>Well when I can afford a wheel I will consider it:) >> >>BTW how does it (joyswitch) work? Is it just a physical >>switch? Surely you would have to chnge your controller in the >>control panel aswell? >> >>I was planning to put my wheel on a USB port (when I get it >>eventually!) and leave the stick on my games port. >> >>Come to think of it I will also need a new table (for the wheel) >>as this one is too low!! >> >>Hmmm!! Think I will stick with the stick a bit longer! >> >>Chris > >Yes, it's a physical switch(rotary). As for changing in the control panel, >you'll have to do that also. At least, I haven't figured out how to get win95 >to recognize joystick #2... > >Eldred
Chris Bloom <[email hidden]> wrote in message
news:[email hidden]...
> If I remember correctly curved pitlanes were not possible in
> GP2. I would have thought curved pit lanes would be more
> difficult than straight ones.
The pitlane at Monaco is curved in GP2.
regards
--
Ian Hill, Cambridge, UK Email: [email hidden]
http://ianhill.tripod.com
Please visit www.thehungersite.com today!
The pitlane at Monaco is curved in GP2.
regards
--
http://ianhill.tripod.com
Please visit www.thehungersite.com today!
I use a TM super sport on the gameport of an AWE64, and a sw prec pro
stick on the USB
Works fine in GPL, in SBK i can use the stick to steer and the pedals ,
however in some flight sims i have to remove the wheel
Md
Peter Ives wrote:
Quoted text (43 lines)
> > In article <[email hidden]>, EldredP > <[email hidden]> writes > >In article <[email hidden]>, Chris > >Bloom > ><[email hidden]> writes: > > > >>Well when I can afford a wheel I will consider it:) > >> > >>BTW how does it (joyswitch) work? Is it just a physical > >>switch? Surely you would have to chnge your controller in the > >>control panel aswell? > >> > >>I was planning to put my wheel on a USB port (when I get it > >>eventually!) and leave the stick on my games port. > >> > >>Come to think of it I will also need a new table (for the wheel) > >>as this one is too low!! > >> > >>Hmmm!! Think I will stick with the stick a bit longer! > >> > >>Chris > > > >Yes, it's a physical switch(rotary). As for changing in the control panel, > >you'll have to do that also. At least, I haven't figured out how to get win95 > >to recognize joystick #2... > > > >Eldred > > It's all in the ID assignments Eldred, I think. I have actually managed > in the past to be able to have more than one joystick profile in > controllers on win95 without getting that miserable 'not connected' > status for one of them. Try changing both IDs away from #1 and then put > the one you want back to #1 and see if it works. Then when you want to > go back to the other try doing the same again, but this time put the > other back to #1. I'm not sure that it always works, but it's worth a > try. :) > -- > Peter Ives - (AKA Ivington) > > No person's opinions can be said to be > more correct than another's, because each is > the sole judge of his or her own experience.If I remember correctly curved pitlanes were not possible in
GP2. I would have thought curved pit lanes would be more
difficult than straight ones.
Chris
In article <[email hidden]>, Andre
Warringa <[email hidden]> wrote:
straight
>>pit lanes have to do with the physics engine?
>
>Nothing, but straight pit lanes were not possible in N3, so atleast
Discussion Network *
>>The fastest and easiest way to search and participate inUsenet - Free!
>
>
>
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (12 lines)
>On Wed, 03 May 2000 10:50:16 -0700, Chris Bloom ><[email hidden]> wrote: > >>In article <[email hidden]>, Dave Henrie >><[email hidden]> wrote: >>> I've already covered this...but here goes again. The EYE >>CANDY isn't >>>the big feature...The fact that the pit lanes are straight >>means that >>>the ANCIENT ICR2/N2/N99/N3 code has been retired. >> >>Sorry for maybe being a little bit ignorant but what doQuoted text (8 lines)
>they updated the track code. > >Andre > >> >>Chris >> >>* Sent from RemarQ http://www.remarq.com The Internet'slooks like I didn't remember correctly then:)
Chris
In article <8f7ei5$4ov$[email hidden]>, "Ian Hill"
<[email hidden]> wrote:
* Sent from RemarQ http://www.remarq.com The Internet's Discussion Network *
The fastest and easiest way to search and participate in Usenet - Free!
Quoted text (11 lines)
> >The pitlane at Monaco is curved in GP2. > >regards >-- >Ian Hill, Cambridge, UK Email: [email hidden] >http://ianhill.tripod.com >Please visit www.thehungersite.com today! > > >In article <W6bkuNAt$[email hidden]>, Peter Ives
<[email hidden]> writes:
Ok, thanks Peter
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.


































