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Re: New NASCAR 4 screenshots!

23 posts by 16 people · 27 Jun 2000 - 29 Jun 2000 14:13 UTC

New NASCAR 4 screenshots

Posters admired new NASCAR 4 screenshots but noticed that the tar-sealed cracks at Talladega repeated in an obvious pattern. Others said this would be less visible in motion, joked about 'canned cracks', and discussed overclocking Celerons to run the game.

rumour/speculationhardware: PC/graphicsNASCAR Racing 4

Automated summary.

Mark Stahl 27 Jun 2000#259702
i dunno... the cracks at tally look pretty realistic to me... the real track is ugly like that, too :) i already have some $ stashed for #3- although i might try the cheap way out and attempt a celeron 566@850 or whatever if others have luck with that combo.... "Andrew Turner" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> 1) Let's see some crashes already. > > 2) Those tarred cracks at Talladega look pretty bad. > > 3) Time to save up for a 1ghz processor. > > Andrew > > Brian Summers wrote: > > > http://www.gamecenter.com/Peeks/Gamegrab/Nascar4/?st.gc.fd.nt.i > > > > Awesome detail on infields, tracks. >
Arne Martin 27 Jun 2000#259704
Mark Stahl wrote: > i already have some $ stashed for #3- although i might try the cheap way out > and attempt a celeron 566@850 $, #, @ ... you think we're programing perl here? :-) -- Arne Martin
DoubleU 27 Jun 2000#526033
omg, you have got to be kidding me....... Got questions? Get answers over the phone at Keen.com. Up to 100 minutes free! http://www.keen.com
David R. Ericson 27 Jun 2000 19:06 UTC#259708
If you look closely, you'll notice the cracks at Tally are canned in that the same "crack" design is repeated over and over down the track. Look closely and you'll see it. The 3 different lanes have a unique crack design, but that design is repeated down the track. Would be nice to see more realistic random cracks, because in it's current form it does look pretty bad. Dave Ericson "MomoBoy" JDB Racing Mark Stahl wrote:
Quoted text (24 lines)> > i dunno... the cracks at tally look pretty realistic to me... the real track > is ugly like that, too :) > > i already have some $ stashed for #3- although i might try the cheap way out > and attempt a celeron 566@850 or whatever if others have luck with that > combo.... > > "Andrew Turner" <[email hidden]> wrote in message > news:[email hidden]... > > 1) Let's see some crashes already. > > > > 2) Those tarred cracks at Talladega look pretty bad. > > > > 3) Time to save up for a 1ghz processor. > > > > Andrew > > > > Brian Summers wrote: > > > > > http://www.gamecenter.com/Peeks/Gamegrab/Nascar4/?st.gc.fd.nt.i > > > > > > Awesome detail on infields, tracks. > >
John Pavlicek 27 Jun 2000 19:22 UTC#259716
I was just about to say the same thing. You really don't notice it on the first pic at Degga, but it's real easy to pick out on that second one. A bit of an annoyance with the repitition, at least to me. -Pav On Tue, 27 Jun 2000, David R. Ericson wrote:
Quoted text (37 lines)> If you look closely, you'll notice the cracks at Tally are canned in that > the same "crack" design is repeated over and over down the track. Look > closely and you'll see it. The 3 different lanes have a unique crack design, > but that design is repeated down the track. Would be nice to see more > realistic random cracks, because in it's current form it does look pretty bad. > > Dave Ericson > "MomoBoy" > JDB Racing > > Mark Stahl wrote: > > > > i dunno... the cracks at tally look pretty realistic to me... the real track > > is ugly like that, too :) > > > > i already have some $ stashed for #3- although i might try the cheap way out > > and attempt a celeron 566@850 or whatever if others have luck with that > > combo.... > > > > "Andrew Turner" <[email hidden]> wrote in message > > news:[email hidden]... > > > 1) Let's see some crashes already. > > > > > > 2) Those tarred cracks at Talladega look pretty bad. > > > > > > 3) Time to save up for a 1ghz processor. > > > > > > Andrew > > > > > > Brian Summers wrote: > > > > > > > http://www.gamecenter.com/Peeks/Gamegrab/Nascar4/?st.gc.fd.nt.i > > > > > > > > Awesome detail on infields, tracks. > > > > >
DoubleU 27 Jun 2000 19:28 UTC#259713
omg, you have got to be kidding me....... "David R. Ericson" <[email hidden]> wrote: >Would be nice to see more realistic random cracks, because in >it's current form it does look pretty bad. > >Dave Ericson Got questions? Get answers over the phone at Keen.com. Up to 100 minutes free! http://www.keen.com
Dave Henrie 27 Jun 2000 23:03 UTC#259673
I'd be willing to bet there will be a hot key to turn off the cracks for those who find them not up to snuff. Which is to say the cracks aren't all they are cracked up to be. dave henrie "John Pavlicek" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> I was just about to say the same thing. You really don't notice it on the > first pic at Degga, but it's real easy to pick out on that second one. A > bit of an annoyance with the repitition, at least to me. > > -Pav > > On Tue, 27 Jun 2000, David R. Ericson wrote: > > > If you look closely, you'll notice the cracks at Tally are canned in
that > > the same "crack" design is repeated over and over down the track. Look > > closely and you'll see it. The 3 different lanes have a unique crackdesign, > > but that design is repeated down the track. Would be nice to see more > > realistic random cracks, because in it's current form it does lookpretty bad.
Quoted text (8 lines)> > > > Dave Ericson > > "MomoBoy" > > JDB Racing > > > > Mark Stahl wrote: > > > > > > i dunno... the cracks at tally look pretty realistic to me... the real
track > > > is ugly like that, too :) > > > > > > i already have some $ stashed for #3- although i might try the cheapway out > > > and attempt a celeron 566@850 or whatever if others have luck withthat
Quoted text (23 lines)> > > combo.... > > > > > > "Andrew Turner" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > 1) Let's see some crashes already. > > > > > > > > 2) Those tarred cracks at Talladega look pretty bad. > > > > > > > > 3) Time to save up for a 1ghz processor. > > > > > > > > Andrew > > > > > > > > Brian Summers wrote: > > > > > > > > > http://www.gamecenter.com/Peeks/Gamegrab/Nascar4/?st.gc.fd.nt.i > > > > > > > > > > Awesome detail on infields, tracks. > > > > > > > > > > >
Skotty Flynn 27 Jun 2000 23:13 UTC#259674
On Tue, 27 Jun 2000 12:26:32 -0700, DoubleU <[email hidden]> wrote: >omg, you have got to be kidding me....... Exactly...
Quoted text (11 lines)> >"David R. Ericson" <[email hidden]> wrote: >>Would be nice to see more realistic random cracks, because in >>it's current form it does look pretty bad. >> >>Dave Ericson > > >Got questions? Get answers over the phone at Keen.com. >Up to 100 minutes free! >http://www.keen.com
Mark Stahl 28 Jun 2000#259409
dear lord, no- BASIC was straining my programming abilities back in the day :) "Arne Martin" <[email hidden]> wrote in message news:[email hidden]... > Mark Stahl wrote: > > i already have some $ stashed for #3- although i might try the cheap wayout
Quoted text (7 lines)> > and attempt a celeron 566@850 > > > $, #, @ ... you think we're programing perl here? :-) > > -- > Arne Martin
Mark Stahl 28 Jun 2000#259414
hey, Slot- that sounds like something that i might be very interested in.... even my budget can handle that... i was thinking about just taking my chances, but $30 for guaranteed o/c sounds pretty reasonable... and i'm lucky enough to have A/C in here- so it never hits 90 :) any leads on GeForce2 cards :) ? please send me the contact info.... my email address is just the reply-to (yeah, i know i should spam-block....) thanks, mark "GTX_SlotCar" <[email hidden]> wrote in message news:v2e65.10684$[email hidden]... > Mark, if you're interested in oc'ing a 566, I can give you the email ofthe > guy I bought mine from. He guaranteed it @920, but I had it running @960Mhz
Quoted text (44 lines)> for a while. Problem at 960 was when my room temp hit 90 it sometimes > crashed. At 920 it never crashes.Usually you only pay about $30 more for a > guaranteed oc'er. Can also give you the best place for price and fast > delivery on the Golden Orb fan/heatsink and Abit SlotKet. Altogether it'll > run about $170 to $175. > -- > Slot > > www.slottweak.com > Tweaks & Reviews > > > "Mark Stahl" <[email hidden]> wrote in message > news:8jaso9$mpe$[email hidden]... > > i dunno... the cracks at tally look pretty realistic to me... the real > track > > is ugly like that, too :) > > > > i already have some $ stashed for #3- although i might try the cheap way > out > > and attempt a celeron 566@850 or whatever if others have luck with that > > combo.... > > > > > > "Andrew Turner" <[email hidden]> wrote in message > > news:[email hidden]... > > > 1) Let's see some crashes already. > > > > > > 2) Those tarred cracks at Talladega look pretty bad. > > > > > > 3) Time to save up for a 1ghz processor. > > > > > > Andrew > > > > > > Brian Summers wrote: > > > > > > > http://www.gamecenter.com/Peeks/Gamegrab/Nascar4/?st.gc.fd.nt.i > > > > > > > > Awesome detail on infields, tracks. > > > > > > > > >
David R. Ericson <[email hidden]> wrote in message news:[email hidden]... > If you look closely, you'll notice the cracks at Tally are canned in that > the same "crack" design is repeated over and over down the track. Look > closely and you'll see it. First we have to deal with "canned spins" in our sims. Now we have to deal with "canned cracks". I'm certainly not buying it... Stephen
On Tue, 27 Jun 2000 14:22:48 -0500, John Pavlicek <[email hidden]> wrote: >I was just about to say the same thing. You really don't notice it on the >first pic at Degga, but it's real easy to pick out on that second one. A >bit of an annoyance with the repitition, at least to me. I suspect that it's something quite obvious in a still like that, but in a moving shot will be less noticable and from low down in-car will be indiscernable. That's my thought at least, but is one we'll need to trust the testers on to feedback what works and what doesn't. John
John Wallace <[email hidden]> wrote in message news:[email hidden]... > On Tue, 27 Jun 2000 14:22:48 -0500, John Pavlicek > <[email hidden]> wrote: > > >I was just about to say the same thing. You really don't notice it onthe
Quoted text (9 lines)> >first pic at Degga, but it's real easy to pick out on that second one. A > >bit of an annoyance with the repitition, at least to me. > > I suspect that it's something quite obvious in a still like that, but > in a moving shot will be less noticable and from low down in-car will > be indiscernable. That's my thought at least, but is one we'll need to > trust the testers on to feedback what works and what doesn't. > > John
Correct. Look at the grass textures in GPL from a replay TV camera view, compared to sitting in the car. They look boring and repetitive from a replay view, but get the job done in car. Stephen
fatClyde 28 Jun 2000 00:16 UTC#259676
David and John, you guy's need to take a break. There are "random cracks" appearing all right, but they are not a Talladega, if you get my drift !! "DoubleU" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> omg, you have got to be kidding me....... > > "David R. Ericson" <[email hidden]> wrote: > >Would be nice to see more realistic random cracks, because in > >it's current form it does look pretty bad. > > > >Dave Ericson > > > Got questions? Get answers over the phone at Keen.com. > Up to 100 minutes free! > http://www.keen.com >
GTX_SlotCar 28 Jun 2000 03:12 UTC#259596
Mark, if you're interested in oc'ing a 566, I can give you the email of the guy I bought mine from. He guaranteed it @920, but I had it running @ 960Mhz for a while. Problem at 960 was when my room temp hit 90� it sometimes crashed. At 920 it never crashes.Usually you only pay about $30 more for a guaranteed oc'er. Can also give you the best place for price and fast delivery on the Golden Orb fan/heatsink and Abit SlotKet. Altogether it'll run about $170 to $175. -- Slot www.slottweak.com Tweaks & Reviews "Mark Stahl" <[email hidden]> wrote in message news:8jaso9$mpe$[email hidden]... > i dunno... the cracks at tally look pretty realistic to me... the real track > is ugly like that, too :) > > i already have some $ stashed for #3- although i might try the cheap way out > and attempt a celeron 566@850 or whatever if others have luck with that > combo.... > > > "Andrew Turner" <[email hidden]> wrote in message > news:[email hidden]... > > 1) Let's see some crashes already. > > > > 2) Those tarred cracks at Talladega look pretty bad. > > > > 3) Time to save up for a 1ghz processor. > > > > Andrew > > > > Brian Summers wrote: > > > > > http://www.gamecenter.com/Peeks/Gamegrab/Nascar4/?st.gc.fd.nt.i > > > > > > Awesome detail on infields, tracks. > > > >
Dave Henrie 28 Jun 2000 22:54 UTC#259374
If those cracks don't "MOVE" when I drive over them, I'm taking it back! ;> dave henrie "Stephen Ferguson" <[email hidden]> wrote in message news:3959a933$[email hidden]... > > David R. Ericson <[email hidden]> wrote in message > news:[email hidden]... > > If you look closely, you'll notice the cracks at Tally are canned inthat > > the same "crack" design is repeated over and over down the track. Look > > closely and you'll see it. > > First we have to deal with "canned spins" in our sims. Now we have todeal > with "canned cracks". I'm certainly not buying it... > > Stephen > > >
BTGoss 29 Jun 2000 03:08 UTC#259140
If my mother's back doesn't break when I drive over them I am sending it back.... Later, Brian "Dave Henrie" <[email hidden]> wrote in message news:Cmv65.37232$[email hidden]...
Quoted text (11 lines)> If those cracks don't "MOVE" when I drive over them, I'm taking it back! > ;> > dave henrie > "Stephen Ferguson" <[email hidden]> wrote in message > news:3959a933$[email hidden]... > > > > David R. Ericson <[email hidden]> wrote in message > > news:[email hidden]... > > > If you look closely, you'll notice the cracks at Tally are canned in > that > > > the same "crack" design is repeated over and over down the track.
Look
Quoted text (12 lines)> > > closely and you'll see it. > > > > First we have to deal with "canned spins" in our sims. Now we have to > deal > > with "canned cracks". I'm certainly not buying it... > > > > Stephen > > > > > > > >
David R. Ericson 29 Jun 2000 14:13 UTC#259061
OK guys... enough abuse already... I don't want moving cracks or have some poor old woman's back breaking. LOL I never said I wouldn't buy N4 or would take it back if the canned cracks at Dega weren't fixed. All I did was point out a flaw shown in a pre-release snapshot and indicate that it would be nice if the cracks were more realistic. It would also be nice if I was handed 10 million dollars, but that doesn't mean if it doesn't happen soon I'm going to give up on life or something. All it means is that I would be a bit happier with life, should it actually happen. I only made an observation and stated my wish for an enhancement. You people are just plain mean! ;-P Dave BTGoss wrote:
Quoted text (33 lines)> > If my mother's back doesn't break when I drive over them I am sending it > back.... > > Later, > Brian > > "Dave Henrie" <[email hidden]> wrote in message > news:Cmv65.37232$[email hidden]... > > If those cracks don't "MOVE" when I drive over them, I'm taking it back! > > ;> > > dave henrie > > "Stephen Ferguson" <[email hidden]> wrote in message > > news:3959a933$[email hidden]... > > > > > > David R. Ericson <[email hidden]> wrote in message > > > news:[email hidden]... > > > > If you look closely, you'll notice the cracks at Tally are canned in > > that > > > > the same "crack" design is repeated over and over down the track. > Look > > > > closely and you'll see it. > > > > > > First we have to deal with "canned spins" in our sims. Now we have to > > deal > > > with "canned cracks". I'm certainly not buying it... > > > > > > Stephen > > > > > > > > > > > > >

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