What's up with this?
http://www.joystiq.com/entry/1234000827034428/
First Racing get surly
Posted Mar 4, 2005, 10:30 AM ET by Steve Parsons
Related entries: Driving, PC
A lot of folk were very sad when Vivendi shut down Papyrus. Papyrus are
probably best known for Grand Prix Legends, a game which still enjoys
great success today. However, the last title from the company, NASCAR
Racing 2003, lives on, in the form of several great mods. At least
until today it did.
First Racing is what is left of Papyrus. Today comes this open letter
to the sim community that, in essence, says NO MORE MODS OR ELSE. Mods
are a way to guarantee a game thrives. Is potentially
cease-and-desisting folk who are modding a game a shrewd move, when you
have something new and shiny to offer, despite the fact that those same
individuals are the reason you're a success in the first place?
Notable threadFIRST-Racing's stance against NR2003 executable hacks
A Joystiq article reported that FIRST-Racing, which had bought the Papyrus code, warned against mods that hacked the NR2003 executable. Some defended Dave Kaemmer and John Henry's right to protect what they had bought. Others saw it as hostile to the modding community that had kept Papyrus titles alive, and worried it hinted that FIRST's product would be little more than an updated NR2003.
Automated summary.
<[email hidden]> wrote in message
news:[email hidden]...
Yeah, it'll be interesting to see the reaction to this. EA gets slammed
for being a sole license holder, etc., so same should apply here it would
seem.
But it probably won't, if ya follow <wink>
>
Quoted text (22 lines)
> What's up with this? > > > http://www.joystiq.com/entry/1234000827034428/ > > First Racing get surly > > Posted Mar 4, 2005, 10:30 AM ET by Steve Parsons > Related entries: Driving, PC > > A lot of folk were very sad when Vivendi shut down Papyrus. Papyrus are > probably best known for Grand Prix Legends, a game which still enjoys > great success today. However, the last title from the company, NASCAR > Racing 2003, lives on, in the form of several great mods. At least > until today it did. > > First Racing is what is left of Papyrus. Today comes this open letter > to the sim community that, in essence, says NO MORE MODS OR ELSE. Mods > are a way to guarantee a game thrives. Is potentially > cease-and-desisting folk who are modding a game a shrewd move, when you > have something new and shiny to offer, despite the fact that those same > individuals are the reason you're a success in the first place?I don't blame Kaemmer and Henry a bit for taking a tough stand. BTW, the
post does not say no mods allowed. It says no hacking, and he explains the
difference. Authorized and licensed mods will be allowed, hence the last
line of his post regarding GTP.
<[email hidden]> wrote in message
news:[email hidden]...
: What's up with this?
:
:
: http://www.joystiq.com/entry/1234000827034428/
:
: First Racing get surly
:
: Posted Mar 4, 2005, 10:30 AM ET by Steve Parsons
: Related entries: Driving, PC
:
: A lot of folk were very sad when Vivendi shut down Papyrus. Papyrus are
: probably best known for Grand Prix Legends, a game which still enjoys
: great success today. However, the last title from the company, NASCAR
: Racing 2003, lives on, in the form of several great mods. At least
: until today it did.
:
: First Racing is what is left of Papyrus. Today comes this open letter
: to the sim community that, in essence, says NO MORE MODS OR ELSE. Mods
: are a way to guarantee a game thrives. Is potentially
: cease-and-desisting folk who are modding a game a shrewd move, when you
: have something new and shiny to offer, despite the fact that those same
: individuals are the reason you're a success in the first place?
:
"Bob V" wrote:
> I don't blame Kaemmer and Henry a bit for taking a tough stand. BTW, the
> post does not say no mods allowed. It says no hacking, and he explainsthe
> difference. Authorized and licensed mods will be allowed, hence the last
> line of his post regarding GTP.
Any updates are viewed as "acceptable only if it doesn�t violate third party
trademarks or other intellectual property rights (such as logos, car designs
or tracks owned by other parties)."
Which pretty much covers anything that is trying to replicate something
real, be it a car, the sponsors logos or a real life track.
I'm more than happy for Kaemmer and co to produce a stream of releases based
on his new engine. Touring cars, rally cars, street cars, open wheel, dirt
cars etc. so we can pick the ones we want. Maybe now released from the
shackles of the publishers it will happen as was the apparent aim when the
GPL engine was produced. However, the lack of a non Nascar title for over 6
years has meant the fans of the Kaemmer based engines have only been
satisfied by the modding teams, so it seems a bit rich to be throwing some
weight around before there is anything tangible for the non nascar sim
community. The same community that kept his products alive and maintained a
core set of fans.
As for the car analogies, innovation doesn't last long before it is copied.
All the manufacturers can do is to aim to be a step ahead. If Kaemmer
belives cars are not reverse engineered to be copied then he is being very
naive. The common rail diesel engine was invented by Fiat a year before GPL.
Now most diesel powered cars use common rail technology and Fiat is on its
second generation common rail design along with pretty much everyone else.
Plus modding cars is a career rather than a hobby for many...
The advantage Kaemmer has over the modders is he has the resources and
dedicated time to be innovative, whilst the modders have to play catch up
with limited resource (most have day jobs and limited access to tolls of the
trade). All he has to do is to innovate and there is no problem. With the
time it takes to tool up a factory copying an existing competitors cars will
simply mean you are behind the next version by the time it comes out.
Similarly producing software including modding takes a long time.
A mod based on NR2003 should only be of interest if there is nothing of that
genre available, otherwise the 2005 version of the game engine should be the
one the choice. The modders end up modifying the physics due to no suitable
retail product being available.
Other games software companies are actively encouraging modding (such as
"make something Unreal") presumably because they believe it will enhance
interest in their products and gain future sales. embracing the community
rather than trying to suppress it.
So fairly unimpressed with First Racing's start so far...
Tony
In article <[email hidden]>,
[email hidden] says...
They bought the rights (including all source and binary files), why is
that so hard to understand?
They'r merely clarifying their position.
Quoted text (24 lines)
> What's up with this? > > > http://www.joystiq.com/entry/1234000827034428/ > > First Racing get surly > > Posted Mar 4, 2005, 10:30 AM ET by Steve Parsons > Related entries: Driving, PC > > A lot of folk were very sad when Vivendi shut down Papyrus. Papyrus are > probably best known for Grand Prix Legends, a game which still enjoys > great success today. However, the last title from the company, NASCAR > Racing 2003, lives on, in the form of several great mods. At least > until today it did. > > First Racing is what is left of Papyrus. Today comes this open letter > to the sim community that, in essence, says NO MORE MODS OR ELSE. Mods > are a way to guarantee a game thrives. Is potentially > cease-and-desisting folk who are modding a game a shrewd move, when you > have something new and shiny to offer, despite the fact that those same > individuals are the reason you're a success in the first place? > >
John Simmons wrote:
> They bought the rights (including all source and binary files), whyis
> that so hard to understand
It's antagonistic towards the community that buys and supports their
products. The reason why I see it as such, is that I have yet to see a
mod for a Papyrus or any other game/sim that has not required the
purchase of the original product. This includes GPL65, GTR, the Trans
Am mod for NR2003, etc. Now if a company or individual came along and
was distributing Papyrus products, then I can see their point. But
that's an entirely different set of circumstances and most of us here
would be in complete agreement that it's wrong and needs to be
curtailed.
I think there are quite a few mods that wouldn't be available for GPL
if this policy was enforced. This includes a well known track
converter, GPL 65, and probably a dozen more enhancements of which I
have no knowledge.
I can see their point, but it's creating ill will before they've even
shipped a product. Do you think they stopped to think that if they
were providing good, solid content (mods) on their own that private
individuals wouldn't feel the need to produce their own content? Thus
negating the need to take an antagonistic stand right off the bat.
"John Simmons" wrote:
> They bought the rights (including all source and binary files), why is
> that so hard to understand?
>
> They'r merely clarifying their position.
That is clear. Although it does gives us a (hopefully misleading) message
that the modders can compete with what First Racing are planning to launch.
I was hoping for more innovation than a tweaked NR2003.
In my view First Racing need to establish themselves as the leaders in sim
racing and then aim to stay there through quality product releases, rather
than rely on stopping others use their old stuff.
<[email hidden]> wrote:
> I can see their point, but it's creating ill will before they've even
> shipped a product. Do you think they stopped to think that if they
> were providing good, solid content (mods) on their own that private
> individuals wouldn't feel the need to produce their own content? Thus
> negating the need to take an antagonistic stand right off the bat.
I quite agree. Take a close look at the article again:
http://www.joystiq.com/entry/1234000827034428/
Would Grand Prix Legends still enjoy success today and the loss of Papy be
mourned by non Nascar fans without the mods? Nothing graphically in that
image is produced by Papy, yet the image looks as good as pretty much any
other modern sim.
In my view this allows First Racing to be taken seriously, otherwise Kaemmer
would be remembered by those that played GPL in the late 90s and little
known to the newcomers. It smacks of a lack of confidence in their new stuff
and seems a PR gaff to me.
"Tony Rickard" <[email hidden]> wrote in
news:mO5Wd.28682$[email hidden]:
> So fairly unimpressed with First Racing's start so far...
>
> Tony
>
Agreed, I have been a Papyrus/Kaemmer supporter for it seems like a
decade. I am, however, totally deflated by this current stand.
They are protecting outdated code. Surely they can't believe a mod will
attract attention if it only LOOKS like a gtp car? Sure it drives like a
Nascar Tank, but trust us...it LOOKS like a Porche 962.
Several points jump out at me. ISI is making at least some cash selling
the tools they use to create thier sims to modders. Not all groups and not
all mods, but some folks have paid cash. Not to license the cars, logos,
tracks, or whatever, but the tools to create new stuff that ISI doesn't
have the time or resources to address themselves.
Simbin and GTR would NOT exist today if the original FIA V3 2k1 mod
"looked" like a Viper or a Ferrari 550 but drove like an F1 rocket. RSDG
would not be creating new mods based on sportscars if they drove like F1
cars. RSR's brilliant ETCC touring car mod would be a COMPLETE FREEAKING
DISASTER if it drove like an dang EFF One car.
Yet that is the constraint First is demanding. Feel free to mess with
the shapes, sounds, graphics...but don't you dare make the cars lighter, or
heavier, or lower, or or or....
Finally the exe that FIRST is so jealously protecting has been hacked for
a long time now. There isn't anything in there that SOMEBODY hasn't
already pried apart and poked and prodded and massaged. This defense of
secrets that are not secrets is obsured.
and one more finally...
To use the FIRST auto analogy. Suppose BMW makes an M3, but somebody
finds a way to build a custom part that IMPROVES the M3. Does BMW scream
bloody murder? Do they sic lawyers on a guy whose new pipe or chip
increases the performance of the M3? No, they say thanks for creating
something that increases sales of my product and improves the value of said
product to those who have already purchased it.
I was lucky enough to get the GTP v1.0 release. I am tempted to flood
the binaries newsgroups....tempted... I have known folks in the company
via the net for years. Sites like theuspits have worked hand in hand with
that team, fine way to keep in touch Dave..
dave henrie
Mr Simmons spoke:
They bought the rights (including all source and binary files), why is
that so hard to understand?
They're merely clarifying their position.
-------------------
I agree.
I think that whatever they are producing had better be freekin amazing,
or quite a few sim racers will be looking the other way.
At the moment though, I have a bad taste in my mouth about this.
--
Richard "ZZ" Busch
http://gplrank.schuerkamp.de/gtrank_banners/14884.gif
Member:
Screamers Racing League
oAo
AoA
MARA GTR
GT Rank +36.233
NGT Rank +41.093
GT Rank Monster +1214.979
GPL Rank + 14.768
MoGPL Rank + 308.654
N2003 Rank -18.8060
----------------
Remember racecar is racecar spelled backward
-----------------
----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet News==----
http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups
----= East and West-Coast Server Farms - Total Privacy via Encryption =----
I was lucky enough to get the GTP v1.0 release. I am tempted to flood
the binaries newsgroups....tempted... I have known folks in the company
via the net for years. Sites like theuspits have worked hand in hand with
that team, fine way to keep in touch Dave..
dave henrie
----------------------------
There's always BitTorrent for mods. No one will know where or who it
came from.
I think they'll just force modders underground.
--
Richard "ZZ" Busch
http://gplrank.schuerkamp.de/gtrank_banners/14884.gif
Member:
Screamers Racing League
oAo
AoA
MARA GTR
GT Rank +36.233
NGT Rank +41.093
GT Rank Monster +1214.979
GPL Rank + 14.768
MoGPL Rank + 308.654
N2003 Rank -18.8060
----------------
Remember racecar is racecar spelled backward
-----------------
----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet News==----
http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups
----= East and West-Coast Server Farms - Total Privacy via Encryption =----
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
Hardly. Having read/heard about this, makes one wonder if the Papy moans
about Sierra in the past now need to be taken with a grain of
salt...............
Quoted text (31 lines)
> In article <[email hidden]>, > [email hidden] says... > > What's up with this? > > > > > > http://www.joystiq.com/entry/1234000827034428/ > > > > First Racing get surly > > > > Posted Mar 4, 2005, 10:30 AM ET by Steve Parsons > > Related entries: Driving, PC > > > > A lot of folk were very sad when Vivendi shut down Papyrus. Papyrus are > > probably best known for Grand Prix Legends, a game which still enjoys > > great success today. However, the last title from the company, NASCAR > > Racing 2003, lives on, in the form of several great mods. At least > > until today it did. > > > > First Racing is what is left of Papyrus. Today comes this open letter > > to the sim community that, in essence, says NO MORE MODS OR ELSE. Mods > > are a way to guarantee a game thrives. Is potentially > > cease-and-desisting folk who are modding a game a shrewd move, when you > > have something new and shiny to offer, despite the fact that those same > > individuals are the reason you're a success in the first place? > > > > > > They bought the rights (including all source and binary files), why is > that so hard to understand? > > They'r merely clarifying their position.FWIW, I think the key to this whole issue is in understanding what is
being said and also implied by this part of the letter:
"We at FIRST-Racing.net plan on creating terrific experiences for racers
and racing enthusiasts, but to do this, we must operate a profitable
company."
I think we can all understand and appreciate this point. FIRST will be
facing stiff competition over the next couple of years in a market that
is relatively small to begin with. They need to keep a competitive edge
where they are strong (multiplayer, physics) while playing catch-up
where they are relatively weaker compared to the challengers (graphics,
immersion).
The last thing they can afford at this point is to end up competing with
their own code base in the form of mods. The fantastic job that Redline
did with GTP, and in particular the way it was packaged, moved this
scenerio by some amount along a line from purely hypothetical to
something just short of possible.
I understand the negative reactions to the announcement, but I think we
should see the very obvious exception at the bottom, a GTP remix, as a
sign that they are trying to navigate this issue with some sensitivity
and that Dave has not forgotten the contributions the community has made
back to Papyrus, particularly in regards to GPL.
-- Just my thoughts, YMMV
"Garth" <[email hidden]> wrote in message
news:bL9Wd.16868$[email hidden]...
<shrug> Could be, but I seriously doubt he, or anyone else in an official
capacity, cares one bit about gpl mods, in terms of "contribution back to
Papyrus" line of thinking.
How are they contributions, etc ?
Quoted text (27 lines)
> FWIW, I think the key to this whole issue is in understanding what is > being said and also implied by this part of the letter: > > "We at FIRST-Racing.net plan on creating terrific experiences for racers > and racing enthusiasts, but to do this, we must operate a profitable > company." > > I think we can all understand and appreciate this point. FIRST will be > facing stiff competition over the next couple of years in a market that > is relatively small to begin with. They need to keep a competitive edge > where they are strong (multiplayer, physics) while playing catch-up > where they are relatively weaker compared to the challengers (graphics, > immersion). > > The last thing they can afford at this point is to end up competing with > their own code base in the form of mods. The fantastic job that Redline > did with GTP, and in particular the way it was packaged, moved this > scenerio by some amount along a line from purely hypothetical to > something just short of possible. > > I understand the negative reactions to the announcement, but I think we > should see the very obvious exception at the bottom, a GTP remix, as a > sign that they are trying to navigate this issue with some sensitivity > and that Dave has not forgotten the contributions the community has made > back to Papyrus, particularly in regards to GPL. > > -- Just my thoughts, YMMVOh lord, I didn't expect to find that even here folks would put
personal pride ahead of professional sense.
When a post turns up that actually contains a valid point about First
perhaps some valid answers will follow. Posts like this indicate to me
that not very many people have any agenda exept thier own in mind.
Bravo.... Excellent post.
Bill Bollinger
www.gsxn.com
"Dave Henrie" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (55 lines)
> "Tony Rickard" <[email hidden]> wrote in > news:mO5Wd.28682$[email hidden]: > >> So fairly unimpressed with First Racing's start so far... >> >> Tony >> > > Agreed, I have been a Papyrus/Kaemmer supporter for it seems like a > decade. I am, however, totally deflated by this current stand. > > They are protecting outdated code. Surely they can't believe a mod will > attract attention if it only LOOKS like a gtp car? Sure it drives like a > Nascar Tank, but trust us...it LOOKS like a Porche 962. > > Several points jump out at me. ISI is making at least some cash selling > the tools they use to create thier sims to modders. Not all groups and > not > all mods, but some folks have paid cash. Not to license the cars, logos, > tracks, or whatever, but the tools to create new stuff that ISI doesn't > have the time or resources to address themselves. > > Simbin and GTR would NOT exist today if the original FIA V3 2k1 mod > "looked" like a Viper or a Ferrari 550 but drove like an F1 rocket. RSDG > would not be creating new mods based on sportscars if they drove like F1 > cars. RSR's brilliant ETCC touring car mod would be a COMPLETE FREEAKING > DISASTER if it drove like an dang EFF One car. > > Yet that is the constraint First is demanding. Feel free to mess with > the shapes, sounds, graphics...but don't you dare make the cars lighter, > or > heavier, or lower, or or or.... > > Finally the exe that FIRST is so jealously protecting has been hacked for > a long time now. There isn't anything in there that SOMEBODY hasn't > already pried apart and poked and prodded and massaged. This defense of > secrets that are not secrets is obsured. > > and one more finally... > > To use the FIRST auto analogy. Suppose BMW makes an M3, but somebody > finds a way to build a custom part that IMPROVES the M3. Does BMW scream > bloody murder? Do they sic lawyers on a guy whose new pipe or chip > increases the performance of the M3? No, they say thanks for creating > something that increases sales of my product and improves the value of > said > product to those who have already purchased it. > > > I was lucky enough to get the GTP v1.0 release. I am tempted to flood > the binaries newsgroups....tempted... I have known folks in the company > via the net for years. Sites like theuspits have worked hand in hand with > that team, fine way to keep in touch Dave.. > > dave henrieWell, cosidering PAPYRUS provided the mechanism for the Mods openly and for
this purpose I sure hope they aren't tryinig to stop them.
It's a bit late to try and shove the shit back into the Horse.
-Larry
"Bob V" <[email hidden]> wrote in message
news:[email hidden]...
>I don't blame Kaemmer and Henry a bit for taking a tough stand. BTW, the
> post does not say no mods allowed. It says no hacking, and he explains
> the
> difference. Authorized and licensed mods will be allowed, hence the last
> line of his post regarding GTP.
Larry wrote:
> Well, cosidering PAPYRUS provided the mechanism for the Mods openly and
> for this purpose I sure hope they aren't tryinig to stop them.
>
> It's a bit late to try and shove the shit back into the Horse.
>
> -Larry
When Lawyers get involved its **NEVER** too late ;)
--
Remove "nospam." to reply.
SuSE 9.2 Pro KDE 3.3.2a
They are not talking about mod add-ons, they are talking about modifying the
underlying code of the engine by changing the EXE. You can still make
tracks, cars, etc. They just don't want the code which they own being
modded and redistributed. No any different than modding say Windows so it
doesn't need activation then posting it on the net.
"Larry" <[email hidden]> wrote in message
news:O0mWd.47716$7z6.8565@lakeread04...
Quoted text (16 lines)
> Well, cosidering PAPYRUS provided the mechanism for the Mods openly and > for this purpose I sure hope they aren't tryinig to stop them. > > It's a bit late to try and shove the shit back into the Horse. > > -Larry > > "Bob V" <[email hidden]> wrote in message > news:[email hidden]... >>I don't blame Kaemmer and Henry a bit for taking a tough stand. BTW, the >> post does not say no mods allowed. It says no hacking, and he explains >> the >> difference. Authorized and licensed mods will be allowed, hence the last >> line of his post regarding GTP. > >On 5 Mar 2005 05:32:54 -0800, "MrMox" <[email hidden]> wrote:
>Oh lord, I didn't expect to find that even here folks would put
>personal pride ahead of professional sense.
>
>When a post turns up that actually contains a valid point about First
>perhaps some valid answers will follow. Posts like this indicate to me
>that not very many people have any agenda exept thier own in mind.
My take is, from FIRST's perspective, why worry about competition
from people modding this older game? I mean there are a lot of
constraints in NR2003's code which prevent such (hypothetical)
features like dynamic weather & day/night, complete support for
enduro racing, more than 4/5 models at once, etc. etc. I still think
NR is the best sim out there at this moment, but it IS starting to get
a bit long in the tooth.
But from what I understand that is at best a secondary issue for
them (if it is an issue at all): it's all about the legalities
surrounding
the copyright.
One thing I am sure about tho: this is a major public relations
fiasco for them (despite everything else that has been debated):
they certainly could have handled it MUCH better.
John DiFool
Larry wrote:
>> Well, cosidering PAPYRUS provided the mechanism for the Mods openly and
>> for this purpose I sure hope they aren't tryinig to stop them.
>>
>> It's a bit late to try and shove the shit back into the Horse.
>>
>> -Larry
When Lawyers get involved its **NEVER** too late ;)
----------------------------
Then we agree, lawyers shove shit. :-)
--
Richard "ZZ" Busch
http://gplrank.schuerkamp.de/gtrank_banners/14884.gif
Member:
Screamers Racing League
oAo
AoA
MARA GTR
GT Rank +36.233
NGT Rank +41.093
GT Rank Monster +1214.979
GPL Rank + 14.768
MoGPL Rank + 308.654
N2003 Rank -18.8060
----------------
Remember racecar is racecar spelled backward
-----------------
----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet News==----
http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups
----= East and West-Coast Server Farms - Total Privacy via Encryption =----
"Schooner" wrote:
> They are not talking about mod add-ons, they are talking about modifyingthe
> underlying code of the engine by changing the EXE. You can still make
> tracks, cars, etc. They just don't want the code which they own being
> modded and redistributed. No any different than modding say Windows so it
> doesn't need activation then posting it on the net.
The difference is providing enhancements which require the original software
rather than providing a means of piracy.
I bought NR2003 specifically *not* to run stock cars. NR2003 wasn't bundled
free with any mod.
"MrMox" <[email hidden]> wrote in message
news:[email hidden]...
> Oh lord, I didn't expect to find that even here folks would put
> personal pride ahead of professional sense.
>
> When a post turns up that actually contains a valid point about First
> perhaps some valid answers will follow. Posts like this indicate to me
> that not very many people have any agenda exept thier own in mind.
<laughter>
You go to usenet, and you're surprised by what you find ?
>
"Tony Rickard" <[email hidden]> wrote in message
news:9M6Wd.28711$[email hidden]...
Kaemmer
> would be remembered by those that played GPL in the late 90s and little
> known to the newcomers. It smacks of a lack of confidence in their newstuff
> and seems a PR gaff to me.
imo one of the reasons gpl lasted so long was (for the first four years or
so) /because/ it was so hard to alter the physics, it made league & pick-up
races much more enjoyable in the longer term because you knew the other guy
in a Lotus or whatever really did have the same car as you so if they beat
you it was because they were a better driver.
I don't see that the modding situation has changed, 'Papy' sims can't be
modded (used to be because people didn't know how, now it's a legal issue
but the effect is the same) and are aimed at people who want guaranteed fair
online racing. 'EA' sims can be modded & it is encouraged, and are aimed at
people who want variety and are not so concerned about online racing or
leagues.
There's a hell of a grey area & my description lays it out in a very
black-or-white way but as long as the original title simulates something
that interests me I'd be all for making it as hard to alter the physics as
possible. If the original title doesn't interest me but a mod for that title
does, I'll buy it for the variety, but not for a long-term commitment.
There is room in the community for both types of sim, I think Dave K & Co
are just targeting a different, but overlapping audience to EA.
Malc.
Quoted text (8 lines)
> http://www.joystiq.com/entry/1234000827034428/ > > Would Grand Prix Legends still enjoy success today and the loss of Papy be > mourned by non Nascar fans without the mods? Nothing graphically in that > image is produced by Papy, yet the image looks as good as pretty much any > other modern sim. > > In my view this allows First Racing to be taken seriously, otherwise"Malc" wrote:
> There's a hell of a grey area & my description lays it out in a very
> black-or-white way but as long as the original title simulates something
> that interests me I'd be all for making it as hard to alter the physics as
> possible. If the original title doesn't interest me but a mod for thattitle
> does, I'll buy it for the variety, but not for a long-term commitment.
In my view the mods that are now changing the physics have only come about
because of the lack of releases of the Papy engined sims. Once the products
start coming I believe the problem will go away. The modders will be playing
catch up and will there be the need/desire to mod anyway?
Which is why I belive FIRST to be a bit heavy handed in their approach, but
it is no bigger a deal than that.
"Tony Rickard" <[email hidden]> wrote in message
news:VsrWd.29290$[email hidden]...
> In my view the mods that are now changing the physics have only come about
> because of the lack of releases of the Papy engined sims. Once theproducts
> start coming I believe the problem will go away. The modders will beplaying
> catch up and will there be the need/desire to mod anyway?
>
> Which is why I belive FIRST to be a bit heavy handed in their approach,but
> it is no bigger a deal than that.
I agree completely, and I look forward to the return of that era.
"ZZ" <[email hidden]> wrote in message news:4228fbd6$[email hidden]...
I agree with zz...one for the bad taste and two it will imo force modders
underground.
DC
Quoted text (42 lines)
> I was lucky enough to get the GTP v1.0 release. I am tempted to flood > the binaries newsgroups....tempted... I have known folks in the company > via the net for years. Sites like theuspits have worked hand in hand with > that team, fine way to keep in touch Dave.. > > dave henrie > > ---------------------------- > There's always BitTorrent for mods. No one will know where or who it came > from. > > I think they'll just force modders underground. > > > -- > Richard "ZZ" Busch > > http://gplrank.schuerkamp.de/gtrank_banners/14884.gif > > Member: > Screamers Racing League > oAo > AoA > MARA GTR > GT Rank +36.233 > NGT Rank +41.093 > GT Rank Monster +1214.979 > GPL Rank + 14.768 > MoGPL Rank + 308.654 > N2003 Rank -18.8060 > ---------------- > Remember racecar is racecar spelled backward > ----------------- > > > > ----== Posted via Newsfeeds.Com - Unlimited-Uncensored-Secure Usenet > News==---- > http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ > Newsgroups > ----= East and West-Coast Server Farms - Total Privacy via Encryption > =----'EA' sims can be modded & it is encouraged, and are aimed at
people who want variety and are not so concerned about online racing or
leagues.
--------------------------------------
The reason online racers don't care about EA racing sims online, is
because they stink for racing online.
--
Richard "ZZ" Busch
http://gplrank.schuerkamp.de/gtrank_banners/14884.gif
Member:
Screamers Racing League
oAo
AoA
MARA GTR
GT Rank +36.233
NGT Rank +41.093
GT Rank Monster +1214.979
GPL Rank + 14.768
MoGPL Rank + 308.654
N2003 Rank -18.8060
----------------
Remember racecar is racecar spelled backward
-----------------
"ZZ" <[email hidden]> wrote in message news:422a6aff$[email hidden]...
> The reason online racers don't care about EA racing sims online, is
> because they stink for racing online.
It wouldn't make much difference if they were great online, if you can't be
sure your opponents are using the same set of physics there just isn't as
much interest in setting up leagues & a big long-term following. It takes
stability to get a big community following, but not everyone wants that,
many just want variety. EA caters for the people who want lots of different
mods, First can cater for the more 'specialist interest' drivers, as long as
they choose genres that are popular enough to generate money.
How easy it is to mod a sim & how easy it is to cheat are the same thing,
and preventing cheating is an important part of online racing, and online
racing is important to the longevity of a sim's community.
Malc.
"Malc" <[email hidden]> wrote in message
news:422a77cd$0$562$[email hidden]...
> "ZZ" <[email hidden]> wrote in message news:422a6aff$[email hidden]...
>
> > The reason online racers don't care about EA racing sims online, is
> > because they stink for racing online.
>
> It wouldn't make much difference if they were great online, if you can'tbe
> sure your opponents are using the same set of physics there just isn't as
> much interest in setting up leagues & a big long-term following. It takes
> stability to get a big community following, but not everyone wants that,
> many just want variety. EA caters for the people who want lots ofdifferent
> mods, First can cater for the more 'specialist interest' drivers, as longas
03 or NSR, doesn't really matter; there is no sure-fire way to be sure
your opponents are using the same set of physics, etc. Cheating has taken
place in 03 since it was released, with the latest *public* notice of it at
OLR, a few months back.
Some sims may be easier to do this with, but none are immune.
>
>
Quoted text (7 lines)
> they choose genres that are popular enough to generate money. > > How easy it is to mod a sim & how easy it is to cheat are the same thing, > and preventing cheating is an important part of online racing, and online > racing is important to the longevity of a sim's community. > > Malc.>Would Grand Prix Legends still enjoy success today and the loss ofPapy be
>mourned by non Nascar fans without the mods?
I guess it depends on how you measure success. Papy made $49.95 off
of me when they released GPL, they would have made that with or without
the subsiquent mods. The mods have been great and have kept me playing
but they did not add $1 to Papy's bottom line or provide enough
encouragement for them to produce a GPL 2. It's entirely possible
that the mods *discouraged* them from producing an update as the mods
could have stolen their thunder.
At least half the people in my GPL leagues discovered the game after
GPL dissappeared from the shelves, if they have an original copy of the
CD it came from ebay or some discount net retailer for peanuts, again
no success for the company.
NR2003 was targetted primarily at the nascar crowd and as such the road
racing mods were probably incidental to sales. Yes they made another
$49.95 off of me and others but apparently not enough to keep them in
the market when they lost the Nascar licence. Personally I bought NR
as a thank you to them for all my GPL enjoyment.
<$100 for 8 years of entertainment (times a few thousand sim racers) is
great value for money but would not put your kids thru college.
First is stuck between a rock and a hard place, in order to make their
code worth what they paid for it (and put food on the table) they have
to keep grips on it's use. But now they've got to produce something
that is significantly better then what we can get for free, AND
convince us to keep paying periodicaly.
Bottom line it is their code, they can take what ever action they see
fit.
Personnally I think going after the modders is an idle threat, if the
modder is in a different country and it's posted by a web site in a 3rd
country the costs involved in finding the phyicial person who did the
codding and convincing a judge that something's been violated would
likely be pretty high.
Tony Rickard wrote:
Sigh,
I sure hope it won't be Nascar Racing 2/Nascar 99/Nascar 3 all over
again... It sounds more like an evolution than a revolution.
P.S.
Quoted text (18 lines)
> "John Simmons" wrote: > > >>They bought the rights (including all source and binary files), why is >>that so hard to understand? >> >>They'r merely clarifying their position. > > > That is clear. Although it does gives us a (hopefully misleading) message > that the modders can compete with what First Racing are planning to launch. > I was hoping for more innovation than a tweaked NR2003. > > In my view First Racing need to establish themselves as the leaders in sim > racing and then aim to stay there through quality product releases, rather > than rely on stopping others use their old stuff. > >
"John DiFool" <[email hidden]> wrote in message
news:[email hidden]...
My thoughts exactly. Are they saying that what they'll be offering up
soon will be no big change from NR2003???? If so, then they do have a lot to
be concerned about! Just implementing weather and pissing off the
temperature discrepancy in the front tyres would kill any mods for NR2003
instantly.
WTF!!!!!!!!!!!!!!!!!
Quoted text (17 lines)
> On 5 Mar 2005 05:32:54 -0800, "MrMox" <[email hidden]> wrote: > >>Oh lord, I didn't expect to find that even here folks would put >>personal pride ahead of professional sense. >> >>When a post turns up that actually contains a valid point about First >>perhaps some valid answers will follow. Posts like this indicate to me >>that not very many people have any agenda exept thier own in mind. > > My take is, from FIRST's perspective, why worry about competition > from people modding this older game? I mean there are a lot of > constraints in NR2003's code which prevent such (hypothetical) > features like dynamic weather & day/night, complete support for > enduro racing, more than 4/5 models at once, etc. etc. I still think > NR is the best sim out there at this moment, but it IS starting to get > a bit long in the tooth. >
"Bob V" <[email hidden]> wrote in message
news:[email hidden]...
Yes, this is fair enough. I think what a lot of people missed with the
release of the GTP mod was that no disc was required at all if you already
had a copy of NR2003 and you could even use the public VROC lobby for pickup
racing. I have no problem with a company insisting any mod to their original
game require the end user to have a legit copy of said original game.
Quoted text (7 lines)
>I don't blame Kaemmer and Henry a bit for taking a tough stand. BTW, the > post does not say no mods allowed. It says no hacking, and he explains > the > difference. Authorized and licensed mods will be allowed, hence the last > line of his post regarding GTP. > >
"mcewena" wrote:
The quote was from the original article by Steve Parsons. My point was the
mods arguably kept Papy products in the limelight for the non Nascar fans
which may go some way to helping First Racing to be perceived as a credible
rather than yesteryear outfit when they announce their intention to create
"a sanctioning body to launch a truly global online sport"
I am as unconvinced though it will really effect their bottom line with or
without the modders then or now, which is why I think it has not been
handled well. I am sure it is all a storm in a teacup and we are all
probably fickle enough to buy into FIRST if they produce the goods
regardless of the tantrums on both sides.
Cheers
Tony
Quoted text (11 lines)
> >Would Grand Prix Legends still enjoy success today and the loss of > Papy be > >mourned by non Nascar fans without the mods? > > I guess it depends on how you measure success. Papy made $49.95 off > of me when they released GPL, they would have made that with or without > the subsiquent mods. The mods have been great and have kept me playing > but they did not add $1 to Papy's bottom line or provide enough > encouragement for them to produce a GPL 2. It's entirely possible > that the mods *discouraged* them from producing an update as the mods > could have stolen their thunder.I am suprized all the time. I walk with a permanently suprized look. In
fact if suprize were to be available with the prescribed wool of
applicable posts actually proffered I could easily retire already in a
cosy Florida pad with a flourishing business in woolly eyeless
balaclavas for the consciously inept.
:P <g>
JP wrote:
> <laughter>
>
> You go to usenet, and you're surprised by what you find ?


































