GF1 DDR+Athlon 900
no T&L 40-45 fps
with T&L 60-65 fps
I take it you own a Voodoo5 ;-)
Alex
"Amp" <[email hidden]> wrote in message
news:[email hidden]...
NASCAR 4 demo on GeForce cards and T&L
Users shared GeForce frame rates in the NASCAR 4 demo and found that choosing the Direct3D T&L device greatly improved performance. Eric Busch explained that 32-bit color at high resolution could exceed 32MB of video memory and recommended 16-bit. Others debated the value of very high resolutions.
With Eric Busch (Papyrus)
Automated summary.
When you set the grafix driver select D3D then at the next screen select
D3Dtnl not just D3D and you will probably double your framerate :)
Alex
"Simon Brown" <[email hidden]> wrote in message
news:bOvV5.5110$[email hidden]...
> OpenGL and D3D both work fine on my GTS. D3D looks a little better. For
> some reason, some textures aren't filtered in OpenGL. Both are prettyfast.
I
> try
> > to go to 1600x1200x32 it chokes. I play many other games at 1600x1200so
and
> > having to make sudden swerves, etc. This game is gonna rock when its
> finished.
> >
>
>
Quoted text (10 lines)
> Dunno about 1600*1200 though, my monitor doesn't go that high. > > "Sinjin" <[email hidden]> wrote in message > news:[email hidden]... > > Tried to run N4 in OpenGL and it ran great but it didn't use any > textures - the > > entire game was goraud shaded except for the cockpit which looked great. > > > > Needless to say I got fantastic FPS :-) > > Switch to D3D and works great with smooth FPS up to 1280x960x32 but whenQuoted text (10 lines)
> is > > this just a limitation of the game. I'm assuming since they offer this > mode > > that is should work eventually. > > > > Anyone else enjoying the realistic smoke. Driving through clouds of my > own > > smoke gave me flashbacks to Days of Thunder scenes. I can't imagine > breaking > > through a cloud of smoke and seeing a bunch of wrecked cars in my pathTom,
I agree totally even on my 19" monitor 1024x768 seems excellent. Maybe
it's because I used to play games that used to only go 320x240 not too
long ago.
In article <6PtV5.984$[email hidden]>,
"Thomas Heineman" <[email hidden]> wrote:
great.
> >
> > Needless to say I got fantastic FPS :-)
> > Switch to D3D and works great with smooth FPS up to 1280x960x32 butwhen I
> try
> > to go to 1600x1200x32 it chokes. I play many other games at1600x1200 so
> is
> > this just a limitation of the game. I'm assuming since they offerthis
> mode
> > that is should work eventually.
> >
> > Anyone else enjoying the realistic smoke. Driving through cloudsof my
> own
> > smoke gave me flashbacks to Days of Thunder scenes. I can't imagine
> breaking
> > through a cloud of smoke and seeing a bunch of wrecked cars in mypath and
> > having to make sudden swerves, etc. This game is gonna rock whenits
> finished.
> >
>
>
Sent via Deja.com http://www.deja.com/
Before you buy.
Quoted text (13 lines)
> i cannot understand why you want to run the game in 1600x1200? > Isn�t 1024x768 good enough? What are your benefits? > alittle less "jaggies"? Since when became graphics this > important in a driving sim? I�d be happy running 800x600 if > that helped my framerate... > > Thomas > > "Sinjin" <[email hidden]> skrev i meddelandet > news:[email hidden]... > > Tried to run N4 in OpenGL and it ran great but it didn't use any > textures - the > > entire game was goraud shaded except for the cockpit which lookedAs long as my FPS are about 32 I will race in the highest res available.
Jaggies are a bit of the reason but I guarrantee if you are running at 1280x1024
or even 1600x1200 you will have a MUCH clearer and detailed view of upcoming
objects. This was true in GPL where in 800x600 cars ahead of you looked like
little blobs of pixels then when I finally got the D3D patch and was able to run
at 1600x1200 cars on the horizon looked like CARS on the horizon.
With any new game I get I always start at the highest resolution supported and
work my way back until I find one that offers a good mix of detail and smooth
FPS.
"Thomas Heineman" <[email hidden]> wrote:
Quoted text (32 lines)
>i cannot understand why you want to run the game in 1600x1200? >Isn�t 1024x768 good enough? What are your benefits? >alittle less "jaggies"? Since when became graphics this >important in a driving sim? I�d be happy running 800x600 if >that helped my framerate... > >Thomas > >"Sinjin" <[email hidden]> skrev i meddelandet >news:[email hidden]... >> Tried to run N4 in OpenGL and it ran great but it didn't use any >textures - the >> entire game was goraud shaded except for the cockpit which looked great. >> >> Needless to say I got fantastic FPS :-) >> Switch to D3D and works great with smooth FPS up to 1280x960x32 but when I >try >> to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 so >is >> this just a limitation of the game. I'm assuming since they offer this >mode >> that is should work eventually. >> >> Anyone else enjoying the realistic smoke. Driving through clouds of my >own >> smoke gave me flashbacks to Days of Thunder scenes. I can't imagine >breaking >> through a cloud of smoke and seeing a bunch of wrecked cars in my path and >> having to make sudden swerves, etc. This game is gonna rock when its >finished. >> >Cars on the horizon, don't matter one iota... the one looming large in the
mirrors, however.. <g>
Jan.
=---
Sinjin wrote...
> <snip> cars on the horizon looked like CARS on the horizon.
Tried to run N4 in OpenGL and it ran great but it didn't use any textures - the
entire game was goraud shaded except for the cockpit which looked great.
Needless to say I got fantastic FPS :-)
Switch to D3D and works great with smooth FPS up to 1280x960x32 but when I try
to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 so is
this just a limitation of the game. I'm assuming since they offer this mode
that is should work eventually.
Anyone else enjoying the realistic smoke. Driving through clouds of my own
smoke gave me flashbacks to Days of Thunder scenes. I can't imagine breaking
through a cloud of smoke and seeing a bunch of wrecked cars in my path and
having to make sudden swerves, etc. This game is gonna rock when its finished.
i cannot understand why you want to run the game in 1600x1200?
Isn�t 1024x768 good enough? What are your benefits?
alittle less "jaggies"? Since when became graphics this
important in a driving sim? I�d be happy running 800x600 if
that helped my framerate...
Thomas
"Sinjin" <[email hidden]> skrev i meddelandet
news:[email hidden]...
> Tried to run N4 in OpenGL and it ran great but it didn't use anytextures - the
> entire game was goraud shaded except for the cockpit which looked great.
>
> Needless to say I got fantastic FPS :-)
> Switch to D3D and works great with smooth FPS up to 1280x960x32 but when Itry
> to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 sois
> this just a limitation of the game. I'm assuming since they offer thismode
> that is should work eventually.
>
> Anyone else enjoying the realistic smoke. Driving through clouds of myown
> smoke gave me flashbacks to Days of Thunder scenes. I can't imaginebreaking
> through a cloud of smoke and seeing a bunch of wrecked cars in my path and
> having to make sudden swerves, etc. This game is gonna rock when itsfinished.
>
OpenGL and D3D both work fine on my GTS. D3D looks a little better. For
some reason, some textures aren't filtered in OpenGL. Both are pretty fast.
Dunno about 1600*1200 though, my monitor doesn't go that high.
"Sinjin" <[email hidden]> wrote in message
news:[email hidden]...
> Tried to run N4 in OpenGL and it ran great but it didn't use anytextures - the
> entire game was goraud shaded except for the cockpit which looked great.
>
> Needless to say I got fantastic FPS :-)
> Switch to D3D and works great with smooth FPS up to 1280x960x32 but when Itry
> to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 sois
> this just a limitation of the game. I'm assuming since they offer thismode
> that is should work eventually.
>
> Anyone else enjoying the realistic smoke. Driving through clouds of myown
> smoke gave me flashbacks to Days of Thunder scenes. I can't imaginebreaking
> through a cloud of smoke and seeing a bunch of wrecked cars in my path and
> having to make sudden swerves, etc. This game is gonna rock when itsfinished.
>
When using 32-bit color it's quite possible for the framebuffer needed by
NASCAR4 to exceed the available memory on a 32MB card. This most likely
what you are experiencing at 1600x1200x32. It is recommended that 16-bit
color be used on 32MB or lower cards, especially at high resolutions. Note
that you will need to switch your desktop to 16-bit color for 16-bit mode to
be available in OpenGL.
Eric
"Sinjin" <[email hidden]> wrote in message
news:[email hidden]...
> Tried to run N4 in OpenGL and it ran great but it didn't use anytextures - the
> entire game was goraud shaded except for the cockpit which looked great.
>
> Needless to say I got fantastic FPS :-)
> Switch to D3D and works great with smooth FPS up to 1280x960x32 but when Itry
> to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 sois
> this just a limitation of the game. I'm assuming since they offer thismode
> that is should work eventually.
On Thu, 30 Nov 2000 17:52:14 -0000, "Geordie Boot Boy" <[email hidden]>
thus spoke:
>When you set the grafix driver select D3D then at the next screen select
>D3Dtnl not just D3D and you will probably double your framerate :)
I would like to see some posts of frame rates with T&L on and off. I
highly doubt you will see a doubling of the frame rate. In fact I
expect you will see not much differnce at all. At least that seems to
be the case with a few flight-sims that have T&L options. CFS2,
Commanche v Hokum, B17-2 and BoB_Demo. I don't have a Geforce2 so
don't know first hand, but I've seen no gleaming reports about T&L
making the frame rates scream in the flight-sim group. Someone with a
Geforce2 please post your results in N4 with T&L on and off.
"Geordie Boot Boy" <[email hidden]> wrote in message
news:906gcb$rtc$[email hidden]...
I dooo..that is very impressive...
dave henrie
Quoted text (9 lines)
> GF1 DDR+Athlon 900 > > no T&L 40-45 fps > > with T&L 60-65 fps > > I take it you own a Voodoo5 ;-) > > Alex
"Jan Verschueren" <[email hidden]> wrote in message
news:[email hidden]...
> Cars on the horizon, don't matter one iota... the one looming large in the
> mirrors, however.. <g>
>
> Jan. Cars BEHIND ME??? What a novel concept......
dave henrie
On Thu, 30 Nov 2000 21:23:44 -0000, "Geordie Boot Boy" <[email hidden]>
thus spoke:
>GF1 DDR+Athlon 900
>
>no T&L 40-45 fps
>
>with T&L 60-65 fps
That's not double! Not bad though. :-) I haven't seen reports of the
same increase in any of the flight-sims though.
>I take it you own a Voodoo5 ;-)
Yep. :-)
Open GL seems faster than D3D with my Asus V7700 GE Force 2 card, by
10-20 fps on average (now that I found out that disabling V-sync
actually improves the framerates even more).
Sinjin wrote:
--
Philippe "Philster" Sergerie
Quoted text (14 lines)
> > Tried to run N4 in OpenGL and it ran great but it didn't use any textures - the > entire game was goraud shaded except for the cockpit which looked great. > > Needless to say I got fantastic FPS :-) > Switch to D3D and works great with smooth FPS up to 1280x960x32 but when I try > to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 so is > this just a limitation of the game. I'm assuming since they offer this mode > that is should work eventually. > > Anyone else enjoying the realistic smoke. Driving through clouds of my own > smoke gave me flashbacks to Days of Thunder scenes. I can't imagine breaking > through a cloud of smoke and seeing a bunch of wrecked cars in my path and > having to make sudden swerves, etc. This game is gonna rock when its finished.Where do you select T&L?
Geordie Boot Boy wrote:
--
Philippe "Philster" Sergerie
Quoted text (41 lines)
> > When you set the grafix driver select D3D then at the next screen select > D3Dtnl not just D3D and you will probably double your framerate :) > > Alex > > "Simon Brown" <[email hidden]> wrote in message > news:bOvV5.5110$[email hidden]... > > OpenGL and D3D both work fine on my GTS. D3D looks a little better. For > > some reason, some textures aren't filtered in OpenGL. Both are pretty > fast. > > Dunno about 1600*1200 though, my monitor doesn't go that high. > > > > "Sinjin" <[email hidden]> wrote in message > > news:[email hidden]... > > > Tried to run N4 in OpenGL and it ran great but it didn't use any > > textures - the > > > entire game was goraud shaded except for the cockpit which looked great. > > > > > > Needless to say I got fantastic FPS :-) > > > Switch to D3D and works great with smooth FPS up to 1280x960x32 but when > I > > try > > > to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 > so > > is > > > this just a limitation of the game. I'm assuming since they offer this > > mode > > > that is should work eventually. > > > > > > Anyone else enjoying the realistic smoke. Driving through clouds of my > > own > > > smoke gave me flashbacks to Days of Thunder scenes. I can't imagine > > breaking > > > through a cloud of smoke and seeing a bunch of wrecked cars in my path > and > > > having to make sudden swerves, etc. This game is gonna rock when its > > finished. > > > > > > >What about AGP?
--
-------------------------------------
Morgan Vincent Wooten
GPLRank: +15.49
http://home.earthlink.net/~morganv00/
-------------------------------------
"Eric Busch" <[email hidden]> wrote in message
news:9063v6$hi7$[email hidden]...
> When using 32-bit color it's quite possible for the framebuffer needed by
> NASCAR4 to exceed the available memory on a 32MB card. This most likely
> what you are experiencing at 1600x1200x32. It is recommended that 16-bit
> color be used on 32MB or lower cards, especially at high resolutions. Note
> that you will need to switch your desktop to 16-bit color for 16-bit mode to
> be available in OpenGL.
>
> Eric
>
>
> "Sinjin" <[email hidden]> wrote in message
> news:[email hidden]...
> > Tried to run N4 in OpenGL and it ran great but it didn't use any
> textures - the
> > entire game was goraud shaded except for the cockpit which looked great.
> >
> > Needless to say I got fantastic FPS :-)
> > Switch to D3D and works great with smooth FPS up to 1280x960x32 but when I
> try
> > to go to 1600x1200x32 it chokes. I play many other games at 1600x1200 so
> is
> > this just a limitation of the game. I'm assuming since they offer this
> mode
> > that is should work eventually.
>
>
>
You always finish on the leading lap?? -Sheesh! ;-)
Jan.
=---
Dave Henrie wrote...
> <snip>
> Cars BEHIND ME??? What a novel concept......
> dave henrie
>
[email hidden] () wrote:
> I agree totally even on my 19" monitor 1024x768 seems excellent.
I used to think 1024 was more than enough. But 6 months ago I changed to
1280x1024 (or is it 960?) in GPL and now if I go back it looks *so* rough
I find it distracting. Same applies to flight sims. Maybe 1024 with
anti-aliasing is what I really want, but that V5500 is still way too
expensive in the UK.
Andrew McP
On Fri, 1 Dec 2000 00:29 +0000 (GMT Standard Time),
[email hidden] (Andrew MacPherson) thus spoke:
>Maybe 1024 with
>anti-aliasing is what I really want, but that V5500 is still way too
>expensive in the UK.
>
>Andrew McP
>
Depends on the game, but you won't find many that will run at 1024x768
with 4X FSAA smoothly on a V5.
On Thu, 30 Nov 2000 18:59:26 GMT, [email hidden] (Amp) wrote:
Well, I didn't double my framerate, but even with my semi-ancient
GeForce 1 DDR, I went from 45-55fps to 65-80fps just by running the
T&L driver, so that's definitely noticable.
Catch is that running with the T&L driver locks me consistently about
30 secs in. Oh well, nice to see it make that big of a difference
though...
-John
Quoted text (14 lines)
>On Thu, 30 Nov 2000 17:52:14 -0000, "Geordie Boot Boy" <[email hidden]> >thus spoke: > >>When you set the grafix driver select D3D then at the next screen select >>D3Dtnl not just D3D and you will probably double your framerate :) > >I would like to see some posts of frame rates with T&L on and off. I >highly doubt you will see a doubling of the frame rate. In fact I >expect you will see not much differnce at all. At least that seems to >be the case with a few flight-sims that have T&L options. CFS2, >Commanche v Hokum, B17-2 and BoB_Demo. I don't have a Geforce2 so >don't know first hand, but I've seen no gleaming reports about T&L >making the frame rates scream in the flight-sim group. Someone with a >Geforce2 please post your results in N4 with T&L on and off.
Dave Henrie wrote:
There's a first for everything you know....:-)
Beers and cheers
(uncle) Goy
"Team Mirage" http://www.teammirage.com/
"The Pits" http://www.theuspits.com/
* Spam is for losers who can't get business any other way *
"Spamkiller" http://www.spamkiller.com
Quoted text (9 lines)
> > "Jan Verschueren" <[email hidden]> wrote in message > news:[email hidden]... > > Cars on the horizon, don't matter one iota... the one looming large in the > > mirrors, however.. <g> > > > > Jan. > Cars BEHIND ME??? What a novel concept...... > dave henrieIn article <[email hidden]>, [email hidden]
says...
> Anyone else enjoying the realistic smoke. Driving through clouds of my own
> smoke gave me flashbacks to Days of Thunder scenes. I can't imagine breaking
> through a cloud of smoke and seeing a bunch of wrecked cars in my path and
> having to make sudden swerves, etc. This game is gonna rock when its finished.
Try cranking up the wind speed and modify the direction, and see the
smoke drift in that direction. Impressive.
Cheers,
Rod.
"Philster" <[email hidden]> wrote in message
news:[email hidden]...
> Where do you select T&L?
No selection, it's automatic so long as your video card supports it.
Cheers,
Mortado
That's true for OpenGL, but not for D3D. Under D3D, N4 enumerates two
devices with my GF2, one with and one without TnL. It also defaults to the
device without TnL, and many people are probably accidentally using this
one.
Maybe this explain why some people are seeing 20fps better frame rates in
OpenGL, they are probably using the non-h/w TnL device for D3D.
"Mortado" <[email hidden]> wrote in message
news:909i4u$oik$[email hidden]...


































