I have a PIII 450 mHz system with a 3dfx 3000 AGP Video card.
I downloaded this so called Great Rally Sim and cannot hardly get it past
the Graphics setup screen.( BTW, I didn't know 3dfx was also HAL ?)
Any special 3dfx settings needed ?
or
do I have a computer too outdated for this Sim ??????
Any suggestions ?????????????
As always, THANKS !!!!!!!!!!!!!!1
Tim A. Deatherage
[email hidden]
www.timdeatheragecpa.com
Rally Xtreme demo performance and control problems
Tim Deatherage could barely run the Rally Championship Xtreme demo on a Pentium III 450 with a Voodoo 3. Others reported low frame rates and stuttering even on faster machines, and Andre Warringa and Jan Verschueren found steering with a Logitech wheel uncontrollable because of a large deadzone followed by over-reaction. A few found it playable and fun, but the general verdict was poor.
Automated summary.
Turn off 32-bit textures... probably won't look good on the V3 even then (if
it does, compare drivers with me), but it will run, allowing you to get
frustrated at control problems. ;-(
Jan.
=---
"Tim Deatherage" wrote...
Quoted text (16 lines)
> I have a PIII 450 mHz system with a 3dfx 3000 AGP > Video card. > > I downloaded this so called Great Rally Sim and > cannot hardly get it past the Graphics setup > screen.( BTW, I didn't know 3dfx was also HAL ?) > > Any special 3dfx settings needed ? > > or > > do I have a computer too outdated for this Sim ?????? > > Any suggestions ????????????? > > As always, THANKS !!!!!!!!!!!!!!1Thanks for the advice !
However after my email post I first updated my Voodoo 3 drivers since I was
using older drivers for Colin McRae Racing 2.
I then ran Rally Xtreme in numerous graphic modes and the FPS is just TOO
slow.
Therefore, I assume that my PIII 450 mhz is just too outdated for this new
generation Sim
Does that make sense ????
and
does everyone agree that PIII 450's are ancient ?????
THANKS !!!!!!!!
-
Tim A. Deatherage
[email hidden]
www.timdeatheragecpa.com
"Jan Verschueren" <[email hidden]> wrote in message
news:[email hidden]...
> Turn off 32-bit textures... probably won't look good on the V3 even then(if
Quoted text (24 lines)
> it does, compare drivers with me), but it will run, allowing you to get > frustrated at control problems. ;-( > > Jan. > =--- > "Tim Deatherage" wrote... > > I have a PIII 450 mHz system with a 3dfx 3000 AGP > > Video card. > > > > I downloaded this so called Great Rally Sim and > > cannot hardly get it past the Graphics setup > > screen.( BTW, I didn't know 3dfx was also HAL ?) > > > > Any special 3dfx settings needed ? > > > > or > > > > do I have a computer too outdated for this Sim ?????? > > > > Any suggestions ????????????? > > > > As always, THANKS !!!!!!!!!!!!!!1 > >In article <[email hidden]>, "Jan Verschueren" <[email hidden]> wrote:
>Turn off 32-bit textures... probably won't look good on the V3 even then (if
>it does, compare drivers with me), but it will run, allowing you to get
>frustrated at control problems. ;-(
>
it sure is difficult to drive, but my lwffgp worked straight away, no
calibrtion (but i find see any). but no ff :(
Oh, my lwff "works" as well (indeed, no FF), just there's no "control" over
the car.
Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.
"Obake" wrote...
> ><snip>
> it sure is difficult to drive, but my lwffgp worked straight
> away, no calibrtion (but i find see any). but no ff :(
BTW, HAL just means "Hardware Abstraction Layer" which is DirectX lingo that
simply means: "Use hardware acceleration on this video card instead of
software rendering" :-).
The "opposite" of HAL in DirectX is REF or "Reference" which is the software
reference implementation of all Direct3D features... or basically "software
rendering".
"Tim Deatherage" <[email hidden]> wrote in message
news:Ntck7.99942$[email hidden]...
> the Graphics setup screen.( BTW, I didn't know 3dfx was also HAL ?)
What an awful demo though!!
How on earth could anyone dare to realese such a [----] product is beyond
me!
--
ed_
On Sun, 2 Sep 2001 19:53:58 +0200, "Ed Solheim" <[email hidden]>
wrote:
>What an awful demo though!!
>
>How on earth could anyone dare to realese such a [----] product is beyond
>me!
Hell, this is only a demo.. they released the even worse Paris-Dakar
game as the final version..
Andre
Actually ---I like this demo and am having fun with it.
Maybe it runs better on a fast system. I have seen many posts regarding
awful frame rates and I have had no probs. My system is an AMD Athlon 1.2ghz
with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference. Time
to upgrade those PIII 450's and V3's out there.
"Andre Warringa" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (13 lines)
> > On Sun, 2 Sep 2001 19:53:58 +0200, "Ed Solheim" <[email hidden]> > wrote: > > >What an awful demo though!! > > > >How on earth could anyone dare to realese such a [----] product is beyond > >me! > > Hell, this is only a demo.. they released the even worse Paris-Dakar > game as the final version.. > > Andre
On Sun, 02 Sep 2001 20:56:15 GMT, "Doug Hook"
<[email hidden]> wrote:
>Actually ---I like this demo and am having fun with it.
>Maybe it runs better on a fast system. I have seen many posts regarding
>awful frame rates and I have had no probs. My system is an AMD Athlon 1.2ghz
>with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference. Time
>to upgrade those PIII 450's and V3's out there.
I think I like the demo too, but the controls are so bad, and you
can't adjust them, it makes the demo unplayable. You don't have these
probs?
Runs okay on my system - 1 ghz Celeron w/ 32 meg Radeon - and as far as
the controls go, it felt to me like I was driving on loose dirt - isn't
that how it should feel? Or is there some other problem that you are
referring to?
"Andre Warringa" <[email hidden]> wrote in message
news:[email hidden]...
>
> On Sun, 02 Sep 2001 20:56:15 GMT, "Doug Hook"
> <[email hidden]> wrote:
>
> >Actually ---I like this demo and am having fun with it.
> >Maybe it runs better on a fast system. I have seen many postsregarding
> >awful frame rates and I have had no probs. My system is an AMD Athlon1.2ghz
> >with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats thedifference. Time
Quoted text (7 lines)
> >to upgrade those PIII 450's and V3's out there. > > I think I like the demo too, but the controls are so bad, and you > can't adjust them, it makes the demo unplayable. You don't have these > probs? > >I'm missing several messages in this thread (most of 'm Andre's, oddly
enough), but I would like to know too. Maybe my V3 is antiquated and
therefore I have no real problem with the graphic and texture corruption
issues. Yet I would not call at PIII running at 866Mhz "underspec'd" in
today's computer market. Andre has a GF2 to complement his... harldy
antiquated equipment IMO.
Anywhow, for you nor Doug there was no indication of the game first under
and then overreacting to your inputs?? Where did you download the demo and
how big was the file? -I got mine from FilePlanet at 45Mb.
BTW: as there is no FF in the demo for me I lack any surface feel, so
another question begs... are you experiencing any force feedback from the
game?
Jan.
=---
"Pay attention when I'm talking to you boy!" -Foghorn Leghorn.
"Haqsau" wrote...
> Runs okay on my system - 1 ghz Celeron w/ 32 meg Radeon -
> and as far as the controls go, it felt to me like I was
> driving on loose dirt - isn't that how it should feel?
> Or is there some other problem that you are referring to?
"Jan Verschueren" <[email hidden]> wrote in message
news:[email hidden]...
> I'm missing several messages in this thread (most of 'm Andre's, oddly
> enough), but I would like to know too. Maybe my V3 is antiquated and
> therefore I have no real problem with the graphic and texturecorruption
> issues. Yet I would not call at PIII running at 866Mhz "underspec'd"in
> today's computer market. Andre has a GF2 to complement his... harldy
> antiquated equipment IMO.
>
> Anywhow, for you nor Doug there was no indication of the game firstunder
> and then overreacting to your inputs??
Tough call since I am still fairly new to driving sims and have no
experience with real life racing. Plus I was too busy laughing like a
maniac every time I went off the road backwards. ;o) But I thought it
felt right for driving on dirt at insane speeds. At first not much
response, then the tail goes out, then good luck getting it back in
line. If I slowed down it was less of a problem, which made me think it
was not a controller problem but simply the physics of the game. Also I
think rally racers make a lot of use of the handbrake to provoke power
slides. The handbrake is on the spacebar. I didn't discover that until
after the last time I played, I will have to remember to try that next
time - maybe the secret is to keep the power on and swing the ass out
using the handbrake. Like I said, I have no real experience with this,
but it seems like somebody told me that once.
> Where did you download the demo and
> how big was the file? -I got mine from FilePlanet at 45Mb.
I can't remember where I got it but it is the same size as yours so I'm
pretty sure it is the same thing.
> BTW: as there is no FF in the demo for me I lack any surface feel, so
> another question begs... are you experiencing any force feedback fromthe
> game?
I did not get any FF, and I wonder if that is part of the problem. We
are so used to games that give us some feel for the steering that
playing without FF, and particularly in a game that calls for a lot of
sliding, becomes very difficult.
Quoted text (13 lines)
> > Jan. > =--- > "Pay attention when I'm talking to you boy!" -Foghorn Leghorn. > > "Haqsau" wrote... > > Runs okay on my system - 1 ghz Celeron w/ 32 meg Radeon - > > and as far as the controls go, it felt to me like I was > > driving on loose dirt - isn't that how it should feel? > > Or is there some other problem that you are referring to? > > >Okay I just played it again and now I'm not so sure. The steering
response feels digital if you try to steer it like a normal car. And
the handbrake worked, but I don't have the necessary feel for it, so it
didn't really help me. What did work, and almost too well, was keeping
my foot on the throttle and braking all the way through the turn. This
made it feel very linear and tight - to a degree that I think might be
unrealistically high.
"Doug Hook" <[email hidden]> wrote in message
news:P1xk7.8008$[email hidden]...
> Actually ---I like this demo and am having fun with it.
> Maybe it runs better on a fast system. I have seen many posts regarding
> awful frame rates and I have had no probs. My system is an AMD Athlon1.2ghz
> with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference.Time
> to upgrade those PIII 450's and V3's out there.
>
The point is, I'd have no problem with a game that required a GF2 to get a
good framerate if it actually had decent graphics. But this game would have
looked average 3 years ago. I can't see any reason why they couldn't get
this game running at a decent framerate on a V3 - there just isn't enough
geometry in the game to justify needing a GF2.
On Mon, 3 Sep 2001 03:16:53 +0200, "Jan Verschueren"
<[email hidden]> wrote:
>I'm missing several messages in this thread (most of 'm Andre's, oddly
>enough), but I would like to know too. Maybe my V3 is antiquated and
>therefore I have no real problem with the graphic and texture corruption
>issues. Yet I would not call at PIII running at 866Mhz "underspec'd" in
>today's computer market. Andre has a GF2 to complement his... harldy
>antiquated equipment IMO.
I'll also mail you this in case you won't receive this message, but
Rally X runs very smooth on my 866 gf2 in 1280res 32bit.
Andre
Quoted text (19 lines)
>Anywhow, for you nor Doug there was no indication of the game first under >and then overreacting to your inputs?? Where did you download the demo and >how big was the file? -I got mine from FilePlanet at 45Mb. > >BTW: as there is no FF in the demo for me I lack any surface feel, so >another question begs... are you experiencing any force feedback from the >game? > >Jan. >=--- >"Pay attention when I'm talking to you boy!" -Foghorn Leghorn. > >"Haqsau" wrote... >> Runs okay on my system - 1 ghz Celeron w/ 32 meg Radeon - >> and as far as the controls go, it felt to me like I was >> driving on loose dirt - isn't that how it should feel? >> Or is there some other problem that you are referring to? > >Funny you say that....
My system specs:
Athlon 1.33ghz 266fsb
384mb PC133 Ram
64 mb GF2 PRO.
MS FFB-wheel (no feedback in the demo tho)
*And* I'm still having probs in most corners - the whole thing is
"stuttering" like hell.
Best settings for me is 800x600x16, Mipmap at 0.00, Farplane at 600, no
boxes checked.
Yes, fun factor is high - but the rest is pretty lame - Imho.
--
ed_
"Doug Hook" <[email hidden]> wrote in message
news:P1xk7.8008$[email hidden]...
> Actually ---I like this demo and am having fun with it.
> Maybe it runs better on a fast system. I have seen many posts regarding
> awful frame rates and I have had no probs. My system is an AMD Athlon
1.2ghz
> with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference.
Time
> to upgrade those PIII 450's and V3's out there.
>
> "Andre Warringa" <[email hidden]> wrote in message
> news:[email hidden]...
> >
> > On Sun, 2 Sep 2001 19:53:58 +0200, "Ed Solheim" <[email hidden]>
> > wrote:
> >
> > >What an awful demo though!!
> > >
> > >How on earth could anyone dare to realese such a [----] product is
beyond
> > >me!
> >
> > Hell, this is only a demo.. they released the even worse Paris-Dakar
> > game as the final version..
> >
> > Andre
>
>
On Mon, 3 Sep 2001 03:16:53 +0200, "Jan Verschueren"
<[email hidden]> wrote:
>Anywhow, for you nor Doug there was no indication of the game first under
>and then overreacting to your inputs?? Where did you download the demo and
>how big was the file? -I got mine from FilePlanet at 45Mb.
I just gave it another try again, the problem is that there is a MAJOR
deadzone, and if you go over the deadzone, the control overreact
majorly. Looks like this game, or the demo at least, was made for
digital devices, not analogue devices.
With the keyboard the car is much more controllable, but driving with
a keyboard is silly :)
Andre
I just did some testing, trying to get rid of the deadzone with CTFJ.
Well.. I got rid of the deadzone, but unfortunately it ain't the cause
of the problem. No matter what amount of 'gain' I tried in CTFJ, the
car remains uncontrolable.
Even in 1st gear I'm having an extremely hard time trying to keep the
car on the road. When I enter a corner, I have to steer extremely
carefull or the car will go into a spin. The problem gets worse when I
try to steer straight again after the corner, because the car
immediately snaps to the other side, no matter at what speed I drive
or the amount of my steering input.
Hard to describe it for me, but it feels like I'm totally drunk while
driving the car.
Enough time spend on this crap, time to delete.
Andre
"Ed Solheim" wrote...
My PC spec is similar and I have a very low fps. A waste of electrons I
reckon.
--
Tony Whitley
GPLRank -0.54
MonsterRank 407 and falling...
"On some laps I'd get as many as fifteen corners really right, but Moss, he
gets them all right on every lap" - Von Trips after the 1961 German Grand
Prix.
>
> "Doug Hook" <[email hidden]> wrote in message
> news:P1xk7.8008$[email hidden]...
> > Actually ---I like this demo and am having fun with it.
> > Maybe it runs better on a fast system. I have seen many posts regarding
> > awful frame rates and I have had no probs. My system is an AMD Athlon
> 1.2ghz
> > with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference.
> Time
> > to upgrade those PIII 450's and V3's out there.
> >
> > "Andre Warringa" <[email hidden]> wrote in message
> > news:[email hidden]...
> > >
> > > On Sun, 2 Sep 2001 19:53:58 +0200, "Ed Solheim" <[email hidden]>
> > > wrote:
> > >
> > > >What an awful demo though!!
> > > >
> > > >How on earth could anyone dare to realese such a [----] product is
> beyond
> > > >me!
> > >
> > > Hell, this is only a demo.. they released the even worse Paris-Dakar
> > > game as the final version..
> > >
> > > Andre
> >
> >
>
>
Quoted text (18 lines)
> Funny you say that.... > > My system specs: > Athlon 1.33ghz 266fsb > 384mb PC133 Ram > 64 mb GF2 PRO. > MS FFB-wheel (no feedback in the demo tho) > > *And* I'm still having probs in most corners - the whole thing is > "stuttering" like hell. > > Best settings for me is 800x600x16, Mipmap at 0.00, Farplane at 600, no > boxes checked. > > Yes, fun factor is high - but the rest is pretty lame - Imho. > > -- > ed_I got it from 3dfiles.com it was 45 megs and there is no FF in it.
"Jan Verschueren" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (27 lines)
> I'm missing several messages in this thread (most of 'm Andre's, oddly > enough), but I would like to know too. Maybe my V3 is antiquated and > therefore I have no real problem with the graphic and texture corruption > issues. Yet I would not call at PIII running at 866Mhz "underspec'd" in > today's computer market. Andre has a GF2 to complement his... harldy > antiquated equipment IMO. > > Anywhow, for you nor Doug there was no indication of the game first under > and then overreacting to your inputs?? Where did you download the demo and > how big was the file? -I got mine from FilePlanet at 45Mb. > > BTW: as there is no FF in the demo for me I lack any surface feel, so > another question begs... are you experiencing any force feedback from the > game? > > Jan. > =--- > "Pay attention when I'm talking to you boy!" -Foghorn Leghorn. > > "Haqsau" wrote... > > Runs okay on my system - 1 ghz Celeron w/ 32 meg Radeon - > > and as far as the controls go, it felt to me like I was > > driving on loose dirt - isn't that how it should feel? > > Or is there some other problem that you are referring to? > > >Cant really explain the difference. I don't wan't to give the wrong
impression. The demo is not liquid smooth on my system but it is acceptable
to the point of being playable.
"Ed Solheim" <[email hidden]> wrote in message
news:emKk7.8146$[email hidden]...
Quoted text (49 lines)
> Funny you say that.... > > My system specs: > Athlon 1.33ghz 266fsb > 384mb PC133 Ram > 64 mb GF2 PRO. > MS FFB-wheel (no feedback in the demo tho) > > *And* I'm still having probs in most corners - the whole thing is > "stuttering" like hell. > > Best settings for me is 800x600x16, Mipmap at 0.00, Farplane at 600, no > boxes checked. > > Yes, fun factor is high - but the rest is pretty lame - Imho. > > -- > ed_ > > "Doug Hook" <[email hidden]> wrote in message > news:P1xk7.8008$[email hidden]... > > Actually ---I like this demo and am having fun with it. > > Maybe it runs better on a fast system. I have seen many posts regarding > > awful frame rates and I have had no probs. My system is an AMD Athlon > 1.2ghz > > with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference. > Time > > to upgrade those PIII 450's and V3's out there. > > > > "Andre Warringa" <[email hidden]> wrote in message > > news:[email hidden]... > > > > > > On Sun, 2 Sep 2001 19:53:58 +0200, "Ed Solheim" <[email hidden]> > > > wrote: > > > > > > >What an awful demo though!! > > > > > > > >How on earth could anyone dare to realese such a [----] product is > beyond > > > >me! > > > > > > Hell, this is only a demo.. they released the even worse Paris-Dakar > > > game as the final version.. > > > > > > Andre > > > > > >I have absolutely no problem with it Andre and run consistant 3:04's with a
pb of a 3:01 :) I think your just getting old ;)
Thanks,
Alex
Andre Warringa <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (16 lines)
> > I just did some testing, trying to get rid of the deadzone with CTFJ. > Well.. I got rid of the deadzone, but unfortunately it ain't the cause > of the problem. No matter what amount of 'gain' I tried in CTFJ, the > car remains uncontrolable. > Even in 1st gear I'm having an extremely hard time trying to keep the > car on the road. When I enter a corner, I have to steer extremely > carefull or the car will go into a spin. The problem gets worse when I > try to steer straight again after the corner, because the car > immediately snaps to the other side, no matter at what speed I drive > or the amount of my steering input. > Hard to describe it for me, but it feels like I'm totally drunk while > driving the car. > Enough time spend on this crap, time to delete. > > AndreWhat kind of wheel do you use Doug?
And does it sort of "stutter" when you turn? (the screen that is)
--
ed_
"Doug Hook" said:
> Cant really explain the difference. I don't wan't to give the wrong
> impression. The demo is not liquid smooth on my system but it is
acceptable
> to the point of being playable.
>
> "Ed Solheim" <[email hidden]> wrote in message
> news:emKk7.8146$[email hidden]...
> > Funny you say that....
> >
> > My system specs:
> > Athlon 1.33ghz 266fsb
> > 384mb PC133 Ram
> > 64 mb GF2 PRO.
> > MS FFB-wheel (no feedback in the demo tho)
> >
> > *And* I'm still having probs in most corners - the whole thing is
> > "stuttering" like hell.
> >
> > Best settings for me is 800x600x16, Mipmap at 0.00, Farplane at 600, no
> > boxes checked.
> >
> > Yes, fun factor is high - but the rest is pretty lame - Imho.
> >
> > --
> > ed_
> >
> > "Doug Hook" <[email hidden]> wrote in message
> > news:P1xk7.8008$[email hidden]...
> > > Actually ---I like this demo and am having fun with it.
> > > Maybe it runs better on a fast system. I have seen many posts
regarding
> > > awful frame rates and I have had no probs. My system is an AMD Athlon
> > 1.2ghz
> > > with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats the difference.
> > Time
> > > to upgrade those PIII 450's and V3's out there.
> > >
> > > "Andre Warringa" <[email hidden]> wrote in message
> > > news:[email hidden]...
> > > >
> > > > On Sun, 2 Sep 2001 19:53:58 +0200, "Ed Solheim"
<[email hidden]>
> > > > wrote:
> > > >
> > > > >What an awful demo though!!
> > > > >
> > > > >How on earth could anyone dare to realese such a [----] product is
> > beyond
> > > > >me!
> > > >
> > > > Hell, this is only a demo.. they released the even worse Paris-Dakar
> > > > game as the final version..
> > > >
> > > > Andre
> > >
> > >
> >
> >
>
>
ED
I have the MSFF gameport version (not USB) wheel and yes , I do get a
slight stutter when turning fast. The driving view you use also makes a
difference. If I use either of the 2 cockpit views then it stutters more. I
drive using the hood cam and that one seems the smoothest.
"Ed Solheim" <[email hidden]> wrote in message
news:sXhl7.9570$[email hidden]...
no
Athlon
> > > 1.2ghz
> > > > with 512 megs pc 133 and a GF2 GTS 64 meg. Maybe thats thedifference.
is
> > > beyond
> > > > > >me!
> > > > >
> > > > > Hell, this is only a demo.. they released the even worseParis-Dakar
Quoted text (27 lines)
> What kind of wheel do you use Doug? > > And does it sort of "stutter" when you turn? (the screen that is) > > -- > ed_ > > "Doug Hook" said: > > Cant really explain the difference. I don't wan't to give the wrong > > impression. The demo is not liquid smooth on my system but it is > acceptable > > to the point of being playable. > > > > "Ed Solheim" <[email hidden]> wrote in message > > news:emKk7.8146$[email hidden]... > > > Funny you say that.... > > > > > > My system specs: > > > Athlon 1.33ghz 266fsb > > > 384mb PC133 Ram > > > 64 mb GF2 PRO. > > > MS FFB-wheel (no feedback in the demo tho) > > > > > > *And* I'm still having probs in most corners - the whole thing is > > > "stuttering" like hell. > > > > > > Best settings for me is 800x600x16, Mipmap at 0.00, Farplane at 600,Quoted text (13 lines)
> > > boxes checked. > > > > > > Yes, fun factor is high - but the rest is pretty lame - Imho. > > > > > > -- > > > ed_ > > > > > > "Doug Hook" <[email hidden]> wrote in message > > > news:P1xk7.8008$[email hidden]... > > > > Actually ---I like this demo and am having fun with it. > > > > Maybe it runs better on a fast system. I have seen many posts > regarding > > > > awful frame rates and I have had no probs. My system is an AMDQuoted text (13 lines)
> > > Time > > > > to upgrade those PIII 450's and V3's out there. > > > > > > > > "Andre Warringa" <[email hidden]> wrote in message > > > > news:[email hidden]... > > > > > > > > > > On Sun, 2 Sep 2001 19:53:58 +0200, "Ed Solheim" > <[email hidden]> > > > > > wrote: > > > > > > > > > > >What an awful demo though!! > > > > > > > > > > > >How on earth could anyone dare to realese such a [----] productQuoted text (11 lines)
> > > > > game as the final version.. > > > > > > > > > > Andre > > > > > > > > > > > > > > > > > > > >"Doug Hook" admits to:
> I drive using the hood cam and that one seems the smoothest.
Ahh!! That explains it........ - CHEATER!!
<vbg!>
LOL!
--
ed_
"Doug Hook" admits to:
Ahh!! That explains it........ - CHEATER!!
<vbg!>
LOL!
--
ed_
On Wed, 05 Sep 2001 02:00:33 GMT, "Alex Kihurani"
<[email hidden]> wrote:
>I have absolutely no problem with it Andre and run consistant 3:04's with a
>pb of a 3:01 :) I think your just getting old ;)
Thank you Alex :))
No, seriously, it's not 'hard' to control, it's impossible to control.
The problem seems to be wheel-dependent then.. I have a LWFF (older
type) as does Jan I believe, who also experiences the same problems.
Really, control in all other racing sims is as it should be, except in
this demo.
Getting old.. jeez!
Andre
Quoted text (21 lines)
> >Thanks, >Alex >Andre Warringa <[email hidden]> wrote in message >news:[email hidden]... >> >> I just did some testing, trying to get rid of the deadzone with CTFJ. >> Well.. I got rid of the deadzone, but unfortunately it ain't the cause >> of the problem. No matter what amount of 'gain' I tried in CTFJ, the >> car remains uncontrolable. >> Even in 1st gear I'm having an extremely hard time trying to keep the >> car on the road. When I enter a corner, I have to steer extremely >> carefull or the car will go into a spin. The problem gets worse when I >> try to steer straight again after the corner, because the car >> immediately snaps to the other side, no matter at what speed I drive >> or the amount of my steering input. >> Hard to describe it for me, but it feels like I'm totally drunk while >> driving the car. >> Enough time spend on this crap, time to delete. >> >> AndreI'd admit it's difficult and if your not paying attention it will to an
ultra exaggerated pendulum to and throw you in a ditch because of the large
deadzone, and then once your out of the deadzone, extreme responsiveness.
Just have to be smooth and not slide the car too much :)
Thanks,
Alex
Andre Warringa <[email hidden]> wrote in message
news:[email hidden]...
>
> On Wed, 05 Sep 2001 02:00:33 GMT, "Alex Kihurani"
> <[email hidden]> wrote:
>
> >I have absolutely no problem with it Andre and run consistant 3:04's witha
Quoted text (36 lines)
> >pb of a 3:01 :) I think your just getting old ;) > > Thank you Alex :)) > No, seriously, it's not 'hard' to control, it's impossible to control. > The problem seems to be wheel-dependent then.. I have a LWFF (older > type) as does Jan I believe, who also experiences the same problems. > Really, control in all other racing sims is as it should be, except in > this demo. > > Getting old.. jeez! > > Andre > > > > > >Thanks, > >Alex > >Andre Warringa <[email hidden]> wrote in message > >news:[email hidden]... > >> > >> I just did some testing, trying to get rid of the deadzone with CTFJ. > >> Well.. I got rid of the deadzone, but unfortunately it ain't the cause > >> of the problem. No matter what amount of 'gain' I tried in CTFJ, the > >> car remains uncontrolable. > >> Even in 1st gear I'm having an extremely hard time trying to keep the > >> car on the road. When I enter a corner, I have to steer extremely > >> carefull or the car will go into a spin. The problem gets worse when I > >> try to steer straight again after the corner, because the car > >> immediately snaps to the other side, no matter at what speed I drive > >> or the amount of my steering input. > >> Hard to describe it for me, but it feels like I'm totally drunk while > >> driving the car. > >> Enough time spend on this crap, time to delete. > >> > >> Andre >
On Wed, 05 Sep 2001 21:59:58 GMT, "Alex Kihurani"
<[email hidden]> wrote:
No, it's not my driving, it's the damn steering!! :)
Andre
Quoted text (7 lines)
>I'd admit it's difficult and if your not paying attention it will to an >ultra exaggerated pendulum to and throw you in a ditch because of the large >deadzone, and then once your out of the deadzone, extreme responsiveness. >Just have to be smooth and not slide the car too much :) > >Thanks, >AlexIf you think about the view you get while driving a real car isn't the hood
view ,where all you see is the hood of the car in front of you, the most
realistic one? I dont want to see a wheel and another pair of hands in front
of me.
And before you ask---no I don't drive GPL in F10 view.
:-)
"Ed Solheim" <[email hidden]> wrote in message
news:GZol7.9785$[email hidden]...


































