Well, what I was mainly referring to was the 'dumbing down' I felt they did
to SBK2000 as compared to the last version. Using wheelies as an example,
in (I'll call it SBK98), if you cranked the gas while not tucking in first
or second gear the wheel would come shooting up, and if you didn't let off
quick would flip right over. And when you did let off, it came shootin'
right back down. To carry a wheelie down the straight took _much_ practice
and a deft touch to keep it up in the air, but not up and over. In this
respect, the physics were _somewhat_ realistic. If you let off the gas
completely in a wheelie, gravity will do its work (with a little help from
inertia) and bring it right back down to earth.
In SBK2000 even if you load up the front suspension with the brakes, then
quicky jam on the gas (even in first gear!) and simultaneously sit up in the
seat, the front wheel laaaazily works its way up in the air, and the only
way to flip it is to keep the gas cranked all through first gear until it
eventually flips over.
And keep in mind, this is with FULL realism and NO help.
So it seems they've made the game much more forgiving (ie: 'dumbed it
down'), so as to avoid all those *** reviews from reviewers with very
short attention spans.
This is all fine and dandy for the average arcader, they'll probably love
it, but for the hard-core simmer I'm afraid it didn't live up to my
expectations (having played the previous version).
It was this fact that led me to my main point, which was:
WE WILL NEVER, AND I SAY NEVER, SEE ANOTHER GAME LIKE GRANDPRIX LEGENDS.
Which I know has been said many times before, in many different ways,
regarding many different reasons, but this is just another piece of proof to
toss on the pile.
I found the 98 version much more challenging, so if that's what is to your
liking, than maybe you should check out the demo, if not, than SBK2000 looks
like a pretty game, enjoy!
speed racer
ps: I did only play it for around 15 min., I'm sure its an awesome game, I'm
just complaining about the physics - Like we always do! :)
> Pardon my ignorance... I'm new to motorbike sims... But what's actually
wrong
> with SBK2000? And is the original game really any better? I'm thinking of
> downloading this 50MB monster to check it out based on *your* opinion. All
the
> other opinions I've ever heard about Superbike World Championship (from EA
> Sports/Milestone/released in '98, I think... that's what you're referring
to,
> right? With the "superbike 99" reference?) is that it was more arcadish
than
> anything else.
> --
> -----------------------------------
> Morgan Vincent Wooten
> http://www.racesimcentral.net/~morganv/
> -----------------------------------
> > Yes, I have almost absolute proof that we will all be playing GPL for
> > several more years, and not some cool, new, racing sim. I say this
because
> > of Superbike 2000. It sucks. Big. Much worse than 99 (which I liked).
> > What sucks so much about it is that they majorly dumbed it down. Even
with
> > FULL realism and NO help, I can walk a 6 gear wheelie with almost no
effort,
> > even through a chicane or two... It's ridiculous!!!
> > So my assumption is.... Everyone complained that superbike 99 was way
too
> > hard, so they made it easier (lamer) for all the yokels out there...
> > And you think someone's going to make a car sim like GPL again??
> > Ha!
> > SpeedRacer