>I have F1GP2 on my machine, and it's good... but not that good. No
>network play only modems and direct connection is a bit of a let down.
>SVGA is really too slow, so whats the point. There's plenty of extra
>car setup stuff but the I think the gameplay is pretty much the same
>as F1GP1.
>Anyone else have any comments?
Yep, the game clearly uses (too?) much of the original F1GP engine.
Grammond said in an interview some time ago that he has not
seen/played Papyrus sims (and does not even want to). That kind of
attitude is respectable in a way, but IMO he could have borrowed some
ICR features...
There are some minor annoyances, like not being able to change
graphics options during the play, the menu keys not wrapping from
bottom to up/up to bottom, and then some major, like the awful
20 s.-only replay.
BTW, the AI is very good, but the CC drivers seem not to have 'R'
gear in their box. In several occasions I have been sideways on the
track (I wonder why :) with a CC trying to drive through my side on
full gas, and it's sometimes quite difficult to get rid of the
stubborn just-went-mad AI driver.