my voodoo 1 gives 1,000 or something, 4 figures anyway (that's in gpl) but
could that be because I have an ATI rage3d as my normal graphics card?
--
Tim "Calm Down" Wheatley
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Tim Wheatley
"Yellow menacing helmet in the mirror"
http://start.at/igps_stats
IGPS - Ferrari Challenge - UKGPL - Summer Cup Driver
http://drive.to/grandprixlegends
http://website.lineone.net/~nascar
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> --
> > I just bought MGPRS2, and I'm experiencing some sound problems. Although
> > I can hear the in-game garage, engine, and effects sounds while in the
> > setup screens and out on the track, I don't hear anything while the
> > opening video sequence runs when I start the game. I also don't hear any
> > music while the tracks load. The funny thing is that I didn't have this
> > problem in F1RS. I'm using a SoundBlaster PCI 128 configured for 3D quad
> > sound (with latest rev 2 drivers), and my volume levels for CD audio and
> > wave are correct. Anyone else experience this? It's not a big deal I
> > suppose, but I don't see why it shouldn't work.
> I had similar problems when I had a 3D soundcard in my PC (Aureal A3D),
> but it works ok now with a Videologic Sonicstorm.
> > Oh, and another thing - is it possible to run in 800x600 3Dfx mode with
> > a Monster 3D?
> If it's a voodoo1 then only 640 x 480 is available, a voodoo2 will give
800
> x 600 and a TNT I think will go higher again.
> > Thanks,
> > PT
> Ian Parker
> ICQ 21772592