rec.autos.simulators

NFS Kilometers per Hour

Anthony Conn

NFS Kilometers per Hour

by Anthony Conn » Thu, 22 Feb 1996 04:00:00

 Hi all you NEED FOR SPEED freaks,

    I am a AUSSIE, and down here we don't use MILES per Hour, but instead
Km per Hour.

    What I was wondering is there away to change the MILES an Hour  stuff, in
the NEED FOR SPEED to KM/HR  ?
   I know the German version already has this, but I can't read German, and I
don't want to learn.  :-)

    It shouldn't be to hard !!!

Love the Game :-)

AXE

--
Check out my DOOM 2 Levels, and tell me what you think.
AXE1, AXE2, AXE3, AXE4, AXE5, AXE6, AXE7.
All at your local friendly DOOM ftp site.

Gregory Descho

NFS Kilometers per Hour

by Gregory Descho » Sat, 24 Feb 1996 04:00:00



>  Hi all you NEED FOR SPEED freaks,

     I am a AUSSIE, and down here we don't use MILES per Hour, but instead

No connection, but I 've been hesitating to buy the game for quite a while
now. How is it ? I like ICR2 if that's any indication. Any details
appreciated ! TIA !

Neil Yeatma

NFS Kilometers per Hour

by Neil Yeatma » Sat, 24 Feb 1996 04:00:00




> >  Hi all you NEED FOR SPEED freaks,
>      I am a AUSSIE, and down here we don't use MILES per Hour, but instead
> > Km per Hour.
> >     What I was wondering is there away to change the MILES an Hour  stuff, in
> > the NEED FOR SPEED to KM/HR  ?
> >    I know the German version already has this, but I can't read German, and I
> > don't want to learn.  :-)

> No connection, but I 've been hesitating to buy the game for quite a while
> now. How is it ? I like ICR2 if that's any indication. Any details
> appreciated ! TIA !

Interesting.  The miles/km per hour thing doesn't bother me much...but the NFS design
team is in CANADA!  We use kilometers here!  Friggin liters, too, but I won't start
a thread on that... :)

I think the old Distinctive Software team should have built a Canuck option into NFS!
That way we could have had KMH, rusty cars, and really expensive gas!  Maybe huge potholes
and carpet on the dashboard for Quebec drivers!  :)  Flame away, tabernac!

Or they could have put in some of those crazy Vancouver pedestrian crossings... :)  Or
Ontario drivers who won't get out of the left lane!  

--
         Neil Yeatman, Ajax, Ontario, CANADA

Live music is better; bumper stickers should be issued!
  Neil Young - Union Man, from Hawks and Doves, 1980

Jo

NFS Kilometers per Hour

by Jo » Sun, 25 Feb 1996 04:00:00


>No connection, but I 've been hesitating to buy the game for quite a while
>now. How is it ? I like ICR2 if that's any indication. Any details
>appreciated ! TIA !

Need for Speed is _fantastic_. Here's a copy of a message I wrote
about it earlier. It is also much faster than ICR2 (not knowcking
ICR2, it's just a different type of game and game engine). Of all the
"arcade" racers NFS is the one with the most realistic driving and
feel.


>Hi,
>Just wanted to express an opinion that my help anyone decide to
>purchase NFS.
>I had seen the demo and thought it was just another arcade driving
>game.   Checked out a friends full version and was really surprised.
>It is professionaly produced and the videos and music is just
>fantastic.   It does not have the depth of something like NASCAR
>Racing and the instructions are non existent but you will be playing
>for a long time.

I agree, what a fantastic game! The driving "feel" is very authentic,
it blows all the other "arcade" racers away. The ability to recover
from skids with real-world steering techniques is very impressive.

I'm not 100% sure of this but I think NFS was actually done in EA's
Vancouver, BC office in Canada.

Same with T2 - makes for an incredible driving experience.

My favourite part of the race: on the mountain closed-circuit course,
blasting by the church and flying down that twisty, steep downhull
drop (and trying not to get distracted by the beautiful graphics of
the sun beaming down through the clouds!).

The graphics and gameplay in NFS are nothing short of spectacular -
very close to arcade quality (like Daytona 500), at least on my fast
Pentium. Much, much faster than ICR2; because NFS does not have true
3D roaming cameras (there are different views but you're always
looking forward down the road) I think they were able to use pseudo-3D
tricks to speed it up. I'm pretty sure it's running at 30fps, with
full textures and hi-res. Not to bad at all.

Joe


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