license to this game developed by Ascaron:
http://www.racesimcentral.net/
Better use the AltaVista translater, as it's
in German.
Better use the AltaVista translater, as it's
in German.
>Better use the AltaVista translater, as it's
>in German.
Karl
My point is that Microprose is not new to bike sims. I even expected to see
a CYCLES 2 game after GP2 came out...but it wasn`t to be. I sure hope it
happens now. With the company`s track record, it`s bound to be one of the
best, if not THE best, bike sim ever.
BTW, if anyone happens to have, either the original CYCLES game or any
information on how I can get it for the PC, can you please, please, PLEASE
let me know? I would be really grateful.
If so, please e-mail me, or post something here.
Thanks in advance.
Daniel Fris
>>I wonder if Microprose is just going to buy up the
>>license to this game developed by Ascaron:
>In the days of GP1, I had a Commodore Amiga 500. I also had a disk with
>agame called "CYCLES",by Microprose, which used the same game engine as GP1
>and was, IMHO, one of only two real motorcycle simulators that I have ever
>seen (the other one was "TEAM SUZUKI", of the same era, unplayable because
>of the tilting view system). I t was also, by far, the best, and, as far as
>simulating bike riding goes, it still beats all of the modern tries. I know
>that there was a PC version, but I have never, ever, been able to find it,
>or anything about it, anywhere, including extensive Net search. I`m not sure
>about the name of the game, though, but I`m absolutely sure about the
>company, the game engine and a lot of the details that I still recall. The
>menu system was very similar to the GP1 one, both in contents and
>presentation, including colors, and there were 3 categories: 125 cc, 250 cc
>and 500 cc. The 500`s wheelied in 1st and 2nd, and could lose the rear on
>corner exit.
JoH
Please remove *anti-spam* from the email when replying.
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When everything else failed, we can still become im-
mortal by making an enormous blunder....
John Kenneth Galbraith
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>>I wonder if Microprose is just going to buy up the
>>license to this game developed by Ascaron:
>In the days of GP1, I had a Commodore Amiga 500. I also had a disk with
>agame called "CYCLES",by Microprose
>BTW, if anyone happens to have, either the original CYCLES game or any
>information on how I can get it for the PC, can you please, please, PLEASE
>let me know? I would be really grateful.
- Javi -
>Aren't you mixing things up here? I think you remember an Accolade-game,
which
>seemed to use the same engine as their Grand Prix game. Microprose only
released
>F1GP (by Geoff Crammond) as F1-sim, and no other game ever used that engine
>(apart from GP2 being based on it).
>JoH
Maybe you are right, and the game is by Accolade. It was a long time ago.
But I`m not absolutely sure either way. Do you, or anyone else, know when
the release date for GP1 was? If it was 8 or 9 years ago, it would be
contemporary to this game. If it was released later, then it`s almost sure
that you are right.
>Maybe you are right, and the game is by Accolade. It was a long time ago.
>But I`m not absolutely sure either way. Do you, or anyone else, know when
>the release date for GP1 was? If it was 8 or 9 years ago, it would be
>contemporary to this game. If it was released later, then it`s almost sure
>that you are right.
I've put some screenshots up at http://www.zip.com.au/~davidg/accolade.htm
showing both games.
F1GP PC version was released late 1992. Amiga, Atari before but when exactly I
don't know.
>>Better use the AltaVista translater, as it's
>>in German.
> WOW! This just may be the 'cycle game I've been waiting for. Ever
>since I got a Ninja motorcycle (and then sold it earlier this spring, doh!)
>I've been wanting a bike sim. I can't read a word of german so lets hope
>this one makes it out soon!
>Karl
Well, as a service from your resident native speaker of German, here
are the most intersting facts from that site:
(I faithfully translated the site's sales hype - don't hold me
responsible...)
Features of GP 500 cc
Simulation
-realisticly simulated vehicle physics
-15 very detailed tracks (doesn't say if they are real or
fantasy)
-3 bike classes from 125cc to 500cc
-various modes: test, race, GP, world championship, network
-100 drivers with individual characteristics
-realistic driver movements (several previews from mags
mentioned that too)
-spectacular crashes and somersaults of drivers and machines
-viewing other drivers
-weather, with influence on the bikes
-rain, smoke, fog etc. displayed
-career mode through the bike classes
-three difficulty settings
-individual selection of input devices
-a "dynamic racing logic" adapts to the driver's abilities
-cockpit view and arcade views
-TV and chopper camera
-realistic setup of bikes: gears, brakes, suspension, tires
-detailed telemetry: brake and gas postiton, suspension
travel, speed, RPM, engine temperature and power
-statistics of drivers and tracks over various seasons
-extensive options
-a demo mode where you can sit back and watch a race
technology
-fast and extremely powerful 3D engine
-display in hicolor at 640x480
-D3D support
-controlled by keyboard, joystick or joypad
-support of force feedback
-native 3Dfx support
--------end of translation ------------
This sounds pretty good. Ascaron has a track record of quality games
("The Settlers" series; a pretty good football(soccer) managing game
called "Anstoss" (kick-off) etc.), although they didn't do a racing
simulation before, AFAIK. Here are the hardware requirements:
System requirements:
MINIMUM RECOMMENDED
PROCESSOR: Pentium 100 Pentium 200
RAM: 16MB 32MB
HDD: yet unknown yet unknown
GRAPHICS: 3D-accelerator 3Dfx card with Voodoo-chipset
CD - ROM: 4x 4x
Soundcard: 16-Bit 16-Bit
MISC: DirectX 5, mouse DirectX 5, mouse, joystick
Operating systems: Windows 95 and Windows NT
The text repeatedly speaks of a release date in July, but I haven't
seen the sim on the shelves yet. OTOH, I'm not that intersted in
motorbike sims - the only thing I'm waiting for is GPL.
--
Wolfgang Preiss \ E-mail copies of replies to this posting are welcome.
Uni des Saarlands \ and U.S. law. You have been warned.
>I've put some screenshots up at http://www.zip.com.au/~davidg/accolade.htm
>showing both games.
>F1GP PC version was released late 1992. Amiga, Atari before but when
exactly I
>don't know.
Thanks a lot, both for your reply and for the oportunity to see the
screenshots.
Daniel Fris
S.
>>loped by Ascaron:
>>In the days of GP1, I had a Commodore Amiga 500. I also had a disk with
>>agame called "CYCLES",by Microprose
>>BTW, if anyone happens to have, either the original CYCLES game or any
>>information on how I can get it for the PC, can you please, please, PLEASE
>>let me know? I would be really grateful.