rec.autos.simulators

Simulator business

Boogie Bo

Simulator business

by Boogie Bo » Fri, 26 Jun 1998 04:00:00

I was just looking at a page for the Nascar Silicon Motor Speedway
simulator (http://www.racesimcentral.net/) and thought WOW! I
could do this on a smaller scale (without motion platforms) using N2 or
any game that supports IPX on the PC, and make millions! But wait - can
you charge people to play your software? I don't know. Anyways it sounds
like it could be alot of fun and a money maker.

Bob

Greg Schar

Simulator business

by Greg Schar » Fri, 26 Jun 1998 04:00:00

I charge my Wife

Scooby


> I was just looking at a page for the Nascar Silicon Motor Speedway
> simulator (http://www.smsonline.com/mainframe.htm) and thought WOW! I
> could do this on a smaller scale (without motion platforms) using N2 or
> any game that supports IPX on the PC, and make millions! But wait - can
> you charge people to play your software? I don't know. Anyways it sounds
> like it could be alot of fun and a money maker.

> Bob

Doug Millike

Simulator business

by Doug Millike » Fri, 26 Jun 1998 04:00:00


> I was just looking at a page for the Nascar Silicon Motor Speedway
> simulator (http://www.smsonline.com/mainframe.htm) and thought WOW! I
> could do this on a smaller scale (without motion platforms) using N2 or
> any game that supports IPX on the PC, and make millions! But wait - can
> you charge people to play your software? I don't know. Anyways it sounds
> like it could be alot of fun and a money maker.

No disrespect Bob, but... we don't just talk about it,
we actually _spent_ millions to make it fun!

Nascar SMS: Second location now open in the Woodfield Mall, West of
Chicago, USA.  Original location in the Mall of America still going
strong, near Minneapolis Airport.  More locations coming soon...

-- Doug

                (consultant to N.SMS)

Matthew V. Jessic

Simulator business

by Matthew V. Jessic » Fri, 26 Jun 1998 04:00:00


> I was just looking at a page for the Nascar Silicon Motor Speedway
> simulator (http://www.smsonline.com/mainframe.htm) and thought WOW! I
> could do this on a smaller scale (without motion platforms) using N2 or
> any game that supports IPX on the PC, and make millions! But wait - can
> you charge people to play your software? I don't know. Anyways it sounds
> like it could be alot of fun and a money maker.

There are two storefront businesses in the Seattle, WA area that
provide fancy computer setups to allow customers to play
normal released video games with strong multiplayer elements
on fast computers, networks, 31 inch screens, nifty chairs and sound
systems, intercoms between "cockpits", etc. Scripted "missions", etc.

The idea is sort of "Get the guys from the office and lets go to the
'Digital Theater'". It's an interesting idea, and I enjoy playing
there occasionally with the good folks from The Other Side (TOS) and
The Continuum, so I hope the format does well.

TOS I believe is just starting to feature multi-player racing games.
It's my impression that racing games haven't quite reached the
sophistication in the multiplayer area that flight simulators
(for instance) have enjoyed for some time, but hopefully this
will continue to improve and TOS will find more titles suitable
for their format in this genre.

www.other-side.com
www.the-continuum.com

- Matt

Tim Deatherag

Simulator business

by Tim Deatherag » Sat, 27 Jun 1998 04:00:00

I sure wish this business much success....However, it reminds me
the slot car "Boom" of 1966 !

Tim



>> I was just looking at a page for the Nascar Silicon Motor Speedway
>> simulator (http://www.smsonline.com/mainframe.htm) and thought WOW! I
>> could do this on a smaller scale (without motion platforms) using N2 or
>> any game that supports IPX on the PC, and make millions! But wait - can
>> you charge people to play your software? I don't know. Anyways it sounds
>> like it could be alot of fun and a money maker.

>There are two storefront businesses in the Seattle, WA area that
>provide fancy computer setups to allow customers to play
>normal released video games with strong multiplayer elements
>on fast computers, networks, 31 inch screens, nifty chairs and sound
>systems, intercoms between "cockpits", etc. Scripted "missions", etc.

>The idea is sort of "Get the guys from the office and lets go to the
>'Digital Theater'". It's an interesting idea, and I enjoy playing
>there occasionally with the good folks from The Other Side (TOS) and
>The Continuum, so I hope the format does well.

>TOS I believe is just starting to feature multi-player racing games.
>It's my impression that racing games haven't quite reached the
>sophistication in the multiplayer area that flight simulators
>(for instance) have enjoyed for some time, but hopefully this
>will continue to improve and TOS will find more titles suitable
>for their format in this genre.

>www.other-side.com
>www.the-continuum.com

>- Matt

MTB60

Simulator business

by MTB60 » Sun, 28 Jun 1998 04:00:00

I'm not sure if this means anything to you but there is a mobile trailer that
some service drives around to big events that has 8 killer***pit/screens
connected in a lan. you walk in take a seat and race! they run nasacar2. it was
free, just had to wait in line.

Christer Andersso

Simulator business

by Christer Andersso » Mon, 29 Jun 1998 04:00:00

I dont think you will have any problem at all getting permission from the
developers of a racing sim, if needed, since it will only increase sales. I
think this idea is very good and believe there will turn up sim racing places
all over as there today are a lot of indoor karting places. Why not start a sim
racing club with it's own premises? Have sim racing instructors, club events,
club championships, meet other clubs in competition over the net, invite other
clubs to have training camps in your city using your premises, etc...

/Christer
--
http://home4.swipnet.se/~w-41236/ (Read all about the "Global online
racing"-proposal
under "For developers")


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