rec.autos.simulators

Car Sim Creation

lza..

Car Sim Creation

by lza.. » Tue, 20 Dec 1994 17:32:04

        Hey all...

I'm starting this shareware games company, and I've asked this question
in a fiew other bases deaking with different types of games: How are
they created, programmed etc.  So far the people at
comp.sys.ibm.pc.games.rpg and in other related bases say C++ is a good
language...for RPGs that is.  But what's a good language to learn in
terms of sims, dealing with polygon graphics (or even wireframe).  Is
C++ still good for that?

Any input would be really app. thanks!
--
\|/                Freedom is the freedom to say that two plus two make
 o0    - J S C -   four.  If that is granted, all else follows.
  P  /                                           - George Orwell's 1984


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.