I'm starting this shareware games company, and I've asked this question
in a fiew other bases deaking with different types of games: How are
they created, programmed etc. So far the people at
comp.sys.ibm.pc.games.rpg and in other related bases say C++ is a good
language...for RPGs that is. But what's a good language to learn in
terms of sims, dealing with polygon graphics (or even wireframe). Is
C++ still good for that?
Any input would be really app. thanks!
--
\|/ Freedom is the freedom to say that two plus two make
o0 - J S C - four. If that is granted, all else follows.
P / - George Orwell's 1984