reading everyone's comments and one thing is consistent, there is still
quite a bit of room for improvement. Now I ask you, knowing what people
want, knowing the present benchmark and what you need to truly compete with
it, why would you work on a project knowing that your presentation will fall
short? They invest all this time and work, only to come up second or third
or fourth best. What is the point? Granted, this is a modern F1-sim, to
they'll cover their costs and eke out a profit if the simulation can even be
considered decent, but when are we going to see the next real blockbuster?
GPL was a bust, are we still paying the price for that?
If I'm a developer and I see the realism put forth with GPL and I see the
level of hardware people have access to these days, I try and code up a sim
that at LEAST equals GPL's physics engine. Hell, the graphics engine in
Legends wouldn't be hard to beat at all! Instead we get compromises.
GP3 will probably be fantastic in terms of physical simulation, but no
internet capability kills this sim in my eyes. I've not heard all the
details on WSC, but it sounds like that might be *** simmers last hope
for a successor to GPL this year. Don't forget that the demo of GPL will be
two years old in a couple of months, the sim itself released in the Fall of
'98. It's remarkable that no one has even come close since then....not even
Papy. ::(
--
Erik Frechette
The Pits Grand Prix Legends
www.theuspits.com/owheel/gpl/gpl.html
The Pits Rally Championship
www.theuspits.com/fbody/rallychamp/rallychamp.html