rec.autos.simulators

Sachsenring - An Appreciation

Steve Smit

Sachsenring - An Appreciation

by Steve Smit » Tue, 18 Jun 2002 04:05:31

What race fan in his right mind would harbor an affection for the former
East Germany, a particularly drab Soviet satellite whose only claims to
automotive fame (aside from the execrable--and much maligned--Trabbi) were
the long-gone Veritas and EMW?  Andre Streu and his pals "Renzani" and
"Muelli," that's who.  Andre has already given us three of the best-produced
tracks in GPL: Halle (with its insanely dangerous light poles), Wegburg (a
huge, Nazi-built "roval"), and beautiful Leipzig (with its perfectly-tended
flower beds).

Now Andre has outdone himself with the incredibly ambitious 5.43-mile,
26-turn Sachsenring, another East German venue (it was around from 1929 to
1990, latterly as a motorcycle track--Agostini held the lap record on a MV
Agusta), and arguably the most interesting from a driver's point of view.
It's got more dips, dives, swoops, swirls, crests, leaps and thank-you-m'ams
than most rally stages, with top speeds rivalling Spa's, a couple of
first-gear hairpins, and plenty of roller-coaster elevation changes.  (Toy
with those skyscraper ride-heights in the default setup at your peril.)
Isle of Man, any one?

But what's really incredible are the sheer quantity and quality of the
road-side objects: an fanatically detailed collection of public and private
architecture, structures and buildings, signage, telephone poles, spectators
(whose the guy in the red T-shirt, Andre?), even a hidden stretch of
railroad tracks and a lane of the Erfurt-Chemnitz (nee Karl-Marx-Stadt)
autobahn.  Going through the densely populated towns, you can see houses two
blocks over!  I've driven thru similar little towns in Germany, and believe
me they look exactly like this.  Even the skies overhead and the far
horizons look totally authentic...and unique.

Not only do become immersed in the feeling that this must a real place, not
some sim-racer's wet dream, but the proximity of individually-rendered trees
right at the edge of the road also gives you a frightening sense of speed.
If strobing lights on Pikman episodes make you feel woozy, beware of the
Sachsenring.

And all this is done without wrecking the frame rate, either, even at
1200x1024 with all the 16-bit add-ons and the detail cranked up, although in
replays with the whole field on-screen it does begin to stutter a bit on my
mid-range 1.3-GHz T'bird.

The Sachsenring probably won't be as popular online as Leipzig (it's narrow
and fieldishly difficult to learn, much less master), but it's certainly
"worth a detour," as they say in the Guide Michelin.  Check it out on
Magnus' excellent GP- tracks database:

http://www.racesimcentral.net/

--Steve Smith

Steve Smit

Sachsenring - An Appreciation

by Steve Smit » Tue, 18 Jun 2002 04:17:34

Sorry, the first race was in '27, not '29.  Full details at the Sachsenring
website:

http://www.***jeans.de/gpl/sachsenring/Sachsenring_uk.htm

--Steve


David G Fishe

Sachsenring - An Appreciation

by David G Fishe » Tue, 18 Jun 2002 07:34:12

Beautiful looking track.

David G Fisher


David L. Coo

Sachsenring - An Appreciation

by David L. Coo » Tue, 18 Jun 2002 09:30:06

INCREDIBLE track.  Better than anything I've ever seen for GPL.

- David Cook


Larr

Sachsenring - An Appreciation

by Larr » Tue, 18 Jun 2002 12:05:41

Ah, crap.  I guess I gotta install GPL again :)

-Larry



> INCREDIBLE track.  Better than anything I've ever seen for GPL.

> - David Cook



> > What race fan in his right mind would harbor an affection for the former
> > East Germany, a particularly drab Soviet satellite whose only claims to
> > automotive fame (aside from the execrable--and much maligned--Trabbi)
were
> > the long-gone Veritas and EMW?  Andre Streu and his pals "Renzani" and
> > "Muelli," that's who.  Andre has already given us three of the
> best-produced
> > tracks in GPL: Halle (with its insanely dangerous light poles), Wegburg
(a
> > huge, Nazi-built "roval"), and beautiful Leipzig (with its
> perfectly-tended
> > flower beds).

> > Now Andre has outdone himself with the incredibly ambitious 5.43-mile,
> > 26-turn Sachsenring, another East German venue (it was around from 1929
to
> > 1990, latterly as a motorcycle track--Agostini held the lap record on a
MV
> > Agusta), and arguably the most interesting from a driver's point of
view.
> > It's got more dips, dives, swoops, swirls, crests, leaps and
> thank-you-m'ams
> > than most rally stages, with top speeds rivalling Spa's, a couple of
> > first-gear hairpins, and plenty of roller-coaster elevation changes.
(Toy
> > with those skyscraper ride-heights in the default setup at your peril.)
> > Isle of Man, any one?

> > But what's really incredible are the sheer quantity and quality of the
> > road-side objects: an fanatically detailed collection of public and
> private
> > architecture, structures and buildings, signage, telephone poles,
> spectators
> > (whose the guy in the red T-shirt, Andre?), even a hidden stretch of
> > railroad tracks and a lane of the Erfurt-Chemnitz (nee Karl-Marx-Stadt)
> > autobahn.  Going through the densely populated towns, you can see houses
> two
> > blocks over!  I've driven thru similar little towns in Germany, and
> believe
> > me they look exactly like this.  Even the skies overhead and the far
> > horizons look totally authentic...and unique.

> > Not only do become immersed in the feeling that this must a real place,
> not
> > some sim-racer's wet dream, but the proximity of individually-rendered
> trees
> > right at the edge of the road also gives you a frightening sense of
speed.
> > If strobing lights on Pikman episodes make you feel woozy, beware of the
> > Sachsenring.

> > And all this is done without wrecking the frame rate, either, even at
> > 1200x1024 with all the 16-bit add-ons and the detail cranked up,
although
> in
> > replays with the whole field on-screen it does begin to stutter a bit on
> my
> > mid-range 1.3-GHz T'bird.

> > The Sachsenring probably won't be as popular online as Leipzig (it's
> narrow
> > and fieldishly difficult to learn, much less master), but it's certainly
> > "worth a detour," as they say in the Guide Michelin.  Check it out on
> > Magnus' excellent GP- tracks database:

> > http://magnust.d2g.com/

> > --Steve Smith

ymenar

Sachsenring - An Appreciation

by ymenar » Tue, 18 Jun 2002 12:51:18


> Ah, crap.  I guess I gotta install GPL again :)

The question is why did you uninstall GPL before? ;-)

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Nick

Sachsenring - An Appreciation

by Nick » Wed, 19 Jun 2002 02:46:10



> > Ah, crap.  I guess I gotta install GPL again :)

> The question is why did you uninstall GPL before? ;-)

Maybe his hard disk exploded from playing too much GPL... and he never
installed GPL on his new one in case it happened again.

Just maybe....

Larr

Sachsenring - An Appreciation

by Larr » Wed, 19 Jun 2002 06:00:46

Reloads, trying to solve my NR2002 OGL lockups :(

-Larry



> > Ah, crap.  I guess I gotta install GPL again :)

> The question is why did you uninstall GPL before? ;-)

> --
> -- Fran?ois Mnard <ymenard>
> -- http://www.ymenard.8m.com/
> -- This announcement is brought to you by the Shimago-Dominguez
> Corporation - helping America into the New World...

ymenar

Sachsenring - An Appreciation

by ymenar » Wed, 19 Jun 2002 10:05:53


> Reloads, trying to solve my NR2002 OGL lockups :(

Oh so you're another one of us eh :-/

I'm been screwed all along with the Kyro II and NR2002.  The demo 3d
configuration.exe of NR2002 worked perfectly, but they changed something in
the final version and it's impossible for it to test my graphics.  It takes
about 30 minutes to do it, either in D3D or OGL.  Anyway, inside the sim,
OGL doesn't work and I was forced to write some stuff from the ini of the
demo in the ini of the final game.  I don't even know if they are optimised,
but hey I was *never* able to make it work so I can't say.

They never fixed it.

--
-- Fran?ois Mnard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...

Christopher G Rossi

Sachsenring - An Appreciation

by Christopher G Rossi » Wed, 19 Jun 2002 15:50:33


> Beautiful looking track.

> David G Fisher

> <snip>

Have not been able to d/l yet. But it must be great.
Andre's Leipzig track was the first track that made
me think that I was virtual and the track was real!
arcman
Andre Warring

Sachsenring - An Appreciation

by Andre Warring » Thu, 20 Jun 2002 05:20:34

On Tue, 18 Jun 2002 02:50:33 -0400, Christopher G Rossie


>Have not been able to d/l yet. But it must be great.
>Andre's Leipzig track was the first track that made
>me think that I was virtual and the track was real!
>arcman

Just download Sachsenring asap.. it's simply the best track ever made
for GPL.

Andre


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.