rec.autos.simulators

F12k GFX Details stuff

David Can

F12k GFX Details stuff

by David Can » Fri, 19 May 2000 04:00:00

Right,
I've just got me-self a P600e overclocked it to 744, so I think I've got
reasonable amount of power for this stupidly demanding (power wise) game.

Now my prroblem is this:
A few weeks ago someone posted some info on how to make F12k draw the cars
at their maximum detail (full number of polygons) what ever the car's
distance from the camera/ viewpoint. It involved editing a config or setting
file. What was the file, and what was the setting?

I've tried to find this post via Deja, but I just couldn't find it.

Could someone please help me???

David C (R4)
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