rec.autos.simulators

There is no GP3, but RS3 will be

Mechani

There is no GP3, but RS3 will be

by Mechani » Sun, 16 May 1999 04:00:00

what is that GP3 talking anyway, just wondering?
ymenar

There is no GP3, but RS3 will be

by ymenar » Sun, 16 May 1999 04:00:00


Uhhhh ok    (almost troll post).

GP3 is  Grand Prix 3 by Geoff Crammond, probably the best racing game
developer ever (With David Kaemmer).  His previous titles like Revs, Formula
1 Grand Prix and Grand Prix 2  demonstrated that he has an incredible
talent, since he works almost alone, and does everything his way, and in a
good way.  He still had a game title to make with his contract with
Microprose, so he worked on it, and when Hasbro bought Microprose he
continued under his new house.

And yes, he still has his Mansion on a private Island near Hawaii :)
<r.a.s. inside joke>

And MGPRS3, who cares! Same old game engine, no big additions, little fixes
here and there.  Just "another annual update" it seems so.  Don't get me
wrong here, but they are going the EASports way.

--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Borut Srebotni

There is no GP3, but RS3 will be

by Borut Srebotni » Sun, 16 May 1999 04:00:00

GP3 by G. Crammond and D. Kaemmer? I don't belive it!

Borut

David Mast

There is no GP3, but RS3 will be

by David Mast » Sun, 16 May 1999 04:00:00


>GP3 is  Grand Prix 3 by Geoff Crammond, probably the best racing game
>developer ever (With David Kaemmer).  His previous titles like Revs, Formula
>1 Grand Prix and Grand Prix 2  demonstrated that he has an incredible
>talent, since he works almost alone, and does everything his way, and in a
>good way.

Now, as soon as he gets rid of tieing game time to real time to maintain a
fixed "frames/sec" (actually frames/game second), he might actually deserve
the reverence this group so freely gives him.

I can't believe (well, I can) how Nascar Rev was so villified for doing the
exact same thing and Crammond gets a pass.  I'm talking this one issue, not
the other aspects of the games.

For those who don't know to what I am referring.  In GP2, set the framerate to
say 20 fps.  When the "PO" goes above 100%, gametime slows down, laps take
longer real-time, you have more time to react (though your timing may be
thrown off).  You may find a 30% or greater slowdown.  Conversely, if the
occupancy drops well below 100%, there is a slight (~5%) speedup, again
throwing off timing.  Basically, you can't set it well enough to have realtime
match tracktime.  A horrible design decision, IMHO.

David Mast

There is no GP3, but RS3 will be

by David Mast » Sun, 16 May 1999 04:00:00


>> GP3 is  Grand Prix 3 by Geoff Crammond, probably the best racing game
>> developer ever (With David Kaemmer).

>GP3 by G. Crammond and D. Kaemmer? I don't belive it!

That's because he didn't imply it.  Read again.  Or was yours a smiley?
Mechani

There is no GP3, but RS3 will be

by Mechani » Sun, 16 May 1999 04:00:00

I have GP1, GP2, RS1 and MGPRS2 (well, that "offical f1racing"- demo also)
....okay, GPL-engine f1 may take the poll, if some one make it.
I mean that funny talking "great" game, time is different, tech is
different. NO one seen any screen that GP3, I think  Crammond (if he know)
laughing those "rumors".
My favorite is RS2, because there is no better now, and I have lot of F1-fan
friends other countries, and GameService is our netmeeting place, between
races. Feel is like LAN there, they (Ubi) work *** it, and it works. AND
RS3, I check it carefully, if they drop our wishlist(www.mgprs2.com)
something important for me, I dont by it. (dirty asfalth..:-)


>?

>Uhhhh ok    (almost troll post).

>GP3 is  Grand Prix 3 by Geoff Crammond, probably the best racing game
>developer ever (With David Kaemmer).  He still had a game title to make

with his contract with
<r.a.s. inside joke>
And MGPRS3, who cares! Same old game engine, no big additions, little fixes
here and there.  Just "another annual update" it seems so.  Don't get me
wrong here, but they are going the EASports way.
Greg Cisk

There is no GP3, but RS3 will be

by Greg Cisk » Sun, 16 May 1999 04:00:00


Crammond did Nascar Revolution??? I didn't know that. It certainly
makes me e***d for GP3. I suspect the Processor Occupancy thing
will make it into GP3. After all he is 2 for 2 with that feature. It make be
the only way he can comprehend doing the game :-)

--

Header address intentionally scrambled to ward off the spamming hordes.

cisko [AT] ix [DOT] netcom [DOT] com

Francois Dubu

There is no GP3, but RS3 will be

by Francois Dubu » Sun, 16 May 1999 04:00:00

What's happening to you guys?  Why don't you read the posts before
answerring?  Where does this say Crammond did N-Rev?  Come on!

Aaah...

Frank

On Sat, 15 May 1999 11:01:59 -0500, "Greg Cisko"




>>I can't believe (well, I can) how Nascar Rev was so villified for doing the
>>exact same thing and Crammond gets a pass.  I'm talking this one issue, not
>>the other aspects of the games.

>Crammond did Nascar Revolution??? I didn't know that. It certainly
>makes me e***d for GP3. I suspect the Processor Occupancy thing
>will make it into GP3. After all he is 2 for 2 with that feature. It make be
>the only way he can comprehend doing the game :-)

Francois Dubuc,

Simulator ***world,
http://www.racesimcentral.net/***world/
Andre Min

There is no GP3, but RS3 will be

by Andre Min » Sun, 16 May 1999 04:00:00


> what is that GP3...?

Vaporware.

Andre Ming

Jo Helsen (EDP

There is no GP3, but RS3 will be

by Jo Helsen (EDP » Tue, 18 May 1999 04:00:00



>For those who don't know to what I am referring.  In GP2, set the framerate to
>say 20 fps.  When the "PO" goes above 100%, gametime slows down, laps take
>longer real-time, you have more time to react (though your timing may be
>thrown off).  You may find a 30% or greater slowdown.  Conversely, if the
>occupancy drops well below 100%, there is a slight (~5%) speedup, again
>throwing off timing.  Basically, you can't set it well enough to have realtime
>match tracktime.

Almost right  :-)

Anything under 100% PO is "real" realtime racing. There's no speed-up.
On some tracks it still _seems_ that there is a speed-up or slowdown,
but this is because GP2 does not display the real time on all tracks.
On some tracks the time is multipliedby a certain factor (to make CC
cars drive more "realistic" times?)

Just try this by keeping PO way under 100 and compare realworld time
(on your chrono) with the displayed time.

JoH

========================================
Jo Helsen    EDP Operations BF Belgium

========================================

David Mast

There is no GP3, but RS3 will be

by David Mast » Wed, 19 May 1999 04:00:00


Not sure what you mean.  I do know that I timed hot laps at PO<<100% and
compared it to the time I was awarded, and the real world time was slower.  
But as I mentioned previously, only by a few %.  Whereas the opposite slowdown
effect at high PO is clearly evident.

Ari Niemine

There is no GP3, but RS3 will be

by Ari Niemine » Wed, 19 May 1999 04:00:00


Drive a lap with around 10-20% PO, then do the same with 80% PO. Compare the
in-game lap times with the times that you get with a stopwatch. No matter
how low you go with the PO, there won't be a speedup in the game. There
sometimes is a difference between in-game and real life times, but just a
little.


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