Or rather a ground to build several sim's.
I been thinking about this for a while, and I thought I might as well share
it.
Have you heard about Flight Gear?
It is a flightsim, developed by enthusiasts, for any platform. You have to
compile the source yourself.. (in Linux that is)
I thought this would be a great way of getting the 'perfect' auto-sim.
I know there are many skills out there; peoples with ideas, people with
opinions, people with graphic knowledge, system engineers, and hackers.
Of couse this isn't done easily. Of course some will steal the code. Of
course some will talk bad about it.
It doesn't matter. Because I think it can be so good.
This can be an ongoing project for a long time. I know I'm not in a
hurry(who knows if GP3 will ever see daylight).
What I do know is that it gives us an opportunity to make things the way we
want it. Think about it.
Today there are a lot of people writing programs to edit sim's, change the
cars, the physics and so on. If theese people (you, us), gather and make
something toghether, what could we achieve?
I think first, if there's any interest, the physics model would be modeled.
Next, it's iteraction with the surroundings. And later an interface to it.
I know I don't care that much about fancy menues, but what I do care about
is a good physics model, good AI and a fancy car.
The coolest part is, If we make a solid ground to this 'RacingEngine' we
could easily, by just changeing a few values, make either F1 sim's or Rally
sim's.
Think about it.
It won't pay you a penny, but we could have a lot of fun and also learn alot
along the road.
Am I all wrong? Has somebody already tried? Couldn't it be done?
Tell me!
Carl Ribbeg?rdh