1. When wheeliing, the back end hits too soon, and the bike should
drop back down if you pull back even the slightest (in the real world,
just tapping the rear brake does the trick). The throttle is
unrealistically sensitive when the front tire is up. So it seems
impossible to ride a wheelie without crashing. From the game, you'd
think that the leading cause of accidents during races is wheeliing
onto your backside.
2. If you slow down for a tight corner, the steering often becomes
WAY too sensitive causing you to go off the track on the INSIDE
of the corner. Very unrealistic and annoying.
3. You ought to be able to get over 20mph when off the track. In
the REAL world, this wouldn't be safe, but possible.
4. In the real world If you hit a low wall head on at 150mph while
wheeling, you don't just stop dead in your tracks, but go FLYING.
5. In the real world, you must use the clutch to get a good start.
Nobody starts with the rpm's in the ba***t, but rev up and
slip it to go (the castrol game was a bit better at this, but had
too many other flaws). There needs to be some sort of clutch
control.
6. In the real world, hay-bales are soft.
7. The engine sounds are pathetic.
Also, Wouldn't it be great if...
1. the bike was visibly damaged after a crash? Missing body work,
etc.
2. there was wind noise at high speed, in order to provide a better
sense of speed
3. the other riders would ever make mistakes without your help.
4. there was more control over replay vantage point
5. you could make your own bikes and tracks
Don't get me wrong, it is by far the best motorcycle sim to date,
but there is certainly much room for improvement. I'm glad real
motorcycling isn't as hard.