I like the CH stuff too except for ex-Thrustmaster rudder pedals.
I wouldn't go twist stick for flight games - It's too much fun
stomping on the pedals in maneuvers to give that up for mere cash. ;)
With a good flight model, the rudders are more important for
advanced maneuvering in WWII and WWI games than in more
modern ones.
> I did find that Falcon 4.0, and Redbaron3d require the removal of the
> wheel, however European Air war and Air warrior3 did not require me to
> do anything with the controllers.
CH has a USB stick now and will have a programmable USB throttle
any time now. While waiting for their USB throttle, I'm seriously
considering replacing my aging wheel with a new USB model just
so I can get away from *&^%(** unplugging/replugging/rebooting
dance to switch back and forth from flying and driving modes.
Some of the older flight sims are the worst offenders regarding
not using all the Windows capabilities regarding multiple joysticks. ;(
Me too. ;) And just remember to use more than the usual driving sim
two buttons for viewing. (I have 17 buttons configured for
managing viewing changes on my flight setup. Of course I fly WWII
where it's more important to see than to be fast flipping switches. ;)
- Matt
WB: para