:-(
Thankfully, MGI is reportedly going to be releasing a track editor's
toolkit for NASCAR Heat shortly, so we may see CART tracks in NASCAR
Heat soon!
;-)
Thanks for the heads-up on the N4 stuff, though!
-- JB
btgoss
> :-(
> Thankfully, MGI is reportedly going to be releasing a track editor's
> toolkit for NASCAR Heat shortly, so we may see CART tracks in NASCAR
> Heat soon!
> ;-)
> Thanks for the heads-up on the N4 stuff, though!
> -- JB
> > There is a group of fellows patching N3 to run the ICR2 carbodies.
Make
> >NO mistake, this is NOT ICR2, but with a FSAA video card, the old 95
chassis
> >looks really really clean. They have received permission to use the new
> >Reynard body 3d shape that was made a year or so ago. They expect to get
> >the new paintjobs on the new carshape in about a month. So far they
have
> >the 1995 carset and the 2001 carset with the old original body.
> > Some track txt changes may get more speed out of the cars, but they are
> >definately not even up to IRL speeds.
> >take a look at....
> >http://cirrus.spaceports.com/~dtech/n3/ic4n3/ic4n3.htm
> >be prepared for popup adds.
> >dave henrie
BTW the Papy product being refereed to is N3, not N4.
> :-(
> Thankfully, MGI is reportedly going to be releasing a track editor's
> toolkit for NASCAR Heat shortly, so we may see CART tracks in NASCAR
> Heat soon!
> ;-)
> Thanks for the heads-up on the N4 stuff, though!
> -- JB
> > There is a group of fellows patching N3 to run the ICR2 carbodies.
Make
> >NO mistake, this is NOT ICR2, but with a FSAA video card, the old 95
chassis
> >looks really really clean. They have received permission to use the new
> >Reynard body 3d shape that was made a year or so ago. They expect to get
> >the new paintjobs on the new carshape in about a month. So far they
have
> >the 1995 carset and the 2001 carset with the old original body.
> > Some track txt changes may get more speed out of the cars, but they are
> >definately not even up to IRL speeds.
> >take a look at....
> >http://cirrus.spaceports.com/~dtech/n3/ic4n3/ic4n3.htm
> >be prepared for popup adds.
> >dave henrie
-- JB
On Sun, 29 Jul 2001 05:51:50 GMT, "Mike White"
>BTW the Papy product being refereed to is N3, not N4.
>> Too bad Papy had locked down the physics engine for the cars.
>> :-(
>> Thankfully, MGI is reportedly going to be releasing a track editor's
>> toolkit for NASCAR Heat shortly, so we may see CART tracks in NASCAR
>> Heat soon!
>> ;-)
>> Thanks for the heads-up on the N4 stuff, though!
>> -- JB
>> > There is a group of fellows patching N3 to run the ICR2 carbodies.
>Make
>> >NO mistake, this is NOT ICR2, but with a FSAA video card, the old 95
>chassis
>> >looks really really clean. They have received permission to use the new
>> >Reynard body 3d shape that was made a year or so ago. They expect to get
>> >the new paintjobs on the new carshape in about a month. So far they
>have
>> >the 1995 carset and the 2001 carset with the old original body.
>> > Some track txt changes may get more speed out of the cars, but they are
>> >definately not even up to IRL speeds.
>> >take a look at....
>> >http://cirrus.spaceports.com/~dtech/n3/ic4n3/ic4n3.htm
>> >be prepared for popup adds.
>> >dave henrie
> -- JB
> On Sun, 29 Jul 2001 05:51:50 GMT, "Mike White"
> >Locked down? They may not have published all the parameters, but I'd
> >hardly call it locked down.
> >BTW the Papy product being refereed to is N3, not N4.
> >> Too bad Papy had locked down the physics engine for the cars.
> >> :-(
> >> Thankfully, MGI is reportedly going to be releasing a track editor's
> >> toolkit for NASCAR Heat shortly, so we may see CART tracks in NASCAR
> >> Heat soon!
> >> ;-)
> >> Thanks for the heads-up on the N4 stuff, though!
> >> -- JB
> >> > There is a group of fellows patching N3 to run the ICR2 carbodies.
> >Make
> >> >NO mistake, this is NOT ICR2, but with a FSAA video card, the old 95
> >chassis
> >> >looks really really clean. They have received permission to use the
new
> >> >Reynard body 3d shape that was made a year or so ago. They expect to
get
> >> >the new paintjobs on the new carshape in about a month. So far they
> >have
> >> >the 1995 carset and the 2001 carset with the old original body.
> >> > Some track txt changes may get more speed out of the cars, but they
are
> >> >definately not even up to IRL speeds.
> >> >take a look at....
> >> >http://cirrus.spaceports.com/~dtech/n3/ic4n3/ic4n3.htm
> >> >be prepared for popup adds.
> >> >dave henrie
;-)
-- JB
>> -- JB
>> On Sun, 29 Jul 2001 05:51:50 GMT, "Mike White"
>> >Locked down? They may not have published all the parameters, but I'd
>> >hardly call it locked down.
>> >BTW the Papy product being refereed to is N3, not N4.
>> >> Too bad Papy had locked down the physics engine for the cars.
>> >> :-(
>> >> Thankfully, MGI is reportedly going to be releasing a track editor's
>> >> toolkit for NASCAR Heat shortly, so we may see CART tracks in NASCAR
>> >> Heat soon!
>> >> ;-)
>> >> Thanks for the heads-up on the N4 stuff, though!
>> >> -- JB
>> >> > There is a group of fellows patching N3 to run the ICR2 carbodies.
>> >Make
>> >> >NO mistake, this is NOT ICR2, but with a FSAA video card, the old 95
>> >chassis
>> >> >looks really really clean. They have received permission to use the
>new
>> >> >Reynard body 3d shape that was made a year or so ago. They expect to
>get
>> >> >the new paintjobs on the new carshape in about a month. So far they
>> >have
>> >> >the 1995 carset and the 2001 carset with the old original body.
>> >> > Some track txt changes may get more speed out of the cars, but they
>are
>> >> >definately not even up to IRL speeds.
>> >> >take a look at....
>> >> >http://cirrus.spaceports.com/~dtech/n3/ic4n3/ic4n3.htm
>> >> >be prepared for popup adds.
>> >> >dave henrie