rec.autos.simulators

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

James Pickar

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by James Pickar » Fri, 30 Apr 1999 04:00:00

I just bought SCGT....

Looks great..   I presumed they would fix the bug of not being able to
use DUAL axis  (what most wheell will have...  )   BUT THEY HAVEN:T!!!!

This sucks...   using the keyboard..  or just buttons for accelerate and
brake...   the Dmeo would reckognise my accelarater..  but not my
brake...

Now the FULL doesn't even reckognise EITHER!!!

In case you can't tell.. I'm not real happy  :-)

Am I missing somthing??  patch??  surely they would have learned from
the demo...

BTW.. GPL reckonises them fine..  both Direct AND Generic...

BUT.. Win'98 won't configure them very well..  always had the prob..
(Accelerator jumps all over the place. .not the pots..  they are brand
new.. it works great in GPL..  but SCGT doens' tlike it  :-(

Please let us all in on the secret??  Patch..??  what ever.. this is
really pissing me off

James Pickard,
Melbourne,

Stuart Nicholso

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Stuart Nicholso » Fri, 30 Apr 1999 04:00:00

Only just got it myself but a friend who has it says when you go to the
quick race and options start the race then exit and at options somewhere
down the bottom is a pop up menu. This allows you to set everything
including controller. But you must select keyboard first then it will let
you seleect the controller. Guess I've got all this to find out tonight. :-)
F4 brings up the Dashboard but it looks shit. hope they fix that in the
first patch.


Jim Getze

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Jim Getze » Fri, 30 Apr 1999 04:00:00

Just FYI, I was able to set up my dual axis MS FF wheel in the retail
version with no problem.

Jim


>I just bought SCGT....

>Looks great..   I presumed they would fix the bug of not being able to
>use DUAL axis  (what most wheell will have...  )   BUT THEY HAVEN:T!!!!

>This sucks...   using the keyboard..  or just buttons for accelerate and
>brake...   the Dmeo would reckognise my accelarater..  but not my
>brake...

>Now the FULL doesn't even reckognise EITHER!!!

>In case you can't tell.. I'm not real happy  :-)

>Am I missing somthing??  patch??  surely they would have learned from
>the demo...

>BTW.. GPL reckonises them fine..  both Direct AND Generic...

>BUT.. Win'98 won't configure them very well..  always had the prob..
>(Accelerator jumps all over the place. .not the pots..  they are brand
>new.. it works great in GPL..  but SCGT doens' tlike it  :-(

>Please let us all in on the secret??  Patch..??  what ever.. this is
>really pissing me off

>James Pickard,
>Melbourne,

Daxe Rexfor

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Daxe Rexfor » Fri, 30 Apr 1999 04:00:00


Sure they have.  It works fine with my MSFF wheel.

~daxe

  -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==----------
    http://www.newsfeeds.com/       The Largest Usenet Servers in the World!
---------== Over 72,000 Groups, Plus    Dedicated  Binaries Servers ==--------

Spif

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Spif » Fri, 30 Apr 1999 04:00:00

That's not what he meant. Basically, if you have pedals that are a separate
axis from the stick/wheel, the game will not recognize it correctly. It lets
you use J1 up for gas, J1 down for brake. But for J2, it only lets you use it
for gas OR brake, not both. So here I am, with my CH F16 and rudder pedals, I
can't use the rudder pedals for gas/brake (as I can with GPL, NFS3, Viper, etc
etc). Instead I have to use the lame way of pressing forward on the joystick
for gas, and back for brake while steering it at the same time.
Or like the original poster said, you have to resort to either keyboard or
buttons for gas/brake. Very bad design, and let's hope this gets fixed.
BTW it is outlined in the README that only 1 joystick is supported, but for
some reason the game still recognizes the Z and R axis, but you can't split
it.



>Only just got it myself but a friend who has it says when you go to the
>quick race and options start the race then exit and at options somewhere
>down the bottom is a pop up menu. This allows you to set everything
>including controller. But you must select keyboard first then it will let
>you seleect the controller. Guess I've got all this to find out tonight. :-)
>F4 brings up the Dashboard but it looks shit. hope they fix that in the
>first patch.



>> I just bought SCGT....

>> Looks great..   I presumed they would fix the bug of not being able to
>> use DUAL axis  (what most wheell will have...  )   BUT THEY HAVEN:T!!!!

>> This sucks...   using the keyboard..  or just buttons for accelerate and
>> brake...   the Dmeo would reckognise my accelarater..  but not my
>> brake...

>> Now the FULL doesn't even reckognise EITHER!!!

>> In case you can't tell.. I'm not real happy  :-)

>> Am I missing somthing??  patch??  surely they would have learned from
>> the demo...

>> BTW.. GPL reckonises them fine..  both Direct AND Generic...

>> BUT.. Win'98 won't configure them very well..  always had the prob..
>> (Accelerator jumps all over the place. .not the pots..  they are brand
>> new.. it works great in GPL..  but SCGT doens' tlike it  :-(

>> Please let us all in on the secret??  Patch..??  what ever.. this is
>> really pissing me off

>> James Pickard,
>> Melbourne,

Galley_SimRace

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Galley_SimRace » Fri, 30 Apr 1999 04:00:00

works fine with the Logitech WFF

--
              remove "spam-jammer" to reply

Yahoo! pager ID=Galley_SimRacer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Graffiti seen above a urinal in East Grand Forks, MN:
"Please don't eat the big white mints!"

Adam Zerli

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Adam Zerli » Fri, 30 Apr 1999 04:00:00

One thing you may want to check is make sure that the controller is setup
correctly as dual axis in control panel.  If it isn't, it will not be
detected in scgt.

Adam Zerlin
The Inside Line
http://www.racesimcentral.net/***.com


>That's not what he meant. Basically, if you have pedals that are a separate
>axis from the stick/wheel, the game will not recognize it correctly. It
lets
>you use J1 up for gas, J1 down for brake. But for J2, it only lets you use
it
>for gas OR brake, not both. So here I am, with my CH F16 and rudder pedals,
I
>can't use the rudder pedals for gas/brake (as I can with GPL, NFS3, Viper,
etc
>etc). Instead I have to use the lame way of pressing forward on the
joystick
>for gas, and back for brake while steering it at the same time.
>Or like the original poster said, you have to resort to either keyboard or
>buttons for gas/brake. Very bad design, and let's hope this gets fixed.
>BTW it is outlined in the README that only 1 joystick is supported, but for
>some reason the game still recognizes the Z and R axis, but you can't split
>it.


Nicholson"

>>Only just got it myself but a friend who has it says when you go to the
>>quick race and options start the race then exit and at options somewhere
>>down the bottom is a pop up menu. This allows you to set everything
>>including controller. But you must select keyboard first then it will let
>>you seleect the controller. Guess I've got all this to find out tonight.
:-)
>>F4 brings up the Dashboard but it looks shit. hope they fix that in the
>>first patch.



>>> I just bought SCGT....

>>> Looks great..   I presumed they would fix the bug of not being able to
>>> use DUAL axis  (what most wheell will have...  )   BUT THEY HAVEN:T!!!!

>>> This sucks...   using the keyboard..  or just buttons for accelerate and
>>> brake...   the Dmeo would reckognise my accelarater..  but not my
>>> brake...

>>> Now the FULL doesn't even reckognise EITHER!!!

>>> In case you can't tell.. I'm not real happy  :-)

>>> Am I missing somthing??  patch??  surely they would have learned from
>>> the demo...

>>> BTW.. GPL reckonises them fine..  both Direct AND Generic...

>>> BUT.. Win'98 won't configure them very well..  always had the prob..
>>> (Accelerator jumps all over the place. .not the pots..  they are brand
>>> new.. it works great in GPL..  but SCGT doens' tlike it  :-(

>>> Please let us all in on the secret??  Patch..??  what ever.. this is
>>> really pissing me off

>>> James Pickard,
>>> Melbourne,

David Mast

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by David Mast » Fri, 30 Apr 1999 04:00:00


>That's not what he meant. Basically, if you have pedals that are a separate
>axis from the stick/wheel, the game will not recognize it correctly. It lets
>you use J1 up for gas, J1 down for brake. But for J2, it only lets you use it
>for gas OR brake, not both. So here I am, with my CH F16 and rudder pedals, I
>can't use the rudder pedals for gas/brake (as I can with GPL, NFS3, Viper, etc
>etc).

No problems here with my CH F16CS and Pro Pedals.
Lutrel

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Lutrel » Sat, 01 May 1999 04:00:00

Works with my home made dual axis pedals

>works fine with the Logitech WFF

>--
>              remove "spam-jammer" to reply

>Yahoo! pager ID=Galley_SimRacer
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>Graffiti seen above a urinal in East Grand Forks, MN:
>"Please don't eat the big white mints!"

Xten

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Xten » Sat, 01 May 1999 04:00:00

Speaking of TM T2 wheels....can they be set up as dual axis?
I thought they were just 4 button joysticks.
Fool Xtent
Michael E. Carve

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Michael E. Carve » Sat, 01 May 1999 04:00:00

On Fri, 30 Apr 1999 04:40:10 GMT Xtent <xt...@pearlygates.com> wrote:
% Speaking of TM T2 wheels....can they be set up as dual axis?
% I thought they were just 4 button joysticks.

If you rewire it.

From an old post to r.a.s.:

From: jsi...@spam.not.welcome (LavaBoy)
Newsgroups: rec.autos.simulators
Subject: Re: Seperate axis on a T2? (long)
Date: 7 Oct 1998 20:48:44 GMT

In article <tMFS1.23486$K02.13855...@news.teleport.com>,

 <mcar...@teleport.com> wrote:
>On Thu, 1 Oct 1998 13:37:51 -0500 Scott Moore <smo...@dnsonline.net> wrote:
>% After lots of practice with GPL, I think a seperate brake and throttle =
>% axis would be a great help. Does anyone know of a way to accomplish this =
>% with a T2? I'd certainly like a NASCAR Pro, but my money is going to =
>% system upgrades(16 FPS in traffic ain't cutting it :-) ). Any help on =
>% this issue is appreciated.

>I have heard (haven't verified it) that the T2 doesn't have the
>necessary wires in its cable.  So you will need to get new cabling and
>connectors to pull this off.  But check out Lew's Wheels for a great
>schematic <http://www.monmouth.com/~lw4750/electric.htm>

That is partly true, you end up having to add 1 wire that runs from your
pedals to the joystick jack along the pedals joystick chord.
I just dug into the connector to find what color wire at right pin, then
spliced into it earlier in the cable.

Not too terribly hard a project if you are familiar with soldering, I did it to
my old style T2 (which uses the adaptor in Win95), thanks to the terrific
info provided by another newsgroup reader to me when I asked this same
question here sometime last year.

Below is the e-mail he sent back to me which I used with great results,
your mileage may vary. Big thanks to Grant Reeve again for providing
me with the details on how to do this. I hope he doesn't mind me posting
the info here for all to benefit, I tried to verify by mail but never
reached him. I snipped the e-mail addresses to protect the innocent from
SPAMBOTS. This is especially useful with GPL, and really improved my ability
to trail brake!

Hope this helps other T2 owners out there who are not too afraid to try this,
but please do this at your own risk, we take no responsibility if this doesn't
work for you and you end up messing up your wheel. My T2 was pretty old anyhow.
<insert standard disclaimer>

--John

---Cut here----
Email Message From: Grant Reeve

Hi John :)

At 14:25 16/04/98 -0700, you wrote:

>I posted a response on the r.a.s. newsgroup but also sending you e-mail
>in case you don't see it. Posting there would probably help people in
>the future if they look up this info on Dejanews, but if you would like
>to e-mail me the info instead that is fine also.

I haven't looked at r.a.s yet today so i guess i haven't had a chance to
see your message there as yet. I'll reply in email anyway.

>I have a T2 with the old style (I have to use the adaptor) Joystick2
>pedal axis.

same here, but all the difference really is is that pins 6 and 11 are
swapped by the adapter, while the newer T2's have pins 6 and 11 wired
the right way around in the first place.

>I'm wondering how difficult it was just to split the pedal axis?

as long as you're OK with soldering stuff it should be fine. Also it helps
to have a multimeter or something to check which wires are connected to what
and stuff.

>Did you need to run any new wires into the pedals or just rewire the
existing?
>I have replaced both pedal pots in the past and my guess would be that
instead
>of the two pots being wired in series as they are by default you would
>just wire them independent +5v to each pot?

I run an extra wire from the pedals to the plug since there's no spare wires
in the cable.
You can use the same +5v. you split the wire connecting them in series to
another joystick axis, and attach a second +5v to the other pot which
didn't have a +5v wire.

>Please pass on the details to the splitting process, I think splitting the
>two pots would eliminate much of the jumpiness I see in my pedal axis.

You'll probably find the jumpiness is still there. I do.

ok, after this is a rather large set of details on what i did, whcih i
wrote the other night to someone else but it's easier to just cut and
paste because it applies in general:) He made a comment that my second
ascii wiring diagrams should be labled "Friendly Pedal Guy" and "Friendly
Pedal Guy with Strange Hat" :)

---------------------

What I have done is used a double pole double positon switch to allow
me to switch between both pedals on one axis (the normal one), and
the pedals on two seperate axiis. It works very well.

I've got one of the older T2's that requires an adapter, so the two normal
axiis it uses are Joystick 1 axis 1 for steering, and Joystick 2 axis 1 for
pedals. The adapter simply passes through all the pins, while swapping
Joystick 2 axis 1 with Joystick 1 axis 2. So with all the wiring i did, i've
used both pedals on J2-A1 (Joystick 2 axis 1 - will save me typing!), and
when split, the gas on J2-A1 and brake on J1-A2, knowing that the adapter
swaps them over. If you have a newer T2 you'll be wanting to swap all wiring
to the right pins from the start.

I see you're referring to axis 0 instead of axis 1 like i am:) so when i say
axis 1 i guess i'm meaning your axis 0.

The switch i made, when it has the two pedals on one axis, also connects
the +5v pin directly over to J1-A2 so that there is some kind of reading
on this third axis, which means i can flick the switch and recalibrate,
just like that, voiding any need to fiddle around with removing the 3 axis
joystick from the Win95 control panel and adding a 2 axis one and back again
all the time.

I am not entirely sure if it's healthy to connect the +5V directly to a
joystick axis like that - but this is the equivalent of no resistance,
so i would expect it to be fine. Maybe we should wire a 36 KOhm resister
instead of just a direct +5V connect.

You will have to hack'n'slash into the plug at the computer end of the
T2 cable, it's molded plastic that has probably melted slightly and fused
with the black outer casing of the two cables going into the plug. But that's
the only part that's fused so I was able to cut open the molded casing of
the plug relatively cleanly at that end to cut it away from the cables, then
i was able to slide it off revealing the gory horror of the innards of the
plug. Gory, because they've encased all the wiring and stuff in a soft
plastic, which makes it bloody painful to get access to wires and things!
More on this later in the email.

I've cut a nice little notch in the side of my pedal base about 5cm from
the cable out, where i will mount the switch properly, but I don't have
small enough screws for the switch as yet so i just have the switch dangling
loose.

OK I suppose you're wondering where all the wiring diagrams are and stufF:)
well, i've been writing all the other bits first because i was being lazy.

I based all this on some info i found at some guy's web page, i think it
might have been called "wally's world of sims" or something, but i ended
up using my own wiring and stuff, because he had a lot of unneccesary
crap, and felt like improving it to suit myself.

First i'll give a pin-out of the joystick port, for your usual soundcard:

Pin | Description
  1   +5 V
  2   Joystick 1 Button 1
  3   Joystick 1 Axis 1
  4   common ground for buttons
  5   common ground for buttons
  6   Joystick 1 Axis 2
  7   Joystick 1 Button 2
  8   +5 V
  9   +5 V
 10   Joystick 2 Button 1
 11   Joystick 2 Axis 1
 12   MIDI TXD
 13   Joystick 2 Axis 2
 14   Joystick 2 Button 2
 15   MIDI RXD

Naturally we're ignoring the MIDI pins.

If you're T2 is a newer one without the adapter, please swap all my
references to pins 11 and 6.

OK, here is a really corny ascii diagram of how the wiring currently
is configured in your T2 pedal base. I hope you've got a fixed-width
font in your email program:)

btw - all references to pin 8 here actually only mean "+5V". Since
there's 3 +5V pins it could really be any one of them, it doesn't matter.

     ______________
    /              \
    |  ___         |  ___
    X-/   \        X-/   \
gas   | G |          | B |  brake
    X-\___/        X-\___/
    |              |
    |              \_
    |                \
    /                |
   /                 |8
  /                  |
 /   ----------------|--
 | 1 \ o o o o o o o X / 8
 |  9 \ o o X o o o o / 15
 |     -----|---------
 |          |
 \__________/11

And now here's the wiring with the double position double pole switch
wired in. When the switch is in the Left position, the axiis will be
on one axis going to pin 11, with a fixed resistance going to pin 6.
When the switch is in the Right position, the axiis are split, gas on
pin 11, brake on pin 6. If you trace all the wiring you should understand
how the wiring is all done. Let me know if it's confusing or the diagram
is a mess or something.

The wires don't actually connect where they are crossing over each
other, btw.

 /--------------\
 |       _______|___________
 |      /       |           \
 |    /-|-------|-\        /+\
 |    | X   X   X |        | |  36 KOhm resistor or thereabouts
 |    |      \    |        \+/
 \------X   X \ X-----------/
      \-|---|-|-|-/
switch  |   | | |
        \___|_|_|__
     _______/ | |  \
    /         | |  |
    |  ___    | |  |  ___
    X-/   \   | |  X-/   \
gas   | G |   | |    | B |  brake
    X-\___/   | \--X-\___/
    |         |    |
    |         |    \_
    |         |      \
    /         |      |
   /          \__6   |8
  /              \   |
 /   ------------|---|--
 | 1 \ o o o o o X o X / 8
 |  9 \ o o X o o o o / 15
 |     -----|---------
 |          |
 \__________/11

The switch basically is inserted into the wire that currently
connects the two pots together.
I hope you're comfortable with lots of soldering and desoldering:)
and do you have a multimeter or something to check ...

read more »

Spif

CAN'T BELIEVE THEY DIDN'T FIX IT!!!

by Spif » Sat, 01 May 1999 04:00:00

How did you get that to work? Do you have a pro throttle hooked up? When I
press the pedal for gas, it will show "Joystick ZR+" and when I do brake, it
will show the same thing and delete what was on gas.



>No problems here with my CH F16CS and Pro Pedals.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.