tracks or pit stops. If it had 20 cars 15 tracks and pitstops I would
give it a 9.5. Even so, it's one hell of a sim. I have not had so much
fun since GP2. Paul
> *** Review on Viper...
> Viper is the sleeper of the season. It is a great racing
> game, especially with force feedback. If you liked the
> demo, this game is a MUST purchase. And, I for one, wish to
> thank Sierra for offering it at such a reasonable purchase
> price. The rebate offer is simply over the top...
> When you do buy it, run a few quick races. Then stop.
> Spend all the rest of your non-multiplayer time in the
> career mode. (I haven't tried multiplayer yet, but I will)
> Advance from stock to club to pro and ultimately to gt
> class. All the while, you'll be adapting to various
> different parts combinations on your Viper and various
> different tracks. Choose your upgrades wisely...
> Some of the tracks are exceedingly difficult. Some are
> pretty straightforward. A couple of the tracks are an
> absolute joy to run (Castlegreen and Sunset Mesa).
> My only gripe with Viper involves the minimal grip realized
> during excessive wheelspin. The icy grip levels make
> performing 180 style maneuvers and relatively slow speed
> fish tails on and off the pavement very difficult.
> Notwithstanding the tremendous waste of *** involved, I
> really wanted to drive the simulated Viper consistently at
> opposite lock much like I used to do in an offroad race car.
> Unfortunately, thus far I have not been able to do that.
> In my experience, recovery from a fishtail in any car
> moving 10-20 mph with the rear wheels spinning (in classic
> burnout fashion), is and should be far easier than recovery
> in that same car at 100+ mph with the rear wheels spinning.
> But, I don't feel a real difference in the simulation. As a
> result, at high AND low speeds with this sim, opposite lock
> is something one must dance carefully around.
> Still, on a scale of 1 to 10 (1 being horrible and 10 being
> awesome) I give this one a 9 (8 for gameplay +1 for the low
> price).