rec.autos.simulators

CART3: Did anyone ask?

Andy Bac

CART3: Did anyone ask?

by Andy Bac » Tue, 18 May 1999 04:00:00

All of this talk about NASCAR3/2000 is really interesting and all, but I
*really* want CART3 more than NASCAR3.  Did anyone ask the Papy/Sierra folks
what's up with it?

  Andy Backa        The only skills I have the patience to learn are

                    - Calvin and Hobbes

  Chewey Pages: http://www.racesimcentral.net/~chewey

Savio

CART3: Did anyone ask?

by Savio » Tue, 18 May 1999 04:00:00

I'm 100% with you.

I want CART Racing 2

afterall.....real racecars don't have fenders.

And, enough of these wingless cars (GPL).

I want CART Racing 2/CART Racing 2000

|All of this talk about NASCAR3/2000 is really interesting and all, but I
|*really* want CART3 more than NASCAR3.  Did anyone ask the Papy/Sierra
folks
|what's up with it?
|
|
|  Andy Backa        The only skills I have the patience to learn are

|                    - Calvin and Hobbes
|
|  Chewey Pages: http://home.istar.ca/~chewey

Michael E. Carve

CART3: Did anyone ask?

by Michael E. Carve » Tue, 18 May 1999 04:00:00


% All of this talk about NASCAR3/2000 is really interesting and all, but I
% *really* want CART3 more than NASCAR3.  Did anyone ask the Papy/Sierra folks
% what's up with it?

First I think Papyrus has to prove to Sierra Sports that they can make
money.  GPL is not a big enough seller to convince the bean counters.
That's why the dressing up of N2 in the hopes that the golden goose can
lay a few more golden eggs.  N3 will make or break the bank so to say
(that is assuming that N2000 and NL sells well).  If N3 (with GPL
physics) doesn't sell well we won't see a CART3.  So Papyrus will have to
find a way to make N3 sophisticated enough to live up to their (and our)
high standards, but scalable on the difficulty levels so the general
buying public will buy it by the armfulls.

I do know that Dave Kaemmer still desires to do a CART sim based on GPL,
but will the N2000/NL/N3 sell enough to finance it?

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

ymenar

CART3: Did anyone ask?

by ymenar » Tue, 18 May 1999 04:00:00


Hmm, GPL may have not, but NR99 impressed the sales.  Papyrus has proved
that they can make money.  Before Sierra Sports appeared, N2, N1, Icr2.
Don't tell me they didn't sell well.  The Sierra executive probably think
there is still life in that old game engine.  The mass market doesn't really
care about the realism of the physics. It's a fact.

But thinking that N3 would not sell much, is totally a crazy idea.
Incorpore a SIM mode and an ARCADE mode.  Instead of dividing Papyrus into
all those teams that created stuff like N2000 and NLegends, why not focus on
ONE title, and subdivide it for the pleasure of both us with a simulation
mode and complex physics, and the mass market with arcade features.

The new game engine CAN be tweaked to create an excellent arcade driver.
The reports said they didn't had time do N3 in time, but at the same time
they divided their company into different teams.  Don't ask me why, it's
kinda their fault if they didn't had time.

I think the question is more : Will Papyrus still exist when it will be time
to create a CART title ?

--
-- Fran?ois Mnard <ymenard/Nas-Frank>
-- NROS Nascar sanctioned Guide http://www.nros.com/
-- SimRacing Online http://www.simracing.com/
-- Official mentally retarded guy of r.a.s.
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Andy Bac

CART3: Did anyone ask?

by Andy Bac » Tue, 18 May 1999 04:00:00



>> First I think Papyrus has to prove to Sierra Sports that they can make
>> money.  GPL is not a big enough seller to convince the bean counters.
> Hmm, GPL may have not, but NR99 impressed the sales.  Papyrus has proved
> that they can make money.  Before Sierra Sports appeared, N2, N1, Icr2.
> Don't tell me they didn't sell well.  The Sierra executive probably think
> there is still life in that old game engine.  The mass market doesn't really
> care about the realism of the physics. It's a fact.

But isn't it better to have a top-notch physics with a cool interface that'd
simplify the complexity a bunch better than just eye-candy that'd get boring
after a few hours.  but then again, once the game has left the store the
developers probably don't care how much it is actually played.

Exactly.  Hell if it mattered, I'd send them my $50 now, if they could have it
out within a year.  If only I could ask some Papy folks directly....

Anyway, thanks for the info.

  Andy Backa        The only skills I have the patience to learn are

                    - Calvin and Hobbes

  Chewey Pages: http://home.istar.ca/~chewey


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