rec.autos.simulators

N4: clipping problems? <g>

Rob Adam

N4: clipping problems? <g>

by Rob Adam » Fri, 23 Feb 2001 09:01:14

GameSpot US has a N4 review, which raves about it (9.1 out of 10). I thought
the second screen shot was pretty funny though - the 32 car is embedded in
the tarmac :)

http://www.racesimcentral.net/,11105,430930...
.html

Aitc

N4: clipping problems? <g>

by Aitc » Fri, 23 Feb 2001 10:37:53


: GameSpot US has a N4 review, which raves about it (9.1 out of 10). I
thought
: the second screen shot was pretty funny though - the 32 car is embedded in
: the tarmac :)
:
:
http://www.zdnet.com/gamespot/filters/products/screens/0,11105,430930...
: .html

Must be a sink hole :)

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Michael Barlo

N4: clipping problems? <g>

by Michael Barlo » Fri, 23 Feb 2001 13:25:43

    I've noticed this in three different races at Daytona or Taladega.  I
don't know how the skid marks got there, maybe someone did skid there?  any
case, between T3-4 while running up against the wall, there's a set of skid
marks that drive vertically.  Scared me when I came across them the first
time not knowing what it was.  It's as if some car blasted off like a rocket
and left skid marks in the air on the way up.


>GameSpot US has a N4 review, which raves about it (9.1 out of 10). I
thought
>the second screen shot was pretty funny though - the 32 car is embedded in
>the tarmac :)

>http://www.zdnet.com/gamespot/filters/products/screens/0,11105,430930...
0
>.html

David Er

N4: clipping problems? <g>

by David Er » Fri, 23 Feb 2001 19:39:30


http://www.zdnet.com/gamespot/filters/products/screens/0,11105,430930...
I've seen clipping glitches fairly often in N4. Most notably on yellow and
pace lap situations when two AI cars running side by side will merge to
about the width of their tires and travel along with no problems for the
better part of a lap.

Dave_Erb

Dave Henri

N4: clipping problems? <g>

by Dave Henri » Sat, 24 Feb 2001 03:07:19

  When you follow someone online, you'll see some clipping if he
brushes the wall...the prediction code will transplant his next point as
several inches inside the wall..but since his car doesn't really enter the
wall, I don't see it as a major defect...It can be disconcerting the first
time you see it tho...
dave henrie



> > GameSpot US has a N4 review, which raves about it (9.1 out of 10). I
> thought
> > the second screen shot was pretty funny though - the 32 car is embedded
in
> > the tarmac :)

http://www.zdnet.com/gamespot/filters/products/screens/0,11105,430930...
Phaso

N4: clipping problems? <g>

by Phaso » Sat, 24 Feb 2001 14:12:02

I've seen an AI car go completely inside the pace car..heh.

Speaking of the pace car, it will give you a funny message every time you go
and bump it.

    -Phasor


>   When you follow someone online, you'll see some clipping if he
> brushes the wall...the prediction code will transplant his next point as
> several inches inside the wall..but since his car doesn't really enter the
> wall, I don't see it as a major defect...It can be disconcerting the first
> time you see it tho...
> dave henrie




> > > GameSpot US has a N4 review, which raves about it (9.1 out of 10). I
> > thought
> > > the second screen shot was pretty funny though - the 32 car is
embedded
> in
> > > the tarmac :)

http://www.zdnet.com/gamespot/filters/products/screens/0,11105,430930...

- Show quoted text -

rub..

N4: clipping problems? <g>

by rub.. » Thu, 01 Mar 2001 13:16:37

I noticed that on a replay I was watching at Atlanta.  The car, coming
out of the final turn before the start finish line, nose dives into
the track and comes back out.  Wierd....

Gene



Dog-Le

N4: clipping problems? <g>

by Dog-Le » Thu, 01 Mar 2001 23:55:44

**** Post for FREE via your newsreader at post.usenet.com ****

How hot was it outside ?

:)

-Larry


> I noticed that on a replay I was watching at Atlanta.  The car, coming
> out of the final turn before the start finish line, nose dives into
> the track and comes back out.  Wierd....

> Gene



> >GameSpot US has a N4 review, which raves about it (9.1 out of 10). I
thought
> >the second screen shot was pretty funny though - the 32 car is embedded
in
> >the tarmac :)

>http://www.zdnet.com/gamespot/filters/products/screens/0,11105,430930...
0
> >.html

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