results. The net just can not handle the needs of Multi-player online play.
Soooo what about creating a rally sim that uses a realistic ( not CMR :)
games engine, and instead of racing door to door with 50 other people why
not do the stages like in real life against the clock and have the other
players times appear at the end of the stage. With 10 or so short stages a
whole "race" could be over in half an hour or so. Since there is only the
time data been shared with the other players the game should play with no
loss in performance. You could even have a world champs series with a
different country every night.
Any thoughts on this ??
regards, Paul