Patch 1.08 available at.....http://www.racesimcentral.net/
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Patch 1.08 available at.....http://www.racesimcentral.net/
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Hi all,
Right off I have noticed 2 things in Patch 1.08.
Seems the steering is much more precise ( less jerky )
at least at Interlagos where I dropped 1 sec. off my best time 1st time out
with new patch.
This is something for me as I am very consistent and without changing my
usual set-up
for Inter. to drop a whole second is quite surprising. Second thing I
noticed is a bit of a bummer,
the nocd patch doesn't work with 1.08 :-( Ah well I am sure it will be
updated.
Mike
Fixes the purple font V2 problem, but not the 'ghosted***pit' V2 problem,
nor the 'black sky' ever present problem!
The framerate in V1.07 was worse than V1.05. Is this
fixed in V1.08? If not, I probably won't give it a try.
Thanks.
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> Thanks.
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> >Patch 1.08 available at.....http://www.ubisoft.fr/f1racing/f1racing.html
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Hi Greg,
You know I didn't notice a difference in fps between 1.07 &
1.08
But then I also didn't see any between 5 & 7?
Kind of odd because when I first tried F1rs back when it 1st came out.
I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most
said.
So I did all the little fixes to sound no replay etc. But since getting it
back I have been
running it off a Canopus and 64MB Sdram and even with no fixes i.e. left
replays on
and didn't adjust any sound values. It runs great odd eh? I just thought it
was improved
with the 1.07 but since then I have read here that many had fps slow downs
with 1.07.
So beats me could be the RAM or the 3D card I guess. But like I said the
steering at Interlagos
was better. Last night I was trying to figure out if the brakes are also
better which contributes to
my feelings of improved steering.
Cya, Mike
: Hi all,
: Right off I have noticed 2 things in Patch 1.08.
: Seems the steering is much more precise ( less jerky )
: at least at Interlagos where I dropped 1 sec. off my best time 1st time out
: with new patch.
What about the framerates??? same as 1.07 (ie slower) ?? and is there a
1.05 -> 1.08 patch available?
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"... and the Information Superhighway gave us all the chance to find out
what some nerd thinks about Star Trek"
- Homer Simpson
> Fixes the purple font V2 problem, but not the 'ghosted***pit' V2 problem,
> nor the 'black sky' ever present problem!
>What about the framerates??? same as 1.07 (ie slower) ?? and is there a
>1.05 -> 1.08 patch available?
Tony
All patches work on top of each other, so just run Voopatch and you are
there.
>What about the framerates??? same as 1.07 (ie slower) ?? and is there a
>1.05 -> 1.08 patch available?
>--
>"... and the Information Superhighway gave us all the chance to find out
> what some nerd thinks about Star Trek"
> - Homer Simpson
> All patches work on top of each other, so just run Voopatch and you are
> there.
> >: Hi all,
> >: Right off I have noticed 2 things in Patch 1.08.
> >: Seems the steering is much more precise ( less jerky )
> >: at least at Interlagos where I dropped 1 sec. off my best time 1st time
> out
> >: with new patch.
> >What about the framerates??? same as 1.07 (ie slower) ?? and is there a
> >1.05 -> 1.08 patch available?
l8er
ronny
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|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Kind of odd because when I first tried F1rs back when it 1st came out.
I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most
said.
Cya, Mike
When it 1st came out it did not support D3D, that lame API was added in a
later patch.
CPR getting boring?
>Kind of odd because when I first tried F1rs back when it 1st came out.
>I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most
>said.
>Cya, Mike
>When it 1st came out it did not support D3D, that lame API was added in a
>later patch.
>CPR getting boring?
Marc.
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> Kind of odd because when I first tried F1rs back when it 1st came out.
> I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most
> said.
> Cya, Mike
> When it 1st came out it did not support D3D, that lame API was added in a
> later patch.
> CPR getting boring?