Thanks DOn....yep, I've been sitting here for a while browsing through Dave
Friedmans book covering the Indy years 1961 - 1969 and, man alive, somebody
with the ability just *HAS* to create a car set!! I just wish that I had
the time, patience and ability to play with basic 3DO shapes.
Having looked at the current (GPL) default shapes, I think that the Eagle
and the Brabham come the closest to providing a "base" from which to start.
If the Repco engine could somehow be grafted onto the Eagle then we'd have
the best of both worlds.......two different "shapes" in other words.
(The BRM lends itself to turning into the Novi!!! Cover that H-16 with
sheet-metal, paint it dayglo STP red and instant Novi)
--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------
> Bruce, I've been thinking the same thing all day. It shouldn't be too hard
> to do a USAC carset from that era. There are plenty of photographs around
> and the carshapes are close enough to replicate the feel of mid sixties
> Champ Cars.
> Here is a link to the 1966 grid, there are some good cars and drivers in
> here: http://www.indy500.com/stats/grids.php3?raceyear=1966
> --
> don
> "Getting hit by a meteorite is an accident...
> everything else is driver-error."
> > Rafe, the Indy speedway takes on a Whole New Meaning when raced on in
GPL.
> > I've "raced" at Indy ever since Papyrus brought out their very first
sim,
> > and from then it's been a succession of ICR1, ICR2 (converted), the
> Nascars
> > but the physics of GPL make it a completely new experience.
> > It's a different feel ball-game altogether and I really hope that some
> > enterprising young lad (or lassy) comes up with a "car set" that
> replicates
> > the shapes/liveries of the 1965/66/67 period. (That Repco engine is
pretty
> > damn close to the appearance of the Ford used over those years....just
> paint
> > the exhaust system yellow and we almost have a Lotus 38!)
> > --
> > Regards,
> > Bruce Kennewell,
> > Canberra, Australia.
> > ---------------------------