Can anyone explain (in Camera Angles for Dummies format) how the various
parameters in F1RC Master's camera angle editing window play out in real
life viewing?
The window lists
X
Y
Z
Angle (Rad)
Pitch
The thing is, I like to use the "wingfront cam" (hit f3 four times, I
think), for the sense of speed--but I'd like to raise it up just a bit (it's
*very* low) and I cannot seem to get anything going there.
Also, if anyone knows how that particular view is labelled in the F1RC
Master camera page, I'd be very grateful to know its name.
best,
David K