rec.autos.simulators

F1RC Master (1.3), Camera Angles

David Kar

F1RC Master (1.3), Camera Angles

by David Kar » Mon, 09 Jul 2001 20:55:47

Hi Folks,

Can anyone explain (in Camera Angles for Dummies format) how the various
parameters in F1RC Master's camera angle editing window play out in real
life viewing?

The window lists
    X
    Y
    Z
    Angle (Rad)
    Pitch

The thing is, I like to use the "wingfront cam" (hit f3 four times, I
think), for the sense of speed--but I'd like to raise it up just a bit (it's
*very* low) and I cannot seem to get anything going there.

Also, if anyone knows how that particular view is labelled in the F1RC
Master camera page, I'd be very grateful to know its name.

best,
David K


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