(snip)
>Okay,
> My brother had the "T2 Lurch" before the patch, right from
>the first install. Guess he's really in trouble, he was hoping
>that the patch would fix his setup.
> For what it's worth he has a Packard Bell with an Aztec Sound
>card and a Diamond 3D card (the earlier version PCI 2400?), and
>only 16MB Ram.
>Rich K.
Since N1 I've always had a "lurch" problem. It always happened
in the middle of turns on a speedway, never on the road courses. It
was just a slight jog to the right, enough to make you overcorrect
if you reacted and smash the wall if you let it be. I always
assumed it was a product of a bad setup, Papyrus' way of letting
you know that you needed to do more work. And it usually lasted
the first few laps of a race rather consistently and would pop up
later on every now and then.
Same thing in N2 before the patch. I had heard of a phenomenon called
'picket fences" where the seams of the tracks sections put together
in the sim form an electronic "bump". Don't know if this was a valid
theory or a fact, though.
After the patch I do notice the lurching, however it has a different
quality than what I've been living with. On my system the lurch never
tosses me into the wall. It's more like a wobble and then return to
course, even in turns.Kind of like the wobble you get when your
steering lock is set way too high. I notice it more in Kali, than on
Win95, and less in Dos than on Win95. It hasn't caused me to wreck
yet, but then I'm kind of used to lurching.
Perhaps a place to look is in setup implementation, or wheel lock
parameters.
I'm running a P-133...32megs ram..diamond Stealth 1 meg PCI
T-1 or T-2, ACM game card, patch installed on clean
version 1 of N2..patch stopped at C***te even
though files have never been modified.
Regards,
Greg
Gavel....Kali, TEN..retired from hawaii