>My guess is that the hawaii client has to tell the server...
Last night, I was running a 10% dega race, running up front with
someone named "million". A great driver. I qualified first, but it
was clear that he had the stronger car. I kept seeing him in my rear
view jumping left and then right. The "latency jitter", not the
Earnhardt move. Even the sound kept jumping around like the server
was not sure where he was or where I was. After the race, I was
curious as to why he took so long to pass me and what his latency was.
We were both on a .11 latency. He said that I was jumping around and
he could not pass for fear of which of the blurred images was really
me.
Does this mean some other player was in that race with a high latency?
Why else would two drivers with a .11 latency suffer the "latency
jitter"?
.11 + .11 + server delay = "latency jitter" ????
How low of a latency delay can you get?
Will an ISDN connection help?
Does Hawaii support ISDN connections.... YET....?
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Best Wishes!!!
Robert Huggins
Raleigh, NC