A saw a lot of talk about framerate in F12K but nothing about the
screen size those framerate were compile from. As someone has try it
at 640x480?
Thanks
Richard Marchand
A saw a lot of talk about framerate in F12K but nothing about the
screen size those framerate were compile from. As someone has try it
at 640x480?
Thanks
Richard Marchand
A lot of folks will probably agree that part of the blame is not the
graphics card. Let me explain, I have a PII 400, 128MB and 32MB TNT2
card. When I run at 640x480, 800x600 and 1024x768, I get very little
change in framerates. It is something like 1-3fps from small to large.
This would indicate that the blockage is other than the video card and
heck, I cant explain it but it does it!!
Dave
>A saw a lot of talk about framerate in F12K but nothing about the
>screen size those framerate were compile from. As someone has try it
>at 640x480?
>Thanks
>Richard Marchand
>A lot of folks will probably agree that part of the blame is not the
>graphics card. Let me explain, I have a PII 400, 128MB and 32MB TNT2
>card. When I run at 640x480, 800x600 and 1024x768, I get very little
>change in framerates. It is something like 1-3fps from small to large.
>This would indicate that the blockage is other than the video card and
>heck, I cant explain it but it does it!!
>Dave
>>Hi,
>>A saw a lot of talk about framerate in F12K but nothing about the
>>screen size those framerate were compile from. As someone has try it
>>at 640x480?
I have at this point of time a mental blank. What is a T&L?
Dave
>It is quite a shame that they didn't release a T&L version. With that stuff
>off-loaded from the CPU, the CPU would have so much more time to calculate
>the driving models. Collision detection at could rate back calling back to
>the HW T&L engine can lessen the improvements but perhaps they would have
>had enough room for a local copy for the CPU for what they would need for
>that.
Transform and Lighting. The GeForce cards support it. Cards from some other
comapnies should support it too before the year is out.